Mario & Sonic at the Olympic Games (Wii): Difference between revisions

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!Emblem  
!Emblem  
|-  
|-  
|[[File:MarioOlympicGames icon.png]]  
|align=center|[[File:MarioOlympicGames icon.png]]  
|[[Mario]]
|[[Mario]]
|All-Around  
|All-Around  
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|stamina=60
|stamina=60
}}
}}
|[[File:MyS emblem Mario.png|x90px]]
|align=center|[[File:MyS emblem Mario.png|x90px]]
|-
|-
|[[File:LuigiOlympicGames icon.png]]
|align=center|[[File:LuigiOlympicGames icon.png]]
|[[Luigi]]  
|[[Luigi]]  
|All-Around  
|All-Around  
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|stamina=60
|stamina=60
}}
}}
|[[File:MyS emblem Luigi.png|x90px]]
|align=center|[[File:MyS emblem Luigi.png|x90px]]
|-  
|-  
|[[File:PeachMASATOG.png]]  
|align=center|[[File:PeachMASATOG.png]]  
|{{Peach}}
|{{Peach}}
|Skill  
|Skill  
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|stamina=40
|stamina=40
}}
}}
|[[File:MyS emblem Peach.png|x90px]]
|align=center|[[File:MyS emblem Peach.png|x90px]]
|-
|-
|[[File:DaisyMASATOG.png]]  
|align=center|[[File:DaisyMASATOG.png]]  
|{{Daisy}}
|{{Daisy}}
|Speed  
|Speed  
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|stamina=50
|stamina=50
}}
}}
|[[File:MyS emblem Daisy.png|x90px]]
|align=center|[[File:MyS emblem Daisy.png|x90px]]
|-  
|-  
|[[File:YoshiMASATOG.png]]
|align=center|[[File:YoshiMASATOG.png]]
|[[Yoshi]]  
|[[Yoshi]]  
|Speed  
|Speed  
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|stamina=40
|stamina=40
}}
}}
|[[File:MS emblem yoshi.png|x90px]]
|align=center|[[File:MS emblem yoshi.png|x90px]]
|-
|-
|[[File:WarioMASATOG.png]]  
|align=center|[[File:WarioMASATOG.png]]  
|[[Wario]]  
|[[Wario]]  
|Power  
|Power  
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|stamina=100
|stamina=100
}}
}}
|[[File:MyS emblem Wario.png|x90px]]
|align=center|[[File:MyS emblem Wario.png|x90px]]
|-
|-
|[[File:WaluigiOlympicGames icon.png]]
|align=center|[[File:WaluigiOlympicGames icon.png]]
|[[Waluigi]]  
|[[Waluigi]]  
|Skill  
|Skill  
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|stamina=70
|stamina=70
}}
}}
|[[File:MyS emblem Waluigi.png|x90px]]
|align=center|[[File:MyS emblem Waluigi.png|x90px]]
|-
|-
|[[File:BowserMASATOG.png]]
|align=center|[[File:BowserMASATOG.png]]
|[[Bowser]]
|[[Bowser]]
|Power
|Power
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|stamina=90
|stamina=90
}}
}}
|[[File:MyS emblem Bowser.png|x90px]]
|align=center|[[File:MyS emblem Bowser.png|x90px]]
|}
|}


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!Emblem  
!Emblem  
|-  
|-  
|[[File:SonicOlympcGames icon.png]]
|align=center|[[File:SonicOlympcGames icon.png]]
|[[Sonic]]
|[[Sonic]]
|Speed
|Speed
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|stamina=40
|stamina=40
}}
}}
|[[File:MyS emblem Sonic.png|x90px]]
|align=center|[[File:MyS emblem Sonic.png|x90px]]
|-
|-
|[[File:OlympicGamesTails icon.png]]
|align=center|[[File:OlympicGamesTails icon.png]]
|[[Tails]]  
|[[Tails]]  
|Skill  
|Skill  
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|stamina=80
|stamina=80
}}
}}
|[[File:MyS emblem Tails.png|x90px]]
|align=center|[[File:MyS emblem Tails.png|x90px]]
|-
|-
|[[File:KnucklesMASATOG.png]]
|align=center|[[File:KnucklesMASATOG.png]]
|[[Knuckles]]  
|[[Knuckles]]  
|Power  
