New Super Luigi U: Difference between revisions

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===Controls===
===Controls===
====Stages====
====Stages====
{|class="wikitable"style="width:60%; text-align:center"
{|class="wikitable"style="width:60%;text-align:center"
!width=40%|Action(s)
!width=40%|Action(s)
!Wii U GamePad
!Wii U GamePad
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====Map/menus====
====Map/menus====
{|class="wikitable"style="width:60%; text-align:center"
{|class="wikitable"style="width:60%;text-align:center"
!width=40%|Action(s)
!width=40%|Action(s)
!width=30%|Wii U GamePad/Pro Controller
!width=30%|Wii U GamePad/Pro Controller
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|-
|-
|align=center|[[File:MegaEepCheep.png|100px]]<br>[[Big Eep Cheep]]s
|align=center|[[File:MegaEepCheep.png|100px]]<br>[[Big Eep Cheep]]s
|Larger variants of [[Eep Cheep]]s.
|align=center|Larger variants of [[Eep Cheep]]s.
|align=center|[[Cheep Chomp Chase]]
|align=center|[[Cheep Chomp Chase]]
|align=center|[[Urchin Reef Romp]]
|align=center|[[Urchin Reef Romp]]
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|align=center|[[File:NSMBW Boomerang Bro Render.png|100px]]
|align=center|[[File:NSMBW Boomerang Bro Render.png|100px]]
|[[Boomerang Bro]]
|[[Boomerang Bro]]
|align=center|Hammer Bros that use boomerangs, which return to them after being thrown.
|align=center|Hammer Bros. that use boomerangs, which return to them after being thrown.
|align=center|[[All Aboard!]]
|align=center|[[All Aboard!]]
|align=center|[[Above the Bouncy Clouds]]
|align=center|[[Above the Bouncy Clouds]]
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|align=center|[[File:Broozer.png|100px]]
|align=center|[[File:Broozer.png|100px]]
|[[Broozer]]
|[[Broozer]]
|align=center|Boxing ghoul-like monster. Can break [[Brick Block|brick]]s and other blocks that are normally indestructible. A player can defeat it by jumping on it three times, or hitting him with a fireball. Similar to [[Chargin' Chuck]] in Super Mario World.
|align=center|A walking, boxing Boo. Can break [[Brick Block|brick]]s and other blocks that are normally indestructible. A player can defeat it by jumping on it three times, or hitting him with a fireball.
|colspan="2"align=center|[[Broozers and Barrels]]
|colspan="2"align=center|[[Broozers and Barrels]]
|-
|-
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|align=center|[[File:NSMBW Chain Chomp Render.png|100px]]
|align=center|[[File:NSMBW Chain Chomp Render.png|100px]]
|[[Chain Chomp]]
|[[Chain Chomp]]
|align=center|Enemies tied to posts that lunge at the player. If someone ground pounds their post, they are set free.
|align=center|Enemies tied to posts that lunge at the player. If someone [[Ground Pound]]s their post, they are set free.
|colspan="2"align=center|[[Wiggler Rodeo]]
|colspan="2"align=center|[[Wiggler Rodeo]]
|-
|-
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|colspan="2"align=center|[[Cheep Chomp Chase]]
|colspan="2"align=center|[[Cheep Chomp Chase]]
|-
|-
|align=center|[[File:NSMBU Dragoneel Screenshot.jpg|100px]]<br>[[File:LittleDragoneels.png|75px]]
|align=center|[[File:NSMBU Dragoneel Screenshot.jpg|180px]]<br>[[File:LittleDragoneels.png|100px]]
|[[Dragoneel]]*
|[[Dragoneel]]*
|A dragon-like eel that attacks by chasing the player(s). Shorter, purple ones also exist that move slower, but make sharper turns.
|align=center|A dragon-like eel that attacks by chasing the player(s). Shorter, purple ones also exist that move slower, but make sharper turns.
|colspan="2"align=center|[[Dragoneel Depths]]<br>(red/purple)
|colspan="2"align=center|[[Dragoneel Depths]]<br>(red/purple)
|-
|-
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|align=center|[[File:NSMBW Fire Bro Sprite.png|100px]]
|align=center|[[File:NSMBW Fire Bro Sprite.png|100px]]
|[[Fire Bro]]
|[[Fire Bro]]
|align=center|Hammer Bros that throw fireballs.
