List of badges in Paper Mario: The Thousand-Year Door: Difference between revisions

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{{italic title|List of badges in ''Paper Mario: The Thousand-Year Door''}}
{{italic title|List of badges in ''Paper Mario: The Thousand-Year Door''}}
There are a total of 85 [[badge]]s in ''[[Paper Mario: The Thousand-Year Door]]''.
{{rewrite|Second-person writing}}
There are a total of 85 different [[badge]]s in ''[[Paper Mario: The Thousand-Year Door]]''.


Note: Badges that have a "P" at the end of their names are identical to their non-"P" counterparts, but affect [[Mario]]'s partner. Equipping more than one of the same badge doubles the FP cost of the move for each extra badge equipped. Equipping more then one of the same attack badge increases the attack's power by 1 and/or increases the duration of the applied status effect by 1. Equipping multiple Charge badges gives Mario or his partner 1 extra power when charging. When both the W Emblem and L Emblem are equipped, Mario's clothes will change into [[Waluigi]]'s clothes.
Badges that have a "P" at the end of their names are identical to their non-"P" counterparts, but affect [[Mario]]'s partner. Equipping more than one of the same badge doubles the FP cost of the move for each extra badge equipped. Equipping more than one of the same attack badge increases the attack's power by 1 and/or increases the duration of the applied status effect by 1. Equipping multiple Charge badges gives Mario or his partner 1 extra power when charging. When both the W Emblem and L Emblem are equipped, Mario's clothes will change into [[Waluigi]]'s clothes.


{|class= "sortable" style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|class= "sortable" style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
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!data-sort-type="number" width="1%"|Type #
!data-sort-type="number" width="1%"|Type #
|-
|-
|data-sort-value="All or Nothing"|[[File:AllorNothingTTYD.png]]<br>[[All or Nothing]]
|data-sort-value="All or Nothing"|[[File:PMTTYD All or Nothing Badge.png]]<br>[[All or Nothing]]
|4
|4
|[[Palace of Shadow]]; drops from [[Dark Craw]], [[Arantula]]
|[[Palace of Shadow]]; drops from [[Dark Craw]], [[Arantula]]
|Mario's jump and hammer attack power will go up by 1 if he successfully executes the action command. If not, the attack will do nothing.
|Mario's jump and hammer attack power will go up by 1 if he successfully executes the [[Action Command]]. If not, the attack will do nothing.
|24
|24
|-
|-
|data-sort-value="Attack FX B"|[[File:Attack FX B TTYD.png]]<br>[[Attack FX B (Paper Mario: The Thousand-Year Door)|Attack FX B]]
|data-sort-value="Attack FX B"|[[File:Attack FX B TTYD.png]]<br>[[Attack FX B (Paper Mario: The Thousand-Year Door)|Attack FX B]]
|0
|0
|Hidden chest in [[Hooktail]]'s room (use [[Flurrie]]) after selecting ???/Elusive Badge trouble
|Hidden chest in [[Hooktail]]'s room (use [[Flurrie]]) after selecting ???/Elusive Badge trouble. Not treated as a badge until it is taken to [[Ms. Mowz]]
|Changes the sound effects of Mario's attacks to a mouse squeak.
|Changes the sound effects of Mario's attacks to a mouse squeak.
|80
|80
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|data-sort-value="Damage Dodge P"|[[File:Damage Dodge P.png]]<br>[[Damage Dodge P]]
|data-sort-value="Damage Dodge P"|[[File:Damage Dodge P.png]]<br>[[Damage Dodge P]]
|2
|2
|The Great Tree (in room between [[Jabbi]] rooms, use [[Koops]] to reveal a block to jump on to reveal badge), Lovely Howz of Badges (150 coins after Chapter 5); can be stolen from [[Red Chomp]]s; drops from [[Bob-omb]], [[Bulky Bob-omb]]
|The Great Tree (in room between [[Jabbi]] rooms, use [[Koops]] to reveal a block to jump on to reveal badge), Lovely Howz of Badges (150 coins after Chapter 5), [[Pirate's Grotto]] (sail behind waterfall){{hover|'''*'''|Japanese version only}}; can be stolen from [[Red Chomp]]s; drops from [[Bob-omb]], [[Bulky Bob-omb]]
|Increases the amount of damage blocked by the [[Guard]] of Mario's partner by 1.
