All Night Nippon: Super Mario Bros.: Difference between revisions

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{{another language}}
{{Encyclopedia}}
{{italic title}}
{{italic title}}
{{game infobox
{{game infobox
|image=[[File:All Night Nippon Super Mario Bros cover.jpg|250px]]<br>Japanese box art
|image=[[File:All Night Nippon Super Mario Bros cover.jpg|250px]]<br>Box art
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher={{wp|Nippon Broadcasting System}}
|publisher={{wp|Nippon Broadcasting System}}
|platforms=[[Family Computer Disk System]]
|platforms=[[Family Computer Disk System]]
|release='''Family Computer Disk System:'''<br>{{release|Japan|December 1986<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', appearances section, page 239.</ref>}}
|release='''Family Computer Disk System:'''<br>{{release|Japan|December 20, 1986}}
|genre=2D Platformer
|genre=2D Platformer
|modes=Single-player
|modes=Single-player
|ratings=
|ratings=
|media={{media|fds=1}}
|media={{media|fds=1}}
|input={{input|nes=1}}  
|input={{input|nes=1}}
|gallery=
}}
}}
'''''All Night Nippon Super Mario Bros.''''' (オールナイトニッポン スーパーマリオブラザーズ) is an officially licensed retool of ''[[Super Mario Bros.: The Lost Levels]]'', produced in 1986 for the [[Family Computer Disk System]]. As such, there is no 2 Player Game but rather the option to play as [[Luigi]] with his unique physics. This version is based on the Japanese radio program ''{{wp|All Night Nippon}}'', and it was given out in a contest on the show itself to celebrate the 20th anniversary of the program in the upcoming year.
'''''All Night Nippon: Super Mario Bros.''''' is an officially licensed retool of ''[[Super Mario Bros.: The Lost Levels]]'', produced in 1986 for the [[Family Computer Disk System]]. As such, there is no 2 Player Game but rather the option to play as [[Luigi]] with his unique physics. This version is based on the Japanese radio program ''{{wp|All Night Nippon}}'', and it was sold through a lottery system on the show itself to celebrate the 20th anniversary of the program in the upcoming year. The game was published by {{wp|Nippon Broadcasting System}}, a subsidiary of {{wp|Fuji TV}} who would go on to publish ''[[Yume Kōjō: Doki Doki Panic]]'', which was localized in the West as ''[[Super Mario Bros. 2]]''.


To get the game, listeners were told to send a postcard with interesting content. If it was not good enough, they would be entered into a raffle. ''Famicom Tsūshin'' (''Famitsu'') and ''Family Computer Magazine'' (''Famimaga'') also gave out 20 copies each to their readers in a lottery.<ref>[https://archive.org/details/bi-weekly-famitsu-no.-14-december-26th-1986/Bi-Weekly%20Famitsu%20-%20No.%2014%20December%2026th%201986%20%28Compressed%29/page/n93/mode/2up Famitsu #14, December 26, 1986 issue]</ref> Most winners received their copy in February or March 1987. Initially, only 3000 copies were produced but a limited number were additionally created for mail order due to the high demand.<ref>[https://pony.velvet.jp/fcdisk/fdsidxmnlsealallst9.html Family Computer Disk System: Not for Sale]. Retrieved February 20, 2021.</ref> The game was published by {{wp|Nippon Broadcasting System}}, a subsidiary of {{wp|Fuji TV}} who would go on to publish ''[[Yume Kōjō: Doki Doki Panic]]'', which was localized in the West as ''[[Super Mario Bros. 2]]''.
Only 3,040 copies were released. Due to high demand and limited supply, listeners were told from December 15 to December 19 to send a postcard which would be entered into a lottery for 2,000 of the copies. The card must be postmarked by December 20 to qualify. Winners received a reply postcard to alert them to send a money order for their copy. 1,000 copies were sold directly at Nippon Broadcasting System's music center window on December 20, which lead to a long queue of prospective buyers in front of the building. In addition, ''Famicom Tsūshin'' (''Famitsu'') and ''Family Computer Magazine'' (''Famimaga'') each gave out 20 free copies to their readers in a lottery. The deadline for ''Famitsu'' was December 25 while ''Famimaga'''s was January 15, 1987. ''Famitsu'' received over 30,000 submissions.<ref>[https://bigafrodogg.hatenablog.com/entry/2022/03/29/190531 New Discovery of ''All Night Nippon: Super Mario Bros.'' 3/29/2022]. Retrieved November 26, 2022</ref><ref>[https://bigafrodogg.hatenablog.com/entry/2022/07/04/065913 ''All Night Nippon: Super Mario Bros.'' Final Edition 7/4/2022]. Retrieved November 26, 2022.</ref><ref>[https://pony.velvet.jp/fcdisk/fdsidxmnlsealallst1.html Family Computer Disk System Package Art:A~O]. Retrieved November 26, 2022.</ref>
 