|align=center|Hammer Bros. that throw fireballs.
|align=center|[[Piranhas in the Dark]]
|align=center|[[Piranhas in the Dark]]
|align=center|[[Magmaw River Cruise]]
|align=center|[[Magmaw River Cruise]]
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|align=center|[[File:FlameChompNSMBW.png|100px]]
|align=center|[[File:FlameChompNSMBW.png|100px]]
|[[Flame Chomp]]
|[[Flame Chomp]]
|align=center|Black spheres that throw a giant fireball at players. They explode shortly after throwing the fireball.
|align=center|Black spheres that hurl a giant fireball at players, then explode shortly afterward.
|colspan="2"align=center|[[Flame Chomp Ferris Wheel]]
|colspan="2"align=center|[[Flame Chomp Ferris Wheel]]
|-
|-
|align=center|[[File:Fliprus.png|100px]]
|align=center|[[File:Fliprus.png|100px]]
|[[Fliprus]]*
|[[Fliprus]]*
|A walrus-like creature that throws snowballs that can be jumped on.
|align=center|A walrus-like creature that throws snowballs that can be jumped on.
|align=center|[[Fliprus Floes]]
|align=center|[[Fliprus Floes]]
|align=center|[[Hammerswing Hangout]]
|align=center|[[Hammerswing Hangout]]
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|align=center|[[File:Ice PiranhaNSMBU.png|100px]]
|align=center|[[File:Ice PiranhaNSMBU.png|100px]]
|[[Frost Piranha]]*
|[[Frost Piranha]]*
|A [[Piranha Plant]] that can shoot [[Ice Ball|ice ball]]s from its mouth, like [[Fire Piranha Plant]]s.  
|align=center|A [[Piranha Plant]] that can shoot [[Ice Ball|ice ball]]s from its mouth, like [[Fire Piranha Plant]]s.  
|colspan="2"align=center|[[Broozers and Barrels]]
|colspan="2"align=center|[[Broozers and Barrels]]
|-
|-
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|align=center|[[File:Goombrat.png|100px]]
|align=center|[[File:Goombrat.png|100px]]
|[[Goombrat]]*
|[[Goombrat]]*
|A [[Goomba]] that resembles a {{wp|Persimmon#Fruit|persimmon}} and turns at ledges.
|align=center|A [[Goomba]] that resembles a {{wp|persimmon#Fruit|persimmon}} and turns at ledges.
|align=center|[[Wiggler Rodeo]]
|align=center|[[Wiggler Rodeo]]
|align=center|[[Hot Cogs]]
|align=center|[[Hot Cogs]]
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|align=center|[[File:NSMBU Grrrol Artwork.png|100px]]
|align=center|[[File:NSMBU Grrrol Artwork.png|100px]]
|[[Grrrol]]*
|[[Grrrol]]*
|A sub-species of [[Thwomp]] that roll on the ground.
|align=center|A sub-species of [[Thwomp]] that roll on the ground.
|align=center|[[Underground Grrrols]]
|align=center|[[Underground Grrrols]]
|align=center|[[Smashing-Stone Tower]]
|align=center|[[Smashing-Stone Tower]]
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|align=center|[[File:NSMBU Fire Bar Cliffs Screenshot.jpg|100px]]
|align=center|[[File:NSMBU Fire Bar Cliffs Screenshot.jpg|100px]]
|[[Huge Fire Bar]]*
|[[Huge Fire Bar]]*
|A larger version of a [[Fire Bar]].
|align=center|A larger version of a [[Fire Bar]].
|colspan="2"align=center|[[Fire Bar Sprint]]
|colspan="2"align=center|[[Fire Bar Sprint]]
|-
|-
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|align=center|[[Larry's Trigger-Happy Castle]]
|align=center|[[Larry's Trigger-Happy Castle]]
|align=center|[[Para-Beetle Parade]]
|align=center|[[Para-Beetle Parade]]
|-
|align=center|[[File:GreenParatroopa.png|100px]]
|[[Koopa Paratroopa]]
|align=center|Winged Koopa Troopas that either jump in high arcs or fly up and down in the air.
