Spark pylon: Difference between revisions

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{{item-infobox
{{item infobox
|title=Spark pylon
|title=Spark pylon
|image=[[File:SMO Spark pylon Capture.png|150px]]
|image=[[File:SMO Spark pylon Capture.png|200px]]
|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
}}
}}
'''Spark pylons''' are capturable objects in ''[[Super Mario Odyssey]]''. They represent the terminals of a power line, which Mario can travel rapidly along after turning into a ball of electricity. The base of a spark pylon has a small sphere on the top with a lightning bolt symbol on the sides.


[[File:Spark Pylon SMO.png|thumb|160px|left]]
==History==
'''Spark pylons''' are objects that appear in ''[[Super Mario Odyssey]]''. The base of a spark pylon has a small sphere on the top with a lightning bolt symbol on the sides. When [[Mario]] [[capture]]s a spark pylon, he will turn into a ball of electricity and gain the ability to move across a power line, although variants without power lines appear in the [[Moon Kingdom]], [[Ruined Kingdom]] and [[Bowser's Kingdom]]. This can help Mario quickly travel to different areas of some kingdoms. The player can also shake their Joy-Con controller when [[coin]]s are surrounding a spark pylon, which will cause Mario to follow the trail of coins. Mario can de-capture the spark pylons at any time to collect items below him.
===''Super Mario Odyssey''===
[[File:Spark Pylon SMO.png|thumb|160px|left|Mario capturing a spark pylon]]
When [[Mario]] [[capture]]s a spark pylon, he will turn into a ball of electricity and gain the ability to move across a power line, although variants without power lines appear in the [[Moon Kingdom]], [[Ruined Kingdom]] and [[Bowser's Kingdom]]. This can help Mario quickly travel to different areas of some kingdoms, much like [[Launch Star]]s in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', and the [[Warp Box]]es and [[Clear Pipe]]s in ''[[Super Mario 3D Land]]'' and ''[[Super Mario 3D World]]'' (only the former appears in both of these games). The player can also shake their Joy-Con controller when [[coin]]s are surrounding a spark pylon, which will cause the player to follow the trail of coins. The player can de-capture the spark pylons at any time to collect items below them.


Mario first encounters a spark pylon when traveling from the [[Cap Kingdom]] to the [[Cascade Kingdom]] for the first time. It is the only spark pylon that transports Mario to a different kingdom entirely, due to Mario not yet discovering the [[Odyssey]]; after that, the Odyssey becomes his main mode of transportation between kingdoms.
Mario first encounters a spark pylon when traveling from the [[Cap Kingdom]] to the [[Cascade Kingdom]] for the first time. It is the only spark pylon that transports Mario to a different kingdom entirely, due to Mario not yet discovering the [[Odyssey]]; after that, the Odyssey becomes his main mode of transportation between kingdoms.
[[File:SMO Bowser and Peach Spark Pylon.jpg|thumb|A spark pylon being used by Peach and the Captured Bowser]]
Spark pylons are the only objects that can be captured by the player while they are controlling another captured creature or object. This is done by simply touching the pylon while in this form. However, when doing this, the captured enemy gets defeated as the player captures the spark pylon to use it. The only captured enemy that can control the spark pylon is [[Bowser]] at the end of the game, who uses it alongside [[Princess Peach]], and that specific spark pylon is technically not considered a capture.<ref>https://youtu.be/L5aQzCJW5-s?t=159</ref>
===''Super Smash Bros. Ultimate''===
Spark pylons can be seen in the [[New Donk City Hall (stage)|New Donk City Hall]] stage of ''[[Super Smash Bros. Ultimate]]'' as background elements. They appear in the same spots on the building as in ''Super Mario Odyssey''.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Fra=Borne gzzzt
|Fre=Borne gzzzt
|FraM=Gzzzt terminal
|FreM=Gzzzt terminal
|Ger=Stromgenerator
|Ger=Stromgenerator
|GerM=Electricity generator
|GerM=Electricity generator
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|Chi=电箱 (Simplified)<br>電箱 (Traditional)
|Chi=电箱 (Simplified)<br>電箱 (Traditional)
|ChiR=Diàn xiāng
|ChiR=Diàn xiāng
|ChiM=Electric box}}
|ChiM=Electric box
}}


==Trivia==
==Trivia==
*Captured enemies can capture a spark pylon by touching it, making it the only object that can be captured while controlling a captured creature.
*The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by {{wp|Koto (instrument)|koto}} samples in [[Bowser's Kingdom]].
*The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by {{wp|Koto (instrument)|koto}} samples in [[Bowser's Kingdom]].
==References==
<references/>
{{SMO}}
{{SMO}}
[[Category:Capturable]]
[[Category:Capturable]]
[[Category:Super Mario Odyssey Objects]]
[[Category:Super Mario Odyssey objects]]
[[de:Stromgenerator]]
[[it:Generatore elettrizap]]