Glimmer's Galleon (Donkey Kong Country 2): Difference between revisions

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{{construction|soon}}
{{italic title|id=yes}}
{{level
{{level infobox
|title=Glimmer's Galleon
|image=[[File:Glimmers Galleon DKC2 screenshot.png]]
|image=[[Image: Glimmers_Galleon.png]]
|code=3 - 2
|code=3 - 2 (DKC2) <br> 2 - 7 (DKL2)
|world=[[Krem Quay]]
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', ''[[Donkey Kong Land 2]]''
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|notes=This level takes place in a dark, sunken ship. It is also the only level to feature [[Glimmer]] in ''Diddy's Kong Quest''.
|track=Lockjaw's Saga
|before=[[Barrel Bayou|<<]]
|before=[[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|<<]]
|after=[[Krockhead Klamber|>>]]
|after=[[Krockhead Klamber (Donkey Kong Country 2: Diddy's Kong Quest)|>>]]
}}
}}
'''Glimmer's Galleon''' is the twelfth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is the second area of [[Krem Quay]] in ''Donkey Kong Country 2'', as well as the seventh area of [[Krem Cauldron]] in ''Donkey Kong Land 2''.
'''Glimmer's Galleon''' is the twelfth level in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the second level of [[Krem Quay]]. It takes place in the flooded cargo of a dark, submerged galleon. For nearly the entire level, [[Diddy Kong]] and [[Dixie Kong]] are assisted by the titular [[Glimmer]], who follows them around, lighting the path forward. The Kongs encounter four types of underwater enemies: [[Flotsam]]s, [[Puftup]]s, [[Shuri]]s and [[Lockjaw]]s. A [[Klomp]] appears near the start, walking underwater, and a [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spiny]] appears at the very end, when the Kongs exit the cargo. It is the only underwater level without [[Enguarde]], meaning that none of the underwater enemies can be defeated. Like in previous underwater levels, there are certain parts of the wall that Diddy and Dixie can swim through.


The level takes place in the flooded cargo hold of a crashed [[Kremling]] galleon. There is hardly any natural light to be found, but fortunately, [[Glimmer]] will find the Kongs soon after they enter the level, illuminating the way for them. However, in ''Donkey Kong Land 2'', Glimmer does not appear, and instead, certain barrels are scattered throughout the level, which light up the area when touched. They will cease to give off light after a few moments. [[Floatsam]]s, [[Puftup]]s, [[Shuri]]s, [[Lockjaw]]s, and a single [[Klomp]] populate this level as well, and with [[Enguarde]] nowhere to be found, they can pose quite a challenge.
==Layout==
[[File:Glimmers Galleon DKC2 GBA.png|thumb|left|Glimmer's Galleon in the Game Boy Advance version]]
At the beginning of the level, the player can swim through a passage among several large crates and barrels. By swimming north, the player can find a hidden room that allows them to play a [[Bonus Level]]. The Kongs can head through some crates above the entrance of the room to reach a room with two [[Banana Bunch]]es and some bananas that form a "3" shape. Another hidden area with a [[DK Coin|Video Game Hero Coin]] and some bananas that form a "4" shape. are located above here If the player heads south through the passage at the beginning of the level, they can reach a [[DK Barrel]] and a banana trail leading to a pile of large crates and barrels with a [[Klomp]]. Continuing through the trail leads to a [[Flotsam]] and a thin channel. Glimmer appears here before reaching the Flotsam. On the other side of the channel, there are more Flotsams and a hidden channel leading into a small room with a Banana Bunch.


== Level Layout ==
After passing through an additional passage in this room, the player can either head through an area to the north or another area to the south. In the upper path, there is a Lockjaw, some bananas in an alcove, and a large barrel that holds a [[Banana Coin]]. The lower path consists of a Lockjaw and some Flotsams, as well as two alcoves full of bananas. At the meeting point of the two passages, there are more Flotsams and a small channel that leads to another pair of passages. The lower passage has a Flotsam, a DK Barrel, and a small crate that leads to the upper passage. The upper passage leads to another passage that allows the player to reach an area with a Lockjaw and Banana Bunch. After passing through a channel above here, the player can enter an area leading to a passage consisting of two Banana Coins, bananas, and a [[photograph]], which is only in the [[Game Boy Advance]] version. The passage also allows the player to take a shortcut leading to a room found after the letter O.
===Donkey Kong Country 2===
At the start of this level, the animals must swim in the direction of bananas, which are in the formation of an arrow. After they pass the level's only Klomp, Glimmer will appear and light the way through the dark. The monkeys must continue their way through and avoid a few Flotsams swimming along. Eventually, there will be a fork-in-the-road. The heroes must travel either the up most route, or the route under it. Either way, they will pass a [[Lockjaw]] and end up at the same point. After that, the Kongs need to move on and watch out for slithering Flotsams. They will then see a group of bananas in the formation of an arrow, which points north. The heroes should follow it and avoid three deadly Lockjaws, who will charge at them to attack. When they can no longer go north, the monkeys need to travel west, where there are a few Flotsams and other hazards. At that dead-end, the group must swim south and then west whrn they meet up with more foes. Eventually, the heroes will find and be able to break open the [[Star Barrel]].