|align=center|[[Dancing Blocks, Poison Swamp]]
|align=center|[[Stonecrush Tower]]
|-
|-
|align=center|[[File:GreenKoopaTroopa.png|100px]]
|align=center|[[File:GreenKoopaTroopa.png|100px]]
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|align=center|[[File:NSMBU Boarding the Airship Mecha Hand.jpg|100px]]
|align=center|[[File:NSMBU Boarding the Airship Mecha Hand.jpg|100px]]
|[[Mecha Hand]]*
|[[Mecha Hand]]*
|A large mechanical hand modeled after Bowser's own hand that attempts to crush the players while they are on board.
|align=center|A large mechanical hand modeled after Bowser's own hand that attempts to crush the players while they are on board.
|align=center|[[All Aboard!]]
|align=center|[[All Aboard!]]
|align=center|[[Bowser Jr. Showdown]]
|align=center|[[Bowser Jr. Showdown]]
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|align=center|[[File:NSMBU Dai Goro Screenshot.png|100px]]
|align=center|[[File:NSMBU Dai Goro Screenshot.png|100px]]
|[[Mega Grrrol]]*
|[[Mega Grrrol]]*
|A bigger [[Grrrol]] that rolls around.
|align=center|A bigger [[Grrrol]] that rolls around.
|align=center|[[Underground Grrrols]]
|align=center|[[Underground Grrrols]]
|align=center|[[Smashing-Stone Tower]]
|align=center|[[Smashing-Stone Tower]]
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|align=center|[[Bowser Jr. Showdown]]
|align=center|[[Bowser Jr. Showdown]]
|align=center|[[Current Event]]
|align=center|[[Current Event]]
|-
|align=center|[[File:GreenParatroopa.png|100px]]
|[[Koopa Paratroopa|Paratroopa]]
|align=center|Winged Koopa Troopas that either jump in high arcs or fly up and down in the air.
|align=center|[[Dancing Blocks, Poison Swamp]]
|align=center|[[Stonecrush Tower]]
|-
|-
|align=center|[[File:NSMBW Piranha Plant Render.png|100px]]
|align=center|[[File:NSMBW Piranha Plant Render.png|100px]]
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|align=center|[[File:NSMBU Lakitu and Piranha Pod Artwork.jpg|100px]]
|align=center|[[File:NSMBU Lakitu and Piranha Pod Artwork.jpg|100px]]
|[[Piranha Pod]]*
|[[Piranha Pod]]*
|A projectile thrown by a [[Lakitu]] that turns into a [[Piranha Plant]].
|align=center|A projectile thrown by a [[Lakitu]] that turns into a [[Piranha Plant]].
|align=center|[[Spinning Sandstones]]
|align=center|[[Spinning Sandstones]]
|align=center|[[Beanstalk Jungle]]
|align=center|[[Beanstalk Jungle]]
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|align=center|[[File:Missile TorpedoNSMBU.png|100px]]
|align=center|[[File:Missile TorpedoNSMBU.png|100px]]
|[[Targeting Ted]]*
|[[Targeting Ted]]*
|Red Torpedo Teds that home into their target, much like [[Bull's-Eye Bill|Missile Bill]]s.
|align=center|Red Torpedo Teds that home into their target, much like [[Bull's-Eye Bill|Missile Bill]]s.
|align=center|[[Larry's Trigger-Happy Castle]]
|align=center|[[Larry's Trigger-Happy Castle]]
|align=center|[[All Aboard!]]
|align=center|[[All Aboard!]]
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|align=center|Large rocks that fall when someone gets close.
|align=center|Large rocks that fall when someone gets close.
|colspan="2"align=center|[[Wendy's Thwomp Castle]]
|colspan="2"align=center|[[Wendy's Thwomp Castle]]
|-
|align=center|[[File:NSMBU Torpedo Base Model.png|100px]]
|[[Torpedo Base]]
|align=center|An indestructible box that fires Torpedo Teds.
|align=center|[[Larry's Trigger-Happy Castle]]
|align=center|[[All Aboard!]]
