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{{ | {{level infobox | ||
|image=[[File:Skiddas Row.png]] | |image=[[File:Skiddas Row.png]] | ||
|code=1 - 4 | |code=1 - 4 | ||
|world=[[Lake Orangatanga]] | |world=[[Lake Orangatanga]] | ||
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' | |game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' | ||
| | |track=Frosty Frolics | ||
|before=[[Tidal Trouble|<<]] | |before=[[Tidal Trouble|<<]] | ||
|after=[[Murky Mill|>>]] | |after=[[Murky Mill|>>]] | ||
}} | }} | ||
'''Skidda's Row''' is the fourth [[level]] of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is located in [[Lake Orangatanga]]. The name of the level is derived from "{{wp|skid row}}." | '''Skidda's Row''' is the fourth [[level]] of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is located in [[Lake Orangatanga]]. The name of the level is derived from "{{wp|skid row}}." Skidda's Row is the first snowscape level that [[Dixie Kong|Dixie]] and [[Kiddy Kong]] travel through. As the name suggests, the level features the debut of [[Skidda]]s, who slide across the slippery ground and roofs of the snow-capped houses. The [[Kong]]s must carefully travel through the level, as they have little traction, which may cause them to hit into a Skidda. Skidda's Row also has a transitional weather pattern similar to the level [[Snow Barrel Blast]] from ''[[Donkey Kong Country]]'': it starts out sunny and slowly develops into a snowstorm. The only difference is that the snowstorm settles down just before the [[Level Flag]]. | ||
Skidda's Row is the first snowscape level that [[Dixie Kong|Dixie]] and [[Kiddy Kong]] travel through. As the name suggests, the level features the debut of [[Skidda]]s, who slide across the slippery ground and roofs of the snow-capped houses. | |||
Skidda's Row also has a transitional weather pattern similar to the level [[Snow Barrel Blast]] from ''[[Donkey Kong Country]]'': it starts out sunny and slowly develops into a snowstorm. The only difference is that the snowstorm settles down just before the [[Level Flag]]. | |||
==Layout== | ==Layout== | ||
When the Kongs begin the level, they head down a slope and then up a small hill with a snow-covered house at the top of it. A Skidda slips along the roof of the house, which the [[ | [[File:Skiddas Row DKC3 GBA 2.png|thumb|left|Skidda's Row in the Game Boy Advance version]] | ||
When the Kongs begin the level, they head down a slope and then up a small hill with a snow-covered house at the top of it. A Skidda slips along the roof of the house, which the [[KONG Letters|letter K]] hovers near. [[Banana]]s also line the front of the house. If the apes continue forward, they find another snow-capped house with a Krimp and a [[bear coin]] in front of it and a [[DK Barrel]] on top of it. They can find another Skidda ahead of here along a straight, snowy pathway. Shortly after passing the foe, they come up to another Skidda in a small alcove. They find an additional Skidda in a low area of land after two small pits. Once the primates climb up the hill following the enemy, they approach a Krimp and a hill with a [[Bonus Barrel]] above it. If they manage to cross a small abyss ahead of here, they can find the letter O and a hill with a Skidda slipping around it. The level's [[Star Barrel]] floats in the air after a steep slope ahead of here. | |||
About halfway into the level, the heroes clamber over a snow-covered rooftop with a Skidda on top of it. A trail of bananas next to the house lead the heroes towards a DK Barrel. After traveling down a short, flat pathway, the apes approach a [[Koin]] and a [[Steel Keg]] in an alcove. A hill is ahead of here with a pair of abysses at the bottom of it; the letter N sits on the platform between the two pits. The Kongs can find some stair-like structures ahead of here, and a few Skiddas slide along them. Once they climb the ledges, they reach a snow-bound house with a pair of Skiddas on it. A Bonus Barrel hangs above the house, and a Banana Bunch follows it. A curved pathway leading the Kongs down and up some hills is ahead with a lone Knik-Knak above it. If they jump on the enemy, they are given an Extra Life Balloon. After passing a [[barrel]], the primates reach a snow-covered house with two Skiddas on it that blocks their path. They must climb over the house and tread along a flat, snowy area to reach a small hill with two Skiddas sliding around it. The apes can find two small pits ahead with a platform between them that supports a Krimp and a few bananas. The letter G also hovers over the first pit. Once the primates climb up a hill that follows the pits, they discover a [[Level Flag]] that sends them to the [[Murky Mill|next level]] when raised. | About halfway into the level, the heroes clamber over a snow-covered rooftop with a Skidda on top of it. A trail of bananas next to the house lead the heroes towards a DK Barrel. After traveling down a short, flat pathway, the apes approach a [[Koin]] and a [[Steel Keg]] in an alcove. A hill is ahead of here with a pair of abysses at the bottom of it; the letter N sits on the platform between the two pits. The Kongs can find some stair-like structures ahead of here, and a few Skiddas slide along them. Once they climb the ledges, they reach a snow-bound house with a pair of Skiddas on it. A Bonus Barrel hangs above the house, and a Banana Bunch follows it. A curved pathway leading the Kongs down and up some hills is ahead with a lone Knik-Knak above it. If they jump on the enemy, they are given an Extra Life Balloon. After passing a [[barrel]], the primates reach a snow-covered house with two Skiddas on it that blocks their path. They must climb over the house and tread along a flat, snowy area to reach a small hill with two Skiddas sliding around it. The apes can find two small pits ahead with a platform between them that supports a Krimp and a few bananas. The letter G also hovers over the first pit. Once the primates climb up a hill that follows the pits, they discover a [[Level Flag]] that sends them to the [[Murky Mill|next level]] when raised. | ||
