List of fighters debuting in Super Smash Bros. Brawl: Difference between revisions

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====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:Meta Knight Sprite SSBB.png|200px|thumb|left|Meta Knight's artwork from ''Super Smash Bros. Brawl''.]]
{{main|List of Super Super Smash Bros. Brawl fighters#Meta Knight{{!}}List of Super Smash Bros. Brawl fighters § Meta Knight}}
[[File:Meta Knight SSBB.png|frame|left]]
{{main-external|SmashWiki|Meta Knight (SSBB)}}
Meta Knight appears as a playable fighter in ''[[Super Smash Bros. Brawl]]''. He is a small, quick fighter with fast yet weak attacks. Like in the ''Kirby'' series, Meta Knight's cape can transform into a pair of wings which not only grant him multiple jumps but also the ability to [[smashwiki:glide|glide]]. His ship, the [[Halberd]], also appears as a stage. Meta Knight's voice actor from ''[[wikirby:Kirby: Right Back at Ya!|Kirby: Right Back at Ya!]]'' anime series, Atsushi Kisaichi, provides Meta Knight's voice in the Japanese version ''Super Smash Bros. Brawl'', while [[Eric Newsome]], who provided [[Bowser]]'s voice in ''[[Super Paper Mario]]'', voices him in other versions.
 
Meta Knight's special moves are mostly based on attacks that appear in the ''Kirby'' series, his own or otherwise. His standard special is [[#Mach Tornado|Mach Tornado]], which causes Meta Knight to spin around rapidly to deal damage. His side special is [[#Drill Rush|Drill Rush]], in which Meta Knight charges forward in a spinning motion. His up special is [[#Shuttle Loop|Shuttle Loop]], in which he loops around before flying directly up, dealing two hits afterward. His down special is [[#Dimensional Cape|Dimensional Cape]], in which Meta Knight teleports and can attack by holding the button. His [[Final Smash]] is [[#Galaxia Darkness|Galaxia Darkness]], in which Meta Knight traps opponents by swiping his cape then deals a large sword swipe.
 
Meta Knight is the only character in the game who does not share a victory theme with the other characters from his series, instead using a metal arrangement of the traditional ''Kirby'' victory theme. However, this trait would later be shared with other characters in future installments, such as [[Bowser]].
 
=====The Subspace Emissary=====
[[File:SubspaceIntro-MetaKnight.png|200px|thumb|left|Meta Knight's snapshot in the Subspace Emissary]]
Meta Knight's story starts before the events of the actual game, trying to defend the [[Halberd]] from [[Master Hand]] and the [[Subspace Army]], but was unwittingly prevented from doing as such by [[King Dedede]]<ref>[http://www.smashbros.com/wii/en_us/gamemode/modea/modea17.html Mysteries of the Subspace Emissary (Smash Bros. DOJO!!)]</ref>. His actual first appearance is when he suddenly attacks [[Marth]], who is investigating the activity going on in [[the Battlefield Fortress]]. Their duel is interrupted when they are surrounded by Primids, and Meta Knight and Marth see they're both against the Subspace Army and team up. Afterwards, they chase after the [[Ancient Minister]]. Meta Knight is disarmed when the Minister disables his wings and forces him to change them into a cape. Out of nowhere, [[Ike]] shows up and disarms the [[Subspace Bomb]] the Minister had been carrying.
 
Meta Knight, Marth, and Ike ultimately lose the Ancient Minister near the edge of [[the Wilds]], but they find [[Galleom]] in the middle of the desert. After it is defeated, Galleom goes to [[The Ruined Hall]] and comes out holding [[Lucas]] and the [[Pokémon Trainer]] in one hand, with a Subspace Bomb about to go off in its head. Although Lucas manages to free himself and the Trainer, Meta Knight saves them when they almost hit the ground.
 
[[File:LucarioMetaKnightIceClimbers.png|thumb|upright=1.1|Meta Knight preparing to battle [[Lucario]]]]
Meta Knight and his group find the Halberd fighting the [[Great Fox]] above [[the Glacial Peak]], and he climbs the mountain while Marth, Ike, Lucas, and Pokémon Trainer stay behind. As he does this, however, the [[Ice Climbers]] race him and beat him to the top. At the summit, Meta Knight discovers the Aura [[Pokémon]] [[Lucario]], who challenges him to a duel. The duel ends, the loser gets turned into a trophy and the winner taps on the trophy base to recover him.
 
After the battle, Meta Knight and Lucario agree to team up and enter the Halberd, where they find [[Solid Snake]] thanks to the use of Lucario's Aura. Lucario assures Meta Knight and Snake that they are on the same side and they join forces in taking back the Halberd as Primids approach. The three of them rescue [[Princess Peach|Peach]] and [[Princess Zelda|Zelda]] from their evil counterparts before heading to the cockpit to find many [[Mr. Game & Watch]]es controlling the Halberd. Lucario and Snake take care of them with the princesses, [[Fox|Fox McCloud]], and [[Falco Lombardi]] while Meta Knight takes the helm, regaining his ship.
 
Eventually, Meta Knight goes into Subspace with the other heroes, although the Halberd is destroyed by the [[Subspace Gunship]] as they do this. They find the real mastermind, [[Tabuu]], who fires his Off Waves at them and turns them into trophies. [[Kirby]], however, is revived by one of [[King Dedede]]'s badges and recovers Meta Knight along with some of the others before they go into [[the Great Maze]] to stop Tabuu.
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====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
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====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:Pit SSBB.png|frame|left]]
{{main|List of Super Super Smash Bros. Brawl fighters#Pit{{!}}List of Super Smash Bros. Brawl fighters § Pit}}
{{main-external|SmashWiki|Pit (SSBB)}}
Pit appears as a new fighter in ''[[Super Smash Bros. Brawl]]''. Pit's design has been significantly altered from his design in the two ''Kid Icarus'' games before, based on [[Masahiro Sakurai]]'s interpretation of what Pit would look like if the ''Kid Icarus'' series had continued after ''Of Myths and Monsters''.<ref>"In bringing [Pit] to Super Smash Bros. Brawl, I [Masahiro Sakurai] designed him imagining, 'if the series had continued and he had evolved with it over these long years, what kind of character would he be?'" [http://www.ssbwiki.com/images/a/af/UprisingSakuraiEmail.png Promotional e-mail from Nintendo] for ''Kid Icarus: Uprising''. SmashWiki. Retrieved September 6, 2015.</ref>
 
Pit is voiced by [[Lani Minella]] in English, who also voices [[Lucas]], and would later voice [[Larry Koopa]], [[Morton Koopa Jr.]], [[Wendy O. Koopa]] and [[Lemmy Koopa]] in later ''Super Smash Bros.'' games and several ''Super Mario'' games; in Japanese, he is voiced by {{wp|Minami Takayama}}.
 
Pit carries the Sacred Bow of Palutena, which can fire arrows or split into two blades for up close combat. Because of his wings he is able to jump multiple times, and can also [[smashwiki:glide|glide]]. Pit's standard special move in this game is [[#Palutena Bow|Palutena's Arrow]], which lets him shoot an arrow that can be directed as it flies. His side special move is called [[#Angel Ring|Angel Ring]], which is an attack that spins his bow and deflects projectiles. Pit's down special move is the [[#Mirror Shield|Mirror Shield]], which allows him to reflect any attacks from the front. Finally, his up special move is the [[#Wings of Icarus|Wings of Icarus]], which allows him to briefly fly. Pit's Final Smash, [[#Palutena's Army|Palutena's Army]], summons [[icaruspedia:Centurion|Centurions]] to attack opponents.
 
=====The Subspace Emissary=====
[[File:SubspaceIntro-Pit.png|200px|thumb|left|upright=1.1|Pit's snapshot in the Subspace Emissary]]
In the Subspace Emissary of ''Super Smash Bros. Brawl'', Pit joins the story early in the game. He was watching the fight between [[Mario]] and [[Kirby]] at [[Midair Stadium]] when he sees the devastation of the [[Subspace Army]]'s [[Subspace Bomb]], and is sent by [[Palutena]] to go assist the other heroes in defeating the Subspace Army. Palutena gives him the Palutena's Bow. He hurries down to the world, so he can help the other defeat the Subspace Army. He lands on a spot near the [[Halberd]], and has to fight [[Primid]]s and other Subspace enemies that are appearing. He also finds [[Mario]], transformed into a trophy. He awakens him and the two team up. They soon witness [[Fox|Fox McCloud]]'s [[Arwing]] chasing after Halberd.
 
