Damp Dungeon: Difference between revisions

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Text replacement - "dktable-brown" to "wikitable dk"
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{{more images|Remaining K-O-N-G Letters and Puzzle Pieces}}
{{level infobox
{{level infobox
|image=[[File:DKCR Damp Dungeon 3.png|250px]]
|image=[[File:DKCR Damp Dungeon 3.png|250px]]
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==Enemies==
==Enemies==
{|class="dktable-brown"
{|class="wikitable dk"
!Image
!Image
!Name
!Name
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==Items==
==Items==
{|class="dktable-brown"width=15%
{|class="wikitable dk"width=15%
|-
|-
!Image
!Image
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|}
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
{|class="dktable-brown"width=70%
{|class="wikitable dk"width=70%
|-
|-
!Image
!Image
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!Location
!Location
|-
|-
|align="center"|
|align="center"|[[File:DKCR Damp Dungeon Letter K.png|250px]]
|align="center"|K
|align="center"|K
|When the Kongs reach the first green surface on the ceiling, they encounter a few yellow Snaggles. The letter K is on the fragile platform between these enemies.
|When the Kongs reach the first green surface on the ceiling, they encounter a few yellow Snaggles. The letter K is on the fragile platform between these enemies.
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|Immediately after the fourth Puzzle Piece, the letter O is in the center of a turning wheel.
|Immediately after the fourth Puzzle Piece, the letter O is in the center of a turning wheel.
|-
|-
|align="center"|
|align="center"|[[File:DKCR Damp Dungeon Letter N.png|250px]]
|align="center"|N
|align="center"|N
|Right after the eighth Puzzle Piece, the Kongs must ride up a moving wheel platform and collect the letter N in the air just before a Barrel Cannon.
|Right after the eighth Puzzle Piece, the Kongs must ride up a moving wheel platform and collect the letter N in the air just before a Barrel Cannon.
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===Puzzle Pieces===
===Puzzle Pieces===
{|class="dktable-brown"width=70%
{|class="wikitable dk"width=70%
|-
|-
!Image
!Image
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!Location
!Location
|-
|-
|align="center"|
|align="center"|[[File:DKCR Damp Dungeon Puzzle Piece 1.png|250px]]
|align="center"|1
|align="center"|1
|When the Kongs find the first DK Barrel, they must pick it up and ride on the following wheel. As they approach the top of the wheel, the Kongs must throw the DK Barrel at a [[Burlap Hanging Sack|bag]], causing it to break and release the first [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]].
|When the Kongs find the first DK Barrel, they must pick it up and ride on the following wheel. As they approach the top of the wheel, the Kongs must throw the DK Barrel at a [[Burlap Hanging Sack|bag]], causing it to break and release the first [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]].
|-
|-
|align="center"|
|align="center"|[[File:DKCR Damp Dungeon Puzzle Piece 2.png|250px]]
|align="center"|2
|align="center"|2
|Immediately after the letter K, the Kongs can find a cracked leafy floor piece near an urn. By pounding the floor, the Kongs can find a hidden alcove with the second Puzzle Piece.
|Immediately after the letter K, the Kongs can find a cracked leafy floor piece near an urn. By pounding the floor, the Kongs can find a hidden alcove with the second Puzzle Piece.
|-
|-
|align="center"|
|align="center"|[[File:DKCR Damp Dungeon Puzzle Piece 3.png|250px]]
|align="center"|3
|align="center"|3
|When the Kongs encounter the first Screaming Pillar, they must drop down to the platform below. They must Ground Pound an urn to reveal a Puzzle Piece.
|When the Kongs encounter the first Screaming Pillar, they must drop down to the platform below. They must Ground Pound an urn to reveal a Puzzle Piece.
|-
|-
|align="center"|
|align="center"|[[File:DKCR Damp Dungeon Puzzle Piece 4.png|250px]]
|align="center"|4
|align="center"|4
|When the Kongs reach the second Screaming Pillar, they can pound it after it falls to reveal the fourth Puzzle Piece.