|Power  
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|stamina=70
|stamina=70
}}
}}
|[[File:MyS emblem Knuckles.png|x90px]]
|align=center|[[File:MyS emblem Knuckles.png|x90px]]
|-  
|-  
|[[File:AmyMASATOG.png]]
|align=center|[[File:AmyMASATOG.png]]
|[[Amy]]
|[[Amy]]
|All-Around  
|All-Around  
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|stamina=70
|stamina=70
}}
}}
|[[File:MyS emblem Amy.png|x90px]]
|align=center|[[File:MyS emblem Amy.png|x90px]]
|-
|-
|[[File:BlazeMASATOG.png]]
|align=center|[[File:BlazeMASATOG.png]]
|[[Blaze]]  
|[[Blaze]]  
|All-Around  
|All-Around  
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|stamina=60
|stamina=60
}}
}}
|[[File:MyS emblem Blaze.png|x90px]]
|align=center|[[File:MyS emblem Blaze.png|x90px]]
|-
|-
|[[File:ShadowMASATOG.png]]
|align=center|[[File:ShadowMASATOG.png]]
|[[Shadow (character)|Shadow]]  
|[[Shadow (character)|Shadow]]  
|Speed  
|Speed  
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|stamina=30
|stamina=30
}}
}}
|[[File:MyS emblem Shadow.png|x90px]]
|align=center|[[File:MyS emblem Shadow.png|x90px]]
|-
|-
|[[File:VectorOlympicGames icon.png]]
|align=center|[[File:VectorOlympicGames icon.png]]
|[[Vector]]  
|[[Vector]]  
|Power  
|Power  
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|stamina=90
|stamina=90
}}
}}
|[[File:MyS emblem Vector.png|x90px]]
|align=center|[[File:MyS emblem Vector.png|x90px]]
|-
|-
|[[File:Eggman Olympic Games icon.png]]
|align=center|[[File:Eggman Olympic Games icon.png]]
|[[Dr. Eggman]]  
|[[Dr. Eggman]]  
|Skill  
|Skill  
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|stamina=40
|stamina=40
}}
}}
|[[File:MyS emblem Eggman.png|x90px]]
|align=center|[[File:MyS emblem Eggman.png|x90px]]
|}
|}


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==Events==
==Events==
===Olympic Events===
===Olympic Events===
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
{|class="wikitable sortable" width=100%
|-
!width=15%|Image
!width=15%|Image
!width=17%|Event
!width=17%|Event
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!width=51%| Description
!width=51%| Description
|-
|-
![[File:Aquatics 100mfreestyle.png|142px]]
|align=center|[[File:Aquatics 100mfreestyle.png|142px]]
![[File:MSOG Aquatics.png]]<br>[[Aquatics]] - [[100m Freestyle (Mario & Sonic at the Olympic Games for Wii)|100m Freestyle]]
|align=center|[[File:MSOG Aquatics.png]]<br>'''[[Aquatics]] - [[100m Freestyle (Mario & Sonic at the Olympic Games for Wii)|100m Freestyle]]'''
!National Aquatics Center
|National Aquatics Center
|Swim two lengths of the pool in the fastest time.  
|Swim two lengths of the pool in the fastest time.  
|-
|-
![[File:4xAquatics 100mfreestyle.png|139px]]
|align=center|[[File:4xAquatics 100mfreestyle.png|139px]]
![[File:MSOG Aquatics.png]]<br>[[Aquatics]] - [[4x100m Freestyle]]
|align=center|[[File:MSOG Aquatics.png]]<br>'''[[Aquatics]] - [[4x100m Freestyle]]'''
!National Aquatics Center
|National Aquatics Center
|Four team members take turns to swim two lengths each. Each player should touch the wall before the next player dives in. The first team to have all four members complete two lengths wins.
|Four team members take turns to swim two lengths each. Each player should touch the wall before the next player dives in. The first team to have all four members complete two lengths wins.
