List of badges in Paper Mario: The Thousand-Year Door: Difference between revisions

m
m (fixed filename)
(47 intermediate revisions by 29 users not shown)
Line 1: Line 1:
{{italic title|List of badges in ''Paper Mario: The Thousand-Year Door''}}
{{italic title|List of badges in ''Paper Mario: The Thousand-Year Door''}}
There are a total of 85 [[badge]]s in ''[[Paper Mario: The Thousand-Year Door]]''.
{{rewrite|Second-person writing}}
There are a total of 85 different [[badge]]s in ''[[Paper Mario: The Thousand-Year Door]]''.


Note: Badges that have a "P" at the end of their names are identical to their non-"P" counterparts, but affect [[Mario]]'s partner. Equipping more than one of the same badge doubles the FP cost of the move for each extra badge equipped. Equipping more then one of the same attack badge increases the attack's power by 1 and/or increases the duration of the applied status effect by 1. Equipping multiple Charge badges gives Mario or his partner 1 extra power when charging. When both the W Emblem and L Emblem are equipped, Mario's clothes will change into [[Waluigi]]'s clothes.
Badges that have a "P" at the end of their names are identical to their non-"P" counterparts, but affect [[Mario]]'s partner. Equipping more than one of the same badge doubles the FP cost of the move for each extra badge equipped. Equipping more than one of the same attack badge increases the attack's power by 1 and/or increases the duration of the applied status effect by 1. Equipping multiple Charge badges gives Mario or his partner 1 extra power when charging. When both the W Emblem and L Emblem are equipped, Mario's clothes will change into [[Waluigi]]'s clothes.


{|class= "sortable" style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|class= "sortable" style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
Line 12: Line 13:
!data-sort-type="number" width="1%"|Type #
!data-sort-type="number" width="1%"|Type #
|-
|-
|data-sort-value="All or Nothing"|[[File:AllorNothingTTYD.png]]<br>[[All or Nothing]]
|data-sort-value="All or Nothing"|[[File:PMTTYD All or Nothing Badge.png]]<br>[[All or Nothing]]
|4
|4
|[[Palace of Shadow]]; drops from [[Dark Craw]], [[Arantula]]
|[[Palace of Shadow]]; drops from [[Dark Craw]], [[Arantula]]
|Mario's jump and hammer attack power will go up by 1 if he successfully executes the action command. If not, the attack will do nothing.
|Mario's jump and hammer attack power will go up by 1 if he successfully executes the [[Action Command]]. If not, the attack will do nothing.
|24
|24
|-
|-
|data-sort-value="Attack FX B"|[[File:Attack FX B TTYD.png]]<br>[[Attack FX B (Paper Mario: The Thousand-Year Door)|Attack FX B]]
|data-sort-value="Attack FX B"|[[File:Attack FX B TTYD.png]]<br>[[Attack FX B (Paper Mario: The Thousand-Year Door)|Attack FX B]]
|0
|0
|Hidden chest in [[Hooktail]]'s room (use [[Flurrie]]) after selecting ???/Elusive Badge trouble
|Hidden chest in [[Hooktail]]'s room (use [[Flurrie]]) after selecting ???/Elusive Badge trouble. Not treated as a badge until it is taken to [[Ms. Mowz]]
|Changes the sound effects of Mario's attacks to a mouse squeak.
|Changes the sound effects of Mario's attacks to a mouse squeak.
|80
|80
Line 92: Line 93:
|data-sort-value="Damage Dodge P"|[[File:Damage Dodge P.png]]<br>[[Damage Dodge P]]
|data-sort-value="Damage Dodge P"|[[File:Damage Dodge P.png]]<br>[[Damage Dodge P]]
|2
|2
|The Great Tree (in room between [[Jabbi]] rooms, use [[Koops]] to reveal a block to jump on to reveal badge), Lovely Howz of Badges (150 coins after Chapter 5); can be stolen from [[Red Chomp]]s; drops from [[Bob-omb]], [[Bulky Bob-omb]]
|The Great Tree (in room between [[Jabbi]] rooms, use [[Koops]] to reveal a block to jump on to reveal badge), Lovely Howz of Badges (150 coins after Chapter 5), [[Pirate's Grotto]] (sail behind waterfall){{hover|'''*'''|Japanese version only}}; can be stolen from [[Red Chomp]]s; drops from [[Bob-omb]], [[Bulky Bob-omb]]
|Increases the amount of damage blocked by the [[Guard]] of Mario's partner by 1.