|Increases the amount of damage blocked by the [[Guard]] of Mario's partner by 1.
|32
|32
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|data-sort-value="Defend Plus P"|[[File:Defend Plus P.png]]<br>[[Defend Plus P]]
|data-sort-value="Defend Plus P"|[[File:Defend Plus P.png]]<br>[[Defend Plus P]]
|5
|5
|Rogueport Sewers, [[Keelhaul Key]] (sail behind waterfall); can be stolen from [[Chain Chomp]]s, [[Bob-ulk]]s.
|Rogueport Sewers, [[Pirate's Grotto]] (sail behind waterfall){{hover|'''*'''|International version only}}; can be stolen from [[Chain Chomp]]s, [[Bob-ulk]]s.
|Increases the defense of Mario's partner by 1.
|Increases the defense of Mario's partner by 1.
|34  
|34  
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|3
|3
|Rogueport (use boat panel behind Trouble Center), Pit of 100 Trials (Lvl 60)
|Rogueport (use boat panel behind Trouble Center), Pit of 100 Trials (Lvl 60)
|Allows Mario to use Double Dip for 4 FP to use two items in one turn. <br/>Note: Wearing both Double Dip badges allows Mario to use Triple Dip for 8 FP.
|Allows Mario to use Double Dip for 4 FP to use two items in one turn. <br>Note: Wearing both Double Dip badges allows Mario to use Triple Dip for 8 FP.
|17
|17
|-
|-
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|data-sort-value="Fire Drive"|[[File:Fire Drive.png]]<br>[[Fire Drive]]
|data-sort-value="Fire Drive"|[[File:Fire Drive.png]]<br>[[Fire Drive]]
|3
|3
|Pit of 100 Trials (Lvl 20), Lovely Howz of Badges (100 coins after Chapter 5); drops from [[Koopatrol]] and all [[Ember]]s/[[Lava Bubble|Bubbles]] types
|Pit of 100 Trials (Lvl 20), Lovely Howz of Badges (100 coins after Chapter 5); drops from [[Koopatrol]] and all [[Ember]]s/[[Lava Bubble|Bubbles]]
|Allows Mario to use Fire Drive, a hammer attack that damages and [[burn]]s all ground and low-hovering enemies, for 5 FP. The first enemy hit takes 5 damage, while each subsequent enemy takes 1 less damage. As a fire attack, it will heal fiery enemies.
|Allows Mario to use Fire Drive, a hammer attack that damages and [[burn]]s all ground and low-hovering enemies, for 5 FP. The first enemy hit takes 5 damage, while each subsequent enemy takes 1 less damage. As a fire attack, it will heal fiery enemies.
|14
|14
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|data-sort-value="FP Plus"|[[File:FP Plus.png]]<br>[[FP Plus]]
|data-sort-value="FP Plus"|[[File:FP Plus.png]]<br>[[FP Plus]]
|3
|3
|Outside Great Tree, Rogueport Sewers, [[Pianta Parlor]] (100 Piantas after getting Special Card); drops from [[Poison Pokey]], [[Pale Piranha]], [[Putrid Piranha]], [[X-Naut]]
|Outside Great Tree, Rogueport Sewers, [[Pianta Parlor]] (100 Piantas after getting Special Card); drops from [[Poison Pokey]], [[Piranha Plant#Paper Mario: The Thousand-Year Door|Pale Piranha]], [[Putrid Piranha]], [[X-Naut]]
|Increases Mario's maximum FP by 5 as long as it's equipped.
|Increases Mario's maximum FP by 5 as long as it's equipped.
|21
|21
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|data-sort-value="Hammer Throw"|[[File:Hammer Throw TTYD.png]]<br>[[Hammer Throw (badge)|Hammer Throw]]
|data-sort-value="Hammer Throw"|[[File:Hammer Throw TTYD.png]]<br>[[Hammer Throw (badge)|Hammer Throw]]
|1
|1
|[[Twilight Trail]], Pianta Parlor (50 Piantas after getting Gold Card); drops from [[Hammer Bro]], all [[Swoop]]er types
|[[Twilight Trail]], Pianta Parlor (50 Piantas after getting Gold Card); drops from [[Hammer Bro]], all [[Swoop]]ers
|Allows Mario to use Hammer Throw, a hammer attack that can hit any enemy without approaching, for 2 FP.
