Easter egg: Difference between revisions

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{{rewrite-expand}}
An '''Easter egg''' is a minor secret in a game that is hidden by the developers and is usually not associated with the gameplay.
{{more images}}
 
An '''Easter egg''' is a minor secret in a game that was hidden by the developers and are usually not associated with the gameplay.
==Easter eggs in ''Super Mario'' games==
==Easter eggs in ''Mario'' games==
===[[Donkey Kong (franchise)|''Donkey Kong'' franchise]]===
===[[Donkey Kong (franchise)|''Donkey Kong'' franchise]]===
====''[[Donkey Kong (game)|Donkey Kong]]''====
====''[[Donkey Kong (game)|Donkey Kong]]''====
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*In [[Button Bash]], there are references to Billy Mitchell (a statue with his tie) and to the Three Wise Monkeys.
*In [[Button Bash]], there are references to Billy Mitchell (a statue with his tie) and to the Three Wise Monkeys.
*In [[Foggy Fumes]], the level [[25m]] from the original ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, [[Mr. Game & Watch]], and a crane resembling [[metroidwiki:Crocomire|Crocomire]]'s skull from ''[[metroidwiki:Super Metroid|Super Metroid]]'' can be seen in the background.
*In [[Foggy Fumes]], the level [[25m]] from the original ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, [[Mr. Game & Watch]], and a crane resembling [[metroidwiki:Crocomire|Crocomire]]'s skull from ''[[metroidwiki:Super Metroid|Super Metroid]]'' can be seen in the background.
*In the options screen, a coral reef is shaped like the [[Rareware]] symbol.
*In the options screen, a coral reef is shaped like the [[Rare Ltd.|Rareware]] symbol.
*In [[Wonky Waterway]], the last part shows an 8-bit Donkey Kong statue holding a Wii Remote.
*In [[Wonky Waterway]], the last part shows an 8-bit [[Donkey Kong]] statue holding a [[Wii#Wii Remote|Wii Remote]].
*During Donkey Kong's idle animation, he pulls out a [[Nintendo DS]] and can be heard playing ''[[Donkey Kong (game)|Donkey Kong]]''.
*During Donkey Kong's idle animation, he pulls out a [[Nintendo DS]] and can be heard playing ''Donkey Kong''.
<gallery>
<gallery>
DKCR Foggy Fumes Mr G&W.png|Mr. Game & Watch in Foggy Fumes
DKCR Foggy Fumes Mr G&W.png|Mr. Game & Watch in Foggy Fumes
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====''[[Paper Mario: Color Splash]]''====
====''[[Paper Mario: Color Splash]]''====
*When using the [[Battle Card (Paper Mario: Color Splash)#Things#Megaphone|Megaphone]] Card, if the player shouts into the microphone on the Wii U GamePad, it would be heard in the game, resulting in an "Excellent" Action Command and blowing enemies off-screen.
*When using the [[Battle Card (Paper Mario: Color Splash)#Things#Megaphone|Megaphone]] Card, if the player shouts into the microphone on the Wii U GamePad to increase the Thing’s power, it would be heard in the game.


===[[Mario & Luigi (series)|''Mario & Luigi'' series]]===
===[[Mario & Luigi (series)|''Mario & Luigi'' series]]===
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====''[[Mario Kart: Double Dash!!]]''====
====''[[Mario Kart: Double Dash!!]]''====
*[[Luigi's NEW Mansion]] (specifically the Rank A mansion) from the ending of ''[[Luigi's Mansion]]'' can be seen in the background of [[Luigi Circuit (GCN)|Luigi Circuit]].
*[[Luigi's NEW Mansion]] (specifically the Rank A mansion) from the ending of ''[[Luigi's Mansion]]'' can be seen in the background of [[Luigi Circuit (GCN)|Luigi Circuit]].
*Several courses can be seen in the background of other courses.
**The top of [[DK Mountain]] can be seen from both [[GCN Baby Park|Baby Park]] and [[GCN Dino Dino Jungle|Dino Dino Jungle]].
**[[GCN Daisy Cruiser|Daisy Cruiser]] can be seen out in the water from both [[GCN Peach Beach|Peach Beach]] and [[GCN Yoshi Circuit|Yoshi Circuit]].
**Both [[Mushroom City]] and [[GCN Mario Circuit|Mario Circuit]] can be seen from [[GCN Mushroom Bridge|Mushroom Bridge]]. In addition, Mushroom Bridge can be seen from Mushroom City.
**Mushroom City can be seen from [[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]].


===[[Super Mario (series)|''Super Mario'' series]]===
===[[Super Mario (series)|''Super Mario'' series]]===
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*When jumping in shallow water, a fish will rarely jump out alongside Mario.
*When jumping in shallow water, a fish will rarely jump out alongside Mario.
*At the end of [[Bowser in the Sky]], images of 8-bit [[Bowser]] and [[Mario]] from ''[[Super Mario Bros.]]'' can be seen on the pillars.
*At the end of [[Bowser in the Sky]], images of 8-bit [[Bowser]] and [[Mario]] from ''[[Super Mario Bros.]]'' can be seen on the pillars.
*When entering the mansion door in [[Big Boo's Haunt]], rarely, a low-pitched [[Boo]] laugh can be heard.
*If Mario performs a dive while next to the [[Tuxie|Baby Penguin]], the penguin will also perform its own dive.
{{br}}
{{br}}