|Increases the amount of damage blocked by the [[Guard]] of Mario's partner by 1.
|32
|32
Line 104: Line 105:
|data-sort-value="Defend Plus P"|[[File:Defend Plus P.png]]<br>[[Defend Plus P]]
|data-sort-value="Defend Plus P"|[[File:Defend Plus P.png]]<br>[[Defend Plus P]]
|5
|5
|Rogueport Sewers, [[Keelhaul Key]] (sail behind waterfall); can be stolen from [[Chain Chomp]]s, [[Bob-ulk]]s.
|Rogueport Sewers, [[Pirate's Grotto]] (sail behind waterfall){{hover|'''*'''|International version only}}; can be stolen from [[Chain Chomp]]s, [[Bob-ulk]]s.
|Increases the defense of Mario's partner by 1.
|Increases the defense of Mario's partner by 1.
|34  
|34  
Line 111: Line 112:
|3
|3
|Rogueport (use boat panel behind Trouble Center), Pit of 100 Trials (Lvl 60)
|Rogueport (use boat panel behind Trouble Center), Pit of 100 Trials (Lvl 60)
|Allows Mario to use Double Dip for 4 FP to use two items in one turn. <br/>Note: Wearing both Double Dip badges allows Mario to use Triple Dip for 8 FP.
|Allows Mario to use Double Dip for 4 FP to use two items in one turn. <br>Note: Wearing both Double Dip badges allows Mario to use Triple Dip for 8 FP.
|17
|17
|-
|-
Line 170: Line 171:
|data-sort-value="FP Drain"|[[File:FP Drain.png]]<br>[[FP Drain]]
|data-sort-value="FP Drain"|[[File:FP Drain.png]]<br>[[FP Drain]]
|1
|1
|Lovely Howz of Badges (100 coins); drops from [[Flower Fuzzy]], [[Dark Puff]]
|Lovely Howz of Badges (100 coins); drops from [[Pink Fuzzy|Flower Fuzzy]], [[Dark Puff]]
|Reduces Mario's attack power by 1, but he regains 1 FP every time he hits an enemy.
|Reduces Mario's attack power by 1, but he regains 1 FP every time he hits an enemy.
|56
|56
Line 176: Line 177:
|data-sort-value="FP Plus"|[[File:FP Plus.png]]<br>[[FP Plus]]
|data-sort-value="FP Plus"|[[File:FP Plus.png]]<br>[[FP Plus]]
|3
|3
|Outside Great Tree, Rogueport Sewers, [[Pianta Parlor]] (100 Piantas after getting Special Card); drops from [[Poison Pokey]], [[Pale Piranha]], [[Putrid Piranha]], [[X-Naut]]
|Outside Great Tree, Rogueport Sewers, [[Pianta Parlor]] (100 Piantas after getting Special Card); drops from [[Poison Pokey]], [[Piranha Plant#Paper Mario: The Thousand-Year Door|Pale Piranha]], [[Putrid Piranha]], [[X-Naut]]
|Increases Mario's maximum FP by 5 as long as it's equipped.
|Increases Mario's maximum FP by 5 as long as it's equipped.
|21
|21
Line 194: Line 195:
|data-sort-value="Happy Flower"|[[File:Happy Flower TTYD.png]]<br>[[Happy Flower (badge)|Happy Flower]]
|data-sort-value="Happy Flower"|[[File:Happy Flower TTYD.png]]<br>[[Happy Flower (badge)|Happy Flower]]
|2
|2
|Lovely Howz of Badges (150 coins), Dazzle (4 Star Pieces); drops from [[Koopa Troopa]], [[Paratroopa]], all [[Crazee Dayzee|Dayzees]]
|Lovely Howz of Badges (150 coins), Dazzle (4 Star Pieces); drops from [[Koopa Troopa]], [[Koopa Paratroopa|Paratroopa]], all [[Crazee Dayzee|Dayzees]]
|Slowly and automatically regain FP in battle.
|Slowly and automatically regain FP in battle.
