Super Mario Galaxy: Difference between revisions

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(Not quite, though they did change things in the rereleases.)
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|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Beacon (5 Grand Stars) 2.png|100x100px]]<br>[[Beacon]]
|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Beacon (5 Grand Stars) 2.png|100x100px]]<br>[[Beacon]]
|The comet at the center of the [[Comet Observatory]] that gives it its energy. Collected Power Stars are fed to it. [[Grand Star]]s make it grow larger and unlocks new areas of the observatory to explore.
|The comet at the center of the [[Comet Observatory]] that gives it its energy. Collected Power Stars are fed to it. [[Grand Star]]s make it grow larger and unlocks new areas of the observatory to explore.
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|align=center style="background:#FFFFFF"|[[File:SMG Screenshot Board.png|100x100px]]<br>[[Travel Tip|Board]]
|Posted signs that contain information on actions. Most Boards are inanimate objects that give Mario insight on his surroundings or actions when read. However, a few Boards are [[Boards (characters)|speaking characters]] that give specific instructions on how to use objects or power-ups that change how Mario is controlled.
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|align=center style="background:#FFFFFF"|[[File:SMG BobOmb Dispenser.png|100x100px]]<br>[[Bob-omb dispenser]]
|align=center style="background:#FFFFFF"|[[File:SMG BobOmb Dispenser.png|100x100px]]<br>[[Bob-omb dispenser]]
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|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Painting.png|100x100px]]<br>[[Painting|Portrait]]
|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Painting.png|100x100px]]<br>[[Painting|Portrait]]
|A painting of a [[1-Up Mushroom]]. Touching a nearby [[? Coin]] makes a 1-Up Mushroom emerge from it. Portraits of [[Boo]]s and [[Bomb Boo]]s also occur, and continuously release the enemies in the areas they are found.
|A painting of a [[1-Up Mushroom]]. Touching a nearby [[? Coin]] makes a 1-Up Mushroom emerge from it. Portraits of [[Boo]]s and [[Bomb Boo]]s also occur, and continuously release the enemies in the areas they are found.
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|align=center style="background:#FFFFFF"|[[File:SMG Screenshot Board.png|100x100px]]<br>[[Travel Tip|Sign]]
|Posted signs that contain information on actions. Most signs are inanimate objects that give Mario insight on his surroundings or actions when read. However, a few signs are [[Boards (characters)|speaking characters]] that give specific instructions on how to use objects or power-ups that change how Mario is controlled.
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|align=center style="background:#FFFFFF"|[[File:SMG Screenshot Water Spigot.png|100x100px]]<br>[[Water spout]]
|align=center style="background:#FFFFFF"|[[File:SMG Screenshot Water Spigot.png|100x100px]]<br>[[Water spout]]
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To perform this glitch, the player should go to the level "[[Tarantox's Tangled Web]]". Mario should go to the final planet where [[Tarantox]] is fought and launch the green Toad onto the platform. Then, the player should jump into the sling pod and launch Mario onto the same platform so it breaks. If the player looks at Toad closely, he can be seen floating.
To perform this glitch, the player should go to the level "[[Tarantox's Tangled Web]]". Mario should go to the final planet where [[Tarantox]] is fought and launch the green Toad onto the platform. Then, the player should jump into the sling pod and launch Mario onto the same platform so it breaks. If the player looks at Toad closely, he can be seen floating.


===Out of bounds in Freezeflame Galaxy===
===Freezeflame Galaxy out of bounds glitch===
To perform this glitch the player should go to the Freezeflame Galaxy's mission "[[Hot and Cold Collide]]". Mario should reach the second planet and triple-jump in the walkway between the sides of the planet. The player should use the slope-climbing glitch to reach the top of the planet. When the player walks on the planet, random textures of ice water will appear. The planet surface will also appear in the wrong spot or be invisible.
To perform this glitch the player should go to the Freezeflame Galaxy's mission "[[Hot and Cold Collide]]". Mario should reach the second planet and triple-jump in the walkway between the sides of the planet. The player should use the slope-climbing glitch to reach the top of the planet. When the player walks on the planet, random textures of ice water will appear. The planet surface will also appear in the wrong spot or be invisible.


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