|-
|-
![[File:Archerywaluigi.png|133px]]
|align=center|[[File:Archerywaluigi.png|133px]]
![[File:MSOG Archery.png]]<br>[[Archery (class)|Archery]] - [[Archery (Mario & Sonic at the Olympic Games for Wii)|Archery]]
|align=center|[[File:MSOG Archery.png]]<br>'''[[Archery (class)|Archery]] - [[Archery (Mario & Sonic at the Olympic Games for Wii)|Archery]]'''
!Olympic Green Archery Field
|Olympic Green Archery Field
|Shoot four sets of three arrows into a target at 70 meters, aiming for the center circle for maximum score. The player with the highest total score wins.  
|Shoot four sets of three arrows into a target at 70 meters, aiming for the center circle for maximum score. The player with the highest total score wins.  
|-
|-
![[File:100mdash.png|144px]]
|align=center|[[File:100mdash.png|144px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[100m (Mario & Sonic at the Olympic Games for Wii)|100m]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[100m (Mario & Sonic at the Olympic Games for Wii)|100m]]'''
!National Stadium
|National Stadium
|Kick off from the starting block and sprint along the 100-meter stretch to the finish line in as short a time as possible to win.  
|Kick off from the starting block and sprint along the 100-meter stretch to the finish line in as short a time as possible to win.  
|-
|-
![[File:400mdash.png|141px]]
|align=center|[[File:400mdash.png|141px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[400m (Mario & Sonic at the Olympic Games for Wii)|400m]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[400m (Mario & Sonic at the Olympic Games for Wii)|400m]]'''
!National Stadium
|National Stadium
|From a staggered start, kick off from the starting blocks, then endure a 400 meter run to the finishing line.  
|From a staggered start, kick off from the starting blocks, then endure a 400 meter run to the finishing line.  
|-
|-
![[File:4x100mrelay.png|135px]]
|align=center|[[File:4x100mrelay.png|135px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[4x100m Relay (Mario & Sonic at the Olympic Games)|4x100m Relay]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[4x100m Relay (Mario & Sonic at the Olympic Games)|4x100m Relay]]'''
!National Stadium
|National Stadium
|Four team members take turns sprinting with the baton in their own 100-meter stretch. Sprint to where the next team member is waiting. The last member to carry the baton will sprint to the finish line.  
|Four team members take turns sprinting with the baton in their own 100-meter stretch. Sprint to where the next team member is waiting. The last member to carry the baton will sprint to the finish line.  
|-
|-
![[File:M&SATOG Wii 110m Hurdles Screenshot.png|142px]]
|align=center|[[File:M&SATOG Wii 110m Hurdles Screenshot.png|142px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[110m Hurdles (Mario & Sonic at the Olympic Games)|110m Hurdles]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[110m Hurdles (Mario & Sonic at the Olympic Games)|110m Hurdles]]'''
!National Stadium
|National Stadium
|Kick off from the starting blocks and sprint towards the finish line as quickly as you can, leaping across the hurdles positioned along your path.  
|Kick off from the starting blocks and sprint towards the finish line as quickly as you can, leaping across the hurdles positioned along your path.  
|-
|-
![[File:410mhurtles.png|140px]]
|align=center|[[File:410mhurtles.png|140px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[400m Hurdles (Mario & Sonic at the Olympic Games for Wii)|400m Hurdles]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[400m Hurdles (Mario & Sonic at the Olympic Games for Wii)|400m Hurdles]]'''
!National Stadium
|National Stadium
|Kick off from the starting blocks and complete a 400-meter race to the finish line, leaping across the hurdles positioned along your path.  
|Kick off from the starting blocks and complete a 400-meter race to the finish line, leaping across the hurdles positioned along your path.  
|-
|-
![[File:Longjump.png|141px]]
|align=center|[[File:Longjump.png|141px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[Long Jump (Mario & Sonic at the Olympic Games for Wii)|Long Jump]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[Long Jump (Mario & Sonic at the Olympic Games for Wii)|Long Jump]]'''
!National Stadium
|National Stadium
|Sprint down the runway and jump before you reach the designated takeoff mark to avoid a foul. Try to jump as far as you can into the sand pit. The best of three attempts will be recorded.  
|Sprint down the runway and jump before you reach the designated takeoff mark to avoid a foul. Try to jump as far as you can into the sand pit. The best of three attempts will be recorded.  
