Barrel: Difference between revisions

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|image=[[File:BarrelDKCR.png|175px]]
|image=[[File:BarrelDKCR.png|175px]]
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|latest_appearance=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'']] ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|latest_appearance=''[[Princess Peach: Showtime!]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
}}
}}
{{quote2|These common barrels make a great projectile weapon against enemies.|''[[Donkey Kong Country]]'' instruction booklet, page 16<ref>[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SAALE.pdf Backup of the ''Donkey Kong Country'' instruction booklet hosted on Nintendo's website (PDF).]</ref>}}
{{quote2|These common barrels make a great projectile weapon against enemies.|''[[Donkey Kong Country]]'' instruction booklet, page 16<ref>[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SAALE.pdf Backup of the ''Donkey Kong Country'' instruction booklet hosted on Nintendo's website (PDF).]</ref>}}
'''Barrels''' (also called '''Plain Barrels''',<ref>''Donkey Kong Land 2'' instruction booklet, page 15.</ref> '''Wooden Barrels''',<ref>''Donkey Kong Country'' Game Boy Advance instruction booklet, page 16.</ref> '''Normal Barrels''',<ref>''DK: King of Swing'' instruction booklet, page 16.</ref><ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/wii_u_6/donkey_kong_country__tropical_freeze/ElectronicManual_WiiU_DonkeyKongCountryTropicalFreeze_EN.pdf ''Donkey Kong Country: Tropical Freeze'' instruction manual (PDF).] Section 16</ref> or '''Regular Barrels'''<ref>''Donkey Kong Country Returns'' instruction booklet, page 18.</ref><ref>''Donkey Kong Country'' [[Nintendo Power]] Player's Guide, {{Media link|DKC Guide 20-21.jpg|page 21}}.</ref>) are objects that can be used in a variety of ways, most commonly as projectiles that can be thrown to attack other characters. In their original appearance, ''[[Donkey Kong (game)|Donkey Kong]]'', they were used as such by the titular [[Donkey Kong]] against [[Mario]], with the mechanic returning in ''[[Donkey Kong Country]]'' and subsequent games to aid Donkey Kong in defeating enemies. However, there are many exceptions from this mechanic, as in some games, barrels function as platforms or as simple item containers. Their physical appearance might change slightly from game to game (e.g., the number of hoops rimming the barrels, their tints and coloration, their size), but these are mostly aesthetic and do not modify the gameplay.
'''Barrels''' (also called '''Plain Barrels''',<ref>''Donkey Kong Land 2'' instruction booklet, page 15.</ref> '''Wooden Barrels''',<ref>''Donkey Kong Country'' Game Boy Advance instruction booklet, page 16.</ref> '''Normal Barrels''',<ref>''DK: King of Swing'' instruction booklet, page 16.</ref><ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/wii_u_6/donkey_kong_country__tropical_freeze/ElectronicManual_WiiU_DonkeyKongCountryTropicalFreeze_EN.pdf ''Donkey Kong Country: Tropical Freeze'' instruction manual (PDF).] Section 16</ref> or '''Regular Barrels'''<ref>''Donkey Kong Country Returns'' instruction booklet, page 18.</ref><ref>''Donkey Kong Country'' [[Nintendo Power]] Player's Guide, {{Media link|DKC Guide 20-21.jpg|page 21}}.</ref>) are objects that can be used in a variety of ways, most commonly as projectiles that can be thrown to attack other characters. In their original appearance, ''[[Donkey Kong (game)|Donkey Kong]]'', they were used as such by the titular [[Donkey Kong]] against [[Mario]], with the mechanic returning in ''[[Donkey Kong Country]]'' and subsequent games to aid Donkey Kong in defeating enemies. However, there are many exceptions from this mechanic, as in some games, barrels function as platforms or as simple item containers. Their physical appearance might change slightly from game to game (e.g., the number of hoops rimming the barrels, their tints and coloration, their size), but these are mostly aesthetic and do not modify the gameplay.