From here, the Kongs must continue their way through all the sunken luggage and watch out for enemies. They will meets some Shuris and Puftups, as they both travel upwards through all the crates. Eventually, they should follow a trail of bananas leading to a Lockjaw, as well as bananas in the formation of an arrow, directing them north. The monkeys should come up to another Lockjaw on their way up, where they should then adventure east. There are many Shuris on the way, and they will swerve out of tight spaces to attack them. Soon, the group will make it to bananas in the formation of an arrow pointing east, as well as a Puftup in their path. After that villain explodes, the heroes must avoid the spikes it throws at them, and swim along. Not long after, they will find two Lockjaws in a small space. The monkeys must pass these hazards and travel south, then east between some crates. Here, they should find three Puftups surrounding them. They will all explode and shoot spikes at the heroes, so they must be careful. When they are avoided, the Kongs must then swim up the narrow pathway and get in a barrel nearby. It will shoot them out of the water, where they can finish the level.
If the player skips the passage, they must instead swim upwards to a smaller area with two Lockjaws and bananas in an alcove. A larger area is located north of here, and it contains some Flotsams and the letter O is hidden in an alcove behind a crate in this room. The player can then reach the small room, which leads through the channel, and by swimming west, the player can reach a room with a Puftup in the center of it. After going down a passage below the room, the Kongs can either reach a safe area without obstacles, or an area with a Lockjaw, Banana Bunch, and a Banana Coin in a crate. Both paths connect in a part with a Flotsam and two thin channels above it. Both channels lead to the same part of the level, which has a Flotsam, and some bananas. To the left of the Flotsam is a passage, and a wider area with a [[Star Barrel]] and a trail is on the other side of it.


===Donkey Kong Land 2===
The trail sends the player towards a channel leading to the west with a DK Barrel. An arrow formed by a group of bananas can be followed to progress into a large room with a [[Shuri]] and a Flotsam. Another large room with a Puftup, an alcove with a Banana Bunch and a Shuri are located in this area. A passage is located above the Shuri, and to the right, there is a crate that leads to an Exclamation Point Barrel in the Game Boy Advance version. A wide room with a Lockjaw and some Shuris are located above here. To the west, there is an additional room with a Puftup and by passing through a small passage above it, the Kongs can reach an area with a Lockjaw, a Banana Bunch, and the letter N.


==Secrets==
After passing a narrow channel with a DK Barrel and swimming upwards, the Kongs can reach an area with some large barrels and a Lockjaw. After passing by several Shuris in a wider area to the right and a Flotsam, there is a curvy path with lots of Shuris snd an alcove with the [[golden feather]]. The curvy path then allows the Kong to reach a Puftup and a narrow passage, which is located next to two passages that lead up and down. The passage leading upwards takes the Kongs to an area with a Lockjaw and a Banana Bunch. Passing by a wider section to the right of here, The lower passage instead leads to a wider area with a Lockjaw and a channel leading to an open crate, allowing the player to access a Bonus Level.
===Donkey Kong Country 2===
====Bonus Barrel(s)====
Right at the start of the level, the Kongs should swim strait up and go in between several barrels. Once they are in a more spacious area, they should see an open crate jutting from the wall. When the heroes go in the crate, they will end up at the first Bonus Level, where they must swim around many crates and barrels. They have around forty seconds to get to the end of the stage. If they make it there in time, the monkeys will be awarded with a [[Kremkoin]].


