Harold (enemy): Difference between revisions

SMB2 and DKCTF both had Tanabe in management roles and he even stated that at least one gameplay mechanic from the former (plucking things/grabbing enemies and throwing them) was carried over to the latter, so a comparison to Mouser isn't far-fetched. i also fail to see how karbine is comparable beyond the fact that they shoot stuff; at that point, anything that shoots something is
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=")
(SMB2 and DKCTF both had Tanabe in management roles and he even stated that at least one gameplay mechanic from the former (plucking things/grabbing enemies and throwing them) was carried over to the latter, so a comparison to Mouser isn't far-fetched. i also fail to see how karbine is comparable beyond the fact that they shoot stuff; at that point, anything that shoots something is)
(3 intermediate revisions by 2 users not shown)
Line 5: Line 5:
|latest_appearance=''[[Donkey Kong Country: Tropical Freeze]]'' ([[Nintendo Switch]]) ([[List of games by date#2018|2018]])
|latest_appearance=''[[Donkey Kong Country: Tropical Freeze]]'' ([[Nintendo Switch]]) ([[List of games by date#2018|2018]])
|variant_of=[[Harey]]
|variant_of=[[Harey]]
|comparable=[[Boom Bird]]<br>[[Mouser]]
}}
}}
'''Harolds''' are enemies in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]]. They are large, hare-like [[Snowmads]] related to [[Fluff]]s. Enemies of a similar build, [[Harey]]s, also appear in the game.
'''Harolds''' are enemies in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]]. They are large, hare-like [[Snowmads]] related to [[Fluff (enemy)|Fluff]]s. Enemies of a similar build, [[Harey]]s, also appear in the game.


Harolds attack the [[Kong]]s by throwing an unlimited supply of [[Watermelon Fuse Bomb]]s at them from one spot, occasionally making short hops which allow them to throw the bombs further. They can damage the Kongs directly if simply touched from the sides. The Kongs can defeat a Harold by picking up one of its bombs and throwing it back at the enemy; alternatively, they can [[Roll Attack|roll]] into or jump on it a total of three times.
Harolds attack the [[Kong]]s by throwing an unlimited supply of [[Watermelon Fuse Bomb]]s at them from one spot, occasionally making short hops which allow them to throw the bombs further. They can damage the Kongs directly if simply touched from the sides. The Kongs can defeat a Harold by picking up one of its bombs and throwing it back at the enemy; alternatively, they can [[Roll Attack|roll]] into or jump on it a total of three times.
60,299

edits