Upon reaching solid ground, they find the [[Ancient Minister]] carrying another Subspace Bomb, but they were unable to reach him, and he gets away. What happens next depends on which princess was rescued.
 
[[File:MarioPitLinkTrophy.png|thumb|upright=1.1|left|Pit and [[Mario]] after defeating [[Link]] and [[Yoshi]]]]
If [[Princess Zelda]] was rescued, Pit destroys the [[Dark Cannon]] that [[False Zelda]] is about to fire at [[Link]] and [[Yoshi]], and subsequently fights her with Mario. They are then attacked by Link and Yoshi, who have mistaken False Zelda as the real Zelda. Otherwise, if [[Princess Peach]] was rescued instead, then Pit and Mario are instead targeted by [[False Peach]], who was defeated by Link and Yoshi. Pit and Mario then end up fighting them as well. In both variants, the outcome is similar; the team who defeated the fake princess also defeat the other team, who gets snatched up by [[King Dedede]]'s [[Cargo]]. However, [[Kirby]] arrives and revives the defeated team from their trophy forms. Then either Pit or Link blows out the Cargo's engine and all five go after Dedede.
 
Pit and the others track Dedede down to his castle, but upon entering, they find the throne room in ruins. They explore a nearby cave and eventually find [[Bowser]] getting away with the princess that wasn't rescued in the beginning. Pit fires an arrow at Bowser, but this only causes a [[badge]] that the princess was wearing to fall off. Bowser escapes to the Halberd.
 
Pit and the others eventually find the Ancient Minister again, this time in [[the Wilds]]. After chasing him for a period of time, the [[R.O.B.]]s intervene and detonate the Subspace Bomb that the Minister had been carrying. Pit and the others escape from the blast and reach [[the Canyon]], where they fought hordes from the Subspace Army and meet other heroes. They were eventually joined by even more fighters before entering [[Subspace (Super Smash Bros. Brawl)|Subspace]], where they met defeat by [[Tabuu]].
 
Fortunately, King Dedede had designed badges (including the one Kirby ate) to revive fighters from their trophy forms after a set amount of time. With [[Luigi]] and [[Ness]] by his side, Dedede rescues Pit and most of the others, while Kirby saves the remainder of the team. They then explore [[the Great Maze]] before reaching Tabuu for their final battle.


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
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===Trivia===
===Trivia===
*Pit's redesign from ''Super Smash Bros. Brawl'' was re-used in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' for the [[Nintendo 3DS]] developed by [[Sora Ltd.]], who also developed ''Super Smash Bros. Brawl''.
*Pit is the only fighter in ''Super Smash Bros. Brawl'' that does not appear in his own Final Smash trophy.
*In the Japanese version of the games, Pit occasionally says ''"Yarare-chatta..."'' when he is KO'd; a reference to the [[Game Over]] text in the NES ''Kid Icarus''. In the international versions of ''Super Smash Bros. Brawl'', however, this is translated directly to ''"I'm done for..."'', making it break the reference. This is changed to ''"I'm finished!"'' in the subsequent games; as how the aforementioned Game Over screen is translated in the international release of ''Kid Icarus''.  
*In the Japanese version of the games, Pit occasionally says ''"Yarare-chatta..."'' when he is KO'd; a reference to the [[Game Over]] text in the NES ''Kid Icarus''. In the international versions of ''Super Smash Bros. Brawl'', however, this is translated directly to ''"I'm done for..."'', making it break the reference. This is changed to ''"I'm finished!"'' in the subsequent games; as how the aforementioned Game Over screen is translated in the international release of ''Kid Icarus''.  
**Similarly, Pit's Star KO line in ''Super Smash Bros. Ultimate'', ''"I never learned how to read!"'', is a reference to a line of dialogue he uses in ''Kid Icarus: Uprising''. This is not present in the Japanese version, which simply uses his Star KO scream in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
**Similarly, Pit's Star KO line in ''Super Smash Bros. Ultimate'', ''"I never learned how to read!"'', is a reference to a line of dialogue he uses in ''Kid Icarus: Uprising''. This is not present in the Japanese version, which simply uses his Star KO scream in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:ZSS After Zero Laser Brawl.png|thumb|upright=1.1|left|Samus, after using the Zero Laser]]
{{main|List of Super Super Smash Bros. Brawl fighters#Zero Suit Samus{{!}}List of Super Smash Bros. Brawl fighters § Zero Suit Samus}}
[[File:Zero Suit Samus SSBB.png|frame|left]]
{{main-external|SmashWiki|Zero Suit Samus (SSBB)}}
When Samus finishes her Final Smash, the [[Samus Aran#Zero Laser|Zero Laser]], the force of the beam is so strong it causes the Power Suit to fall off, allowing Zero Suit Samus to be playable and enabling the use of the discarded pieces of her Power Suit as projectiles. Zero Suit Samus is more swift and agile than her armored form, though lighter and easier to KO. In this state, Samus fights using a gun that can stun opponents and also turn into an energy whip. Zero Suit Samus's standard special move is the [[#Paralyzer|Paralyzer]], in which she fires a blast from the gun that can stun opponents. Her side special is [[#Plasma Whip|Plasma Whip]], in which she fires a whip to the side that deals more damage at the tip. Her up special is [[#Plasma Wire|Plasma Wire]], in which she fires the whip directly up. Finally, her down special is [[#Flip Jump|Flip Jump]], in which she does a jump that can be followed up with a kick. Similar to Samus, Zero Suit Samus's grab also uses the Paralyzer's whip, which gives her an extended grab; this and her up and side specials can all be used as [[smashwiki:tether recovery|tether recoveries]].
 
At the character selection screen, when players select Samus, they can start the battle as Zero Suit Samus by holding the controller's assigned shield button when proceeding to the stage selection screen.
 
Players can also turn into Zero Suit Samus from normal Samus mid-battle by executing her up, down, and up taunts in rapid succession.
 
By using Zero Suit Samus's [[Final Smash]], [[#Power Suit Samus|Power Suit Samus]], she transforms back into her armored form.
{{br|left}}
 
=====The Subspace Emissary=====
[[File:SubspaceIntro-ZeroSuitSamus.png|200px|thumb|left|Zero Suit Samus's snapshot in the Subspace Emissary]]
Samus first appears in the Subspace Emissary in her Zero Suit, infiltrating [[The Research Facility]] to retrieve her stolen Power Suit. Along the way, she finds [[Pikachu]] trapped in a power generator and frees it. Eventually, Samus tracks her Power Suit down, but was stopped by evil copies of it. She defeats them and retrieves her suit. She, along with Pikachu, spends most of the Subspace Emissary in either The Research Facility or [[The Subspace Bomb Factory]]. When Samus is selected on the World Map, she can still be turned into Zero Suit Samus by pressing the grab button.
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====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
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===Gallery===
===Gallery===
<gallery>
<gallery>
ZSS Tether Recovery Brawl.png|Zero Suit Samus clinging to a wall
Paralyzer.jpg|The Paralyzer in ''[[Super Smash Bros. Brawl]]''
Plasma Whip.jpg|Plasma Whip in ''Super Smash Bros. Brawl''
FlipJump.jpg|Flip Jump in ''Super Smash Bros. Brawl''
ZSSamus Gunship Wii U.jpg|Gunship in ''Super Smash Bros. for Wii U''
ZSSamus Gunship Wii U.jpg|Gunship in ''Super Smash Bros. for Wii U''
</gallery>
</gallery>