{{br|left}} | |||
==Enemies== | ==Enemies== | ||
The following enemies appear in the following levels in the following quantities: | |||
<gallery> | |||
Knik Knak DKC3 red.png|[[Knik-Knak]] (4) | |||
Krimp DKC3.png|[[Krimp]] (3) | |||
Skidda DKC3.png|[[Skidda]] (22) | |||
</gallery> | |||
==Items and objects== | ==Items and objects== | ||
The following items and objects appear in the following quantities: | |||
<gallery> | |||
Bear Coin.png|[[Bear coin]] (2) | |||
DK Barrel.png|[[DK Barrel]] (2) | |||
Red Extra Life Balloon DKC3.png|[[Red Balloon]] (1) | |||
</gallery> | |||
|[[Bear | |||
|[[DK Barrel]] | |||
|[[ | |||
===K-O-N-G Letters=== | ===K-O-N-G Letters=== | ||
[[File:Skidda's Row K.png|thumb|The letter K]] | |||
*'''K:''' To the right of the first snow-covered house. | |||
*'''O:''' Floating before the final pit before the Star Barrel. | |||
*'''N:''' On the platform between two pits after the Koin. | |||
*'''G:''' Hovering over the second-to-last pit in the level, located shortly before the Level Flag. | |||
{{br}} | |||
===DK Coin=== | ===DK Coin=== | ||
[[File:Skidda's Row DKC3 Koin.png|thumb|The Koin of Skidda's Row]] | |||
After passing the Star Barrel, the Kongs can find a Koin holding the [[DK Coin]] in an alcove. To defeat it, they need to pick up a nearby Steel Keg and stand on the [[Kremling]]'s shield. If they throw the barrel into a nearby wall, it will bounce off of it and hit the Koin in the side, defeating it. | |||
{{br}} | |||
== | ==Bonus Areas== | ||
{| | {{multiframe|[[File:Skidda's Row Bonus Area 1.png|200px]] [[File:Skidda's Row Bonus Area 2.png|200px]]|size=420|The first and second Bonus Levels respectively}} | ||
| | Skidda's Row has two [[Bonus Level]]s, listed by their type: | ||
*'''Bash the Baddies!''': Just before the letter O, the apes can discover a Bonus Barrel as they slide down a slope. After jumping into this barrel, they are sent to a [[Bonus Level]], where they must defeat four Skiddas on some slopes within 10 seconds. If the foes are defeated within the time limit, a [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears at the end of the stage. | |||
! | *'''Find the Coin!''': Near the end of the level, the Kongs should find a Bonus Barrel above two Skiddas on a rooftop. If they bounce on one of the Skiddas or use their [[Team-up]] move, they can access the barrel and enter a Bonus Level. There, they need to move along some slippery platforms while avoiding Knik-Knaks and Skiddas. If they get to the end of the stage within 15 seconds, they can find a Bonus Coin to grab within the remaining time. This Bonus Level was made smaller in the Game Boy Advance version, while still providing the same amount of time. | ||
| | {{br}} | ||
==Warp Barrel== | |||
Kiddy Kong should throw Dixie north-west while on top of the first snow-capped house to make her land in a hidden [[Warp Barrel]] that takes them both to the Level Flag. | |||
==Gallery== | ==Gallery== | ||
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Skiddas Row.png|The beginning of the level. | Skiddas Row.png|The beginning of the level. | ||
Skiddas Row DKC3 shot 2.png|The Kongs travel through the level. | Skiddas Row DKC3 shot 2.png|The Kongs travel through the level. | ||
Skidda's Row DKC3 Bonus Barrel.png|Dixie jumping to a Bonus Barrel. | Skidda's Row DKC3 Bonus Barrel.png|Dixie jumping to a Bonus Barrel. | ||
Skidda's Row DKC3 DK Barrel.png|A DK Barrel on a house. | Skidda's Row DKC3 DK Barrel.png|A DK Barrel on a house. | ||
Skiddas Row DKC3 shot.png|Kiddy Kong approaches a house with a pair of Skiddas on it. | |||
Skidda's Row O.png|The letter O | |||
Skidda's Row N.png|The letter N | |||
Skidda's Row DKC3 jump.png|A Skidda running on the snow. | Skidda's Row DKC3 jump.png|A Skidda running on the snow. | ||
Skidda's Row | Skidda's Row G.png|The letter G | ||
</gallery> | </gallery> | ||
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Skiddas Row DKC3 GBA.png|Dixie and Kiddy grab bananas. | Skiddas Row DKC3 GBA.png|Dixie and Kiddy grab bananas. | ||
Skidda's Row DKC3 GBA Bonus Barrel.png|Kiddy and Dixie using [[Team-up]] near a Bonus Barrel. | Skidda's Row DKC3 GBA Bonus Barrel.png|Kiddy and Dixie using [[Team-up]] near a Bonus Barrel. | ||
Skidda's Row DKC3 GBA G.png|The letter G. | Skidda's Row DKC3 GBA G.png|The letter G. | ||
Skidda's Row Bonus Area 1 GBA.png|Bash the Baddies! | Skidda's Row Bonus Area 1 GBA.png|Bash the Baddies! | ||
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|Spa=Ruta Nevada | |Spa=Ruta Nevada | ||
|SpaM=Snowy Route | |SpaM=Snowy Route | ||
| | |Fre=Chahut de Skidda | ||
| | |FreM=Racket of Skidda | ||
|Ger=Skiddas Skandal | |Ger=Skiddas Skandal | ||
|GerM=Skidda's Scandal | |GerM=Skidda's Scandal | ||
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|ItaM=Glacial Slalom | |ItaM=Glacial Slalom | ||
}} | }} | ||
{{DKC3}} | {{DKC3}} | ||
[[Category:Snowscapes]] | [[Category:Snowscapes]] | ||
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! | [[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]] | ||
[[de:Skiddas Skandal]] |
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