504
edits
(cleanup writing. the sentences were out of order) |
m (→Trivia: replacing "move" navigational templates with regular Smash Bros. navigational templates) Tag: Disambiguation links |
||
(12 intermediate revisions by 9 users not shown) | |||
Line 2: | Line 2: | ||
'''Giant Punch''' is a [[smashwiki:Neutral special move|neutral special move]] used by [[Donkey Kong]] in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. | '''Giant Punch''' is a [[smashwiki:Neutral special move|neutral special move]] used by [[Donkey Kong]] in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. | ||
The Giant Punch involves the player holding down the {{button|gcn|B}}. This causes Donkey Kong to swing his arms back and forth, charging up a punch. After swinging his arm a few times, Donkey Kong's head begins to smoke, indicating that his Giant Punch is fully charged. When the player presses {{button|gcn|B}} again, Donkey Kong will release a strong punch. The charge can also be "paused" by either [[ | The Giant Punch involves the player holding down the {{button|gcn|B}}. This causes Donkey Kong to swing his arms back and forth, charging up a punch. After swinging his arm a few times, Donkey Kong's head begins to smoke, indicating that his Giant Punch is fully charged. When the player presses {{button|gcn|B}} again, Donkey Kong will release a strong punch. The charge can also be "paused" by either [[smashwiki:shield|shielding]] or rolling, and can be continued as normal. The more time that Donkey Kong winds up his attack, the stronger his punch is. If Donkey Kong is attacked while charging his attack, he loses all of the build-up. Before ''[[Super Smash Bros. Ultimate]]'', using the move in mid-air will put Donkey Kong in a [[smashwiki:Helpless|helpless state]]. | ||
In a cutscene of the [[Subspace Emissary]] mode of ''[[Super Smash Bros. Brawl]]'', Donkey Kong uses Giant Punch to rescue [[Diddy Kong]] from being hit by [[Bowser]]'s [[Dark Cannon]], only to be hit by it in the process. | In a cutscene of the [[Subspace Emissary]] mode of ''[[Super Smash Bros. Brawl]]'', Donkey Kong uses Giant Punch to rescue [[Diddy Kong]] from being hit by [[Bowser]]'s [[Dark Cannon]], only to be hit by it in the process. | ||
Line 22: | Line 22: | ||
|Spa=Puñetazo gigantesco | |Spa=Puñetazo gigantesco | ||
|SpaM=Gigantic punch | |SpaM=Gigantic punch | ||
|Rus=Огромный кулак | |||
|RusR=Ogromnyy kulak | |||
|RusM=Huge fist | |||
|Ita=Pugno gigante | |||
|ItaM=Giant punch | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
{{NIWA|SmashWiki=1}} | {{NIWA|SmashWiki=1}} | ||
*Prior to | *Prior to its debut in the original ''[[Super Smash Bros.]]'', [[Donkey Kong]] performed a similar punch in the ''[[Donkey Kong Country (television series)|Donkey Kong Country]]'' episode "[[Bad Hair Day]]", where he uses it to press the button to his [[DK's Tree House|tree house]]'s elevator. Later on outside of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Donkey Kong performs a similar punch in ''[[Mario Party 5]]'' and ''[[Donkey Kong Country Returns]]''. | ||
{{SSB | {{SSB}} | ||
{{SSBM | {{SSBM}} | ||
{{SSBB | {{SSBB}} | ||
{{SSB4 | {{SSB4}} | ||
[[Category:Super Smash Bros. | {{SSBU}} | ||
[[Category:Super Smash Bros. Brawl | [[Category:Super Smash Bros. special moves]] | ||
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U | [[Category:Super Smash Bros. Brawl special moves]] | ||
[[Category:Super Smash Bros. Melee | [[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]] | ||
[[Category:Super Smash Bros. Ultimate | [[Category:Super Smash Bros. Melee special moves]] | ||
[[Category:Super Smash Bros. Ultimate special moves]] |
edits