|-
|-
![[File:Triplejump.png|142px]]
|align=center|[[File:Triplejump.png|142px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[Triple Jump (Mario & Sonic at the Olympic Games for Wii)|Triple Jump]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[Triple Jump (Mario & Sonic at the Olympic Games for Wii)|Triple Jump]]'''
!National Stadium
|National Stadium
|Sprint down the runway towards the designated takeoff mark. Take a hop, step, and jump into the sand-filled pit. Start your first leap before the takeoff mark to avoid a foul. The best of three attempts will be recorded.
|Sprint down the runway towards the designated takeoff mark. Take a hop, step, and jump into the sand-filled pit. Start your first leap before the takeoff mark to avoid a foul. The best of three attempts will be recorded.
|-
|-
![[File:Highjump.png|133px]]
|align=center|[[File:Highjump.png|133px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[High Jump (event)|High Jump]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[High Jump (event)|High Jump]]'''
!National Stadium
|National Stadium
|Jog down the runway and leap over the crossbar, taking care not to knock it off its supports. You can set your own starting height, but this is increased with each successful jump. When you fail to clear the crossbar three times in succession, the last height you successfully cleared will be recorded as your score.  
|Jog down the runway and leap over the crossbar, taking care not to knock it off its supports. You can set your own starting height, but this is increased with each successful jump. When you fail to clear the crossbar three times in succession, the last height you successfully cleared will be recorded as your score.  
|-
|-
![[File:Polejump.png|130px]]
|align=center|[[File:Polejump.png|130px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[Pole Vault (Mario & Sonic at the Olympic Games)|Pole Vault]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[Pole Vault (Mario & Sonic at the Olympic Games)|Pole Vault]]'''
!National Stadium
|National Stadium
|Run down the runway and plant your pole in a box set in the ground to help you vault over the crossbar without knocking it off its supports. You can set your own starting height, but this is increased with each successful jump. As with the High Jump, your score will be determined after three successive failures.  
|Run down the runway and plant your pole in a box set in the ground to help you vault over the crossbar without knocking it off its supports. You can set your own starting height, but this is increased with each successful jump. As with the High Jump, your score will be determined after three successive failures.  
|-
|-
![[File:Hammerthrow.png|129px]]
|align=center|[[File:Hammerthrow.png|129px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[Hammer Throw (Mario & Sonic at the Olympic Games for Wii)|Hammer Throw]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[Hammer Throw (Mario & Sonic at the Olympic Games for Wii)|Hammer Throw]]'''
!National Stadium
|National Stadium
|Take the hammer in hand, spin on the spot to build up momentum, and release the hammer in the direction of the landing area before the countdown runs out. The further away it lands, the better your score. The best of three attempts is recorded.  
|Take the hammer in hand, spin on the spot to build up momentum, and release the hammer in the direction of the landing area before the countdown runs out. The further away it lands, the better your score. The best of three attempts is recorded.  
|-
|-
![[File:Javelinethrow.png|133px]]
|align=center|[[File:Javelinethrow.png|133px]]
![[File:MSOG Atletics.png]]<br>[[Athletics]] - [[Javelin Throw (Mario & Sonic at the Olympic Games for Wii)|Javelin Throw]]
|align=center|[[File:MSOG Atletics.png]]<br>'''[[Athletics]] - [[Javelin Throw (Mario & Sonic at the Olympic Games for Wii)|Javelin Throw]]'''
!National Stadium
|National Stadium
|Sprint down the runway to build momentum and throw the javelin as far as you can into the landing area. Time your throw carefully to avoid crossing the foul line, or the attempt will not count. The best of three attempts is recorded.  
|Sprint down the runway to build momentum and throw the javelin as far as you can into the landing area. Time your throw carefully to avoid crossing the foul line, or the attempt will not count. The best of three attempts is recorded.  