|-
|-
|align=center|[[File:NSMBU Red Torpedo Base Screenshot.png|100px]]
|align=center|[[File:NSMBU Red Torpedo Base Screenshot.png|100px]]
|[[Torpedo Base (Targeting Ted)|Torpedo Base]]*
|[[Torpedo Base (Targeting Ted)|Torpedo Base]]*
|Red [[Torpedo Base]]s that fire [[Targeting Ted]]s instead of [[Torpedo Ted]]s.
|align=center|Red [[torpedo tube]]s that fire [[Targeting Ted]]s instead of [[Torpedo Ted]]s.
|align=center|[[Larry's Trigger-Happy Castle]]
|align=center|[[Larry's Trigger-Happy Castle]]
|align=center|[[All Aboard!]]
|align=center|[[All Aboard!]]
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|[[Torpedo Ted]]
|[[Torpedo Ted]]
|align=center|A slow-moving torpedo that flies in one direction.
|align=center|A slow-moving torpedo that flies in one direction.
|align=center|[[Larry's Trigger-Happy Castle]]
|align=center|[[All Aboard!]]
|-
|align=center|[[File:NSMBU Torpedo Base Model.png|100px]]
|[[Torpedo tube]]
|align=center|An indestructible box that fires Torpedo Teds.
|align=center|[[Larry's Trigger-Happy Castle]]
|align=center|[[Larry's Trigger-Happy Castle]]
|align=center|[[All Aboard!]]
|align=center|[[All Aboard!]]
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|align=center|[[File:NSMBU Gliding Waddlewing Artwork.png|100px]]
|align=center|[[File:NSMBU Gliding Waddlewing Artwork.png|100px]]
|[[Waddlewing]]*
|[[Waddlewing]]*
|Orange flying-squirrel enemies that glide through stages.
|align=center|Orange flying-squirrel enemies that glide through stages.
|align=center|[[Waddlewing Warning!]]
|align=center|[[Waddlewing Warning!]]
|align=center|[[Flying Squirrel Ovation]]  
|align=center|[[Flying Squirrel Ovation]]  
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{{NSMBU map}}
{{NSMBU map}}
There are 82 new courses replacing the original courses from ''New Super Mario Bros. U'' with different level names, while the world names are retained.
There are 82 new courses replacing the original courses from ''New Super Mario Bros. U'' with different level names, while the world names are retained.
{|border="1"cellspacing=0 cellpadding=2 align="center"bgcolor=#B7BBD9 style="text-align:center; color:black"width=98%
{|border="1"cellspacing=0 cellpadding=2 align="center"bgcolor=#B7BBD9 style="text-align:center;color:black"width=98%
!colspan=8 bgcolor=#ABC|<big>Worlds</big>
!colspan=8 bgcolor=#ABC|<big>Worlds</big>
|-bgcolor=#B0BBD2
|-bgcolor=#B0BBD2
|colspan="2"|[[File:NSMBU Acorn Plains Map.png|250px]]<br>'''World 1: [[Acorn Plains#New Super Luigi U|Acorn Plains]]'''<br>A grassy world with plenty of shrubs, slanted mountains, and the [[Acorn Tree]].
!colspan=2 width=25% style="background:limegreen"|World 1: {{Color-link|Acorn Plains|black}}
|colspan="2"|[[File:Layer Cake Desert.png|250px]]<br>'''World 2: [[Layer-Cake Desert#New Super Luigi U|Layer-Cake Desert]]'''<br>A desert world with various desserts, such as melting ice creams, giant cakes, and a sea of sand with Moai-like statues called [[Stone-Eye]]s.
!colspan=2 width=25% style="background:orange"|World 2: {{Color-link|Layer-Cake Desert|Black}}
|colspan="2"|[[File:NSMBU Sparkling Waters World Map Screenshot.png|250px]]<br>'''World 3: [[Sparkling Waters#New Super Luigi U|Sparkling Waters]]'''<br>A tropical world with multiple islands, bubbling water geysers, and a sunken ship. This world can be entirely skipped for Frosted Glacier.
!colspan=2 width=25% style="background:cyan"|World 3: {{Color-link|Sparkling Waters|Black}}
|colspan="2"|[[File:NSMBU Frosted Glacier Map.png|250px]]<br>'''World 4: [[Frosted Glacier#New Super Luigi U|Frosted Glacier]]'''<br>A snowy world that takes place at night filled with stars and constellations. This world can be entirely skipped for Sparkling Waters.