Near the end of the level and by a Puftup, the Kongs should see a formation of bananas making an arrow, which points east. Instead of following this, they need to travel south, where they will see a Lockjaw. Under it is a tight passage, which the heroes must squeeze through. After this, the will see an open crate. If they go in it, they will get to te Bonus Level. Here, the monkeys will go through a maze and find the Kremkoin at the end of it. This maze appears to be more complex than previous one, but, luckily, the Kongs have up to forty seconds to get through. Soon, they should find the Kremkoin.  
The passages both connect to a vast room with some Flotsams and a Puftup, and a small passage guarded by a Lockjaw appears here. The lower passage from before connects to a smaller room below this area. The room and the passage both connect in front of three Puftups, and a Banana Coin. In the bottom-right corner, there is a banana arrow that directs the player upwards through a thin channel. After reaching an Auto Fire Barrel in the channel, the Kongs are shot to the deck of a ship with a Spiny and [[End of Level Target]].


====DK Coin====
==Enemies==
To find the [[DK Coin]], the group must swim through the crates above the larger, open crate that leads to the first Bonus Level. Here, they should find some bananas in the shape of the number 3. From there, the heroes must feel around the crates above them until they go through another one. It will lead them to bananas in the shape of the number 4, as well as the DK Coin.
The following enemies appear in the following quantities:


====Golden Feather (GBA Only)====
<gallery>
To find the [[Golden Feather]], the Kongs must swim past the letter N, where they should eventually be surrounded by three Shuris in an open area. From here, they need to swim around some crates and travel north, where they will run in to a bunch of crates. The Golden Feather should be squeezed in a tight area around crates.
Flotsam DKC2 blue.png|[[Flotsam]] (blue) (12)
Flotsam DKC2 green.png|Flotsam (green) (9)
Klomp DKC2.png|[[Klomp]] (1)
Lockjaw DKC2.png|[[Lockjaw]] (13)
Puftup DKC2.png|[[Puftup]] (8)
Shuri DKC2.png|[[Shuri]] (10)
Spiny DKC2.png|[[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spiny]] (1)
</gallery>


===Donkey Kong Land 2===
==Items and objects==
====Bonus Barrel(s)====
The following items and objects appear in the following quantities:


====DK Coin====
<gallery>
Banana Bunch DKC SNES.png|[[Banana Bunch]] (14)
Banana Coin.png|[[Banana Coin]] (10)
DK Barrel.png|[[DK Barrel]] (4)
Invincibility Barrel.png|[[Invincibility Barrel|Exclamation Point Barrel]] (1)
Red Extra Life Balloon DKC2.png|[[Red Balloon]] (1)
</gallery>


==Trivia==
===K-O-N-G Letters===
[[File:Glimmers Galleon DKC2 shot 3.png|thumb|The Kongs swim under the letter G, which is guarded by a Lockjaw]]
*'''K:''' After encountering Glimmer, the Kongs must swim up past a few Flotsams. As they continue northeast, Diddy and Dixie encounter a Lockjaw. The Kongs can obtain the letter K from an alcove to the upper-right.
*'''O:''' Shortly after the letter K, the Kongs must swim up a vertical passage with some Lockjaws. At the end of it, they must swim to the right and pass through a crate to obtain the letter O.
*'''N:''' When the Kongs encounter the second Lockjaw after the Star Barrel, they can swim below to find two alcoves. The alcove on the right has a Banana Bunch while the left alcove has the letter N.
*'''G:''' After the letter N, the Kongs must swim past numerous Shuri, then three Flotsams, and a Puftup. By swimming up, Diddy and Dixie can find two Lockjaws. The letter G is in the middle alcove above them.