The game is a remix with most of the level designs adapted from ''[[Super Mario Bros.]]'' along with the likenesses of Japanese celebrities as sprite swaps. It takes place in the ビバ{{hover|王国|おうこく}}<ref name=monogatari/> (''Biba Ōkoku'', Viva Kingdom), which is named after "Viva Young", the slogan and subtitle of the ''All Night Nippon'' radio program. It is also the name of that show's newsletter. Likewise, the “{{hover|幻|まぼろし}}の{{hover|商売繁盛|しょうばいはんじょう}}”のコーナー<ref>''All Night Nippon Super Mario Bros.'' instruction booklet, page 6.</ref> (''"Maboroshi no Shōbai Hanjō" no kōnā'', "Illusionary Business Prosperity" corner) that Bowser lures Pitiable Sunplaza in with is the name of a recurring segment in Sunplaza Nakano's show. He would perform a {{wp|guerilla gig}} at a small business, usually a restaurant, and overwhelm it with customers. Other games with a similar concept of Mario meeting Japanese celebrities were found on the [[Satellaview]], with spiritual successors such as ''[[BS Super Mario USA]]'', ''[[BS Super Mario Collection]]'', and a version of ''[[Wario's Woods]]''. ''[[Kaettekita Mario Bros.]]'' was another similar project.


The game is a remix with most of the level designs adapted from ''[[Super Mario Bros.]]'' along with the likenesses of the show's hosts as sprite swaps. It takes place in the ビバ{{ruby|王国|おうこく}}<ref name=monogatari/> (''Biba Ōkoku'', Viva Kingdom), which is named after "Viva Young", the slogan and subtitle of the ''All Night Nippon'' radio program. It is also the name of that show's newsletter. Likewise, the “{{ruby|幻|まぼろし}}の{{ruby|商売繁盛|しょうばいはんじょう}}”のコーナー<ref>''All Night Nippon: Super Mario Bros.'' instruction booklet, page 6.</ref> (''"Maboroshi no Shōbai Hanjō" no kōnā'', "Illusionary Business Prosperity" corner) that Bowser lures Sunplaza Nakano in with is the name of a recurring segment in his show. He would perform a {{wp|guerilla gig}} at a small business, usually a restaurant, and overwhelm it with customers. Other games with a similar concept of Mario meeting Japanese celebrities were found on the [[Satellaview]], with spiritual successors such as ''[[BS Super Mario USA]]'', ''[[BS Super Mario Collection]]'', and a version of ''[[Wario's Woods]]''. ''[[Kaettekita Mario Bros.]]'' was another similar project.
==Story==
==Story==
'''Translated from the instruction booklet'''<ref name=monogatari>''All Night Nippon Super Mario Bros.'' instruction booklet, pages 6 and 7.</ref>
'''Translated from the instruction booklet'''<ref name=monogatari>[https://www.gamingalexandria.com/highquality/fds/All%20Night%20Nippon%20Super%20Mario%20Brothers/All%20Night%20Nippon%20Super%20Mario%20Brothers.pdf ''All Night Nippon: Super Mario Bros.'' instruction booklet], pages 6 and 7.</ref>