===Names in other languages===
===Names in other languages===
{{NIWA|title=Zero Suit Samus|SmashWiki=Zero Suit Samus|MetroidWiki=Zero Suit Samus}}
{{foreign names
{{foreign names
|Jap=ゼロスーツサムス
|Jap=ゼロスーツサムス
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|ChiM=Zero Armor Samus
|ChiM=Zero Armor Samus
}}
}}
===Trivia===
{{NIWA|title=Zero Suit Samus|SmashWiki=Zero Suit Samus|MetroidWiki=Zero Suit Samus}}
*The Zero Suit is never actually referred to as such in any ''Metroid'' title released prior to ''Super Smash Bros. Brawl''.
</div>{{br}}
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<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
[[File:BrawlSolidSnake.jpg|thumb|left|Snake's artwork in ''Super Smash Bros. Brawl'']]
{{main|List of Super Super Smash Bros. Brawl fighters#Snake{{!}}List of Super Smash Bros. Brawl fighters § Snake}}
{{main-external|SmashWiki|Snake (SSBB)}}
Snake's appearance in ''[[Super Smash Bros. Brawl]]'' was revealed from the very first trailer premiered in May 2006. His reveal was very noteworthy, marking the first time a third-party character had debuted in the series. He uses his general appearance from ''[[wikipedia:Metal Gear Solid 2: Sons of Liberty|Metal Gear Solid 2: Sons of Liberty]]'', though also taking elements from Big Boss in ''[[wikipedia:Metal Gear Solid 3: Snake Eater|Metal Gear Solid 3: Snake Eater]]'', such as the facial hair and his alternate costumes based upon the camouflage suits. By doing a split-second down [[taunt]] on [[Shadow Moses Island]], Snake contacts one of several ''Metal Gear'' characters by [[List of Snake's codec conversations|codec]] to analyze the opponent, including [[List of Smash Taunt characters#Mei Ling|Mei Ling]], [[List of Smash Taunt characters#Otacon|Otacon]], [[List of Smash Taunt characters#Colonel Roy Campbell|Colonel Roy Campbell]], or [[List of Smash Taunt characters#Slippy Toad|Slippy Toad]] (though only if the character being analyzed is [[Falco Lombardi]]). His [[Final Smash]] is [[#Grenade Launcher|Grenade Launcher]], in which he jumps onto a helicopter and fires grenades on the stage.
 
Snake is the third heaviest character in the game, even surpassing characters such as [[King Dedede]], [[Ganondorf]] and [[Charizard]], and only behind [[Bowser]] and [[Donkey Kong]].
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====The Subspace Emissary====
[[File:SubspaceIntro-SolidSnake.png|thumb|upright=1.1|left|Solid Snake in the [[Super Smash Bros. Brawl#Subspace Emissary|Subspace Emissary]]]]
[[File:LucarioSnake.png|thumb|upright=1.1|[[Lucario]] finding Solid Snake in his cardboard box]]
Snake's cardboard box is first seen in a cut-scene after clearing [[The Research Facility]], but Snake himself doesn't show until later. Once he's ready to begin his mission, Snake reveals himself to the player and begins sneaking around the [[Halberd]] Battleship. He hears a sound approaching him as he's walking around, and quickly hides in his box as [[Lucario]] and [[Meta Knight]] pass by him. However, Lucario turns back around, and sees through the box with his Aura. He picks up the box, much to Snake's surprise. Snake readies himself for battle, but Lucario notices [[Primid]]s coming with his Aura. Lucario then tells Snake to follow him and they form a party. Later, they reach a room in which there are two cages with the trophies of [[Princess Peach|Peach]] and [[Princess Zelda|Zelda]], and the purple [[Shadow Bug]]s make dark versions of the two. The team fights the evil princesses and defeats them, rescuing the real Princesses out of the cages they are kept in.
 
As Meta Knight and Lucario leave, Snake tells the two girls to stay where they are and then proceeds to catch up. Lucario, Meta Knight, and Snake have gone to the bridge to find that there are a lot of [[Mr. Game & Watch]]es piloting the ship. Snake runs and throws them all out the window, making them all land on the deck of the Halberd and turn into Shadow Bugs. Snake and Lucario then jump out the window to see the Shadow Bugs create [[Duon]].
 
Later, when the team encounters [[Tabuu]], Snake and the rest are transformed into trophies. If Snake is rescued during the Great Maze, he'll join the team and help take on Tabuu.


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
{{main-external|SmashWiki|Ike (SSBB)}}
{{main|List of Super Super Smash Bros. Brawl fighters#Ike{{!}}List of Super Smash Bros. Brawl fighters § Ike}}
Ike appears as a playable character in ''Super Smash Bros. Brawl'', using his appearance in ''Fire Emblem: Path of Radiance''. He fights using the two-handed longsword Ragnell, which gives his attacks power and range, but as a result he is slower and heavier than most characters. Ike was not originally intended to be in the game from the start; instead, [[Masahiro Sakurai]] had created a template for a slow but powerful swordsman. As he also wanted to include a new ''Fire Emblem'' character, it was decided that Ike, in addition to being the protagonist of the latest games in the ''Fire Emblem'' series at the time, would be a good fit for the concept. Ike is voiced by Jason Adkins in English, and by Michihiko Hagi in Japanese, his respective voice actors since the release of ''Fire Emblem: Path of Radiance''. This also makes him the first ''Fire Emblem'' character in the series to be given an English voice actor.
 
Ike's neutral special move is [[#Eruption|Eruption]], in which he plunges his sword into the ground to create an explosion. His side special move is [[#Quick Draw|Quick Draw]], which has Ike charge a sword slash that sends him directly forward. His up special is [[#Aether|Aether]], in which Ike throws his sword into the air and slams back into the ground. His down special move is [[#Counter|Counter]], which has Ike deal a counterattack if he is hit. His [[Final Smash]] is [[#Great Aether|Great Aether]], which has him slash any nearby opponents into the air, where he repeatedly attacks them before slamming them back into the ground.
 
=====The Subspace Emissary=====
[[File:SubspaceIntro-Ike.png|thumb|upright=1.1|left|Ike in the Subspace Emissary]]
[[File:Ike SSBB.png|frame|left]]
Ike makes his debut in the Subspace Emissary near the end of [[The Battlefield Fortress]]. During the story, both [[Marth]] and [[Meta Knight]] fail to stop the [[Ancient Minister]] from carrying another [[Subspace Bomb]] to another location in the trophy world. Hope seems lost for the two, until, out of nowhere, the Ragnell sword begins hovering behind the Ancient Minister, and Ike continues to use Aether on the Subspace Bomb, breaking it and deactivating it, making the Ancient Minister flee. The three warriors continue through the wasteland, finally reaching the Ancient Minister, but are unable to do anything as he floated over a cliff.
 
The three continue to dash onwards through [[The Wilds]], after seeing [[Galleom]] in its tank form. Galleom transforms into its main form after meeting the swordsmen. Ike, Marth, and Meta Knight face off against Galleom afterwords, and then continue into [[The Canyon]]. After Meta Knight had left the group after Galleom was defeated a second time, Ike, alongside [[Pokémon Trainer]], [[Lucas]], and Marth, are seen fighting many Primids, now with the [[Ice Climbers]]. The five "warriors" are then seen ([[Mario]], [[Pit (character)|Pit]], [[Kirby]], [[Link]], and [[Yoshi]]) in the background, jumping off from a bluff to help fight off the army. After awhile, Ike, alongside many others, are flown into [[Subspace (Super Smash Bros. Brawl)|Subspace]], where he and all others are turned into trophies. However, [[King Dedede]], [[Ness]], and [[Luigi]] recover him, and others (Kirby also helps afterwards). He and the others are then pitted against [[The Great Maze]], and then the creature whom turned the heroes into trophies, [[Tabuu]].
{{br|left}}


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
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===Trivia===
===Trivia===
{{NIWA|title=Ike|SmashWiki=Ike|FireEmblem=Ike}}
{{NIWA|title=Ike|SmashWiki=Ike|FireEmblem=Ike}}
*When Ike uses Aether to attack the Ancient Minister, he shouts "Great Aether."
*If Ike grabs someone while he is a giant and does a pummel, the grabbed opponent instantly breaks free from the grab, regardless of their damage. This also happens if Ike grabs someone while tiny.
*If Ike grabs someone while he is a giant and does a pummel, the grabbed opponent instantly breaks free from the grab, regardless of their damage. This also happens if Ike grabs someone while tiny.
*Ike's crowd cheer in the ''Super Smash Bros.'' series, "We like Ike," is a reference to the campaign slogan used by U.S. President Dwight D. Eisenhower "I like Ike."
*Ike's crowd cheer in the ''Super Smash Bros.'' series, "We like Ike," is a reference to the campaign slogan used by U.S. President Dwight D. Eisenhower "I like Ike."
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===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
{{main-external|SmashWiki|Pokémon Trainer (SSBB)}}
{{main|List of Super Super Smash Bros. Brawl fighters#Pokémon Trainer{{!}}List of Super Smash Bros. Brawl fighters § Pokémon Trainer}}
[[File:BrawlPokeTrainer.png|thumb|left|150px|Pokémon Trainer artwork from ''Super Smash Bros. Brawl'']]
[[bulbapedia: Red (game)|Red]], albeit known simply as "Pokémon Trainer", is the first playable [[Pokémon]] representative in the ''Super Smash Bros.'' series who is not an actual Pokémon. Though a selectable character, he is not an actual fighter, instead commanding any of his three Pokémon in the background of the stage, his team consisting of [[Squirtle]], [[Ivysaur]], and [[Charizard]]. The only move the trainer performs is [[#Pokémon Change|Pokémon Change]], which allows the player to switch out his three Pokémon at will throughout the battle. He also automatically switches Pokémon whenever one is KO'd. The Pokémon also run on a stamina system that weakens them, as their stamina decreases the longer they are out on the field. Their [[Final Smash]] is [[#Triple Finish|Triple Finish]], which has the trainer send out all three Pokémon at once to attack. In English, the Pokémon Trainer is voiced by {{wp|Michele Knotz}}.
 
