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Nintendo101 (talk | contribs) (lantern) |
Nintendo101 (talk | contribs) (Torch was actually the name used at the time.) |
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|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Fire Mario.png|110x110px]]<br>[[Fire Mario]] | |align=center style="background:#FFFFFF"|[[File:SMG Asset Model Fire Mario.png|110x110px]]<br>[[Fire Mario]] | ||
|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Fire Luigi.png|110x110px]]<br>[[Fire Mario|Fire Luigi]] | |align=center style="background:#FFFFFF"|[[File:SMG Asset Model Fire Luigi.png|110x110px]]<br>[[Fire Mario|Fire Luigi]] | ||
|The Fire Flower transforms Mario into Fire Mario for thirty seconds. Shaking {{button|wii|wiimote}} makes Mario toss a [[fireball]]. The fire lights [[lantern]] | |The Fire Flower transforms Mario into Fire Mario for thirty seconds. Shaking {{button|wii|wiimote}} makes Mario toss a [[fireball]]. The fire lights [[lantern|torches]] and defeats enemies on contact. This is the only power-up to have appeared in prior ''Super Mario'' games. | ||
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|align=center style="background:#FFFFFF"|[[File:Spring Mushroom.png|100x100px]]<br>[[Spring Mushroom]] | |align=center style="background:#FFFFFF"|[[File:Spring Mushroom.png|100x100px]]<br>[[Spring Mushroom]] | ||
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|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Crystals.png|100x100px]]<br>[[Crystal (Super Mario Galaxy)|Crystal]] | |align=center style="background:#FFFFFF"|[[File:SMG Asset Model Crystals.png|100x100px]]<br>[[Crystal (Super Mario Galaxy)|Crystal]] | ||
|Gemstones that break when spun into. Most crystals are small, contain Star Bits, and are broken with a single spin. Others are large, contain Power Stars, and require three spins to be broken. | |Gemstones that break when spun into. Most crystals are small, contain Star Bits, and are broken with a single spin. Others are large, contain Power Stars, and require three spins to be broken. | ||
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|align=center style="background:#FFFFFF"|[[File:SMG Screenshot Leaf Pile.png|100x100px]]<br>[[Leaf pile]] | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Leaf Pile.png|100x100px]]<br>[[Leaf pile]] | ||
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|align=center style="background:#FFFFFF"|[[File:SMG2 Asset Model Coin Spot.png|100x100px]]<br>[[Golden peg|Tiny lamp]] | |align=center style="background:#FFFFFF"|[[File:SMG2 Asset Model Coin Spot.png|100x100px]]<br>[[Golden peg|Tiny lamp]] | ||
|A shimmering protrusion in the ground. Firing a Star Bit at a tiny lamp turns it into a coin. | |A shimmering protrusion in the ground. Firing a Star Bit at a tiny lamp turns it into a coin. | ||
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|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Torch.png|100x100px]]<br>[[Lantern|Torch]] | |||
|Lighting torches with fireballs solves puzzles and sometimes provides access to new areas. | |||
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|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Trash.png|100x100px]]<br>[[Trash]] | |align=center style="background:#FFFFFF"|[[File:SMG Asset Model Trash.png|100x100px]]<br>[[Trash]] |
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