''One day, the peaceful {{wp|All Night Nippon}} dream land Viva Kingdom where [[Toad (species)|Mushroom]]s live was invaded by the tribe of the huge turtle [[Bowser|Koopa]], who possesses powerful magic. Said magical power was used to transform all the quiet Mushroom People into rocks, [[Brick Block|brick]]s and mikes among other forms. All Night Nippon personalities {{wp|Miyuki Nakajima}}, the Tunnels, {{wp|Kyōko Koizumi}}, {{wp|Takeshi Kitano|Beat Takeshi}}, and the AB Brothers were also captured. What became of Sunplaza Nakano? Pitiable Sunplaza was fooled by Koopa's letter to his “Illusionary Business Prosperity” corner into visiting him. And he was changed into [[Koopa (species)|Koopa Tribe]] minion “OkaP”.
''One day, the peaceful {{wp|All Night Nippon}} dream land Viva Kingdom where [[Toad (species)|Mushroom]]s live was invaded by the tribe of the huge turtle [[Bowser|Koopa]], who possesses powerful magic. Said magical power was used to transform all the quiet Mushroom People into rocks, [[Brick Block|brick]]s and mikes among other forms. All Night Nippon personalities {{wp|Miyuki Nakajima}}, the Tunnels, {{wp|Kyōko Koizumi}}, {{wp|Takeshi Kitano|Beat Takeshi}}, and the AB Brothers were also captured. What became of Sunplaza Nakano? Pitiable Sunplaza was fooled by Koopa's letter to his “Illusionary Business Prosperity” corner into visiting him. And he was changed into [[Koopa (species)|Koopa Tribe]] minion “OkaP”.
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===Graphics===
===Graphics===
*[[World 1 (Super Mario Bros.)|World 1]] was changed to nighttime.
*[[World 1 (Super Mario Bros.)|World 1]] was changed to nighttime.
*Most of the graphics are from ''[[Super Mario Bros.: The Lost Levels|The Lost Levels]]'', although bricks and mountains are drawn like those in ''[[Super Mario Bros.]]'' Bricks are not shaded, and mountains have smooth slopes instead of jagged slopes. Cloud platforms were replaced with the [[Mushroom Platform|Super Mushroom]] platforms but now with segmented stalks (which also replace the original [[Mushroom Platform|Super Mushroom]] platform designs from the original ''Super Mario Bros.''). Additionally, mikes replace the mushrooms found in the background.
*Most of the graphics are from ''[[Super Mario Bros.: The Lost Levels|The Lost Levels]]'', although bricks and mountains are drawn like those in ''[[Super Mario Bros.]]'' Bricks are not shaded, and mountains have smooth slopes instead of jagged slopes. Cloud platforms were replaced with the [[Mushroom Platform|Super Mushroom platforms]] but now with segmented stalks (which also replace the original Super Mushroom platform designs from the original ''Super Mario Bros.''). Additionally, mikes replace the mushrooms found in the background.
*[[Goomba|Little Goomba]]s and [[Piranha Plant]]s were changed to big-headed caricatures of DJ Sunplaza Nakano, the Friday night host, and are respectively called オカピー<ref>''All Night Nippon Super Mario Bros.'' instruction booklet, page 12.</ref> (''Okapī'', "OkaP") and パックンオカピー<ref>''All Night Nippon Super Mario Bros.'' instruction booklet, page 13.</ref> (''Pakkun Okapī'', "Piranha OkaP"). This is a reference to Sunplaza Nakano's theme song in ''All Night Nippon''.
*[[Goomba|Little Goomba]]s and [[Piranha Plant]]s were changed to big-headed caricatures of DJ Sunplaza Nakano, the Friday night host, and are respectively called オカピー<ref>''All Night Nippon: Super Mario Bros.'' instruction booklet, page 12.</ref> (''Okapī'', "OkaP") and パックンオカピー<ref>''All Night Nippon: Super Mario Bros.'' instruction booklet, page 13.</ref> (''Pakkun Okapī'', "Piranha OkaP"). This is a reference to Sunplaza Nakano's theme song in ''All Night Nippon''.
*The [[Super Star|Starman]] was changed into a Hiranya (ヒランヤ<ref>''All Night Nippon Super Mario Bros.'' instruction booklet, page 10.</ref>), a symbol popularized by a Japanese radio show called ''Young Paradise''. The Hiranya also resembles the {{wp|Star of David}}, a symbol of {{wp|Judaism}}.
*The [[Super Star|Starman]] was changed into a Hiranya (ヒランヤ<ref>''All Night Nippon: Super Mario Bros.'' instruction booklet, page 10.</ref>), a symbol popularized by ''Yūji Miyake's Young Paradise'', the radio program that preceded ''All Night Nippon'' on the same station. A segment on that show claimed the Hiranya has mysterious powers and is buried somewhere in Tokyo, daring the listeners to hunt for it to claim a prize. The Hiranya also resembles the {{wp|Star of David}}, a symbol of {{wp|Judaism}}.