|Allows Mario to use Hammer Throw, a hammer attack that can hit any enemy without approaching, for 2 FP.
|10
|10
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|data-sort-value="Happy Flower"|[[File:Happy Flower TTYD.png]]<br>[[Happy Flower (badge)|Happy Flower]]
|data-sort-value="Happy Flower"|[[File:Happy Flower TTYD.png]]<br>[[Happy Flower (badge)|Happy Flower]]
|2
|2
|Lovely Howz of Badges (150 coins), Dazzle (4 Star Pieces); drops from [[Koopa Troopa]], [[Paratroopa]], all [[Crazee Dayzee|Dayzees]] types
|Lovely Howz of Badges (150 coins), Dazzle (4 Star Pieces); drops from [[Koopa Troopa]], [[Koopa Paratroopa|Paratroopa]], all [[Crazee Dayzee|Dayzees]]
|Slowly and automatically regain FP in battle.
|Slowly and automatically regain FP in battle.
|50
|50
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|data-sort-value="Happy Heart P"|[[File:Happy Heart P.png]]<br>[[Happy Heart P]]
|data-sort-value="Happy Heart P"|[[File:Happy Heart P.png]]<br>[[Happy Heart P]]
|2
|2
|Rogueport Sewers, Dazzle (4 star pieces); can be stolen from [[Paratroopa]], [[Shady Paratroopa]]
|Rogueport Sewers, Dazzle (4 star pieces); can be stolen from [[Koopa Paratroopa|Paratroopa]], [[Shady Paratroopa]]
|Slowly and automatically regains Mario's partner's HP in battle.
|Slowly and automatically regains Mario's partner's HP in battle.
|49
|49
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|data-sort-value="HP Plus"|[[File:HP Plus TTYD.png]]<br>[[HP Plus (badge)|HP Plus]]
|data-sort-value="HP Plus"|[[File:HP Plus TTYD.png]]<br>[[HP Plus (badge)|HP Plus]]
|3
|3
|Hooktail Castle (use Koops under bridge), Riverside Station (use tube mode to roll under first step outside), Pianta Parlor (100 Piantas after getting Special Card); can be stolen from all [[Gloomba]] types, [[Dark Paratroopa]], [[X-Naut]]; drops from [[Dull Bones]], [[Dry Bones]]
|Hooktail Castle (use Koops under bridge), Riverside Station (use tube mode to roll under first step outside), Pianta Parlor (100 Piantas after getting Special Card); can be stolen from all [[Gloomba]]s, [[Dark Paratroopa]], [[X-Naut]]; drops from [[Dull Bones]], [[Dry Bones]]
|Increases Mario's maximum HP by 5 as long as it's equipped.
|Increases Mario's maximum HP by 5 as long as it's equipped.
|19
|19
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|data-sort-value="HP Plus P"|[[File:HP Plus P.png]]<br>[[HP Plus P]]
|data-sort-value="HP Plus P"|[[File:HP Plus P.png]]<br>[[HP Plus P]]
|6
|6
|Glitz Pit storage room, Fahr Outpost, Pianta Parlor (200 Piantas after getting Silver Card); can be stolen from all [[Gloomba]] types, [[Dark Paratroopa]], [[Magikoopa]]
|Glitz Pit storage room, Fahr Outpost, Pianta Parlor (200 Piantas after getting Silver Card); can be stolen from all [[Gloomba]]s, [[Dark Paratroopa]], [[Magikoopa]]
|Increases the maximum HP of all Mario's partners by 5 as long as it's equipped.
|Increases the maximum HP of all Mario's partners by 5 as long as it's equipped.
|20
|20
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|data-sort-value="Last Stand"|[[File:Last Stand.png]]<br>[[Last Stand]]
|data-sort-value="Last Stand"|[[File:Last Stand.png]]<br>[[Last Stand]]
|1
|1
|Glitz Pit hallway, Lovely Howz of Badges (50 coins); can be stolen from all [[Hyper Goomba]] types, [[Green Fuzzy]]
|Glitz Pit hallway, Lovely Howz of Badges (50 coins); can be stolen from all [[Hyper Goomba]]s, [[Green Fuzzy]]
|When Mario's HP gets low and he's in Danger, he will only receive half as much damage as normal, rounded up. Equipping more than one divides the damage by the number equipped plus one, rounded up.
