Room 4-7 (Mario vs. Donkey Kong: Minis March Again!): Difference between revisions

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{{italic title|Room 4- (''Mario vs. Donkey Kong: Minis March Again!'')}}
{{italic title|id=yes}}
{{image}}
{{level infobox
{{Levelbox
|image=[[File:4-7 MvsDK MMA.png|256px]]
|title=Room 4-
|code=4-7
|image=
|world=[[Jungle Rumble]] (Normal Mode)
|code=4-
|world=[[Jungle Rumble]]
|game=''[[Mario vs. Donkey Kong: Minis March Again!]]''
|game=''[[Mario vs. Donkey Kong: Minis March Again!]]''
|limit=300 seconds
|limit=300 seconds
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|after=[[Room 4-Key|>>]]
|after=[[Room 4-Key|>>]]
}}
}}
'''Room 4-7''' (listed as '''Room 3-7''' in the PAL version) is the seventh course of [[Jungle Rumble]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''.
'''Room 4-7''' (titled '''Room 3-7''' in the British English version) is the seventh course of [[Jungle Rumble]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''.


The course features three [[mini]] toys.
The course features three [[mini]] toys.
==Overview==
==Overview==
The minis start in different positions: one starts facing right, just above the top yellow [[Warp Pipe#Mario vs. Donkey Kong series|Split Pipe]] on the left; another starts facing left close to the edge of a [[girder]] platform further to the right; the third mini starts at the bottom of the stage on the left, facing the entrance into a yellow Split Pipe.
The minis start in different positions: one starts just above the top yellow [[Warp Pipe#Mario vs. Donkey Kong series|Split Pipe]] on the left; another starts close to the edge of a [[girder]] platform further to the right; the third mini starts at the bottom of the stage on the left, facing the entrance into a yellow Split Pipe.


There are two Split Pipes of the same color on each side of the course, helping the minis commute between the top portion and the bottom portion. The top portion contains two [[Circus Kong]]s and one [[Capture Kong]], which the minis should use or avoid on their way. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is located in the bottom portion, between a [[Spike Trap|spike]] pit (with a grid for [[Pink Block]]s to help the minis overcome it) and a cyan Split Pipe.
There are two Split Pipes of the same color on each side of the course, helping the minis commute between the top portion and the bottom portion. The top portion contains two [[Circus Kong]]s and one [[Capture Kong]], which the minis should use or avoid on their way. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is located in the bottom portion, between a [[Spike Trap|spike]] pit (with a grid for [[Pink Block]]s to help the minis overcome it) and a cyan Split Pipe.
===Mini Mario Card===
===Mini Mario Card===
The [[Mini Mario Card]] is located in the spot patrolled by the Circus Kong. To collect the card without getting sucked in by the [[monkey robot]], the minis must reach the pair of [[Hammer]]s on the right and grab them, then walk to the enemy to stun it with them.
The [[Mini Mario Card]] is located in the spot patrolled by the Circus Kong. To collect the card without getting sucked in by the [[Donkey Kong's robot|monkey robot]], the minis must reach the pair of [[Hammer]]s on the right and grab them, then walk to the enemy to stun it with them.


===M-Token===
===M-Token===
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*[[Hammer]] pairs: 2
*[[Hammer]] pairs: 2
*[[Coin]]s: 10
*[[Coin]]s: 10
*[[10 Gold Coin|Large Coins]]: 2
*[[10-Coin|Large Coins]]: 2
*Enemies:
*Enemies:
**[[Circus Kong]]s: 2
**[[Circus Kong]]s: 2
**[[Capture Kong]]s: 1
**[[Capture Kong]]s: 1
{{MVDKMMA Levels}}
{{MVDKMMA levels}}
[[Category:Mario vs. Donkey Kong: Minis March Again! Levels]]
[[Category:Mario vs. Donkey Kong: Minis March Again! levels]]
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