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{{ | {{world infobox | ||
|title= World 1 | |title=World 1 | ||
|image=[[File:MvsDKCoasterHills.png|256px]] | |image=[[File:MvsDKCoasterHills.png|256px]] | ||
| | |game=''[[Mario vs. Donkey Kong: Mini-Land Mayhem]]'' | ||
|before=<< | |before=<< | ||
|after=[[Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!)|>>]] | |after=[[Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!)|>>]] | ||
}} | }} | ||
'''Coaster Hills''' is the first attraction in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. It starts off as [[Mario]] and his [[Mini Mario (toy)|Mini Mario]]s begin their adventure to save [[Pauline]]. The only enemies found here are [[ | '''Coaster Hills''' is the first attraction in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. It starts off as [[Mario]] and his [[Mini Mario (toy)|Mini Mario]]s begin their adventure to save [[Pauline]]. The only enemies found here are [[Shy Guy]]s and [[Circus Kong]]s. A roller coaster can be seen in the background. Besides Mini Marios, another mini can be found here, [[Mini Toad]]. The levels consist of Ground Tiles for the floor, girders, and [[Spike Trap|Spike]]s as obstacles. | ||
In their first encounter with [[Donkey Kong]], the Mini Marios must avoid the barrels thrown by the ape, use ladders and girders to reach a switch near DK and press it to damage him. The player has to repeat this technique three times to defeat Donkey Kong, who takes Pauline and flees to the [[Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!)|second attraction]]. | In their first encounter with [[Donkey Kong]], the Mini Marios must avoid the barrels thrown by the ape, use ladders and girders to reach a switch near DK and press it to damage him. The player has to repeat this technique three times to defeat Donkey Kong, who takes Pauline and flees to the [[Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!)|second attraction]]. | ||
==Levels== | ==Levels== | ||
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align:center;margin:0 auto;border-collapse:collapse;font-family:Arial;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background: #ABC;" | |-style="background:#ABC;" | ||
!width="5%"|Level | !width="5%"|Level | ||
!width="1%"|Preview | !width="1%"|Preview | ||
!width=" | !width="3%"|Mini count | ||
!width="6%"|Inventory | |||
!width="30%"|Description | |||
!width="10%"|Enemies and obstacles encountered | !width="10%"|Enemies and obstacles encountered | ||
|- | |- | ||
|[[Area 1-1]] | |[[Area 1-1]] | ||
|[[File:MvsDK1-1.png| | |[[File:MvsDK1-1.png]] | ||
|2 | |||
|[[Red Girder]]s | |||
|The level where [[Red Girder]]s are first used in the game. | |The level where [[Red Girder]]s are first used in the game. | ||
|[[Spike Trap|Spikes]] | |[[Spike Trap|Spikes]] | ||
|- | |- | ||
|[[Area 1-2]] | |[[Area 1-2]] | ||
|[[File:MvsDK1-2.png | |[[File:MvsDK1-2.png]] | ||
|2 | |||
|Red Girders | |||
|This level introduces [[Girder Pickup]]s. | |This level introduces [[Girder Pickup]]s. | ||
|Spikes | |Spikes | ||
|- | |- | ||
|[[Area 1-3]] | |[[Area 1-3]] | ||
|[[File:MvsDK1-3.png | |[[File:MvsDK1-3.png]] | ||
|2 | |||
|Red Girders | |||
|This level introduces [[Warp Pipe]]s to the player. | |This level introduces [[Warp Pipe]]s to the player. | ||
|Spikes | |Spikes | ||
|- | |- | ||
|[[Area 1-4]] | |[[Area 1-4]] | ||
|[[File:MvsDK1-4.png | |[[File:MvsDK1-4.png]] | ||
|2 | |||
|Red Girders | |||
|This level introduces [[Goal Door (Mario vs. Donkey Kong series)|doors]] for each respective [[Mini]]. | |This level introduces [[Goal Door (Mario vs. Donkey Kong series)|doors]] for each respective [[Mini]]. | ||
|Spikes | |Spikes | ||
|- | |- | ||
|[[Area 1-5]] | |[[Area 1-5]] | ||
|[[File:MvsDK1-5.png | |[[File:MvsDK1-5.png]] | ||
|2 | |||
|Red Girders | |||