Pokémon Trainer is one of the few fighters to only get five alternate costumes in ''Super Smash Bros. Brawl'', instead of the usual six. This is also shared with fellow ''Pokémon'' representatives [[Lucario]] and [[Jigglypuff]], as well as [[Sonic]]. One of Pokémon Trainer's alternative costumes has the same colors as another Pokémon Trainer: Brendan's outfit from ''Pokémon Emerald''.
 
For unknown reasons, Pokémon Trainer's name is announced differently between the English and Japanese versions of ''Super Smash Bros. Brawl''. This trait is shared with [[Fox|Fox McCloud]] in the original ''[[Super Smash Bros.]]''
 
====The Subspace Emissary====
[[File:SubspaceIntro-PKMNTrainer.png|thumb|upright=1.1|left|The Pokémon Trainer in The Subspace Emissary]]
In [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]], he allies with [[Lucas]], who helps him find his Charizard and Ivysaur. The two also encounter [[Wario]] and a large Subspace Army robot, [[Galleom]]. They are saved from the robot's detonation by [[Meta Knight]], and they team up with him, [[Marth]], and [[Ike]] afterwards. When encountering a huge Subspace Army group on the foothills of a mountain (Meta Knight has left to retake the Halberd), they are saved by [[Mario]] and his team ([[Link]], [[Yoshi]], [[Pit (character)|Pit]], and [[Kirby]]).
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===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
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=====''Super Smash Bros. Brawl''=====
=====''Super Smash Bros. Brawl''=====
{{main-external|SmashWiki|Squirtle (SSBB)}}
{{main|List of Super Super Smash Bros. Brawl fighters#Squirtle{{!}}List of Super Smash Bros. Brawl fighters § Squirtle}}
Squirtle is a playable character in ''[[Super Smash Bros. Brawl]]''. However, it takes commands from the [[Pokémon Trainer]], who is the real mastermind behind Squirtle's actions. The other two Pokémon used by Pokémon Trainer are [[Ivysaur]] and [[Charizard]]. When the Pokémon Trainer uses [[Pokémon Change]], his down special move, he returns Squirtle and sends out Ivysaur next, but when used with Charizard, Squirtle is sent out. Squirtle is the lightest of the group, but also attacks the quickest.
 
Squirtle's special moves are derived from [[bulbapedia:Water (type)|Water]]-type attacks from the ''[[bulbapedia:Pokémon|Pokémon]]'' series. Its standard special move is [[#Water Gun|Water Gun]], in which it charges an attack to spit water at opponents. Its side special is [[#Withdraw|Withdraw]], which causes it to charge directly ahead in its shell. Its up special is [[#Waterfall|Waterfall]], which causes Squirtle to leap into the air on a stream of water.
 
Like all Pokémon of the Pokémon Trainer, Squirtle shares the damage meter with the other Pokémon and has a special stamina stat. It is there to regulate the Pokémon changes. When the player changes Pokémon rarely or too often, the stamina of the Pokémon runs low. Squirtle can also wall jump, and has the ability to stick to walls. Finally, Squirtle has a similar type effectiveness to its games of origin, making it take more damage from grass attacks but less from fire attacks. Squirtle is voiced by {{wp|Michele Knotz}}, who also does the voice of the Pokémon Trainer.
 
======The Subspace Emissary======
In the [[Super Smash Bros. Brawl#Subspace Emissary|Subspace Emissary]], the Pokémon Trainer starts out with only Squirtle. Eventually, he earns Ivysaur and Charizard.


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====Names in other languages====
====Names in other languages====
{{NIWA|title=Squirtle|SmashWiki=Squirtle|Bulbapedia=Squirtle (Pokémon)}}
{{foreign names
{{foreign names
|Jap=ゼニガメ
|Jap=ゼニガメ
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|ChiM=Partial transliteration of the Japanese name and possible a pun of「車厘子」(''chēlèihji'', cherry).<br><br>Partial transliteration of the Japanese name. The last character in the name means "turtle".
|ChiM=Partial transliteration of the Japanese name and possible a pun of「車厘子」(''chēlèihji'', cherry).<br><br>Partial transliteration of the Japanese name. The last character in the name means "turtle".
}}
}}
====Trivia====
{{NIWA|title=Squirtle|SmashWiki=Squirtle|Bulbapedia=Squirtle (Pokémon)}}
*Along with [[Sheik]], [[Zero Suit Samus]], and [[Sonic|Sonic the Hedgehog]], Squirtle is one of the few characters in the Subspace Emissary not to be seen in trophy form.
</div>{{br}}
</div>{{br}}
===Ivysaur===
===Ivysaur===
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=====''Super Smash Bros. Brawl''=====
=====''Super Smash Bros. Brawl''=====
{{main-external|SmashWiki|Ivysaur (SSBB)}}
{{main|List of Super Super Smash Bros. Brawl fighters#Ivysaur{{!}}List of Super Smash Bros. Brawl fighters § Ivysaur}}
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] starting with ''Super Smash Bros. Brawl'', Ivysaur appears as one of [[Pokémon Trainer]]'s three Pokémon along with [[Squirtle]] and [[Charizard]]. Its standard special move is [[#Bullet Seed|Bullet Seed]], which involves it shooting seeds directly upward, its up special is [[#Vine Whip|Vine Whip]], which has it attack with a vine that strikes upward, and its side special is [[#Razor Leaf|Razor Leaf]], which involves it throwing a grass projectile forward. Its down special is [[Pokémon Trainer#Pokémon Change|Pokémon Change]], in which the Pokémon Trainer returns Ivysaur and sends out Charizard, or sends it out if Squirtle is the active Pokémon. For the group's collective [[Final Smash]], [[Pokémon Trainer#Triple Finish|Triple Finish]], Ivysaur attacks with [[bulbapedia:Solar Beam (move)|SolarBeam]].
 
Ivysaur has a certain amount of stamina, which decreases as it remains on the battlefield and weakens its attacking power. Ivysaur also has an extended grab in the form of two vines, but unlike other characters it does not function as a [[smashwiki:tether recovery|tether recovery]]; this is instead given to Vine Whip. In addition, Ivysaur, like in the ''Pokémon'' games, takes less damage from water attacks but takes more from fire attacks.
 
Ivysaur is found during the [[Super Smash Bros. Brawl#The Subspace Emissary|Subspace Emissary]] part of the game as a [[Trophy (Super Smash Bros. series)|trophy]] sitting inside a cave before Pokémon Trainer battles Charizard. Pokémon Trainer throws a [[Poké Ball]] at it and it is caught. After that Ivysaur can be used during the campaign.
 
Ivysaur is voiced by [[bulbapedia:Craig Blair|Craig Blair]], who previously voiced it in the Generation I-V ''Pokémon'' anime.


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=====''Super Smash Bros. Brawl''=====
=====''Super Smash Bros. Brawl''=====
{{main-external|SmashWiki|Charizard (SSBB)}}
{{main|List of Super Super Smash Bros. Brawl fighters#Charizard{{!}}List of Super Smash Bros. Brawl fighters § Charizard}}
Charizard appears as one of the Pokémon used by the [[Pokémon Trainer]] (alongside [[Squirtle]] and [[Ivysaur]]), who remains in the background of a stage while Charizard fights. Charizard is the heaviest of the three Pokémon, but is also the strongest and the fastest, though it walks the slowest. It is also capable of [[smashwiki:glide|gliding]], one of three characters in the entire game with this ability. Like in the ''Pokémon'' games Charizard is also affected by an emulation of the series' [[bulbapedia:Type#Type effectiveness|type effectiveness]]; it takes more damage from water attacks but less from grass attacks. Charizard also has a limited stamina, which decreases as it is on the field but replenishes while it is not, but its attacks are weaker as its stamina decreases.
 
