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[[File:SMO Cap Throw.png|thumb|200px|Artwork of Mario | [[File:SMO Cap Throw.png|thumb|200px|Artwork of Mario throwing Cappy]] | ||
The '''Cap Throw''' is a | The '''Cap Throw''' is a move introduced in ''[[Super Mario Odyssey]]''. It involves [[Mario]] throwing [[Cappy]] at a target when the player presses {{button|switch|Y}} or shaking {{button|switch|joy-con}}. Mario can throw Cappy to perform several actions, including hitting, using, or [[capture|capturing]] enemies and objects; collecting [[coin]]s; and [[Cap Jump|jumping on Cappy]] to [[jump]] higher and farther. It can thus be considered the ''Odyssey'' equivalent of Mario's basic attack moves from prior 3D games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. | ||
Additionally, Mario can throw Cappy in different ways depending on the buttons pressed and/or how | Additionally, Mario can throw Cappy in different ways depending on the buttons pressed and/or how {{button|switch|joy-con}} is shaken. Flicking both {{button|switch|joy-con}} upwards performs an '''Upward Throw''', allowing Mario to hit enemies and objects above him. Flicking both {{button|switch|joy-con}} downwards (in midair) or flicking just one or pressing {{button|switch|y}} or {{button|switch|x}} during a [[Ground Pound]]'s impact does a '''Downward Throw''', which lets Mario hit things below him if he is in midair or near a ledge. Cappy spins like a wheel during a Downward Throw, so if he hits the ground, he rolls forward. This roll covers more distance than a standard Cap Throw, and it also follows any dips in the floor that a regular Cap Throw would soar over. Shaking both {{button|switch|joy-con}} sideways or pressing {{button|switch|y}} or {{button|switch|x}} while spinning performs a '''Spin Throw''', which sends Cappy in a spiral motion all around Mario. The Spin Throw is similar to the ''[[Super Mario Galaxy]]'' games' [[spin]] or [[Tanooki Mario]]'s tail whip, but it has more range. | ||
Lastly, during the Cap Throw or any of its variations, shaking | Lastly, during the Cap Throw or any of its variations, shaking one of {{button|switch|joy-con}} initiates a '''Homing Throw'''. With a Homing Throw, Cappy homes in on enemies or objects that are near him. | ||
In ''[[Super Smash Bros. Ultimate]]'', Mario's new side taunt, which has him throw Cappy around him, is based on the Cap Throw. | In ''[[Super Smash Bros. Ultimate]]'', Mario's new side [[taunt]], which has him throw Cappy around him, is based on the Cap Throw. | ||
==Names in other languages== | |||
===Cap Throw=== | |||
{{foreign names | |||
|Kor=모자 던지기 | |||
|KorR=Moja Deonjigi | |||
|KorM= | |||
|Ita=Lancia il cappello | |||
|ItaM=Throw the hat | |||
}} | |||
===Upward Throw=== | |||
{{foreign names | |||
|Kor=위로 던지기 | |||
|KorR=Wiro Deonjigi | |||
|KorM= | |||
|Ita=Lancio in su | |||
|ItaM=Upward throw | |||
}} | |||
===Downward Throw=== | |||
{{foreign names | |||
|Kor=아래로 던지기 | |||
|KorR=Araero Deonjigi | |||
|KorM= | |||
|Ita=Lancio in giù | |||
|ItaM=Downward throw | |||
}} | |||
===Spin Throw=== | |||
{{foreign names | |||
|Kor=회전 던지기 | |||
|KorR=Hoejeon Deonjigi | |||
|KorM= | |||
|Ita=Lancio rotante | |||
|ItaM=Spinning throw | |||
}} | |||
===Cap Throw and Hold=== | |||
{{foreign names | |||
|Kor=모자 던져 홀드 | |||
|KorR=Moja Deonjyeo Holdeu | |||
|KorM= | |||
|Ita=Lancio arrestato | |||
|ItaM=Arrested throw | |||
}} | |||
===Homing Cap Throw=== | |||
{{foreign names | |||
|Kor=모자 던져 추적 | |||
|KorR=Moja Deonjyeo Chujeok | |||
|KorM= | |||
|Ita=Lancio autoguidato | |||
|ItaM=Self-guided throw | |||
}} | |||
{{SMO}} | {{SMO}} | ||
[[Category:Moves]] | [[Category:Moves]] | ||
[[Category:Super Mario Odyssey]] | [[Category:Super Mario Odyssey]] | ||
[[it:Lancio del cappello]] | [[it:Lancio del cappello]] |
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