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====''[[Super Mario Galaxy 2]]''====
====''[[Super Mario Galaxy 2]]''====
*Three alien-like figures appear in the background of [[Shiverburn Galaxy]] watching [[Mario]]/[[Luigi]] (It also appears in the [[Pull Star]] planet of [[Grandmaster Galaxy]]).
*Three alien-like figures appear in the background of [[Shiverburn Galaxy]] watching [[Mario]]/[[Luigi]] (they also appear in the [[Pull Star]] planet of [[Grandmaster Galaxy]]).
*In the [[Flash Black Galaxy]], the silhouette of a windmill can be seen at the very back of the Maze Planet.
*In the [[Flash Black Galaxy]], the silhouette of a windmill can be seen at the very back of the Maze Planet.
*On the Starting Planet of [[Sky Station Galaxy]], the sign in front of the door is usually signed "[[Yoshi]]". However, during the [[Prankster Comet]] mission, it is signed "Yoshi the space dragon".
*On the Starting Planet of [[Sky Station Galaxy]], the sign in front of the door is usually signed "[[Yoshi]]". However, during the [[Prankster Comet]] mission, it is signed "Yoshi the space dragon".
*During the fight with [[King Lakitu]], running out of the arena and back to the checkpoint will make him fall asleep.
*If the player loses a life during the [[Whomp King]] battle, on the next attempt, the Whomp King will cut his speech short and say, "Arrrgh! I'm tired of this speech!"
<gallery>
<gallery>
Shiverburn Galaxy Figures Close-Up.png|The alien-like figures
Shiverburn Galaxy Figures Close-Up.png|The alien-like figures
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====''[[New Super Luigi U]]''====
====''[[New Super Luigi U]]''====
[[File:NSLU Spinning Sandstones Luigi Sighting.jpg|thumb|The hidden Luigi image in [[Spinning Sandstones|Spinning Sandstones]].]]
[[File:NSLU Spinning Sandstones Luigi Sighting.jpg|thumb|The hidden Luigi sighting in [[Spinning Sandstones]].]]
*In every level in the game, there is a [[List of Luigi sightings in New Super Luigi U|hidden image of Luigi]]. Every level has one hidden Luigi except for [[Flying Squirrel Ovation]], which has two.
*In every level in the game, there is a [[List of Luigi sightings in New Super Luigi U|hidden sighting of Luigi]]. Every level has one hidden Luigi except for [[Flying Squirrel Ovation]], which has two.


====''[[Super Mario 3D World]]''====
====''[[Super Mario 3D World]]''====
*Most of the levels and some of the maps feature an [[List of Luigi sightings in Super Mario 3D World|8-bit Luigi]], similar to ''New Super Luigi U'', though they use the original ''[[Super Mario Bros.]]'' sprite instead of the modernized sprite.
*Most of the levels and some of the maps feature an [[List of Luigi sightings in Super Mario 3D World|8-bit Luigi]], similar to ''New Super Luigi U'', though they use the original ''[[Super Mario Bros.]]'' sprite instead of the modernized sprite.
*In [[The Great Tower of Bowser Land]], when interacting with the smoldering remains of the [[Koopa Chase|Koopa Chase Lv2]], sound effects from ''[[Super Mario World]]'' will play on occasion.
*In [[The Great Tower of Bowser Land]], when interacting with the smoldering remains of [[Bowser's Muscle Car]], sound effects from ''[[Super Mario World]]'' will play on occasion.
*In the credit sequence when it fades out to the sky, the [[Comet Observatory]] is visible.
*In the credit sequence when it fades out to the sky, the [[Comet Observatory]] is visible.


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====''[[Super Mario Odyssey]]''====
====''[[Super Mario Odyssey]]''====
*If there are no controller inputs for a long time, a [[little bird]] will sleep on Mario's nose. The type of bird changes depending on what kingdom Mario is in.
*If there are no controller inputs for a long time, a [[small bird]] will sleep on Mario's nose. The type of bird changes depending on what kingdom Mario is in.
**Similarly, if Mario sleeps in a place where the [[Nintendog]] appears, it will sleep next to him.
**Similarly, if Mario sleeps in a place where the [[Nintendog|dog]] appears, it will sleep next to him.
*Bowser's reaction quote to Mario changes according to the costume Mario wears. As of the version 1.2.0 update, [[Luigi]] also gives a reaction quote.
*Bowser's reaction quote to Mario changes according to the costume Mario wears. As of the version 1.2.0 update, [[Luigi]] also gives a reaction quote.
*Like ''Super Mario 3D World'', 8-bit character sprites can be found in several levels.
*Like ''Super Mario 3D World'', 8-bit character sprites can be found in several levels.
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===''[[Captain Toad: Treasure Tracker]]''===
===''[[Captain Toad: Treasure Tracker]]''===
*Like ''Super Mario 3D World'', 8-bit sprites of that game's playable characters can be found in several levels.
*Like ''Super Mario 3D World'', 8-bit sprites of that game's playable characters can be found in several levels.
*In several ghost-themed levels, there are things that happen if the player waits for a while in the level.
*In several ghost-themed levels, there are events that happen if the player waits for a while in the level.
**In [[Bizarre Doors of Boo Mansion]], ghostly handprints appear on the back wall of the mansion.
**In [[Bizarre Doors of Boo Mansion]], ghostly handprints appear on the back wall of the mansion.
**In [[Sinister Street Signs]], a small thin ghost will fly out of a grate in the bottom of one of the towers.
**In [[Sinister Street Signs]], a small thin ghost will fly out of a grate in the bottom of one of the towers.
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