Slippy Spikes: Difference between revisions

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{{Levelbox
{{level infobox
|image=[[File:SlippySpikes.jpg|270px]]
|image=[[File:SlippySpikes.jpg|270px]]
|code=6 - K
|code=6-K
|world=[[Donkey Kong Island (world)|Donkey Kong Island]]
|world=[[Donkey Kong Island (world)|Donkey Kong Island]]
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|song=Swinger Flinger
|track=Swinger Flinger
|before=[[Forest Folly|<<]]
|before=[[Forest Folly|<<]]
|after=
|after=
}}
}}
'''Slippy Spikes''' is the temple level of [[Donkey Kong Island (world)|Donkey Kong Island]] in ''[[Donkey Kong Country: Tropical Freeze]]'', as well as the sixth and final temple level in the game overall. On the island map, Slippy Spikes is located on a small bluff, where the [[Golden Temple]] was in ''[[Donkey Kong Country Returns]]''.
'''Slippy Spikes''' is the temple level of [[Donkey Kong Island (world)|Donkey Kong Island]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]], as well as the sixth and final temple level in the game overall. On the island map, the level is located on a small bluff, where the [[Golden Temple]] once stood in ''[[Donkey Kong Country Returns]]''.


During this level, the [[Kong]]s are challenged to advance from platform to platform without touching down the floor or ceiling, as they are covered in spikes. Many platforms are coated with ice, creating difficulties in traction, and are either presented as pendulums swinging from one side to another, or as massive structures bobbing up and down on rails. The Kongs could slip off and fall onto the spikes on the floor, or be pushed by bobbing platforms against the spikes on the ceiling. Additionally, rails conducting spiky, electrical orbs are sometimes encountered along the way, especially at the beginning of the stage.
During this level, the [[Kong]]s are challenged to advance from platform to platform without touching down the floor or ceiling, as they are covered in spikes. Many platforms are coated with ice, creating difficulties in traction, and are either presented as pendulums swinging from one side to another, or as massive structures bobbing up and down on rails. The Kongs could slip off and fall onto the spikes on the floor, or be pushed by bobbing platforms against the spikes on the ceiling. Additionally, rails conducting spiky, electrical orbs are sometimes encountered along the way, especially at the beginning of the stage.
In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 1:51.00 is required to get a gold medal, a time of 2:16.00 for silver, and a time of 2:30.00 for bronze.


==Overview==
==Overview==
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</gallery>
</gallery>


==Names in other languages==
==Additional names==
===Internal names===
{{internal names
|game1=''[[Donkey Kong Country: Tropical Freeze]]''
|file1=<tt>content/Worlds/w0x_trophy/l07_trophy_bopopolis.pak</tt>
|name1=l07_trophy_bopopolis.pak
|meaning1=Trophy Level 7: Bopopolis; note that a number was skipped, and the name "Bopopolis" was used for [[Bopopolis|another level]]
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=スリップスパイクラビリンス
|Jap=スリップスパイクラビリンス
|JapR=Surippu Supaiku Rabirinsu
|JapR=Surippu Supaiku Rabirinsu
|JapM=Slip Spike Labyrinth
|JapM=Slip Spike Labyrinth
|Spa=Corre que te pincho
|SpaE=Corre que te pincho
|SpaM=Run that puncture(?)
|SpaEM=Run or I'll Spike You, pun on "corre que te pillo" (phrase said when playing catch)
|Fra=Piques épiques
|SpaA=Corre que te pico
|FraM=Epic Pikes
|SpaAM=Run or I'll Spike You, pun on "corre que te pillo" (phrase said when playing catch)
|Fre=Piques épiques
|FreM=Epic Pikes
|Ger=Stachelspelunke
|Ger=Stachelspelunke
|GerM=Spike Dump
|GerM=Spike Dump
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|ItaM=Deadly Mechanisms
|ItaM=Deadly Mechanisms
}}
}}
{{DKCTF}}
{{DKCTF}}
[[Category:Donkey Kong Country: Tropical Freeze Levels]]
[[Category:Temples]]
[[Category:Snowscapes]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Country: Tropical Freeze levels]]
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