Mechakoopa (move): Difference between revisions

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The second variation is '''Big Mechakoopa''', where Bowser Jr. deploys a large Mechakoopa from his Junior Clown Car. The large Mechakoopa walks forward at a slow pace before self-destructing, but unlike the default Mechakoopa, the large Mechakoopa can only deal damage when it explodes. Fighters can pick up and throw the large Mechakoopa, but it will self-destruct if the fighter holds onto it for too long. Lastly, the large Mechakoopa's explosion deals more damage and knockback than normal.
The second variation is '''Big Mechakoopa''', where Bowser Jr. deploys a large Mechakoopa from his Junior Clown Car. The large Mechakoopa walks forward at a slow pace before self-destructing, but unlike the default Mechakoopa, the large Mechakoopa can only deal damage when it explodes. Fighters can pick up and throw the large Mechakoopa, but it will self-destruct if the fighter holds onto it for too long. Lastly, the large Mechakoopa's explosion deals more damage and knockback than normal.
 
==Names in other languages==
{{foreign names
|Ita=Koopasapiens
|ItaM=Mechakoopa
}}
{{NIWA|SmashWiki=Mechakoopa}}
{{NIWA|SmashWiki=Mechakoopa}}
{{SSB4 Moves}}
{{SSB4}}
{{SSBU Moves}}
{{SSBU}}
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]]
[[Category:Super Smash Bros. Ultimate special moves]]
[[Category:Super Smash Bros. Ultimate special moves]]
[[it:Koopasapiens (mossa speciale)]]
[[it:Koopasapiens (mossa speciale)]]
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