|This level introduces [[Hammer]]s and the first enemies in the game. | |This level introduces [[Hammer]]s and the first enemies in the game. | ||
|Spikes, [[Shy Guy | |Spikes, [[Shy Guy]]s | ||
|- | |- | ||
|[[Area 1-6]] | |[[Area 1-6]] | ||
|[[File:MvsDK1-6.png | |[[File:MvsDK1-6.png]] | ||
|3 | |||
|Red Girders | |||
|This level introduces [[Ladder]]s and camera panning. | |This level introduces [[Ladder]]s and camera panning. | ||
|Spikes | |Spikes | ||
|- | |- | ||
|[[Area 1-7]] | |[[Area 1-7]] | ||
|[[File:MvsDK1-7.png | |[[File:MvsDK1-7.png]] | ||
|2 | |||
|Red Girders | |||
|This level introduces the Circus Kongs. | |This level introduces the Circus Kongs. | ||
|Spikes, [[Circus Kong]]s | |Spikes, [[Circus Kong]]s | ||
|- | |- | ||
|[[Area 1-8]] | |[[Area 1-8]] | ||
|[[File:MvsDK1-8.png | |[[File:MvsDK1-8.png]] | ||
|2 | |||
|Red Girders | |||
|This level introduces [[Key]]s which can be used by the Minis to unlock doors. | |This level introduces [[Key]]s which can be used by the Minis to unlock doors. | ||
|Spikes | |Spikes | ||
|- | |- | ||
|[[Area 1-DK]] | |[[Area 1-DK]] | ||
|[[File:MvsDK1-DK.png | |[[File:MvsDK1-DK.png]] | ||
|6 | |||
|Red Girders | |||
|The first boss fight against Donkey Kong. | |The first boss fight against Donkey Kong. | ||
|[[Donkey Kong]], [[Barrel]]s | |[[Donkey Kong]], [[Barrel]]s | ||
Line 66: | Line 85: | ||
==Media== | ==Media== | ||
{{media table | {{media table | ||
| | |file1=MvDKMLM CoasterHillsA.oga | ||
| | |title1=First music | ||
| | |file2=MvDKMLM CoasterHillsB.oga | ||
| | |title2=Second music | ||
| | |file3=MvDKMLM CoasterHillsC.oga | ||
| | |title3=Third music | ||
| | |file4=MvDKMLM CoasterHillsPreview.oga | ||
|title4=Preview | |||
| | |file5=MvDKMLM CoasterHillsLose.oga | ||
| | |title5=Losing | ||
| | |file6=MvDKMLM CoasterHillsWin.oga | ||
| | |title6=Winning | ||
| | |file7=MvDKMLM CoasterHillsIntro.oga | ||
| | |title7=Introductory cutscene music | ||
| | |file8=MvDKMLM CoasterHillsMenu.oga | ||
|title8=Stage select music | |||
|file9=MvDKMLM CoasterHillsBossHereWeGo.oga | |||
|title9=HERE WE GO! | |||
|file10=MvDKMLM CoasterHillsBossIntro.oga | |||
|title10=Countdown before boss | |||
|file11=MvDKMLM CoasterHillsBoss.oga | |||
|title11=Boss music | |||
|file12=MvDKMLM CoasterHillsBossLose.oga | |||
|title12=Lost against boss | |||
|file13=MvDKMLM CoasterHillsBossVictory.oga | |||
|title13=Defeated boss | |||
}} | }} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=コースターヒルズ | |||
|JapR=Kōsutā Hiruzu | |||
|JapM=Coaster Hills | |||
|SpaA=Lomas onduladas | |SpaA=Lomas onduladas | ||
|SpaAM=Rolling hills | |SpaAM=Rolling hills | ||
Line 91: | Line 124: | ||
|Ita=Colline saliscendi | |Ita=Colline saliscendi | ||
|ItaM=Down-hills | |ItaM=Down-hills | ||
| | |Fre=Poutrelles pentues | ||
| | |FreM=Steep girders | ||
|Ger=Achterbahn-Hügel | |Ger=Achterbahn-Hügel | ||
|GerM=Rollercoaster hills}} | |GerM=Rollercoaster hills | ||
}} | |||
==Trivia== | ==Trivia== | ||
*The music played in this attraction is | *The music played in this attraction is rearranged music from ''[[Super Mario Bros. 2]]''. The theme played in the levels is a based on the "[[Ground Theme (Super Mario Bros. 2)|Ground Theme]]", the music played in the DK level is based on the boss theme, the music played after completing a level is based on the theme played after defeating a world boss, and the music played when losing all Mini Mario toys is based on the theme played when losing a life. | ||
{{MVDKMLM}} | {{MVDKMLM}} | ||
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! | [[Category:Amusement parks]] | ||
[[Category:Grasslands]] | |||
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! worlds]] | |||
[[de:Achterbahn-Hügel]] | [[de:Achterbahn-Hügel]] |
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