|50
|50
Line 206: Line 207:
|data-sort-value="Happy Heart P"|[[File:Happy Heart P.png]]<br>[[Happy Heart P]]
|data-sort-value="Happy Heart P"|[[File:Happy Heart P.png]]<br>[[Happy Heart P]]
|2
|2
|Rogueport Sewers, Dazzle (4 star pieces); can be stolen from [[Paratroopa]], [[Shady Paratroopa]]
|Rogueport Sewers, Dazzle (4 star pieces); can be stolen from [[Koopa Paratroopa|Paratroopa]], [[Shady Paratroopa]]
|Slowly and automatically regains Mario's partner's HP in battle.
|Slowly and automatically regains Mario's partner's HP in battle.
|49
|49
Line 234: Line 235:
|55
|55
|-
|-
|data-sort-value="HP Plus"|[[File:PMTTYD Badge HPplus.png]]<br>[[HP Plus (badge)|HP Plus]]
|data-sort-value="HP Plus"|[[File:HP Plus TTYD.png]]<br>[[HP Plus (badge)|HP Plus]]
|3
|3
|Hooktail Castle (use Koops under bridge), Riverside Station (use tube mode to roll under first step outside), Pianta Parlor (100 Piantas after getting Special Card); can be stolen from all [[Gloomba]]s, [[Dark Paratroopa]], [[X-Naut]]; drops from [[Dull Bones]], [[Dry Bones]]
|Hooktail Castle (use Koops under bridge), Riverside Station (use tube mode to roll under first step outside), Pianta Parlor (100 Piantas after getting Special Card); can be stolen from all [[Gloomba]]s, [[Dark Paratroopa]], [[X-Naut]]; drops from [[Dull Bones]], [[Dry Bones]]
Line 284: Line 285:
|data-sort-value="Last Stand P"|[[File:Last Stand P.png]]<br>[[Last Stand P]]
|data-sort-value="Last Stand P"|[[File:Last Stand P.png]]<br>[[Last Stand P]]
|1
|1
|Hooktail Castle, Lovely Howz of Badges (50 coins); can be stolen from all [[Hyper Goomba]]s, [[Flower Fuzzy]]
|Hooktail Castle, Lovely Howz of Badges (50 coins); can be stolen from all [[Hyper Goomba]]s, [[Pink Fuzzy|Flower Fuzzy]]
|When Mario's partner's HP gets low and he/she's in Danger, they will only receive half as much damage as normal, rounded up. Equipping more than one divides the damage by the number equipped plus one, rounded up.
|When Mario's partner's HP gets low and he/she's in Danger, they will only receive half as much damage as normal, rounded up. Equipping more than one divides the damage by the number equipped plus one, rounded up.
|39
|39
Line 294: Line 295:
|46
|46
|-
|-
|data-sort-value="Lucky Start"|[[File:Lucky Start.png]]<br>[[Lucky Start]]
|data-sort-value="Lucky Start"|[[File:PMTTYD_Lucky_Start.png]]<br>[[Lucky Start]]
|4
|4
|Creepy Steeple (defeat [[Big Boo|Atomic Boo]])
|Creepy Steeple (defeat [[Big Boo|Atomic Boo]])
Line 369: Line 370:
|3
|3
|Hooktail Castle
|Hooktail Castle
|Allows Mario to use Power Bounce, a jump attack that continues bouncing on a single enemy until the action command is missed, for 3 FP. The required timing to continue the move becomes stricter as it progresses.
|Allows Mario to use Power Bounce, a jump attack that continues bouncing on a single enemy until the Action Command is missed, for 3 FP. The required timing to continue the move becomes stricter as it progresses.
|7
|7
|-
|-
Line 380: Line 381:
|data-sort-value="Power Plus"|[[File:Power Plus TTYD.png]]<br>[[Power Plus (badge)|Power Plus]]
|data-sort-value="Power Plus"|[[File:Power Plus TTYD.png]]<br>[[Power Plus (badge)|Power Plus]]
|6
|6
|Creepy Steeple (in box in room with parrot), Dazzle (15 star pieces); can be stolen from [[Dark Wizzerd]]s, [[Elite Wizzerd]]s
|Creepy Steeple (in box in room with parrot), Dazzle (15 star pieces), prize for matching 4 numbers in Happy Lucky Lottery; can be stolen from [[Dark Wizzerd]]s, [[Elite Wizzerd]]s
|Increases Mario's attack power by 1.