|When the Kongs reach the second Screaming Pillar, they can pound it after it falls to reveal the fourth Puzzle Piece.
|-
|-
|align="center"|
|align="center"|[[File:DKCR Damp Dungeon Puzzle Piece 5.png|250px]]
|align="center"|5
|align="center"|5
|Below the last water mill before the checkpoint, the Kongs can [[blow]] on a dandelion to reveal a Puzzle Piece.
|Below the last water mill before the checkpoint, the Kongs can [[blow]] on a dandelion to reveal a Puzzle Piece.
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|Right after the checkpoint, the Kongs can find a low platform. There is a green surface on the platform above the smaller platform, and they can climb it to reach the entrance to a [[Bonus Level]]. There, the Kongs must bounce from a moving platform to collect 99 bananas and three Banana Coins spinning in a circle. Once they collect all the items, a Puzzle Piece appears.
|Right after the checkpoint, the Kongs can find a low platform. There is a green surface on the platform above the smaller platform, and they can climb it to reach the entrance to a [[Bonus Level]]. There, the Kongs must bounce from a moving platform to collect 99 bananas and three Banana Coins spinning in a circle. Once they collect all the items, a Puzzle Piece appears.
|-
|-
|align="center"|
|align="center"|[[File:DKCR Damp Dungeon Puzzle Piece 7.png|250px]]
|align="center"|7
|align="center"|7
|Before the Kongs enter the Barrel Cannon that shoots them to the background shortly after the checkpoint, they must drop to the small platform below and blow on a hidden windmill. After doing so for a while, a platform emerges from the water in the background. They must roll jump to it to find the seventh Puzzle Piece on it.
|Before the Kongs enter the Barrel Cannon that shoots them to the background shortly after the checkpoint, they must drop to the small platform below and blow on a hidden windmill. After doing so for a while, a platform emerges from the water in the background. They must roll jump to it to find the seventh Puzzle Piece on it.
|-
|-
|align="center"|
|align="center"|[[File:DKCR Damp Dungeon Puzzle Piece 8.png|250px]]
|align="center"|8
|align="center"|8
|Soon after the seventh Puzzle Piece, the Kongs can find a barrel on a small platform. They should carry it across the moving wheels farther ahead. The Kongs must ride up the second wheel and throw the barrel at a hanging sand bag to reveal a Puzzle Piece.
|Soon after the seventh Puzzle Piece, the Kongs can find a barrel on a small platform. They should carry it across the moving wheels farther ahead. The Kongs must ride up the second wheel and throw the barrel at a hanging sand bag to reveal a Puzzle Piece.
|-
|-
|align="center"|
|align="center"|[[File:DKCR Damp Dungeon Bonus Room 2.png|250px]]
|align="center"|9
|align="center"|9
|The Kongs must [[Ground Pound]] a platform under the letter G. When it flips, they fall into a Bonus Level, where they must blast between four Barrel Cannons (located north, south, east, and west) to collect 60 bananas, three Banana Coins, and a Red Balloon. When all of the items are collected, the final Puzzle Piece appears.
|The Kongs must [[Ground Pound]] a platform under the letter G. When it flips, they fall into a Bonus Level, where they must blast between four Barrel Cannons (located north, south, east, and west) to collect 60 bananas, three Banana Coins, and a Red Balloon. When all of the items are collected, the final Puzzle Piece appears.
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|Spa=Mazmorra Mohosa
|Spa=Mazmorra Mohosa
|SpaM=Moldy Dungeon
|SpaM=Moldy Dungeon
|FraA=Dangereux Donjon
|FreA=Dangereux Donjon
|FraAM=Dangerous Dungeon
|FreAM=Dangerous Dungeon
|Ger=Feuchtes Verlies
|Ger=Feuchtes Verlies
|GerM=Wet Dungeon
|GerM=Wet Dungeon