|When Mario's HP gets low and he's in Danger, he will only receive half as much damage as normal, rounded up. Equipping more than one divides the damage by the number equipped plus one, rounded up.
|38
|38
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|data-sort-value="Last Stand P"|[[File:Last Stand P.png]]<br>[[Last Stand P]]
|data-sort-value="Last Stand P"|[[File:Last Stand P.png]]<br>[[Last Stand P]]
|1
|1
|Hooktail Castle, Lovely Howz of Badges (50 coins); can be stolen from all [[Hyper Goomba]] types, [[Pink Fuzzy|Flower Fuzzy]]
|Hooktail Castle, Lovely Howz of Badges (50 coins); can be stolen from all [[Hyper Goomba]]s, [[Pink Fuzzy|Flower Fuzzy]]
|When Mario's partner's HP gets low and he/she's in Danger, they will only receive half as much damage as normal, rounded up. Equipping more than one divides the damage by the number equipped plus one, rounded up.
|When Mario's partner's HP gets low and he/she's in Danger, they will only receive half as much damage as normal, rounded up. Equipping more than one divides the damage by the number equipped plus one, rounded up.
|39
|39
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|46
|46
|-
|-
|data-sort-value="Lucky Start"|[[File:Lucky Start.png]]<br>[[Lucky Start]]
|data-sort-value="Lucky Start"|[[File:PMTTYD_Lucky_Start.png]]<br>[[Lucky Start]]
|4
|4
|Creepy Steeple (defeat [[Big Boo|Atomic Boo]])
|Creepy Steeple (defeat [[Big Boo|Atomic Boo]])
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|data-sort-value="Money Money"|[[File:Money Money.png]]<br>[[Money Money]]
|data-sort-value="Money Money"|[[File:Money Money.png]]<br>[[Money Money]]
|5
|5
|Pianta Parlor (234 Piantas after getting Platinum Card); drops from [[Dark Boo]]s, all [[Bill Blaster]] types
|Pianta Parlor (234 Piantas after getting Platinum Card); drops from [[Dark Boo]]s, all [[Bill Blaster]]s
|Mario wins many more coins from battle than he usually does. Can be stacked, but there is a limit as to how many coins can be in the field at once (based on the presence of other items and pickups).
|Mario wins many more coins from battle than he usually does. Can be stacked, but there is a limit as to how many coins can be in the field at once (based on the presence of other items and pickups).
|67
|67
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|3
|3
|Hooktail Castle
|Hooktail Castle
|Allows Mario to use Power Bounce, a jump attack that continues bouncing on a single enemy until the action command is missed, for 3 FP. The required timing to continue the move becomes stricter as it progresses.
|Allows Mario to use Power Bounce, a jump attack that continues bouncing on a single enemy until the Action Command is missed, for 3 FP. The required timing to continue the move becomes stricter as it progresses.
|7
|7
|-
|-
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|data-sort-value="Power Plus"|[[File:Power Plus TTYD.png]]<br>[[Power Plus (badge)|Power Plus]]
|data-sort-value="Power Plus"|[[File:Power Plus TTYD.png]]<br>[[Power Plus (badge)|Power Plus]]
|6
|6
|Creepy Steeple (in box in room with parrot), Dazzle (15 star pieces); can be stolen from [[Dark Wizzerd]]s, [[Elite Wizzerd]]s
|Creepy Steeple (in box in room with parrot), Dazzle (15 star pieces), prize for matching 4 numbers in Happy Lucky Lottery; can be stolen from [[Dark Wizzerd]]s, [[Elite Wizzerd]]s
|Increases Mario's attack power by 1.
|Increases Mario's attack power by 1.