*The {{wp|Nippon Broadcasting System|Nippon Broadcasting System, Inc.}} (the radio station that runs ''All Night Nippon'') logo is found on the flag that is raised when [[Mario]] or [[Luigi]] enter a [[fortress]]. This logo is also found as the [[axe]].
*The {{wp|Nippon Broadcasting System|Nippon Broadcasting System, Inc.}} (the radio station that runs ''All Night Nippon'') logo is found on the [[Goal Pole|flag]] that is raised when [[Mario]] or [[Luigi]] enter a [[fortress]]. This logo is also found as the [[axe]].
*The [[Toad (species)|mushroom retainer]]s were changed to show's hosts, while [[Princess Peach]] is dressed as a traditional Japanese princess. This marks the first time Princess Peach has ever done her hair up, predating ''[[Super Mario Sunshine]]'' by 16 years, and is also the first media to depict her in a different outfit from her usual attire.
*The [[Toad (species)|mushroom retainer]]s were changed to show's hosts, while [[Princess Peach]] is dressed as a traditional Japanese princess. This marks the first time Princess Peach has ever done her hair up, predating ''[[Super Mario Sunshine]]'' by 16 years, and is also the first media to depict her in a different outfit from her usual attire.
[[File:ANN toads.png|frame|left]]
[[File:ANN toads.png|frame|left]]
Their identities are as follows:<ref name=monogatari/>
Their identities are as follows:<ref name=monogatari/>
**World 1: みゆき<small>(中島みゆき)</small> / Miyuki <small>({{wp|Miyuki Nakajima}}), Monday host</small>
**World 1: みゆき<small>(中島みゆき)</small> / Miyuki <small>({{wp|Miyuki Nakajima}}), Monday host</small>
**World 2: たかあき<small>(とんねるず・石橋貴明)</small> / Takaaka <small>(Tunnels' {{wp|Takaaki Ishibashi}}), Tuesday co-host</small>
**World 2: たかあき<small>(とんねるず・石橋貴明)</small> / Takaaki <small>(Tunnels' {{wp|Takaaki Ishibashi}}), Tuesday co-host</small>
**World 3: のりたけ<small>(とんねるず・木梨憲武)</small> / Noritake <small>(Tunnels' {{wp|Noritake Kinashi}}), Tuesday co-host</small>
**World 3: のりたけ<small>(とんねるず・木梨憲武)</small> / Noritake <small>(Tunnels' {{wp|Noritake Kinashi}}), Tuesday co-host</small>
**World 4: KYON²<small>(小泉今日子)</small> / KYONKYON <small>({{wp|Kyōko Koizumi}}), Wednesday host</small>
**World 4: KYON²<small>(小泉今日子)</small> / KYONKYON <small>({{wp|Kyōko Koizumi}}), Wednesday host</small>
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**World 6: まっちゃん<small>(ABブラザーズ・松野大介)</small> / Matchan <small>(AB Brothers' Daisuke Matsuno), Saturday co-host</small>
**World 6: まっちゃん<small>(ABブラザーズ・松野大介)</small> / Matchan <small>(AB Brothers' Daisuke Matsuno), Saturday co-host</small>
**World 7: ひでちゃん<small>(ABブラザーズ・中山秀征)</small> / Hidechan <small>(AB Brothers' {{wp|Hideyuki Nakayama}}), Saturday co-host</small>
**World 7: ひでちゃん<small>(ABブラザーズ・中山秀征)</small> / Hidechan <small>(AB Brothers' {{wp|Hideyuki Nakayama}}), Saturday co-host</small>
**Worlds 8 & D: ピーチ{{hover|姫|ひめ}} / [[Princess Peach]]
**Worlds 8 & D: ピーチ{{ruby|姫|ひめ}} / [[Princess Peach]]
**Worlds A-C: Unknown (unlisted in the manual)
**Worlds A-C: Unknown (unlisted in the manual)
{{br|left}}
{{br|left}}
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|7-3||[[World 6-3 (Super Mario Bros.: The Lost Levels)|6-3]]||Originally 7-3 of ''VS. Super Mario Bros.''
|7-3||[[World 6-3 (Super Mario Bros.: The Lost Levels)|6-3]]||Originally 7-3 of ''VS. Super Mario Bros.''
|-
|-
|8-4||[[World 8-4 (Super Mario Bros.: The Lost Levels)|8-4]]||This is the only level ported from ''The Lost Levels'' that is neither played out of order nor have its design be completely altered for this game.
|8-4||[[World 8-4 (Super Mario Bros.: The Lost Levels)|8-4]]||This is the only level ported from ''The Lost Levels'' that neither is played out of order nor has its design completely altered for this game.
|}
|}
Much like ''Vs. Super Mario Bros.'', with the sole exception of World 1-3/World 5-3 and World 8-4 (which, though reused from ''The Lost Levels'', is virtually left unchanged in terms of level order and design), all levels that are repeated, but in a much harder form later on are replaced with levels from ''The Lost Levels'', with the original level being moved earlier in the game to make room for that new level.
Much like ''[[VS. Super Mario Bros.]]'', with the sole exception of World 1-3/World 5-3 and World 8-4 (which, though reused from ''The Lost Levels'', is virtually left unchanged in terms of level order and design), all levels that are repeated, but in a much harder form later on, are replaced with levels from ''The Lost Levels'', with the original level being moved earlier in the game to make room for that new level.
 