Charizard's standard special move is [[#Flamethrower|Flamethrower]], which involves Charizard breathing a continuous stream of fire. Its side special move is [[#Rock Smash|Rock Smash]], which has it break a rock with its head to damage opponents, and its up special is [[#Fly|Fly]], which has Charizard fly directly up into the air. When its down special [[Pokémon Trainer#Pokémon Change|Pokémon Change]] is used, Charizard is switched out with [[Squirtle]], and is switched in when used as [[Ivysaur]]. Its [[Final Smash]], shared amongst all three Pokémon, is [[Pokémon Trainer#Triple Finish|Triple Finish]], in which Charizard performs [[bulbapedia:Fire Blast (move)|Fire Blast]].
 
======The Subspace Emissary======
In the [[Super Smash Bros. Brawl#Subspace Emissary|Subspace Emissary]], Charizard is the last Pokémon that the Pokémon Trainer collects. [[Lucas]] and the trainer first see Charizard flying into a mountain, and Pokémon Trainer points out to Lucas that it is the third Pokémon he must collect. After traveling through the mountain, Pokémon Trainer and Lucas find Charizard, who attacks them. The two battle the large Pokémon, which is turned into a [[Trophy (Super Smash Bros. series)|trophy]] upon its defeat. The trainer collects the trophy, and Charizard joins the party.
 
======Gallery======
<gallery>
BrawlCharizard.png|Artwork
Charizard SSBB.png|Icon
Flamethrower Brawl.png|Flamethrower in ''Super Smash Bros. Brawl''
Rock Smash.jpg|Rock Smash in ''Super Smash Bros. Brawl''
FlyCharizard.jpg|Fly in ''Super Smash Bros. Brawl''
</gallery>


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{{main|List of Super Smash Bros. Ultimate fighters#Charizard{{!}}List of Super Smash Bros. Ultimate fighters § Charizard}}
{{main|List of Super Smash Bros. Ultimate fighters#Charizard{{!}}List of Super Smash Bros. Ultimate fighters § Charizard}}


====Appearances in other Mario-related media====
====Appearances in other ''Super Mario''-related media====
=====''Mario Artist: Paint Studio''=====
=====''Mario Artist: Paint Studio''=====
Artwork of Charizard from [[bulbapedia:Pokémon Red and Green Versions|''Pokémon Red Version'' and ''Pokémon Green Version'']] can be used as a stamp in ''[[Mario Artist: Paint Studio]]''.
Artwork of Charizard from [[bulbapedia:Pokémon Red and Green Versions|''Pokémon Red Version'' and ''Pokémon Green Version'']] can be used as a stamp in ''[[Mario Artist: Paint Studio]]''.
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
{{main-external|SmashWiki|Lucas (SSBB)}}
{{main|List of Super Super Smash Bros. Brawl fighters#Lucas{{!}}List of Super Smash Bros. Brawl fighters § Lucas}}
[[File:Lucas SSBB.png|frame|left]]
[[File:Rope Snake Brawl.png|thumb|left|Lucas' Rope Snake]]
[[File:BrawlLucas.jpg|thumb|left|Lucas' artwork from ''Super Smash Bros. Brawl'']]
Lucas appears in ''[[Super Smash Bros. Brawl]]'' as a playable character, one of the two representatives from the ''EarthBound'' (''Mother'') series. Lucas' special moveset is almost exactly like [[Ness]]' from the previous games, but with a few minor tweaks. His neutral special is [[#PK Freeze|PK Freeze]], which sends up a snowflake-shaped blast of PSI energy that freezes opponents caught in its blast radius when Lucas sets it off. His side special is [[#PK Fire|PK Fire]], which sends out a lightning bolt-shaped blast of PSI energy directly forward that explodes when it hits. His down special is [[PSI Magnet]], which sets up a barrier of PSI energy in front of himself that absorbs projectiles to restore damage and attack when the barrier is dropped. His up special is [[#PK Thunder|PK Thunder]], which discharges a streaming, electric blast of PSI energy that can attack opponents and/or propel Lucas. His [[Final Smash]], also shared with Ness, is [[#PK Starstorm|PK Starstorm]], which sends groups of shooting stars raining down on the stage in an inward direction. Lucas does not actually learn any of his special moves in ''Mother 3''; rather, they are all learned by his party member [[wikibound:Kumatora|Kumatora]].
 
However, almost all of Lucas' normal moves and smash attacks are completely different. The only exception is his forward smash attack, which operates similarly to Ness' baseball bat, albeit with Lucas wielding a stick instead. In addition, Lucas' grab is the [[wikibound:Rope Snake|Rope Snake]], a weapon used by his party member [[wikibound:Duster|Duster]], which also acts as a [[smashwiki:tether recovery|tether recovery]]. One of Lucas's alternate costumes resembles his brother Claus. Lucas's home stage is [[New Pork City]].
 
Lucas was [[List of Super Smash Bros. Melee pre-release and unused content|originally]] meant to replace Ness in ''[[Super Smash Bros. Melee]]''.<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0717/index.html Ness] at ''[https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/index.html Sokuhou Smabura Ken!!]'', the Japanese website for ''Super Smash Bros. Melee''. (Accessed on 15 February 2016)</ref> However, this was averted due to the delay and cancellation of ''Mother 3'' for the [[Nintendo 64]], then tentatively known in North America as ''EarthBound 64''. Nonetheless, ''Mother 3'' was later rescheduled and redeveloped for the [[Game Boy Advance]] in 2003 and was released in 2006, though only in Japan.
 
Lucas is voiced by Lani Minella, who also voices [[Pit (character)|Pit]].
{{br|left}}
 
=====Role in the [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]]=====
[[File:SubspaceIntro-Lucas.png|thumb|upright=1.1|left|Lucas' snapshot in The Subspace Emissary]]
In The Subspace Emissary, Lucas is shown as a weak, shy and timid figure, almost identically to how he appeared in the beginning of ''Mother 3''.
 
Lucas first appears alone in [[The Ruined Zoo]]. He is attacked by the [[Porky Statue]], but [[Ness]] arrives to save him. They proceed to fight [[Porky]], but then [[Wario]] arrives with his [[Dark Cannon]] and attempts to hit Ness with it. Ness dodges his attacks, so Wario tries to attack Lucas instead. Lucas doesn't move out of the way, so Ness ends up taking the hit himself. Lucas, scared, runs away and meets the [[Pokémon Trainer]], and they join to fight the [[Subspace Army]], as Lucas cannot forget what Wario had done to Ness.
 
Outside [[the Ruins]], the Pokémon Trainer decides to capture a [[Charizard]] that flew by. Before entering them, however, they are ambushed by Wario. They defeat him, but Lucas becomes disappointed that Wario does not have Ness with him anymore. After capturing Charizard and an [[Ivysaur]] inside the Ruins, Lucas and the Pokémon Trainer reach [[The Ruined Hall]], where they are attacked by [[Galleom]]. After defeating him, Galleom takes them and starts flying into the air, with a [[Subspace Bomb]] in his head about to go off. Lucas frees himself and the Pokémon Trainer, and they are then saved by [[Meta Knight]], whose team they then join.
 
At [[The Glacial Peak]], Meta Knight leaves them, but they are then joined by the [[Ice Climbers]] as the Subspace Army is sent out to attack them. [[Mario]], [[Link]], [[Yoshi]], [[Kirby]] and [[Pit (character)|Pit]] then appear and defeated the enemies. Soon, the other remaining heroes show up and they enter [[Subspace (Super Smash Bros. Brawl)|Subspace]] together. Unfortunately, Lucas and the others were defeated by [[Tabuu]]. But then Lucas is saved by [[King Dedede]], who had revived Ness and [[Luigi]] with badges. All of the revived heroes then fight and defeat Tabuu.