|22
|22
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|data-sort-value="Power Plus P"|[[File:Power Plus P.png]]<br>[[Power Plus P]]
|data-sort-value="Power Plus P"|[[File:Power Plus P.png]]<br>[[Power Plus P]]
|6
|6
|Glitzville (on top of juice bar in chest), Dazzle (15 star pieces), fourth prize in Happy Lucky Lottery; can be stolen from [[Dark Wizzerd]]s, [[Elite Wizzerd]]s
|Glitzville (on top of juice bar in chest), Dazzle (15 star pieces); can be stolen from [[Dark Wizzerd]]s, [[Elite Wizzerd]]s
|Increases Mario's partner's attack power by 1.
|Increases Mario's partner's attack power by 1.
|23
|23
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|data-sort-value="Power Rush"|[[File:Power Rush.png]]<br>[[Power Rush]]
|data-sort-value="Power Rush"|[[File:Power Rush.png]]<br>[[Power Rush]]
|1
|1
|Lovely Howz of Badges (50 coins after Chapter 2), Pianta Parlor (34 Piantas after getting Gold Card); can be stolen from [[Paratroopa]], [[Shady Koopa]]
|Lovely Howz of Badges (50 coins after Chapter 2), Pianta Parlor (34 Piantas after getting Gold Card); can be stolen from [[Koopa Paratroopa|Paratroopa]], [[Shady Koopa]]
|When Mario's HP is low, and he's in Danger, his attack power will go up by 2. A popular strategy involving this badge involves buying and equipping a very large amount of them (e.g. more than 20) and using [[Chet Rippo]] to decrease Mario's maximum HP to 5, therefore giving him a permanent attack boost of huge proportions. Wearing 50 of this badge at once will cap Mario's attack power at 99, allowing him to defeat any boss in one turn.
|When Mario's HP is low, and he's in Danger, his attack power will go up by 2. A popular strategy involving this badge involves buying and equipping a very large amount of them (e.g. more than 20) and using [[Chet Rippo]] to decrease Mario's maximum HP to 5, therefore giving him a permanent attack boost of huge proportions. Wearing 50 of this badge at once will cap Mario's attack power at 99.
|36
|36
|-
|-
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|data-sort-value="Power Smash"|[[File:Power Smash.png]]<br>[[Power Smash]]
|data-sort-value="Power Smash"|[[File:Power Smash.png]]<br>[[Power Smash]]
|1
|1
|Given by Professor Frankly, Pianta Parlor (34 piantas after getting Silver Card); drops from [[Buzzy Beetle]], [[Spike Top]], all [[Spinia]] types
|Given by Professor Frankly, Pianta Parlor (34 piantas after getting Silver Card); drops from [[Buzzy Beetle]], [[Spike Top]], all [[Spinia]]s
|Allows Mario to use Power Smash, a powerful hammer attack, for 2 FP.
|Allows Mario to use Power Smash, a powerful hammer attack, for 2 FP.
|8
|8
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|data-sort-value="Pretty Lucky"|[[File:Pretty Lucky.png]]<br>[[Pretty Lucky]]
|data-sort-value="Pretty Lucky"|[[File:Pretty Lucky.png]]<br>[[Pretty Lucky]]
|2
|2
|Rogueport Sewers (hidden block against south wall opposite Puni hole), Dazzle (3 Star Pieces); can be stolen from all [[Spinia]] types, all [[Bandit]] types
|Rogueport Sewers (hidden block against south wall opposite Puni hole), Dazzle (3 Star Pieces); can be stolen from all [[Spinia]]s, all [[Bandit]]s
|Enemies will occasionally miss Mario when it's equipped.
|Enemies will occasionally miss Mario when it's equipped.
|44
|44
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|data-sort-value="Pretty Lucky P"|[[File:Pretty Lucky P.png]]<br>[[Pretty Lucky P]]
|data-sort-value="Pretty Lucky P"|[[File:Pretty Lucky P.png]]<br>[[Pretty Lucky P]]
|2
|2
|Lovely Howz of Badges (150 coins after Chapter 2); can be stolen from all [[Spinia]] types, all [[Bandit]] types
|Lovely Howz of Badges (150 coins after Chapter 2); can be stolen from all [[Spinia]]s, all [[Bandit]]s
|Enemies will occasionally miss Mario's Partner when it's equipped.
|Enemies will occasionally miss Mario's Partner when it's equipped.
