Pole Vault (Mario & Sonic at the London 2012 Olympic Games): Difference between revisions

m
Text replacement - "Fra([AE]?M? *)=" to "Fre$1="
mNo edit summary
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=")
 
(22 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{italic title|Pole Vault (''Mario & Sonic at the London 2012 Olympic Games'')}}
{{italic title|id=yes}}
{{image}}
{{about|the [[Event]] from the [[Nintendo 3DS]] version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]|other uses of the term "Pole Vault"|[[Pole Vault]]}}
{{about|the [[Event]] from the [[Nintendo 3DS]] version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]|other uses of the term "Pole Vault"|[[Pole Vault]]}}
{{event-infobox
{{M&S event infobox
|title=Pole Vault
|image=[[File:PoleVault London2012Games.png|250px]]
|appeared_in=[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'' (Nintendo 3DS)]]
|appears_in=[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'' (Nintendo 3DS)]]
|type=[[Athletics]]
|type=[[Athletics]]
|info=Get Ready... Vault!<br>Who can cut it closest to full?<br>The pole glows red at the end!
|info=Get Ready... Vault!<br>Who can cut it closest to full?<br>The pole glows red at the end!
|controls=Charge power: Hold the Circle Pad diagonally down to the left.<br>Vault: Release the Circle Pad.
|controls=Charge power: Hold the Circle Pad diagonally down to the left.<br>Vault: Release the Circle Pad.
|entry_characters=Heroes
|entry_characters=[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)#Heroes|Heroes]]
|game_level=<font color="blue">★★</font>
}}
}}
'''Pole Vault''' is an [[Athletics]] [[Event]] that appears in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]''. The event focuses on being able to jump the bar at the highest height without knocing it down, with a large focus being placed on charging the force on the pole the correct amount. The starting world record for this event is 6.14m, and the starting Olympic record is 5.96m.
'''Pole Vault''' is an [[Athletics]] [[Event]] that appears in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]''. The event focuses on being able to jump the bar at the highest height without knocking it down, with a large focus being placed on charging the force on the pole the correct amount. The starting world record for this event is 6.14m, and the starting Olympic record is 5.96m.
 
Pole Vault appears in the game's story mode as the second challenge of Mario Episode 1, Stadium Blues, in which [[Luigi]] must beat a Fog Imposter of [[Miles "Tails" Prower|Tails]]. It also appears as challenge 4 of Heroes Episode 1 Mario and Sonic, in which Tails must beat Fog Imposters of [[Mario]], Luigi and [[Sonic the Hedgehog|Sonic]], and as the first part of challenge 6 alongside [[Marathon]] and [[100m (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m]], in which Sonic must beat Fog Imposters of Mario, Luigi and Tails.  


==Gameplay==
==Gameplay==
The event starts with the player choosing the height of the bar which they would like to attempt to jump, which can be anywhere between 5.00m and 6.30m. They can use the control pad to move the height up and down, but are not shown their opponents' chosen heights until they have selected theirs. Their character will then run up to jump and plant their pole, at which point the player must move the Circle Pad diagonally down to the left, and hold it there until they think that they have charged enough. The pole changes color the more it is charged, remaining white for a low level of charge, yellow for a moderate level and red for a high level. When the player releases the control pad, their character performs the jump. If the player charged enough, their character will successfully make it over, however if they have not their character will knock the bar off. If they knock the bar off, the attempt will be considered a foul and the player will record no height, although if they hit the bar and do not knock it off their height will be recorded. After they have completed the jump, the player will be shown a meter of how much they charged their pole, with marks at 0%, 50%, 100% and the amount required for their chosen distance. The player only gets one attempt at this event.  
The event starts with the player choosing the height of the bar which they would like to attempt to jump, which can be anywhere between 5.00m and 6.30m. They can use the control pad to move the height up and down, but are not shown their opponents' chosen heights until they have selected theirs. Their character will then run up to jump and plant their pole, at which point the player must move the Circle Pad diagonally down to the left, and hold it there until they think that they have charged enough. The pole changes color the more it is charged, remaining white for a low level of charge, yellow for a moderate level and red for a high level. When the player releases the control pad, their character performs the jump. If the player charged enough, their character will successfully make it over, however if they have not their character will knock the bar off. If they knock the bar off, the attempt will be considered a foul and the player will record no height, although if they hit the bar and do not knock it off their height will be recorded. After they have completed the jump, the player will be shown a meter of how much they charged their pole, with marks at 0%, 50%, 100% and the amount required for their chosen distance. The player only gets one attempt at this event. Yellow, blue, and purple [[Toad (species)|Toads]] appear as judges in this event alongside [[Toad]].


==Controls==
==Controls==
Line 21: Line 19:
2) '''Vault''': Release the Circle Pad.
2) '''Vault''': Release the Circle Pad.


==Medley Match==
In Medley Match mode, Pole Vault appears as the third event of Field Event Medley and Playing Chicken Medley.
==Story Mode==
Pole Vault appears in the game's story mode as the second challenge of Mario Episode 1, [[Stadium Blues]], in which [[Luigi]] must beat an [[imposter]] of [[Tails]]. It also appears as challenge 4 of Heroes Episode 1 [[Mario and Sonic (episode)|Mario and Sonic]], in which Tails must beat imposters of [[Mario]], Luigi and [[Sonic]], and as the first part of challenge 6 alongside [[Marathon]] and [[100m (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m]], in which Sonic must beat imposters of Mario, Luigi and Tails.
==Names in other languages==
{{foreign names
|Jap=棒高跳
|JapR=Bōtakatobi
|JapM=Pole Vault
|Spa=Salto con pértiga
|SpaM=
|Fre=Saut à la perche
|FreM=
|Dut=Polstokspringen{{sic}}
|DutM=Pole jumping
|Ger=Stabhochsprung
|GerM=
|Ita=Salto con l'asta
|ItaM=Pole jump
}}
{{M&SATLOG}}
{{M&SATLOG}}
[[Category:Olympic Events]]
[[Category:Athletics]]
[[Category:Mario & Sonic at the Olympic Games]]
[[Category:Mario & Sonic at the London 2012 Olympic Games events]]