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===Trivia===
===Trivia===
*Lucas is shown to have visible teeth in the cutscenes of The Subspace Emissary, despite not having any during actual gameplay. This distinction applies with [[Ness]] as well.
*Lucas is the only ''Super Smash Bros.'' character to have been a starter, unlockable, and DLC character in three separate games.
*Lucas is the only ''Super Smash Bros.'' character to have been a starter, unlockable and DLC character in three separate games.
**He is also the only character to initially have been cut from an installment before returning in the same installment.
**He is also the only character to initially have been cut from an installment before returning in the same installment.
</div>{{br}}
</div>{{br}}
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====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
<div style="float:right">[[File:King Dedede SSBB.png|frame]]</div>
{{main|List of Super Super Smash Bros. Brawl fighters#King Dedede{{!}}List of Super Smash Bros. Brawl fighters § King Dedede}}
[[File:BrawlKingDedede.jpg|thumb|left|Artwork of King Dedede from ''Super Smash Bros. Brawl'']]
[[File:King Dedede entrance Brawl.png|thumb|left|King Dedede making his entrance in ''Super Smash Bros. Brawl'']]
{{main-external|SmashWiki|King Dedede (SSBB)}}
King Dedede makes his playable debut in the ''Super Smash Bros.'' series in ''[[Super Smash Bros. Brawl]]''. In the game, he is voiced by [[Masahiro Sakurai]], his original creator and the director of the ''Super Smash Bros.'' series, who also voiced him in ''[[wikirby:Kirby 64: The Crystal Shards|Kirby 64: The Crystal Shards]]''. King Dedede is one of the heaviest characters, making him slower, but similar to [[Kirby]], he has multiple mid-air jumps, and has the fastest falling speed of any character. Dedede's hammer gives his moves range and power, but many of his attacks are slow to execute to compensate.
 
Dedede's standard special move is [[#Inhale|Inhale]], which works similar to Kirby's move, but Dedede cannot copy opponents, and instead is only able to carry them and spit them back out as a projectile. His side special move is [[#Waddle Dee Toss|Waddle Dee Toss]], in which he throws a [[Waddle Dee]] (occasionally a [[Waddle Doo]] or rarely a [[Gordo (Kirby)|Gordo]]) at opponents. His up special move is [[#Super Dedede Jump|Super Dedede Jump]], in which Dedede leaps into the air and slams back toward the ground. His down special move is [[#Jet Hammer|Jet Hammer]], in which Dedede charges a hammer swing powered by a jet engine. Dedede's Final Smash is [[Waddle Dee Army]], which summons Waddle Dees, Waddle Doos and Gordos to attack.
 
Aside from King Dedede's standard and up specials, his dash attack and forward smash originate from the ''Kirby'' games, with the former being his signature trip, while the latter is an attack he commonly uses against Kirby.
{{br|left}}
 
=====The Subspace Emissary=====
[[File:SubspaceIntro-Dedede.png|thumb|upright=1.1|left|King Dedede in the Subspace Emissary]]
In the [[Subspace Emissary]], King Dedede learns of [[Tabuu]]'s motives, and about his Off Waves, and worries that if all the fighters of the [[World of Trophies]] are all turned into trophies, then there will be no one to change them back. Therefore, he develops special brooches that are set to turn trophies back into fighters after a specific amount of time. It is also revealed through the [http://www.smashbros.com/en_us/gamemode/modea/modea17.html Smash Bros. DOJO!!] that King Dedede engages [[Meta Knight]] in combat as the [[Subspace Army]] takes his [[Halberd]], though this scene was cut from the final version of ''Super Smash Bros. Brawl''.<ref>[http://www.smashbros.com/wii/en_us/gamemode/modea/modea17.html Mysteries of the Subspace Emissary (Smash Bros. DOJO!!)]</ref>
 
He is first seen attacking [[Luigi]] with his mallet and turning him into a trophy. He then hides and leaves the trophy out in the open as bait. Wario comes along with the Princess ([[Princess Peach|Peach]] or [[Princess Zelda|Zelda]], depending on who [[Kirby]] rescued) and [[Ness]] and sees Luigi's trophy. Wario takes it, but King Dedede's [[Waddle Dee]]s come and attack Wario. Wario lets go of the Luigi trophy, which King Dedede takes. After that, he steals Wario's vehicle and drives off with the Princess trophy and Ness trophy. He later attempts to take either the [[Mario]] and [[Pit (character)|Pit]] trophies or the [[Link]] and [[Yoshi]] trophies, until Kirby shows up and frees them. All five character chase down King Dedede.
 
[[File:DDDtrophy.jpg|thumb|upright=1.1|King Dedede looking at his trophies]]
In his castle, he puts one of his brooches on all the trophies he collected, giving the one he was keeping for himself to the Princess. However, [[Bowser]] starts attacking them, turning Dedede into a trophy and after a battle, Bowser escapes with the princess trophy (who dropped the badge King Dedede put on her) and Mario, Link, Pit, Yoshi, and Kirby run away leaving the King Dedede, Luigi, and Ness trophies behind. Later, King Dedede's castle is blown up by the [[Subspace Bomb]] and the Luigi, Ness and King Dedede trophies are pulled into [[Subspace (Super Smash Bros. Brawl)|Subspace]]. Meanwhile, Kirby finds the other Dedede badge that the princess dropped and [[Inhale]]s it.
 
After [[Tabuu]] turns everyone into trophies, the brooches activate, bringing Luigi and Ness back to life, who in turn revive King Dedede as well. King Dedede then helps Ness and Luigi save everyone. When King Dedede brings [[Bowser]] back to life, Bowser attacks. However King Dedede defeats him, turning him into a trophy. Dedede then revives Bowser and before he can attack again, flicks him on the nose, then points over toward the staircase to [[the Great Maze]].
 
After Kirby arrives with several more fighters, King Dedede directs them to the Great Maze. They explore the maze, defeating previously defeated bosses and battling [[False Character|clones]] of themselves. After defeating all of these, they head in to Tabuu's chamber for the final battle. Tabuu attempts to turn all the fighters back into trophies, but is ambushed by Sonic, weakening him and allowing the fighters to defeat him. Tabuu disappears and the World of Trophies is restored.


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====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:Olimar Costumes Brawl.png|thumb|left|upright=1.1|Various costumes of Olimar in ''Super Smash Bros. Brawl'']]
{{main|List of Super Super Smash Bros. Brawl fighters#Olimar{{!}}List of Super Smash Bros. Brawl fighters § Olimar}}
{{main-external|SmashWiki|Olimar (SSBB)}}
Captain Olimar's playable debut in the ''Super Smash Bros.'' series is ''[[Super Smash Bros. Brawl]]'', as one of the game's default fighters. Olimar is one of the smaller and lighter characters in the game. He fights with the help of up to six [[Pikmin]], which follow him and are required in order to perform most of his attacks. Each type of Pikmin (red, blue, yellow, purple, and white) has its own attributes, which produce different effects for Olimar's attacks.
 
Olimar's standard special is [[#Pikmin Pluck|Pikmin Pluck]], which allows him to pull up more Pikmin (if he has less than six) from the ground. His side special is [[#Pikmin Throw|Pikmin Throw]], in which Olimar tosses one of his Pikmin at his opponents. His down special is [[#Pikmin Order|Pikmin Order]], which allows him to call his Pikmin back to his side and grants him [[smashwiki:Armor#Super armor|super armor]] as a defensive option. His up special is [[#Pikmin Chain|Pikmin Chain]], in which Olimar tosses all of his Pikmin in a chain as a [[smashwiki:tether recovery|tether recovery]]. His [[Final Smash]] is [[#End of Day|End of Day]], in which he takes off while [[pikipedia:Red Bulborb|Bulborb]]s come on the stage and start attacking the players, similarly to the "end of day" sequence from the ''Pikmin'' games. His "home" stage is the [[Distant Planet]].
 
One of Olimar's costumes makes him look very similar to his sidekick, [[pikipedia:Louie|Louie]].
 
=====The Subspace Emissary=====
[[File:SubspaceIntro-Olimar.png|thumb|upright=1.1|left|Olimar's snapshot in the Subspace Emissary]]
Captain Olimar's Pikmin are attacking a huge [[R.O.B.]]. However, the R.O.B. spins around and all the Pikmin that are latched onto him are shaken off and perish. Captain Olimar starts shivering in fear of the robot. A red Pikmin walks up to Olimar and taps him on the side. Olimar turns around and the red Pikmin points at the [[Blue Falcon]] that is speeding through the forest.
 