|Increases Mario's attack power by 1.
|22
|22
Line 392: Line 393:
|data-sort-value="Power Rush"|[[File:Power Rush.png]]<br>[[Power Rush]]
|data-sort-value="Power Rush"|[[File:Power Rush.png]]<br>[[Power Rush]]
|1
|1
|Lovely Howz of Badges (50 coins after Chapter 2), Pianta Parlor (34 Piantas after getting Gold Card); can be stolen from [[Paratroopa]], [[Shady Koopa]]
|Lovely Howz of Badges (50 coins after Chapter 2), Pianta Parlor (34 Piantas after getting Gold Card); can be stolen from [[Koopa Paratroopa|Paratroopa]], [[Shady Koopa]]
|When Mario's HP is low, and he's in Danger, his attack power will go up by 2. A popular strategy involving this badge involves buying and equipping a very large amount of them (e.g. more than 20) and using [[Chet Rippo]] to decrease Mario's maximum HP to 5, therefore giving him a permanent attack boost of huge proportions. Wearing 50 of this badge at once will cap Mario's attack power at 99, allowing him to defeat any boss in one turn.
|When Mario's HP is low, and he's in Danger, his attack power will go up by 2. A popular strategy involving this badge involves buying and equipping a very large amount of them (e.g. more than 20) and using [[Chet Rippo]] to decrease Mario's maximum HP to 5, therefore giving him a permanent attack boost of huge proportions. Wearing 50 of this badge at once will cap Mario's attack power at 99.
|36
|36
|-
|-
Line 422: Line 423:
|data-sort-value="Quake Hammer"|[[File:Quake Hammer.png]]<br>[[Quake Hammer]]
|data-sort-value="Quake Hammer"|[[File:Quake Hammer.png]]<br>[[Quake Hammer]]
|2
|2
|Boggly Woods, Pianta Parlor (67 piantas after getting Platinum Card; drops from [[Para-Beetle|Parabuzzy]], [[Spiky Parabuzzy]], [[Cleft]], [[Moon Cleft]]
|Boggly Woods, Pianta Parlor (67 piantas after getting Platinum Card); drops from [[Para-Beetle|Parabuzzy]], [[Spiky Parabuzzy]], [[Cleft]], [[Moon Cleft]]
|Allows Mario to use Quake Hammer, a hammer attack that deals 2 damage to all grounded and ceiling enemies, for 3 FP.
|Allows Mario to use Quake Hammer, a hammer attack that deals 2 damage to all grounded and ceiling enemies, for 3 FP.
|13
|13
|-
|-
|data-sort-value="Quick Change"|[[File:Quick Change.png]]<br>[[Quick Change]]
|data-sort-value="Quick Change"|[[File:PMTTYD_Quick_Change.png]]<br>[[Quick Change]]
|7
|7
|Dazzle (8 Star Pieces)
|Dazzle (8 Star Pieces)
Line 432: Line 433:
|71
|71
|-
|-
|data-sort-value="Refund"|[[File:Refund.png]]<br>[[Refund]]
|data-sort-value="Refund"|[[File:PMTTYD_Refund.png]]<br>[[Refund]]
|1
|1
|Pianta Parlor (34 Piantas); drops from all [[Bandit]]s
|Pianta Parlor (34 Piantas); drops from all [[Bandit]]s
Line 453: Line 454:
|1
|1
|Lovely Howz of Badges (50 coins, one available at start, one available after Chapter 6)
|Lovely Howz of Badges (50 coins, one available at start, one available after Chapter 6)
|Makes action commands easier, but reduces the star power gained from them. Also loosens the timing required to [[guard]] or [[superguard]]. Downgrades the rank of each successful command (e.g. a "Great" becomes a "Good") once per each badge equipped; "Nice"s become smaller in size.
|Makes Action Commands easier, but reduces the star power gained from them. Also loosens the timing required to [[guard]] or [[superguard]]. Downgrades the rank of each successful command (e.g. a "Great" becomes a "Good") once per each badge equipped; "Nice"s become smaller in size.