|-
|-
![[File:Fencingindividualepee.png|140px]]
|align=center|[[File:Fencingindividualepee.png|140px]]
![[File:MSOG Fencing.png]]<br>[[Fencing]] - [[Individual epée (Mario & Sonic at the Olympic Games for Wii)|Individual epée]]
|align=center|[[File:MSOG Fencing.png]]<br>'''[[Fencing]] - [[Individual epée (Mario & Sonic at the Olympic Games for Wii)|Individual epée]]'''
!Fencing Hall, National Conference Center
|Fencing Hall, National Conference Center
|Brandishing your epée, aim to touch your opponent anywhere on their body with the tip of the blade to score a point. Use your defense skills to prevent your opponent from doing the same. The first player to gain 15 points wins the round.  
|Brandishing your epée, aim to touch your opponent anywhere on their body with the tip of the blade to score a point. Use your defense skills to prevent your opponent from doing the same. The first player to gain 15 points wins the round.  
|-
|-
![[File:Trampoline.png|141px]]
|align=center|[[File:Trampoline.png|141px]]
![[File:MSOG Trampoline.png]]<br>[[Gymnastics]] - [[Trampoline (Mario & Sonic at the Olympic Games for Wii)|Trampoline]]
|align=center|[[File:MSOG Trampoline.png]]<br>'''[[Gymnastics]] - [[Trampoline (Mario & Sonic at the Olympic Games for Wii)|Trampoline]]'''
!National Indoor Stadium
|National Indoor Stadium
|Use the trampoline to propel yourself high into the air and perform complex spins and somersaults. Your performance is judged on how precisely you execute your moves. As you land, be sure to prepare yourself for the next set of moves with a good high jump.  
|Use the trampoline to propel yourself high into the air and perform complex spins and somersaults. Your performance is judged on how precisely you execute your moves. As you land, be sure to prepare yourself for the next set of moves with a good high jump.  
|-
|-
![[File:Vault.png|144px]]
|align=center|[[File:Vault.png|144px]]
![[File:MSOG Gymnastics.png]]<br>[[Gymnastics]] - [[Vault (Mario & Sonic at the Olympic Games for Wii)|Vault]]
|align=center|[[File:MSOG Gymnastics.png]]<br>'''[[Gymnastics]] - [[Vault (Mario & Sonic at the Olympic Games for Wii)|Vault]]'''
!National Indoor Stadium
|National Indoor Stadium
|Run up to the springboard and vault across the horse, performing spins and somersaults in the air. A maximum of 10 points will be awarded, depending on your mid-air performance and the skill of your landing. The best of three attempts is recorded.
|Run up to the springboard and vault across the horse, performing spins and somersaults in the air. A maximum of 10 points will be awarded, depending on your mid-air performance and the skill of your landing. The best of three attempts is recorded.
|-
|-
![[File:Rowingsinglesculls.png|140px]]
|align=center|[[File:Rowingsinglesculls.png|140px]]
![[File:MSOG Rowing.png]]<br>[[Rowing]] - [[Single Sculls]]
|align=center|[[File:MSOG Rowing.png]]<br>'''[[Rowing]] - [[Single Sculls]]'''
!Shunyi Olympic Rowing-Canoeing Park
|Shunyi Olympic Rowing-Canoeing Park
|Constant skill, as well as raw power, is required to make the continual adjustments necessary to keep your skiff moving in a straight line. Work your way along the course and cross the finishing line before your opponents to win.
|Constant skill, as well as raw power, is required to make the continual adjustments necessary to keep your skiff moving in a straight line. Work your way along the course and cross the finishing line before your opponents to win.
|-
|-
![[File:Shootingskeet.png|133px]]
|align=center|[[File:Shootingskeet.png|133px]]
![[File:MSOG Shooting.png]]<br>[[Shooting (class)|Shooting]] - [[Skeet (Mario & Sonic at the Olympic Games for Wii)|Skeet]]
|align=center|[[File:MSOG Shooting.png]]<br>'''[[Shooting (class)|Shooting]] - [[Skeet (Mario & Sonic at the Olympic Games for Wii)|Skeet]]'''
!Beijing Shooting Range Clay Target Field
|Beijing Shooting Range Clay Target Field
|Make your way through eight stations, firing at high and low airborne targets as they’re released. You only have enough ammunition for one shot per target, so aim carefully. The player with the most total hits wins.
|Make your way through eight stations, firing at high and low airborne targets as they’re released. You only have enough ammunition for one shot per target, so aim carefully. The player with the most total hits wins.