[[Captain Falcon]] jumps out of the Blue Falcon and then [[Falcon Punch]]es the R.O.B., which defeats the R.O.B. instantly. Captain Falcon lands back on the ground while doing a slide similar to the Falcon Kick. However, while he is sliding on the ground, he accidentally kills the Pikmin who are in the way. Olimar and the Captain then team up to fight the [[Subspace Army]].
 
Upon reaching the edge of the [[Isle of the Ancients]], they witness [[Diddy Kong]] attacking [[Primid]]s in order to rescue his pal [[Donkey Kong]]. Falcon and a reluctant Olimar then decide to join forces with the [[Kong]]s, and upon reaching them, the Primids return with backup. Donkey Kong, Diddy Kong, Captain Falcon, and Olimar manage to fight them off before they see off [[Falco Lombardi]], who had helped Diddy in bringing him to the ship that Donkey was held on.
 
The ship takes Olimar and his crew inside [[the Subspace Bomb Factory]]. They eventually find the [[Ancient Minister]], alongside [[Pikachu]] and [[Samus Aran]]. [[Ganondorf]] suddenly appears via hologram and commands the [[R.O.B.]]s in the room to detonate the [[Subspace Bomb]]s inside the factory so he can create a large enough hole in space to fit a [[Subspace Gunship]] through. The Ancient Minister through desperation reveals himself to be the leader of the R.O.B.s and helps the other heroes defeat the Subspace enemies that Ganondorf dispatched. Olimar, with R.O.B. and the rest of the heroes, escapes from the island before it is dragged into [[Subspace (Super Smash Bros. Brawl)|Subspace]]. All of the protagonists then unite to take down the Subspace Gunship and enter Subspace. Olimar and the others are subsequently turned into trophies by [[Tabuu]] however.
 
Luckily, [[King Dedede]] had created badges that revive trophies beforehand, with Ness and Luigi eventually coming to their senses amidst the rubble of Dedede's Castle, which was destroyed by Bowser earlier on. The two eventually decide to revive Dedede and journey into Subspace to revive as many heroes as possible. Olimar is one of the trophies that may be revived by them when they enter Subspace. However it is optional for the player to revive him.


====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
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====Artwork====
====Artwork====
<gallery>
<gallery>
File:BrawlOlimar.jpg|''[[Super Smash Bros. Brawl]]''
OlimarSSB4.png|''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U]]''
File:OlimarSSB4.png|''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U]]''
AlphSSB4.png|''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U'' (Alph)
File:AlphSSB4.png|''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U'' (Alph)
</gallery>
</gallery>


====Sprites and models====
====Sprites and models====
<gallery>
<gallery>
File:Beta MLSS Olimar.PNG|''[[Mario & Luigi: Superstar Saga]]'' (unused)
Beta MLSS Olimar.PNG|''[[Mario & Luigi: Superstar Saga]]'' (unused)
File:Olimar SSBB.png|''Super Smash Bros. Brawl''
Olimar Head SSB4.png|''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''
File:OlimarBrawl.png|''Super Smash Bros. Brawl''
Olimar Profile Icon.png|''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''
File:Olimar Sprite SSBB.png|''Super Smash Bros. Brawl''
File:Olimar Head SSB4.png|''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''
File:Olimar Profile Icon.png|''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''
File:OlimarTrophy3DS.png|''Super Smash Bros. for Nintendo 3DS''
File:OlimarTrophy3DS.png|''Super Smash Bros. for Nintendo 3DS''
File:OlimarAllStarTrophy3DS.png|''Super Smash Bros. for Nintendo 3DS''
OlimarAllStarTrophy3DS.png|''Super Smash Bros. for Nintendo 3DS''
File:OlimarTrophyWiiU.png|''Super Smash Bros. for Wii U''
OlimarTrophyWiiU.png|''Super Smash Bros. for Wii U''
File:Olimar(alt)TrophyWiiU.png|''Super Smash Bros. for Wii U''
Olimar(alt)TrophyWiiU.png|''Super Smash Bros. for Wii U''
File:SMM Captain Olimar.png|''[[Super Mario Maker]]''
SMM Captain Olimar.png|''[[Super Mario Maker]]''
</gallery>
</gallery>


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<gallery>
<gallery>
Trophy274.png|''[[Super Smash Bros. Melee]]''
Trophy274.png|''[[Super Smash Bros. Melee]]''
SubspaceIntro-Olimar.png|''Super Smash Bros. Brawl''
BrawlTrophy048.png|''Super Smash Bros. Brawl''
Pikmin!.png|''[[WarioWare: D.I.Y.]]''
Pikmin!.png|''[[WarioWare: D.I.Y.]]''
SSB4-Olimar-3DS.jpg|''Super Smash Bros. for Nintendo 3DS''
SSB4-Olimar-3DS.jpg|''Super Smash Bros. for Nintendo 3DS''
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===Quotes===
===Quotes===
*"''...I detect a strange, yet pleasing aroma drifting through the atmosphere of this cafe. It would seem to require further investigation...''" - Unused quote from ''[[Mario & Luigi: Superstar Saga]]''
*"''...I detect a strange, yet pleasing aroma drifting through the atmosphere of this cafe. It would seem to require further investigation...''" - Unused quote from ''[[Mario & Luigi: Superstar Saga]]''
*"''What is this? Before my eyes stands a strange life form. It resembles me slightly, so I shall dub it...[[Mario|Marlio]]! ...Further investigation indicates that the drink that this Marlio holds is the source of the aroma. I shall now partake of its flavor. Why! Its flavor is most satisfying! Finding that such a drink could be partook of in such a place is a tremendous discovery, indeed! This Marlio creature exhibits what seems to be a longing expression... Perhaps it will react if I present it with something... I have just noticed a strange, [[Luigi|unsightly green creature]] standing next to the Marlio... It could be a dangerous life form. I feel I should attack it before it attacks me. ''" - Unused quote from ''Mario & Luigi: Superstar Saga''  
*"''What is this? Before my eyes stands a strange life form. It resembles me slightly, so I shall dub it...[[Mario|Marlio]]! ...Further investigation indicates that the drink that this Marlio holds is the source of the aroma. I shall now partake of its flavor. Why! Its flavor is most satisfying! Finding that such a drink could be partook of in such a place is a tremendous discovery, indeed! This Marlio creature exhibits what seems to be a longing expression... Perhaps it will react if I present it with something... I have just noticed a strange, [[Luigi|unsightly green creature]] standing next to the Marlio... It could be a dangerous life form. I feel I should attack it before it attacks me.''" - Unused quote from ''Mario & Luigi: Superstar Saga''  


===Names in other languages===
===Names in other languages===
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
{{main-external|SmashWiki|Lucario (SSBB)}}
{{main|List of Super Super Smash Bros. Brawl fighters#Lucario{{!}}List of Super Smash Bros. Brawl fighters § Lucario}}
[[File:BrawlLucario.jpg|thumb|left|Lucario's artwork in ''Super Smash Bros. Brawl'']]
<div style="float:right">[[File:Lucario SSBB.png|frame]]</div>
Lucario appears as an unlockable playable character in ''[[Super Smash Bros. Brawl]]''. It can be unlocked by playing 100 Brawl matches, completing every level of Target Smash with one character, or by having it join the party in The Subspace Emissary by clearing [[The Glacial Peak]]. Its voice clips in this game are provided by {{wp|Bill Rogers (voice actor)|Bill Rogers}} in the English release, who voices Lucario for the television series, and {{wp|Daisuke Namikawa}} in Japanese, who provided the voice of the Lucario in the movie ''[[bulbapedia:M08|Pokémon: Lucario and the Mystery of Mew]]'' and the ''Pokémon Diamond and Pearl'' seasons of the animated series.
 
Lucario's attacks and abilities mostly revolve around Aura, which increases in power the more damage Lucario takes (though this only applies to attacks that use its Aura). Its standard special move is [[#Aura Sphere|Aura Sphere]], in which Lucario charges and throws a ball of Aura energy. Its side special move is [[#Force Palm|Force Palm]], in which Lucario thrusts its hand forward to attack with a burst of energy. Its down special move is [[#Double Team|Double Team]], in which Lucario counterattacks an opponent that attacks it. Its up special move is [[#Extreme Speed|ExtremeSpeed]], in which Lucario flies in the direction the player inputs. Its [[Final Smash]] is [[#Aura Storm|Aura Storm]], in which Lucario leaps into the air and fires a beam down onto the stage.
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=====The Subspace Emissary=====
[[File:SubspaceIntro-Lucario.png|thumb|upright=1.1|left|Lucario's introduction in The Subspace Emissary]]
Lucario is first encountered in [[The Subspace Emissary]] at the top of [[The Glacial Peak]], where it is balanced on the peak when [[Meta Knight]] and the [[Ice Climbers]] arrive. Lucario and Meta Knight battle (the player able to control either character), and the loser is turned into a [[Trophy (Super Smash Bros. series)|trophy]]. The winner revives the loser, and the two shake hands, now allies. However, in its battle with the [[Great Fox]], the [[Halberd]] smashes the Great Fox into the mountain, allowing Lucario and Meta Knight to climb aboard the Halberd.
 