|45
|45
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|data-sort-value="Quake Hammer"|[[File:Quake Hammer.png]]<br>[[Quake Hammer]]
|data-sort-value="Quake Hammer"|[[File:Quake Hammer.png]]<br>[[Quake Hammer]]
|2
|2
|Boggly Woods, Pianta Parlor (67 piantas after getting Platinum Card; drops from [[Para-Beetle|Parabuzzy]], [[Spiky Parabuzzy]], [[Cleft]], [[Moon Cleft]]
|Boggly Woods, Pianta Parlor (67 piantas after getting Platinum Card); drops from [[Para-Beetle|Parabuzzy]], [[Spiky Parabuzzy]], [[Cleft]], [[Moon Cleft]]
|Allows Mario to use Quake Hammer, a hammer attack that deals 2 damage to all grounded and ceiling enemies, for 3 FP.
|Allows Mario to use Quake Hammer, a hammer attack that deals 2 damage to all grounded and ceiling enemies, for 3 FP.
|13
|13
|-
|-
|data-sort-value="Quick Change"|[[File:Quick Change.png]]<br>[[Quick Change]]
|data-sort-value="Quick Change"|[[File:PMTTYD_Quick_Change.png]]<br>[[Quick Change]]
|7
|7
|Dazzle (8 Star Pieces)
|Dazzle (8 Star Pieces)
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|71
|71
|-
|-
|data-sort-value="Refund"|[[File:Refund.png]]<br>[[Refund]]
|data-sort-value="Refund"|[[File:PMTTYD_Refund.png]]<br>[[Refund]]
|1
|1
|Pianta Parlor (34 Piantas); drops from all [[Bandit]] types
|Pianta Parlor (34 Piantas); drops from all [[Bandit]]s
|If the player uses an item in battle, Mario will be given some coins back. 75% of standard sale price with the first badge, and an extra 5% with each subsequent badge equipped.
|If the player uses an item in battle, Mario will be given some coins back. 75% of standard sale price with the first badge, and an extra 5% with each subsequent badge equipped.
|66
|66
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|1
|1
|Lovely Howz of Badges (50 coins, one available at start, one available after Chapter 6)
|Lovely Howz of Badges (50 coins, one available at start, one available after Chapter 6)
|Makes action commands easier, but reduces the star power gained from them. Also loosens the timing required to [[guard]] or [[superguard]]. Downgrades the rank of each successful command (e.g. a "Great" becomes a "Good") once per each badge equipped; "Nice"s become smaller in size.
|Makes Action Commands easier, but reduces the star power gained from them. Also loosens the timing required to [[guard]] or [[superguard]]. Downgrades the rank of each successful command (e.g. a "Great" becomes a "Good") once per each badge equipped; "Nice"s become smaller in size.
|73
|73
|-
|-
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|data-sort-value="Spike Shield"|[[File:Spike Shield.png]]<br>[[Spike Shield]]
|data-sort-value="Spike Shield"|[[File:Spike Shield.png]]<br>[[Spike Shield]]
|3
|3
|Rogueport Sewers (need [[Vivian]] to hide when spikes jump out in the room)
|Rogueport Sewers (need [[Mini-Yoshi|Yoshi]] to run past (Japanese version only)<ref>SwayNC. (April 28, 2022). [https://youtu.be/wjbFzvHshUo?si=FMMyP7uTBFiWq3yQ&t=8731 Paper Mario: The Thousand-Year Door - 100% speedrun in 7:26:40]. 2:25:31. ''YouTube''. Accessed September 24, 2023).</ref> or [[Vivian]] to hide when spikes jump out in the room)
|Renders Mario immune to enemies' spike-based defenses, allowing him to safely jump on spiked enemies and hammer [[Bristle]]s.
|Renders Mario immune to enemies' spike-based defenses, allowing him to safely jump on spiked enemies and hammer [[Bristle]]s.
|61
|61
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|data-sort-value="Super Appeal"|[[File:Super Appeal.png]]<br>[[Super Appeal]]
|data-sort-value="Super Appeal"|[[File:Super Appeal.png]]<br>[[Super Appeal]]
|1
|1
|Lovely Howz of Badges (50 coins), Pianta Parlor (34 Piantas); drops from all [[Lakitu]] types, [[Magikoopa]], all [[Boo]] types
|Lovely Howz of Badges (50 coins), Pianta Parlor (34 Piantas); drops from all [[Lakitu]]s, [[Magikoopa]], all [[Boo]]s
|Gets more star power from the audience when Mario appeals.
