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In the ''[[Club Nintendo]]'' comic adaptation of ''Donkey Kong Country 2: Diddy's Kong Quest'', several Neeks appear to menace [[Diddy Kong|Diddy]] and [[Dixie Kong]] on the [[Gangplank Galleon]]. These Neeks are handily defeated by the Kongs, who simply jump on them. Later in the comic, a single Neek appears alongside various other monsters in [[K. Rool's Keep]]. In this comic, Neeks were portrayed as being capable of speaking, instead of simply making squeaking sounds. | In the ''[[Club Nintendo]]'' comic adaptation of ''Donkey Kong Country 2: Diddy's Kong Quest'', several Neeks appear to menace [[Diddy Kong|Diddy]] and [[Dixie Kong]] on the [[Gangplank Galleon]]. These Neeks are handily defeated by the Kongs, who simply jump on them. Later in the comic, a single Neek appears alongside various other monsters in [[K. Rool's Keep]]. In this comic, Neeks were portrayed as being capable of speaking, instead of simply making squeaking sounds. | ||
==Trivia== | |||
*According to the game's credits, Neeks belong to the "[[Lazy Landlubbers]]" enemy class. | |||
[[Category: Donkey Kong Enemies]] | [[Category: Donkey Kong Enemies]] | ||
[[Category: Donkey Kong Species]] | [[Category: Donkey Kong Species]] |
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