!colspan=2 width=25% style="background:indigo"|{{Color|World 4:|White}} {{Color-link|Frosted Glacier|white}}
|-
|colspan=2|[[File:NSMBU Acorn Plains Map.png|250px]]
|colspan="2"|[[File:Layer Cake Desert.png|250px]]
|colspan="2"|[[File:NSMBU Sparkling Waters World Map Screenshot.png|250px]]
|colspan="2"|[[File:NSMBU Frosted Glacier Map.png|250px]]
|-
|colspan="2"align=center|A grassy world with plenty of shrubs, slanted mountains, and the [[Acorn Tree]]. This world is similar to many other first worlds in the ''Super Mario'' series.
|colspan="2"align-center|A desert world with various desserts, such as melting ice creams, giant cakes, and a sea of sand with Moai-like statues called [[Stone-Eye]]s.
|colspan="2"align-center|A tropical world with multiple islands and bubbling water geysers, similar to [[World 4 (New Super Mario Bros. Wii)|World 4]] from ''[[New Super Mario Bros. Wii]]''. This world can be entirely skipped for Frosted Glacier.
|colspan="2"align-center|A snowy world that takes place at night filled with stars and constellations. This world can be entirely skipped for Sparkling Waters.
|-bgcolor=#B4BBD6
|-bgcolor=#B4BBD6
!width=2%|#
!width=2%|#
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|[[Fliprus Floes]]
|[[Fliprus Floes]]
|-bgcolor=#B0BBD2
|-bgcolor=#B0BBD2
|colspan="2"|[[File:NSMBU Soda Jungle Main Map.png|250px]]<br>[[File:NSMBU Soda Jungle Haunted.png|250px]]<br>'''World 5: [[Soda Jungle#New Super Luigi U|Soda Jungle]]'''<br>A rainforest flooded by purple [[Poison (obstacle)|poison]], based on the [[Forest of Illusion]] and [[World 4 (New Super Mario Bros.)|World 4]] from ''[[Super Mario World]]'' and ''[[New Super Mario Bros.]]'', respectively.
!colspan=2 width=25% style="background:green"|{{Color|World 5:|white}} {{Color-link|Soda Jungle|white}}
|colspan="2"|[[File:NSMBU Rock-Candy Mines World Map Screenshot.png|250px]]<br>'''World 6: [[Rock-Candy Mines#New Super Luigi U|Rock-Candy Mines]]'''<br>A mountainous world with tall, pillar like mountains. A cloud train seems to separate this world from the next world.
!colspan=2 width=25% style="background:purple"|{{Color|World 6:|white}} {{Color-link|Rock-Candy Mines|white}}
|colspan="2"|[[File:Meringue Clouds.png|250px]]<br>'''World 7: [[Meringue Clouds#New Super Luigi U|Meringue Clouds]]'''<br>A sky world resembling the foreground of levels in [[World 7 (New Super Mario Bros.)|World 7]] from ''New Super Mario Bros.''
!colspan=2 width=25% style="background:lightblue"|World 7: {{Color-link|Meringue Clouds|black}}
|colspan="2"|[[File:NSMBU Peach's Castle World Map.png|250px]]<br>'''World 8: [[Peach's Castle (world)#New Super Luigi U|Peach's Castle]]'''<br>A grassland area, similar to [[World 1 (New Super Mario Bros. Wii)|World 1]] from the previous ''New Super Mario Bros.'' games, containing mushroom hills and the castle of the princess. It has been taken over by the [[Koopa Troop]] and is slowly transformed into Bowser's image until eventually being surrounded by a tornado. By the time the player reaches the castle grounds, it has been transformed into a lava-based area. Princess Peach's castle remains mostly unchanged on the outside but on the inside it is similar to [[Bowser's Castle]] from the previous installments. This world must be completed to beat the game.