|-
|-
![[File:Tabletennis.png|141px]]
|align=center|[[File:Tabletennis.png|141px]]
![[File:MSOG Table Tennis.png]]<br>[[Table Tennis (class)|Table Tennis]] - [[Singles (Mario & Sonic at the Olympic Games for Wii)|Singles]]
|align=center|[[File:MSOG Table Tennis.png]]<br>'''[[Table Tennis (class)|Table Tennis]] - [[Singles (Mario & Sonic at the Olympic Games for Wii)|Singles]]'''
!Peking University Gymnasium
|Peking University Gymnasium
|Use your paddle to bounce the ball across the net into your opponent’s side, and win a point if they fail to return it or allow it to bounce twice. The first player to reach 11 points wins the round. Each player takes turns serving twice.
|Use your paddle to bounce the ball across the net into your opponent’s side, and win a point if they fail to return it or allow it to bounce twice. The first player to reach 11 points wins the round. Each player takes turns serving twice.
|}
|}
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===[[Dream Event]]s [[File:MaSo DreamEvents.jpg]]===  
===[[Dream Event]]s [[File:MaSo DreamEvents.jpg]]===  
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
{|class="wikitable sortable" width=100%
|-
!width=15%|Image
!width=15%|Image
!width=17%|Event
!width=17%|Event
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!width=51%| Description
!width=51%| Description
|-
|-
![[File:DreamRace MarioSonicOlympicGames.png|142px]]
|align=center|[[File:DreamRace MarioSonicOlympicGames.png|142px]]
![[File:MSOG Dream Race.png]]<br>[[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]]
|align=center|[[File:MSOG Dream Race.png]]<br>'''[[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]]'''
!Sandhill Track Course
|Sandhill Track Course
|Get on your marks for this intense power-up filled race course, made for either one player, or as many as four.
|Get on your marks for this intense power-up filled race course, made for either one player, or as many as four.
|-
|-
![[File:Dream Platform.png|142px]]
|align=center|[[File:Dream Platform.png|142px]]
![[File:MSOG Dream Platform.png]]<br>[[Dream Platform]]
|align=center|[[File:MSOG Dream Platform.png]]<br>'''[[Dream Platform]]'''
!10,000M Diving, Tropical Reef Diving Area
|10,000M Diving, Tropical Reef Diving Area
|More like skydiving, soar through hoops and perform aerial tricks while avoiding obstacles and opponents to reach the finish line first.
|More like skydiving, soar through hoops and perform aerial tricks while avoiding obstacles and opponents to reach the finish line first.
|-
|-
![[File:M&SATOG Dream Fencing screenshot.png|142px]]
|align=center|[[File:M&SATOG Dream Fencing screenshot.png|142px]]
![[File:MSOG Dream Fencing.png]]<br>[[Dream Fencing (Mario & Sonic at the Olympic Games for Wii)|Dream Fencing]]
|align=center|[[File:MSOG Dream Fencing.png]]<br>'''[[Dream Fencing (Mario & Sonic at the Olympic Games for Wii)|Dream Fencing]]'''
!Duel Wharf Fencing Beach
|Duel Wharf Fencing Beach
|With unique special attacks for each character, this jungle-inspired world offers the ultimate duel.
|With unique special attacks for each character, this jungle-inspired world offers the ultimate duel.
|-
|-
![[File:DreamTableTennis Wii.png|142px]]
|align=center|[[File:DreamTableTennis Wii.png|142px]]
![[File:MSOG Dream Table Tennis.png]]<br>[[Dream Table Tennis (Mario & Sonic at the Olympic Games for Wii)|Dream Table Tennis]]
|align=center|[[File:MSOG Dream Table Tennis.png]]<br>'''[[Dream Table Tennis (Mario & Sonic at the Olympic Games for Wii)|Dream Table Tennis]]'''
!Speed Rally Table Tennis Stadium
|Speed Rally Table Tennis Stadium
|A sci-fi wonderland, this magical table tennis extravaganza offers a special ability for each character.  
|A sci-fi wonderland, this magical table tennis extravaganza offers a special ability for each character.  
|}
|}
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