|73
|73
|-
|-
Line 476: Line 477:
|data-sort-value="Spike Shield"|[[File:Spike Shield.png]]<br>[[Spike Shield]]
|data-sort-value="Spike Shield"|[[File:Spike Shield.png]]<br>[[Spike Shield]]
|3
|3
|Rogueport Sewers (need [[Vivian]] to hide when spikes jump out in the room)
|Rogueport Sewers (need [[Mini-Yoshi|Yoshi]] to run past (Japanese version only)<ref>SwayNC. (April 28, 2022). [https://youtu.be/wjbFzvHshUo?si=FMMyP7uTBFiWq3yQ&t=8731 Paper Mario: The Thousand-Year Door - 100% speedrun in 7:26:40]. 2:25:31. ''YouTube''. Accessed September 24, 2023).</ref> or [[Vivian]] to hide when spikes jump out in the room)
|Renders Mario immune to enemies' spike-based defenses, allowing him to safely jump on spiked enemies and hammer [[Bristle]]s.
|Renders Mario immune to enemies' spike-based defenses, allowing him to safely jump on spiked enemies and hammer [[Bristle]]s.
|61
|61
Line 495: Line 496:
|1
|1
|Charlieton (120 coins)
|Charlieton (120 coins)
|Teaches the timing for [[Stylish Move]]s. An exclamation mark will appear over the character's head when the player should press {{button|gcn|A}}.
|Teaches the timing for [[Stylish move]]s. An exclamation mark will appear over the character's head when the player should press {{button|gcn|A}}.
|72
|72
|-
|-
Line 507: Line 508:
|1
|1
|Lovely Howz of Badges (50 coins, one available at start, one available after Chapter 6)
|Lovely Howz of Badges (50 coins, one available at start, one available after Chapter 6)
|Makes action commands harder, but increases the star power gained from them. Also restricts the timing required to [[guard]] or [[superguard]]. Upgrades the rank of each successful command (e.g. a "Great" becomes a "Wonderful") once per each badge equipped; "Excellent"s become larger in size (maybe).
|Makes Action Commands harder, but increases the star power gained from them. Also restricts the timing required to [[guard]] or [[superguard]]. Upgrades the rank of each successful command (e.g. a "Great" becomes a "Wonderful") once per each badge equipped.
|74
|74
|-
|-
Line 513: Line 514:
|0
|0
|Charlieton (360 coins)
|Charlieton (360 coins)
|Changes Mario's clothes into Wario's clothes. If combined with the L emblem, it will change Mario's clothes to Waluigi's clothes.
|Changes Mario's clothes into [[Wario]]'s clothes. If combined with the L emblem, it will change Mario's clothes to Waluigi's clothes.
|84
|84
|-
|-
Line 528: Line 529:
{{footnote|note|3|All badges that can be stolen from an enemy can also be dropped after battle; the reverse is not true.}}
{{footnote|note|3|All badges that can be stolen from an enemy can also be dropped after battle; the reverse is not true.}}


=====Unused Badges of ''Paper Mario: The Thousand-Year Door''=====
=====Unobtainable badges=====
{{main|List of Paper Mario: The Thousand-Year Door pre-release and unused content#Badges}}
{{main|List of Paper Mario: The Thousand-Year Door pre-release and unused content#Badges}}


{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{|class= "sortable" style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
|-style="background: #ABC;"
!width="10%"|Name of [[Badge]]
!data-sort-type="alphabetical"; width="10%"|Name of [[Badge]]
!width="1%"|Icon
!class="unsortable" width="1%"|Icon
!width="1%"|BP Needed
!data-sort-type="number" width="1%"|BP Needed
!width="35%"|Effect/Description
!class="unsortable" width="88%"|Effect/Description
|-
|-
|All or Nothing P
|All or Nothing P
Line 543: Line 544:
|Hit Action Commands, up ally's Attack. Fail, it goes to 0.
|Hit Action Commands, up ally's Attack. Fail, it goes to 0.
|-
|-
|[[FP Drain]] P
|FP Drain P
|[[File:FP Drain P.png]]
|[[File:FP Drain P.png]]
|2
|2
|Drop your ally's Attack by 1 but regain 1 FP per attack.
|Drops Mario's ally's Attack by 1 but regain 1 FP per attack.