!colspan=2 width=25% style="background:maroon"|{{Color|World 8:|white}} {{Color-link|Peach's Castle (world)|white|Peach's Castle}}
|-
|colspan="2"|[[File:NSMBU Soda Jungle Main Map.png|250px]]<br>[[File:NSMBU Soda Jungle Haunted.png|250px]]
|colspan="2"|[[File:NSMBU Rock-Candy Mines World Map Screenshot.png|250px]]
|colspan="2"|[[File:Meringue Clouds.png|250px]]
|colspan="2"|[[File:NSMBU Peach's Castle World Map.png|250px]]
|-
|colspan="2"align=center|A rainforest flooded by purple [[Poison (obstacle)|poison]], based on the [[Forest of Illusion]] from ''[[Super Mario World]]'' and [[World 4 (New Super Mario Bros.)|World 4]] from ''[[New Super Mario Bros.]]''
|colspan="2"align=center|A mountainous world with tall, pillar-like mountains, similar to [[Chocolate Island]] from ''Super Mario World'' or [[World 6 (New Super Mario Bros. Wii)|World 6]] from ''New Super Mario Bros. Wii''. Several red and blue switches similar to [[! Switch]]es appear in this world, and pressing them activates [[Stretch Block]]s with their corresponding color.
|colspan="2"align=center|A sky world resembling the foreground of levels in [[World 7 (New Super Mario Bros.)|World 7]] from ''New Super Mario Bros.'' Two levels take place at sunset, and this world's [[Castle]] takes place near the tornado surrounding the next world, as marked by different cloud coloration.
|colspan="2"align=center|A grassland area, similar to [[World 1 (New Super Mario Bros. Wii)|World 1]] from the previous ''New Super Mario Bros.'' games, containing mushroom hills and the castle of the princess. It has been taken over by the [[Koopa Troop]] and is slowly transformed into Bowser's image until eventually being surrounded by a tornado. By the time the player reaches the castle grounds, it has been transformed into a lava-based area. Princess Peach's castle remains mostly unchanged on the outside but on the inside it is similar to [[Bowser's Castle]] from the previous installments. This world must be completed to beat the game.
|-bgcolor=#B4BBD6
|-bgcolor=#B4BBD6
!width=2%|#
!width=2%|#
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|[[Para-Beetle Parade]]
|[[Para-Beetle Parade]]
|-bgcolor=#B0BBD2
|-bgcolor=#B0BBD2
|colspan="4"|[[File:NSMBU Superstar Road World Map Screenshot.png|250px]]<br>'''World 9: [[Superstar Road#New Super Luigi U|Superstar Road]]'''<br>A secret world unlocked after beating Bowser's final battle. Its levels must be unlocked with the Star Coins collected from all the levels of the previous worlds.
!colspan=4 width="100%"style="background:Gold"|World 9: {{Color-link|Superstar Road|Black}}
|colspan="4"|[[File:NSMBU Secret Island World Map.png|250px]]<br>'''[[Secret Island]]'''<br>A small area between Acorn Plains and Sparkling Waters that houses a [[Toad House|Purple Toad House]]. It must be unlocked as the same way as Superstar Road.
!colspan=4 width="200%"style="background:lavender"|{{Color-link|Secret Island|Black}}
|-
|colspan="4"|[[File:NSMBU Superstar Road World Map Screenshot.png|250px]]
|colspan="4"|[[File:NSMBU Secret Island World Map.png|250px]]
|-
|colspan="4"align=center|A secret world unlocked after beating Bowser's final battle. Its levels must be unlocked with the Star Coins collected from all the levels of the previous worlds.
|colspan="4"align=center|A small area between Acorn Plains and Sparkling Waters that houses a [[Toad House|Purple Toad House]]. It must be unlocked as the same way as Superstar Road.
