Super Mario 64: Difference between revisions

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|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Floating Island 1.png|100x100px]][[File:SM64 Asset Model Spinning Disc.png|100x100px]]<br>[[Spinning disc]]<ref name=RR_disc>Pelland and Owsen, p. 119</ref>
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Floating Island 1.png|100x100px]][[File:SM64 Asset Model Spinning Disc.png|100x100px]]<br>[[Spinning disc]]<ref name=RR_disc>Pelland and Owsen, p. 119</ref>
|A spinning circular platform suspended in the air. Spinning discs' designs and environmental context for moving depend on where they are encountered.
|A spinning circular platform suspended in the air. Spinning discs' designs and environmental context for moving depend on where they are encountered. In [[Tick Tock Clock]], triangular and hexigonal variants serve the same function as spinning discs, where the speed and direction vary depending on the time Mario enters the course.
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|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Square.png|100x100px]]<br>[[Square (platform)|Square]]
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Square.png|100x100px]]<br>[[Square (platform)|Square]]
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