|-
|-
|Happy Flower P
|Happy Flower P
|[[File:Happy Flower P.png]]
|[[File:Happy Flower P.png]]
|N/A
|2
|Would have likely allowed Mario's partner to restore 5 FP per turn.
|Would have likely allowed Mario's partner to occasionally restore 1 FP.
|-
|-
|Lucky Day P
|Lucky Day P
|[[File:Lucky Day P.png]]
|[[File:Lucky Day P.png]]
|7
|7
|When the ally's attacked, make foes miss more often.
|When Mario's ally is attacked, make foes miss more often.
|-
|-
|Lucky Start P
|Lucky Start P
|[[File:Lucky Start.png]]
|[[File:PMTTYD_Lucky_Start.png]]
|2
|2
|Has an identical icon to [[Lucky Start]], but affects Mario's partner.
|Has an identical icon to [[Lucky Start]], but affects Mario's partner.
Line 581: Line 582:
|[[File:Pity Flower P.png]]
|[[File:Pity Flower P.png]]
|3
|3
|When your ally takes damage, occasionally recover 1 FP.
|When Mario's ally takes damage, occasionally recover 1 FP.
|-
|-
|Triple Dip
|[[Triple Dip]]
|[[File:Triple Dip.png]]
|[[File:Triple Dip.png]]
|6
|6
Line 590: Line 591:
|Triple Dip P
|Triple Dip P
|[[File:Triple Dip P.png]]
|[[File:Triple Dip P.png]]
|N/A
|6
|Would have likely allowed Mario's partner to use up to three items in one turn.
|Would have likely allowed Mario's partner to use up to three items in one turn.
|-
|-
|Invalid Item
|Defend Command
|[[File:Invalid Item.png]]
|[[File:Invalid Item.png]]
|2
|2
|Possible early [[Damage Dodge]].
|Likely an early version of the Defend command that would have required a badge to use.
|-
|-
|Invalid Item
|Defend Command P
|[[File:Invalid Item P.png]]
|[[File:Invalid Item P.png]]
|2
|2
|Possible early [[Damage Dodge P]].
|Likely an early version of the Defend command for partners that would have required a badge to use.
|-
|-
|Super Charge
|Super Charge
Line 616: Line 617:
|[[File:Zap Tap.png]]
|[[File:Zap Tap.png]]
|1
|1
|The icon is identical to the [[Zap Tap]] Badge. When equipped, the game automatically performs the best possible actions relevant to the situation. Examples include superguarding, Perfect action/stylish commands and 100% Run rate. However, this badge fails to work while frozen, asleep or otherwise immobilized. Power Bounce/Multibonk terminates at 9999 bounces. Special moves are unaffected.
|The icon is identical to the [[Zap Tap]] Badge. When equipped, the game automatically performs the best possible actions relevant to the situation. Examples include superguarding, Perfect Action Commands or Stylish moves, and 100% Run rate. However, this badge fails to work while frozen, asleep or otherwise immobilized. Power Bounce/Multibonk terminates at 9999 bounces. Special moves are unaffected.
|-
|-
|Unknown
|Unknown
Line 628: Line 629:
|An earlier version of the W Emblem, only found in the demo.
|An earlier version of the W Emblem, only found in the demo.
|}
|}
==Trivia==
*The Japanese version is missing the number of obtained/total badges in the pause menu's Badges screen.
*The Official Nintendo Player's Guide states on pages 61 and 108 that Damage Dodge P can be found in Pirate's Grotto, which is only true for the Japanese version of the game.
==References==
<references/>


{{PMTTYD}}
{{PMTTYD}}
[[Category:Lists|B]]
[[Category:Lists|badges in Paper Mario: The Thousand-Year Door]]
[[Category:Tools/Equipment]]  
[[Category:Equipment]]  
[[Category:Paper Mario: The Thousand-Year Door Items]]
[[Category:Paper Mario: The Thousand-Year Door items]]
[[de:Orden#Paper Mario: Die Legende vom Äonentor 2]]
[[de:Orden#Paper Mario: Die Legende vom Äonentor 2]]
[[it:Lista di tessere in Paper Mario: Il Portale Millenario]]
[[it:Lista di tessere in Paper Mario: Il Portale Millenario]]
32

edits