The [[Hammer Bro]]thers in [[World 7-1 (Super Mario Bros.)|7-1]] and [[World 8-3 (Super Mario Bros.)|8-3]] pursue [[Mario]] or [[Luigi]] like they do in those worlds in ''The Lost Levels''.
The [[Hammer Bro]]thers in [[World 7-1 (Super Mario Bros.)|7-1]] and [[World 8-3 (Super Mario Bros.)|8-3]] pursue [[Mario]] or [[Luigi]] like they do in those worlds in ''The Lost Levels''.


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ANN Goomba.png|[[Goomba|Okapī]]
ANN Goomba.png|[[Goomba|Okapī]]
</gallery>
</gallery>
==Names in other languages==
{{Foreign names
|Jap=オールナイトニッポン スーパーマリオブラザーズ
|JapR=Āru Naito Nippon: Sūpā Mario Burazāzu
|JapM=All Night Nippon: Super Mario Bros.
|Ita=''All Night Nippon Super Mario Bros.''<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 239</ref>
}}


==Trivia==
==Trivia==
*Luigi is shown to look exactly like Mario with a blue hat and overalls and a green shirt on the cover of this game. The cover is a modification of {{media link|Mario no Daibouken single cover.jpg|artwork}} for ''[[Mario no Daibōken]]'', a 1986 single by {{wp|Pony Canyon}}, a subsidiary of {{wp|Fujisankei Communications Group}} like Fuji TV.<ref>[https://vgmdb.net/album/7844 Mario's Big Adventure/GO GO Mario!!]. ''VGMdb''. Retrieved January 23, 2021.</ref> Pony Canyon also released a ''Super Mario Bros.'' promotional video under the same title that featured the same cover.<ref>NES Tunes (January 8, 2021). [https://www.youtube.com/watch?v=H_jU9fe6lYI Nintendo VHS: Super Mario Bros.Promotion Tape: Mario's Adventure | All Night Nippon Famicom Warriors]. ''YouTube''. Retrieved January 23, 2021.</ref> That video ends with "[[Ground Theme (Super Mario Bros.)#Mario no Daibōken|GO GO Mario!!]]", the side B song from that single which was the winner of ''All Night Nippon'''s nation-wide contest for lyrics to the Ground Theme. It was from this partnership that the idea for the game was born.
*Luigi is shown to look exactly like Mario but with a cyan hat and overalls and a green shirt on the cover of this game. The cover is a modification of {{media link|Mario no Daibouken single cover.jpg|artwork}} for ''[[Mario no Daibōken]]'', a 1986 single by {{wp|Pony Canyon}}, a subsidiary of {{wp|Fujisankei Communications Group}} like Fuji TV.<ref>[https://vgmdb.net/album/7844 Mario's Big Adventure/GO GO Mario!!]. ''VGMdb''. Retrieved January 23, 2021.</ref> Pony Canyon also released a ''Super Mario Bros.'' promotional video under the same title that featured the same cover.<ref>NES Tunes (January 8, 2021). [https://www.youtube.com/watch?v=H_jU9fe6lYI Nintendo VHS: Super Mario Bros.Promotion Tape: Mario's Adventure | All Night Nippon Famicom Warriors]. ''YouTube''. Retrieved January 23, 2021.</ref> That video ends with "[[Ground Theme (Super Mario Bros.)#Mario no Daibōken|GO GO Mario!!]]", the side B song from that single which was the winner of ''All Night Nippon'''s nation-wide contest for lyrics to the Ground Theme. It was from this partnership that the idea for the game was born.
*Pakkun Okapī and Princess Peach are represented by a "?" in the manual.
*Pakkun Okapī and Princess Peach are represented by a "?" in the manual.


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<references/>
<references/>


{{Mario games}}
{{Super Mario games}}
{{NES}}
{{NES}}
[[Category:Super Mario Bros.: The Lost Levels|*]]
[[Category:Super Mario Bros.: The Lost Levels|*]]
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