|Gets more star power from the audience when Mario appeals.
|68
|68
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|data-sort-value="Super Appeal P"|[[File:Super Appeal P.png]]<br>[[Super Appeal P]]
|data-sort-value="Super Appeal P"|[[File:Super Appeal P.png]]<br>[[Super Appeal P]]
|1
|1
|Lovely Howz of Badges (50 coins after Chapter 5), Flurrie's bedroom; drops from all [[Lakitu]] types, [[Magikoopa]], all [[Boo]] types
|Lovely Howz of Badges (50 coins after Chapter 5), Flurrie's bedroom; drops from all [[Lakitu]]s, [[Magikoopa]], all [[Boo]]s
|Gets more star power from the audience when Mario's partner appeals.
|Gets more star power from the audience when Mario's partner appeals.
|69
|69
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|1
|1
|Charlieton (120 coins)
|Charlieton (120 coins)
|Teaches the timing for [[Stylish Move]]s. An exclamation mark will appear over the character's head when the player should press {{button|gcn|A}}.
|Teaches the timing for [[Stylish move]]s. An exclamation mark will appear over the character's head when the player should press {{button|gcn|A}}.
|72
|72
|-
|-
|data-sort-value="Tornado Jump"|[[File:Tornado Jump TTYD.png]]<br>[[Tornado Jump (badge)|Tornado Jump]]
|data-sort-value="Tornado Jump"|[[File:Tornado Jump TTYD.png]]<br>[[Tornado Jump (badge)|Tornado Jump]]
|2
|2
|Creepy Steeple, Pianta Parlor (67 Piantas after getting Gold Card); drops from all [[Lakitu]] types, [[Ruff Puff]]
|Creepy Steeple, Pianta Parlor (67 Piantas after getting Gold Card); drops from all [[Lakitu]]s, [[Ruff Puff]]
|Allows Mario to use Tornado Jump, a jump attack that jumps on one enemy and then damages all midair enemies, for 3 FP.
|Allows Mario to use Tornado Jump, a jump attack that jumps on one enemy and then damages all midair enemies, for 3 FP.
|6
|6
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|1
|1
|Lovely Howz of Badges (50 coins, one available at start, one available after Chapter 6)
|Lovely Howz of Badges (50 coins, one available at start, one available after Chapter 6)
|Makes action commands harder, but increases the star power gained from them. Also restricts the timing required to [[guard]] or [[superguard]]. Upgrades the rank of each successful command (e.g. a "Great" becomes a "Wonderful") once per each badge equipped; "Excellent"s become larger in size (maybe).
|Makes Action Commands harder, but increases the star power gained from them. Also restricts the timing required to [[guard]] or [[superguard]]. Upgrades the rank of each successful command (e.g. a "Great" becomes a "Wonderful") once per each badge equipped.
|74
|74
|-
|-
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|0
|0
|Charlieton (360 coins)
|Charlieton (360 coins)
|Changes Mario's clothes into Wario's clothes. If combined with the L emblem, it will change Mario's clothes to Waluigi's clothes.
|Changes Mario's clothes into [[Wario]]'s clothes. If combined with the L emblem, it will change Mario's clothes to Waluigi's clothes.
|84
|84
|-
|-
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{{footnote|note|3|All badges that can be stolen from an enemy can also be dropped after battle; the reverse is not true.}}
{{footnote|note|3|All badges that can be stolen from an enemy can also be dropped after battle; the reverse is not true.}}


=====Unused Badges of ''Paper Mario: The Thousand-Year Door''=====
=====Unobtainable badges=====
{{main|List of Paper Mario: The Thousand-Year Door pre-release and unused content#Badges}}
{{main|List of Paper Mario: The Thousand-Year Door pre-release and unused content#Badges}}


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|Hit Action Commands, up ally's Attack. Fail, it goes to 0.
|Hit Action Commands, up ally's Attack. Fail, it goes to 0.