<div style="float:right">[[File:LucarioSnake.png|thumb|upright=1.1|Lucario finding [[Solid Snake]] in his cardboard box]]</div>
As the two are traveling through the Halberd, Lucario senses [[Solid Snake]]'s Aura from inside his cardboard box and exposes him. His cover blown, Snake and Meta Knight are about to fight, but Lucario stops them, sensing the Aura of some nearby [[Primid]]s which they fight instead. As the three travel on they find a room where the trophies of [[Princess Peach|Peach]] and [[Princess Zelda|Zelda]] are being held in cages. [[Shadow Bug]]s then appear and take the form of the princesses, which Lucario, Meta Knight and Snake battle. After the clones are defeated the actual Peach and Zelda are freed and left in the room while the group travels on. They arrive at the bridge, where they find multiple [[Mr. Game & Watch]]es controlling the ship. Snake knocks them all onto the main deck, where they dissolve into Shadow Bugs and reform into [[Duon]]. Snake and Lucario leap down onto the deck, teaming up with [[Sheik]], Peach, [[Fox]], and [[Falco Lombardi|Falco]] to fight. After it is defeated, Duon dissolves to reveal the actual Mr. Game & Watch's trophy, which Peach restores.
 
The Halberd lands in the desert, where most of the cast units. They all then fight against the [[Subspace Gunship]] and make it to [[Subspace (Super Smash Bros. Brawl)|Subspace]]. Inside, the team stand against [[Tabuu]], but are all instantly turned into Trophies. However, they are all eventually restored and head to face Tabuu. After he is defeated, everyone returns to the real world, the Subspace portals all closed.


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
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===Names in other languages===
===Names in other languages===
{{NIWA|title=Lucario|Bulbapedia=Lucario (Pokémon)|SmashWiki=Lucario}}
{{foreign names
{{foreign names
|Jap=ルカリオ
|Jap=ルカリオ
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|ChiM=Transcription of the Japanese name
|ChiM=Transcription of the Japanese name
}}
}}
===Trivia===
{{NIWA|title=Lucario|Bulbapedia=Lucario (Pokémon)|SmashWiki=Lucario}}
*Lucario is one of the few fighters to only have five recolors in ''Super Smash Bros. Brawl''. The others are [[Pokémon Trainer]], [[Jigglypuff]], and [[Sonic]].
*Lucario is the only Pokémon in ''Super Smash Bros. Brawl'' to actually speak (telepathically), instead of just saying its name.
</div>{{br}}
</div>{{br}}


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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:Toon Link Brawl art.png|thumb|upright=0.85|left|Toon Link's official artwork for ''[[Super Smash Bros. Brawl]]'']]
{{main|List of Super Super Smash Bros. Brawl fighters#Toon Link{{!}}List of Super Smash Bros. Brawl fighters § Toon Link}}
[[File:Toon Link SSBB.png|frame|left]]
{{main-external|SmashWiki|Toon Link (SSBB)}}
In ''[[Super Smash Bros. Brawl]]'', Toon Link is a secret playable character. He can be unlocked by either finding a door in The Forest in The Subspace Emissary after beating the mode, playing Classic after clearing The Subspace Emissary, or by playing 400 Brawl matches, then defeating him in battle. His attributes and moveset are mostly similar to [[Young Link]] from ''[[Super Smash Bros. Melee]]'', in that he is lighter than Link, but also faster than him. Toon Link's only unique attacks are his up smash, forward and back throws, and standard, forward, and back aerials.
 
Toon Link's special moves are mostly the same as Link's, though Toon Link's attacks use their ''The Wind Waker'' variants. The only different move is the [[#Boomerang|Boomerang]], which is the same as Link's Boomerang in ''Super Smash Bros. Melee''. Toon Link's grab also uses the [[zeldawiki:Hookshot|Hookshot]] from ''The Wind Waker'', which like Link's Clawshot also has a ledge-homing property, though its range is not as far. They also share a [[Final Smash]], [[#Triforce Slash|Triforce Slash]]. Despite this, some of their other moves are different, and some of their shared moves have different properties, such as Toon Link's [[#Hero's Bow|Hero's Bow]] having an arc to the arrows.
 
Toon Link's red, blue, and purple alternate costumes are based upon the copies of the Link from ''[[zeldawiki:The Legend of Zelda: Four Swords|The Legend of Zelda: Four Swords]]''. He also has an alternate costume based upon the Link from the original ''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]'', as well as a [[Dark Link]] costume.
{{br|left}}
=====The Subspace Emissary=====
[[File:SubspaceIntro-ToonLink.png|thumb|left|Toon Link's snapshot in the Subspace Emissary]]
After beating The Subspace Emissary, in The Forest stage, if the player enters the first red door in the beginning of the level, they will be taken to the [[Pirate Ship (stage)|Pirate Ship]]. There, Toon Link will be looking out to the sea. However, once he sees the player, he's surprised. Thinking the player is an enemy, he attacks the player. The player then fights Toon Link, and if he is beaten, Toon Link is unlocked as a playable character.
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====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
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===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
[[File:Wolf Brawl art.png|thumb|left|upleft=1.1|150px|Wolf's appearance in ''Super Smash Bros. Brawl''.]]
{{main|List of Super Super Smash Bros. Brawl fighters#Wolf{{!}}List of Super Smash Bros. Brawl fighters § Wolf}}
{{main-external|SmashWiki|Wolf (SSBB)}}
Wolf is one of the unlockable characters in ''[[Super Smash Bros. Brawl]]'', using his appearance from ''[[lylatwiki:Star Fox: Assault|Star Fox: Assault]]'', and is voiced by Jay Ward. According to [[Masahiro Sakurai]], Wolf was nearly cut from the game due to time constraints. He is both the biggest and heaviest of the ''Star Fox'' characters. He is not as fast as Fox and [[Falco Lombardi|Falco]], but his attacks are more powerful. His aerial speed is better than that of Fox's and Falco's. He can be unlocked by having him join the party in The Subspace Emissary, playing 450 Brawl matches, or by clearing Boss Battles with either Fox or Falco, then defeating him on [[Lylat Cruise]].
 
Though his [[List of moves|special moves]] are based on the basic design of Fox's special moves, they have been altered for Wolf, with new effects for all of them. All his standard moves are different as well. Wolf's standard special move is the [[#Blaster|Blaster]], though unlike Fox and Falco's, the gun has a claw-like extension that damages nearby opponents. His side special is [[#Wolf Flash|Wolf Flash]], which gives Wolf some vertical height and has a [[smashwiki:meteor smash|meteor smash]] at the end. His up special is [[#Fire Wolf|Fire Wolf]], in which Wolf instantly charges in the direction held on the control stick, the air surrounding him damaging opponents. His down special is [[#Reflector|Reflector]], which has a different visual effect than the other characters' Reflectors and increases the speed of reflected items and projectiles rather than power. His [[Final Smash]] is the [[#Landmaster|Landmaster]], his version having more firepower and sporting Wolfen coloration.
 
Wolf also appears in all of the ''Star Fox'' character Smash Taunts on Lylat Cruise.
 
====The Subspace Emissary====
[[File:SubspaceIntro-Wolf.png|thumb|left|upright=1.1|Wolf's appearance in The Subspace Emissary]]
In The Subspace Emissary, Wolf doesn't play a major role and does not interact with other characters, but can join the player's party after beating [[Tabuu]], along with [[Jigglypuff]] and [[Toon Link]]. The player must enter a special red door in [[The Ruins]], which will take them to Lylat Cruise. The player sees Wolf flying his [[Wolfen]]. He then jumps out of the Wolfen, and lands on the cruise. Wolf strikes a pose and then rushes at the player attacking them. The player must then defeat Wolf in a one-life stock battle. After defeat, he joins the party.
{{br|left}}


===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
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