Many variations of the normal barrel appear in the games, and a list where each of them is mentioned can be found [[Barrel#Types of barrels|below]]. Largely due to its iconic role in the original arcade game and its use in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], the barrel has often been associated with Donkey Kong in his appearances, much like [[Banana]]s.
Many variations of the normal barrel appear in the games, and a list where each of them is mentioned can be found [[Barrel#Types of barrels|below]]. Largely due to its iconic role in the original arcade game and its use in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], the barrel has often been associated with Donkey Kong in his appearances, much like [[banana]]s.
 
==History==
==History==
===''Donkey Kong''===
===''Donkey Kong''===
[[File:Donkey Kong Barrel Artwork.png|thumb|180px|Artwork of a Barrel from ''[[Donkey Kong (game)|Donkey Kong]]''.]]
[[File:Donkey Kong Barrel Artwork.png|thumb|180px|Artwork of a barrel from ''[[Donkey Kong (game)|Donkey Kong]]''.]]
[[File:DK Arcade Blue Barrel.png|frame|left]]
[[File:DK Arcade Blue Barrel.png|frame|left]]
[[File:DK Arcade Barrel Sprite.png|frame|left]]
[[File:DK Arcade Barrel Sprite.png|frame|left]]
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===''Super Mario Bros. Special''===
===''Super Mario Bros. Special''===
[[File:Barrel SMBS.png|frame|left]]
[[File:Barrel SMBS.png|frame|left]]
Barrels appear as uncommon obstacles in ''[[Super Mario Bros. Special]]'', where they are credited as '''Tarusar'''. They are introduced in [[World 3-4 (Super Mario Bros. Special)|World 3-4]] and continue to appear occasionally throughout the game. Barrels retain their physics from ''Donkey Kong'', in that they roll continuously towards Mario. Their source is not seen, but they always fall from a certain height onto the ground before they start rolling. [[Mario]] cannot destroy barrels with a [[stomp]] or fireballs, but he can use a [[Hammer]] to destroy them in World 3-4. They can also be beaten by punching them from beneath a [[Brick Block|brick]].
Barrels appear as uncommon obstacles in ''[[Super Mario Bros. Special]]'', where they are credited as '''Tarusar'''. They are introduced in [[World 3-4 (Super Mario Bros. Special)|World 3-4]] and continue to appear occasionally throughout the game. Tarusars retain their physics from ''Donkey Kong'', in that they roll continuously towards Mario. Their source is not seen, but they always fall from a certain height onto the ground before they start rolling. [[Mario]] cannot destroy Tarusars with a [[stomp]] or fireballs, but he can use a [[Hammer|Hummer]] to destroy them in World 3-4. They can also be beaten by punching them from beneath a [[Brick Block|brick]].


===''Mario & Wario''===
===''Mario & Wario''===
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[[File:WL3 Barrel.png|frame]]
[[File:WL3 Barrel.png|frame]]
Small, keg-like barrels are objects that [[Wario]] can carry in ''[[Wario Land 3]]''. They are functionally similar to [[Glass Block]]s from ''Wario Land II'' in that they can be picked up and hurled at enemies or blocks to destroy them. Barrels break instantly when they are thrown to the ground or if attacked with a [[Ground Pound|Smash Attack]] or a shoulder charge. However, they respawn in their default location after Wario goes off-screen from where a barrel initially appears and returns to that position after that. In addition, barrels can be stood on, serving as platforms. Barrels appear in [[Desert Ruins]], [[The Volcano's Base]], [[The West Crater]], [[The Grasslands]], [[The Big Bridge]], [[The Warped Void]], and [[The East Crater]].
Small, keg-like barrels are objects that [[Wario]] can carry in ''[[Wario Land 3]]''. They are functionally similar to [[Ice Block|ice block]]s from ''Wario Land II'' in that they can be picked up and hurled at enemies or blocks to destroy them. Barrels break instantly when they are thrown to the ground or if attacked with a [[Ground Pound|Smash Attack]] or a shoulder charge. However, they respawn in their default location after Wario goes off-screen from where a barrel initially appears and returns to that position after that. In addition, barrels can be stood on, serving as platforms. Barrels appear in [[Desert Ruins]], [[The Volcano's Base]], [[The West Crater]], [[The Grasslands]], [[The Big Bridge]], [[The Warped Void]], and [[The East Crater]].