*In the [[Game Boy Advance]] remake, the level is actually a little brighter, as it has been lit up more for the standard Game Boy Advance screen, which lacks a backlight.
===Key items===
*In ''[[Donkey Kong Land 2]]'', the level does not feature Glimmer at all. However, the level's name remained as "Glimmer's Galleon".
*'''[[DK Coin|Cranky's Video Game Hero Coin]]:''' Above the first Bonus Level's entrance, Diddy and Dixie can swim through the crates. This takes them into a hidden room with bananas shaping the number 3. A Banana Bunch appears in each corner of the room except the upper-right, where the Kongs can swim through the crate above to enter another room which has bananas in the shape of the number 4. The Video Game Hero Coin appears to the very left.
*'''[[Golden feather]] (Game Boy Advance version only):''' After the letter N, Diddy and Dixie must swim past three Shuri. They must then swim straight up to find the golden feather in an alcove.
*'''[[Photograph]]s (Game Boy Advance version only):''' Glimmer's Galleon has two photographs:
**After the second DK Barrel, the Kongs must continue up past a Lockjaw. To their left is a Banana Coin, and they can obtain it by swimming through some crates. They must swim above into another small, seemingly empty area. The invisible photograph appears left, and is only revealed when the Kongs obtain it. The photograph is an image of Glimmer, shown on the fourteenth page of the [[Scrapbook (Donkey Kong Country series)|Scrapbook]].
**Shortly after the Star Barrel, the Kongs must swim past a Puftup. They then encounter a Shuri at the bottom of a vertical path. A lone banana appears between the crates, which indicates an invisible [[Invincibility Barrel|Exclamation Point Barrel]]. Under the barrel's effects, the Kongs must quickly swim up and go to the bottom-left where they find a Shuri with a photograph above its head. They must swim into the Shuri to defeat it and obtain its photograph for the fourth page of their Scrapbook.


<br clear=all>
==Bonus Levels==
{{multiframe|[[File:Glimmer's Galleon GBA Bonus Level 1.png|200px]] [[File:Glimmer's Galleon Bonus Level 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
Glimmer's Galleon has two [[Bonus Level]]s, listed by type:
 
*'''Find the Token!''': At the start of the level, the Kongs must swim directly above to enter a spacious room. They must follow a trail of bananas which take them to a large opening of a crate that leads into the first Bonus Level. In it, the Kongs must swim through a curvy path of crates and barrels. They have 40 seconds to obtain the Kremkoin at the top right of the area.
*'''Find the Token!''': After the letter N, the Kongs eventually come across a group of bananas arranged as a right arrow. Instead of going the specified direction, Diddy and Dixie must swim below, where they encounter a Lockjaw. A narrow path is below the Lockjaw, and like the first Bonus Level, a trail of bananas lead the Kongs into an open crate to the second Bonus Level. Similarly to the first Bonus Level, the Kongs have only 35 seconds to make their way through a path and obtain a Kremkoin at the top-right of the area.
{{br}}
 
==Gallery==
===Super Nintendo Entertainment System===
<gallery>
Glimmer and Kongs art.jpg|Artwork of the Kongs in Glimmer's Galleon
Glimmers Galleon DKC2 shot.png|The Kongs swim through the darkness at the start of the level
Glimmers Galleon DKC2 shot 2.png|Diddy Kong and Dixie Kong encountering a Lockjaw
Glimmers Galleon.png|The Kongs and Glimmer look behind at the underwater Klomp
GlimmersGalleonSNES.png|The Kongs swim down to a path at the start of the level
GlimmerGalleon-SNES-DKCoin.png|The location of the Video Game Hero Coin
Glimmer's Galleon DKC2 Star Barrel.png|The Kongs and Glimmer approach the Star Barrel
Glimmer's Galleon Puftups.png|The Kongs encounter some Puftups
Glimmer's Galleon end.png|The Kongs return to the surface, next to the End of Level Target
</gallery>
 
===Game Boy Advance===
<gallery>
Glimmers Galleon GBA hidden area.png|A hidden area near the start that has bananas in the shape of a 2
Glimmers Galleon DKC2 GBA.png|The Kongs travel through the level
GlimmerGalleon-GBA-K.png|The letter K
Glimmer's Galleon GBA Lockjaws.png|The Kongs encounter two Lockjaws
Glimmer's Galleon GBA path.png|The Kongs and Glimmer go through a hidden path
GlimmerGalleon-GBA-O.png|The letter O
GlimmerGalleon-GBA-Photo.png|Shuri's photgraph
GlimmerGalleon-GBA-Feather.png|The golden feather
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=くらやみダイビング
|JapR=Kurayami Daibingu
|JapM=Diving in the Darkness
|Spa=Atisbo de Galeón/Galeón de Glimmer
|SpaM=Glimmer of Galleon/Glimmer's Galleon
|Fre=Galion de Glimmer
|FreM=Glimmer's Galleon
|Ger=Glimmers Galeone
|GerM=Glimmer's Galleon
|Ita=Relitto Derelitto
|ItaM=
}}
{{DKC2}}
{{DKC2}}
{{DKL2}}
[[Category:Pirate areas]]
[[Category:Donkey Kong Levels]]
[[Category:Aquatic areas]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest levels]]
[[Category:Bodies of Water]]
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