|-
|-
|[[FP Drain]] P
|FP Drain P
|[[File:FP Drain P.png]]
|[[File:FP Drain P.png]]
|2
|2
|Drop your ally's Attack by 1 but regain 1 FP per attack.
|Drops Mario's ally's Attack by 1 but regain 1 FP per attack.
|-
|-
|Happy Flower P
|Happy Flower P
|[[File:Happy Flower P.png]]
|[[File:Happy Flower P.png]]
|2
|2
|Would have likely allowed Mario's partner to restore 5 FP per turn.
|Would have likely allowed Mario's partner to occasionally restore 1 FP.
|-
|-
|Lucky Day P
|Lucky Day P
|[[File:Lucky Day P.png]]
|[[File:Lucky Day P.png]]
|7
|7
|When the ally's attacked, make foes miss more often.
|When Mario's ally is attacked, make foes miss more often.
|-
|-
|Lucky Start P
|Lucky Start P
|[[File:Lucky Start.png]]
|[[File:PMTTYD_Lucky_Start.png]]
|2
|2
|Has an identical icon to [[Lucky Start]], but affects Mario's partner.
|Has an identical icon to [[Lucky Start]], but affects Mario's partner.
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|[[File:Pity Flower P.png]]
|[[File:Pity Flower P.png]]
|3
|3
|When your ally takes damage, occasionally recover 1 FP.
|When Mario's ally takes damage, occasionally recover 1 FP.
|-
|-
|Triple Dip
|[[Triple Dip]]
|[[File:Triple Dip.png]]
|[[File:Triple Dip.png]]
|6
|6
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|Would have likely allowed Mario's partner to use up to three items in one turn.
|Would have likely allowed Mario's partner to use up to three items in one turn.
|-
|-
|Invalid Item
|Defend Command
|[[File:Invalid Item.png]]
|[[File:Invalid Item.png]]
|2
|2
|Possible early [[Damage Dodge]].
|Likely an early version of the Defend command that would have required a badge to use.
|-
|-
|Invalid Item
|Defend Command P
|[[File:Invalid Item P.png]]
|[[File:Invalid Item P.png]]
|2
|2
|Possible early [[Damage Dodge P]].
|Likely an early version of the Defend command for partners that would have required a badge to use.
|-
|-
|Super Charge
|Super Charge
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|[[File:Zap Tap.png]]
|[[File:Zap Tap.png]]
|1
|1
|The icon is identical to the [[Zap Tap]] Badge. When equipped, the game automatically performs the best possible actions relevant to the situation. Examples include superguarding, Perfect action/stylish commands and 100% Run rate. However, this badge fails to work while frozen, asleep or otherwise immobilized. Power Bounce/Multibonk terminates at 9999 bounces. Special moves are unaffected.
|The icon is identical to the [[Zap Tap]] Badge. When equipped, the game automatically performs the best possible actions relevant to the situation. Examples include superguarding, Perfect Action Commands or Stylish moves, and 100% Run rate. However, this badge fails to work while frozen, asleep or otherwise immobilized. Power Bounce/Multibonk terminates at 9999 bounces. Special moves are unaffected.
|-
|-
|Unknown
|Unknown
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|An earlier version of the W Emblem, only found in the demo.
|An earlier version of the W Emblem, only found in the demo.
|}
|}
==Trivia==
*The Japanese version is missing the number of obtained/total badges in the pause menu's Badges screen.
*The Official Nintendo Player's Guide states on pages 61 and 108 that Damage Dodge P can be found in Pirate's Grotto, which is only true for the Japanese version of the game.
==References==
<references/>


{{PMTTYD}}
{{PMTTYD}}
[[Category:Lists|B]]
[[Category:Lists|badges in Paper Mario: The Thousand-Year Door]]
[[Category:Tools/Equipment]]  
[[Category:Equipment]]  
[[Category:Paper Mario: The Thousand-Year Door Items]]
[[Category:Paper Mario: The Thousand-Year Door items]]
[[de:Orden#Paper Mario: Die Legende vom Äonentor 2]]
[[de:Orden#Paper Mario: Die Legende vom Äonentor 2]]
[[it:Lista di tessere in Paper Mario: Il Portale Millenario]]
[[it:Lista di tessere in Paper Mario: Il Portale Millenario]]
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