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One of the characters, tentatively named Redneck Kong,<ref name="DK Vine"/> or "Crappy Kong",<ref>http://nintendoeverything.com/diddy-kong-pilot-screenshots-videos-details-and-more/</ref> was "killed off" early in the game's development, according to the September 3, 2001 edition of Scribes from Rareware<ref>"''4. Oh, let's see... Since Diddy Kong Pilot is scheduled to come out by year's end, maybe the release is close enough to merit a response to this... who's the hillbilly Kong from the character select screen? Can we at least have a name? <br>4) Don't worry about it - he's been killed off now anyway.''" <br>[https://web.archive.org/web/20020805043822/http://rareware.com/the_site/talk_to_us/scribes/sep3_01/sep3_01.html September 3, 2001 edition of Scribes on Rareware]</ref> and Jens Christian Restemeier, one of the game's developers.<ref>[https://www.mobygames.com/developer/sheet/view/developerId,182799/ Jens Christian Restemeier - MobyGames profile]</ref> [[Candy Kong]] would subsequently appear in the background for character selection menus.<ref>[http://www.unseen64.net/2008/04/07/diddy-kong-pilot-banjo-pilot-beta Unseen64]</ref> | One of the characters, tentatively named Redneck Kong,<ref name="DK Vine"/> or "Crappy Kong",<ref>http://nintendoeverything.com/diddy-kong-pilot-screenshots-videos-details-and-more/</ref> was "killed off" early in the game's development, according to the September 3, 2001 edition of Scribes from Rareware<ref>"''4. Oh, let's see... Since Diddy Kong Pilot is scheduled to come out by year's end, maybe the release is close enough to merit a response to this... who's the hillbilly Kong from the character select screen? Can we at least have a name? <br>4) Don't worry about it - he's been killed off now anyway.''" <br>[https://web.archive.org/web/20020805043822/http://rareware.com/the_site/talk_to_us/scribes/sep3_01/sep3_01.html September 3, 2001 edition of Scribes on Rareware]</ref> and Jens Christian Restemeier, one of the game's developers.<ref>[https://www.mobygames.com/developer/sheet/view/developerId,182799/ Jens Christian Restemeier - MobyGames profile]</ref> [[Candy Kong]] would subsequently appear in the background for character selection menus.<ref>[http://www.unseen64.net/2008/04/07/diddy-kong-pilot-banjo-pilot-beta Unseen64]</ref> | ||
One of the builds, said to be presented at a Space World 2000, consisted of a cast featuring both ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' and ''[[Super Mario (franchise)|Super Mario]]'' characters, which would have been a first for a ''Donkey Kong'' spinoff. This version allowed players to select between six ''Donkey Kong'' characters ([[Diddy Kong]], [[Cranky Kong]], [[Donkey Kong]], [[King K. Rool]], [[Funky Kong]], and [[Dixie Kong]]) and six ''Super Mario'' characters ([[Princess Peach]], [[Mario]], [[Yoshi]] sitting atop a [[Lakitu's Cloud]], [[Wario]] piloting a red biplane similar to the [[Bulldog]], [[Bowser]], and [[Toad]]). A tilt control idea that was present in the debug mode of a very early build<ref name="sw2000"/> was dropped in this build, but was retained in the Options mode. Not much information is known regarding this build or its history.<ref name="sw2000">[http://www.youtube.com/watch?v=-DRAqj__5eA "Diddy Kong Pilot - Very Early Beta Spaceworld" on YouTube]</ref> | One of the builds, said to be presented at a Space World 2000, consisted of a cast featuring both ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' and ''[[Super Mario (franchise)|Super Mario]]'' characters, which would have been a first for a ''Donkey Kong'' spinoff. This version allowed players to select between six ''Donkey Kong'' characters ([[Diddy Kong]], [[Cranky Kong]], [[Donkey Kong]], [[King K. Rool]], [[Funky Kong]], and [[Dixie Kong]]) and six ''Super Mario'' characters ([[Princess Peach]], [[Mario]] using a plane similar to the [[Pipe Frame]], [[Yoshi]] sitting atop a [[Lakitu's Cloud]], [[Wario]] piloting a red biplane similar to the [[Bulldog]], [[Bowser]], and [[Toad]]). A tilt control idea that was present in the debug mode of a very early build<ref name="sw2000"/> was dropped in this build, but was retained in the Options mode. Not much information is known regarding this build or its history.<ref name="sw2000">[http://www.youtube.com/watch?v=-DRAqj__5eA "Diddy Kong Pilot - Very Early Beta Spaceworld" on YouTube]</ref> | ||
At Space World 2001, the game was at 65% completion,<ref>Nintendo Space World 2001 Official Guidebook</ref> and by October 2001, planned for release on March 4, 2002.<ref name="nwr"/> | At Space World 2001, the game was at 65% completion,<ref>Nintendo Space World 2001 Official Guidebook</ref> and by October 2001, planned for release on March 4, 2002.<ref name="nwr"/> | ||
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==External links== | ==External links== | ||
*[http://web.archive.org/web/20010523044647/e3.nintendo.com/gallery/dkpilot/index.html Nintendo of America E3 2001 page] (Wayback Machine) | *[http://web.archive.org/web/20010523044647/e3.nintendo.com/gallery/dkpilot/index.html Nintendo of America E3 2001 page] (Wayback Machine) | ||
*[ | *[http://web.archive.org/web/20150203034323/http://www.nintendo.co.jp/event/sw2001/softlist/gba/diddy/index.html Nintendo of Japan Space World 2001 page] (Wayback Machine) | ||
*[[tcrf:Proto:Banjo-Pilot/Diddy Kong Pilot 2001|TCRF article]] | *[[tcrf:Proto:Banjo-Pilot/Diddy Kong Pilot 2001|TCRF article]] | ||
*[http://web.archive.org/web/20010801153652/http://www.famitsu.com/game/news/2001/07/27/n06a.html Famitsu news (July 27, 2001)] (Wayback Machine) | |||
{{Donkey Kong games}} | {{Donkey Kong games}} |
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