===''Donkey Kong Country'' and ''Donkey Kong Land'' series===
===''Donkey Kong Country'' and ''Donkey Kong Land'' series===
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''[[Donkey Kong Country]]'' introduces several types of barrels that the [[Kong]]s can use to attack enemies. Regular barrels appear frequently in many levels throughout the game and can be picked up and carried by pressing the {{button|snes|Y}} button on the [[Super Nintendo Entertainment System|SNES]] controller while the playable character is in front of the barrel. Donkey Kong lifts the barrel above his head, while [[Diddy Kong]] carries it in front of his body. The barrel can then be tossed by releasing the {{button|snes|Y}} button, after which it rolls on the ground ahead until it hits a wall or goes off-camera. Barrels can also phase through enemies and defeat them, although touching an enemy with a barrel while carrying it will result in the barrel breaking as well as the enemy being taken out. In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', barrels can break if they collide with an enemy while rolling. Regular barrels are needed to destroy tough or well-protected enemies, including [[Zinger]]s and [[Krusha]]s, and are sometimes needed to take down bosses, such as [[Queen B.]], [[Kreepy Krow]] or [[King K. Rool#Donkey Kong Country 3: Dixie Kong's Double Trouble!|Baron K. Roolenstein]]. During boss battles, there are specific methods of acquiring barrels: they can either spawn repeatedly without the player's input, appear after defeating a living [[Mini-Necky]], or fall from the ceiling after the player pulls some pipes.
''[[Donkey Kong Country]]'' introduces several types of barrels that the [[Kong]]s can use to attack enemies. Regular barrels appear frequently in many levels throughout the game and can be picked up and carried by pressing the {{button|snes|Y}} button on the [[Super Nintendo Entertainment System|SNES]] controller while the playable character is in front of the barrel. Donkey Kong lifts the barrel above his head, while [[Diddy Kong]] carries it in front of his body. The barrel can then be tossed by releasing the {{button|snes|Y}} button, after which it rolls on the ground ahead until it hits a wall or goes off-camera. Barrels can also phase through enemies and defeat them, although touching an enemy with a barrel while carrying it will result in the barrel breaking as well as the enemy being taken out. In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', barrels can break if they collide with an enemy while rolling. Regular barrels are needed to destroy tough or well-protected enemies, including [[Zinger]]s and [[Krusha]]s, and are sometimes needed to take down bosses, such as [[Queen B.]], [[Kreepy Krow]] or [[King K. Rool#Donkey Kong Country 3: Dixie Kong's Double Trouble!|Baron K. Roolenstein]]. During boss battles, there are specific methods of acquiring barrels: they can either spawn repeatedly without the player's input, appear after defeating a living [[Mini-Necky]], or fall from the ceiling after the player pulls some pipes.


Some enemies also use barrels themselves. [[Manky Kong]]s toss them at the Kongs, similar to Donkey Kong in the original arcade game. When [[Rambi the Rhino|Rambi]] bumps into a barrel thrown by a Manky Kong, the barrel does not break, but instead simply falls off-screen.
Some enemies also use barrels themselves. [[Manky Kong]]s toss them at the Kongs, similar to Donkey Kong in the original arcade game. When [[Rambi]] bumps into a barrel thrown by a Manky Kong, the barrel does not break, but instead simply falls off-screen.


[[File:Tricky Temple DKL Krusha.png|thumb|left|[[Diddy Kong]] and a [[Krusha]] standing next to a lone barrel in ''[[Donkey Kong Land]]''.]]
[[File:Tricky Temple DKL Krusha.png|thumb|left|[[Diddy Kong]] and a [[Krusha]] standing next to a lone barrel in ''[[Donkey Kong Land]]''.]]
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During [[Lanky Kong]]'s round in the final boss fight against [[King K. Rool]], he must reach for one of the barrels, each depicting a small banana peel on its side, and throw it on the ground. Doing so reveals a large banana peel, which Lanky can trick K. Rool into running on by playing [[Trombone Tremor]] at the opposite side of K. Rool.
During [[Lanky Kong]]'s round in the final boss fight against [[King K. Rool]], he must reach for one of the barrels, each depicting a small banana peel on its side, and throw it on the ground. Doing so reveals a large banana peel, which Lanky can trick K. Rool into running on by playing [[Trombone Tremor]] at the opposite side of K. Rool.