|-
|-
!colspan="2"bgcolor=#B4BBD6 width=2%|#
!colspan="2"bgcolor=#B4BBD6 width=2%|#
!colspan="2"bgcolor=#B4BBD6 width="5%"|Level
!colspan="2"bgcolor=#B4BBD6 width="5%"|Level
!colspan="4" rowspan="10"|
!colspan="4"rowspan="10"|
|-
|-
|colspan="2"|1
|colspan="2"|1
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==Power-ups and transformations==
==Power-ups and transformations==
{|align=center border=1 cellspaing=0 cellpadding=4 style="border-collapse:collapse; text-align:center"
{|align=center border=1 cellspaing=0 cellpadding=4 style="border-collapse:collapse;text-align:center"
|[[File:NSLU Small Luigi Artwork.png|60px|center]]
|[[File:NSLU Small Luigi Artwork.png|60px|center]]
|[[File:NSMBU Luigi Jumping Artwork.png|100px|center]]
|[[File:NSMBU Luigi Jumping Artwork.png|100px|center]]
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Conversely, Chris Shilling of Eurogamer gave the content a 6/10, criticizing that, "It's not a bad game by any stretch of the imagination: the level design is still a cut above so many of Nintendo's peers. But by the series' consistently high standards, it qualifies as a disappointment."<ref>[http://www.eurogamer.net/articles/2013-06-24-new-super-luigi-u-review]</ref>. Edge also gave the game a 6, criticizing the game's stages by saying, "the quality of the level design is mixed: some stages feel claustrophobic yet others are surprisingly baggy, and few are considerate enough to accommodate four players." The writer goes on to say that, "At its best, New Super Luigi U is an exhilarating test of skill," but also criticizes the game by saying that, "on occasion it dangerously approximates a fan-made ROM hack," in the end saying that, "Some will undoubtedly find its challenge inviting, but others will rightly expect more ingenuity from Nintendo than this."<ref>[http://www.edge-online.com/review/new-super-luigi-u-review/]</ref> GamesRadar writer Henry Gilbert, giving the game 3/5 stars, also says that, "If you’re ready for the heightened difficulty of solo play in New Super Luigi U, then you’ll find it rewarding. Otherwise, it’s a taxing platformer that’s only made more rage-inducing in multiplayer."<ref>[http://www.gamesradar.com/new-super-luigi-u-review/]</ref>
Conversely, Chris Shilling of Eurogamer gave the content a 6/10, criticizing that, "It's not a bad game by any stretch of the imagination: the level design is still a cut above so many of Nintendo's peers. But by the series' consistently high standards, it qualifies as a disappointment."<ref>[http://www.eurogamer.net/articles/2013-06-24-new-super-luigi-u-review]</ref>. Edge also gave the game a 6, criticizing the game's stages by saying, "the quality of the level design is mixed: some stages feel claustrophobic yet others are surprisingly baggy, and few are considerate enough to accommodate four players." The writer goes on to say that, "At its best, New Super Luigi U is an exhilarating test of skill," but also criticizes the game by saying that, "on occasion it dangerously approximates a fan-made ROM hack," in the end saying that, "Some will undoubtedly find its challenge inviting, but others will rightly expect more ingenuity from Nintendo than this."<ref>[http://www.edge-online.com/review/new-super-luigi-u-review/]</ref> GamesRadar writer Henry Gilbert, giving the game 3/5 stars, also says that, "If you’re ready for the heightened difficulty of solo play in New Super Luigi U, then you’ll find it rewarding. Otherwise, it’s a taxing platformer that’s only made more rage-inducing in multiplayer."<ref>[http://www.gamesradar.com/new-super-luigi-u-review/]</ref>
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|Reviewer, Publication
|Reviewer, Publication
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|align="left"|"''New Super Luigi U is a terrific title for capable platform gamers, with intense and exciting bursts of momentum to put those thumbs to the test. What that does do, however, is make multiplayer even more awkward than before, and possibly puts the title beyond the reach of less experienced gamers, even with the indestructible Nabbit. The sense of the old is thankfully tempered by a fresh feel and clever level design, however, and even if the adventure won't last long for those without completionist instincts, it's fun while it lasts.''"
|align="left"|"''New Super Luigi U is a terrific title for capable platform gamers, with intense and exciting bursts of momentum to put those thumbs to the test. What that does do, however, is make multiplayer even more awkward than before, and possibly puts the title beyond the reach of less experienced gamers, even with the indestructible Nabbit. The sense of the old is thankfully tempered by a fresh feel and clever level design, however, and even if the adventure won't last long for those without completionist instincts, it's fun while it lasts.''"
|-
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Compiler
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{hover|New|ニュー}} スーパールイージ U
|Jap={{ruby|New|ニュー}} スーパールイージ U
|JapR=Nyū Sūpā Ruīji Yū
|JapR=Nyū Sūpā Ruīji Yū
|JapM=New Super Luigi U
|JapM=New Super Luigi U
94,025

edits