In the main menu of the game, Donkey Kong takes a barrel, lifts it above him, and waits for the player to select an option. Once the option has been selected, the ape throws the barrel and destroys it.
In the main menu of the game, Donkey Kong takes a barrel, lifts it above him, and waits for the player to select an option. Once the option has been selected, the Kong throws the barrel and destroys it.


===''Mario Party'' series===
===''Mario Party'' series===
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====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
In ''[[Mario & Luigi: Paper Jam]]'' barrels appear in the fight with [[Bowser Jr.]] and [[Paper Bowser Jr.]]. The duo drops barrels on the trio and make them run while shooting fireballs at them.
In ''[[Mario & Luigi: Paper Jam]]'' barrels appear in the fight with [[Bowser Jr.]] and [[Paper Bowser Jr.]] The duo drops barrels on the trio and make them run while shooting fireballs at them.


Barrels also appear in fights with [[Broozer]]s and [[Paper Broozer]]s, who utilize barrels in their attacks. They drop a barrel in front of themselves and ram it into the trio. The effect changes depending on what kind of Broozer hit which type of barrel.
Barrels also appear in fights with [[Broozer]]s and [[Paper Broozer]]s, who utilize barrels in their attacks. They drop a barrel in front of themselves and ram it into the trio. The effect changes depending on what kind of Broozer hit which type of barrel.
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[[File:Barrel MvsDK.png|frame|left]]
[[File:Barrel MvsDK.png|frame|left]]
[[File:DK MvsDK.jpg|thumb|Donkey Kong carries a barrel, in an artwork for ''Mario vs. Donkey Kong''.]]
[[File:DK MvsDK.jpg|thumb|Donkey Kong carries a barrel, in an artwork for ''Mario vs. Donkey Kong''.]]
Just like in the Game Boy remake of ''Donkey Kong'', barrels can be used by Mario to attack [[Donkey Kong]] in ''[[Mario vs. Donkey Kong]]''. They are relatively common, and most of them can be found lying on the ground in [[Donkey Kong Jungle (world)|Donkey Kong Jungle]]. Once picked up, they can be carried by the player to any accessible place and either tossed at enemies, or put conveniently to serve as platforms for Mario to reach higher places. Likewise, they can be placed on [[Spike Trap|spikes]] and used to safely cross them. The only boss battles where Donkey Kong uses barrels against Mario are [[Level 3-DK]], [[Level 3-DK+]], and [[Donkey Kong Plus]], the final battle. Barrels thrown by Donkey Kong can be deflected with a [[handstand]] and then used as normal. In the [[Donkey Kong (level)|Donkey Kong boss level]], the three [[Toad (species)|Toad]]s bring a giant barrel that is used to knock Donkey Kong down a floor with each hit. There is also a variant that only appears in the final battle and in the [[Merry Mini-Land]] and [[Slippery Summit]] fights against Donkey Kong that has spikes covering it, hurting Mario on contact regardless of whether it was blocked with a handstand or not.
Just like in the Game Boy remake of ''Donkey Kong'', barrels can be used by Mario to attack [[Donkey Kong]] in ''[[Mario vs. Donkey Kong]]''. They are relatively common, and most of them can be found lying on the ground in [[Donkey Kong Jungle (world)|Donkey Kong Jungle]]. Once picked up, they can be carried by the player to any accessible place and either tossed at enemies, or put conveniently to serve as platforms for Mario to reach higher places. Likewise, they can be placed on [[Spike Trap|spikes]] and used to safely cross them. The only boss battles where Donkey Kong uses barrels against Mario are [[Level 3-DK]], [[Level 3-DK+]], and [[Donkey Kong Plus]], the final battle. Barrels thrown by Donkey Kong can be deflected with a [[handstand]] and then used as normal. In the [[Donkey Kong (level)|Donkey Kong boss level]], the three [[Toad (species)|Toad]]s bring a giant barrel that is used to knock Donkey Kong down a floor with each hit. There is also a variant that only appears in the final battle (and, in the [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], in the [[Merry Mini-Land]] and [[Slippery Summit]] fights against Donkey Kong) that has spikes covering it, hurting Mario on contact regardless of whether it was blocked with a handstand or not.


====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
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===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
In ''[[The Super Mario Bros. Movie]]'', barrels are seen in the scene where Mario and Donkey Kong duel in the [[Great Ring of Kong]], serving as a reference to the game ''Donkey Kong''. Donkey Kong also holds one in his {{media link|TSMBM poster DK.jpg|character poster}}.
In ''[[The Super Mario Bros. Movie]]'', barrels are seen in the scene where Mario and Donkey Kong duel in the [[Great Ring of Kong]], serving as a reference to the game ''Donkey Kong''. Donkey Kong also holds one in his {{media link|TSMBM poster DK.jpg|character poster}}.
===''Princess Peach: Showtime!''===
Barrels appear in ''[[Princess Peach: Showtime!]]'' They only appear in the [[Cowgirl Peach]] stages, where Peach can lasso them up and toss them at enemies and objects. She can also free [[Theet]]s trapped inside barrels.


===Unused appearances===
===Unused appearances===
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==Types of barrels==
==Types of barrels==
In many ''[[Super Mario (franchise)|Super Mario]]'' games, mostly in the ones from the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]], a handful of barrel variations, derived from the classic barrel, appear. Each fulfills a unique function that may or may not help the heroes. In the ''Donkey Kong Country'' series, [[DK Barrel]]s, [[Blast Barrel]]s, and [[Barrel Cannon]]s are encountered more often than regular barrels. The table below lists all types of barrels in the ''Super Mario'' franchise and related franchises.
In many ''[[Super Mario (franchise)|Super Mario]]'' games, mostly in the ones from the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]], a handful of barrel variations, derived from the classic barrel, appear. Each fulfills a unique function that may or may not help the heroes. In the ''Donkey Kong Country'' series, [[DK Barrel]]s, [[Blast Barrel]]s, and [[Barrel Cannon]]s are encountered more often than regular barrels. The table below lists all types of barrels in the ''Super Mario'' franchise and related franchises.
{|class="wikitable"width=75%
{|class="wikitable"width=75%
!width=20%|Barrel
!width=20%|Barrel
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|Barrels that act as the level goals, with rewards in them that are determined by when the Kongs jump at it.
|Barrels that act as the level goals, with rewards in them that are determined by when the Kongs jump at it.
|-
|-
|align=center|[[File:MvDK-Spiked Barrel.png|x100px]]<br>[[Spiked barrel]]
|align=center|[[File:MvDK-Spiked Barrel.png|x100px]]<br>[[Spiked Barrel]]
|''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])
|''[[Mario vs. Donkey Kong]]''
|Barrels with spiked rims that hurt Mario on contact regardless of whether it was blocked with a handstand or not.
|Barrels with spiked rims that hurt Mario on contact regardless of whether it was blocked with a handstand or not.
|-
|-
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|Jap2={{ruby|普通|ふつう}}のタル
|Jap2={{ruby|普通|ふつう}}のタル
|Jap2R=Futsū no Taru
|Jap2R=Futsū no Taru
|Jap2M=Common Barrel
|Jap2M=Normal Barrel
|Chi=桶<br>''Tǒng''<br>木桶 <small>(''WarioWare, Inc.: Mega Microgame$!'' and ''Super Smash Bros. Ultimate'')</small><br>''Mùtǒng''
|Chi=桶<br>''Tǒng''<br>木桶 <small>(''WarioWare, Inc.: Mega Microgame$!'' and ''Super Smash Bros. Ultimate'')</small><br>''Mùtǒng''
|ChiM=Barrel<br><br>Wooden Barrel
|ChiM=Barrel<br><br>Wooden Barrel
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{{SSBU}}
{{SSBU}}
{{MKT}}
{{MKT}}
{{TSMBM}}}}
{{TSMBM}}
{{PPS}}}}
[[Category:Barrels|*]]
[[Category:Barrels|*]]
[[Category:Equipment]]
[[Category:Equipment]]
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