List of stages debuting in Super Smash Bros. Melee: Difference between revisions

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{{italic title|List of stages debuting in ''Super Smash Bros. Melee''}}
{{italic title|List of stages debuting in ''Super Smash Bros. Melee''}}
{{construction}}
This is a list of [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] stages that debuted in ''[[Super Smash Bros. Melee]]''. The page details their role in this series.
This is a list of [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] stages that debuted in ''[[Super Smash Bros. Melee]]''. The page details their role in this series.


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{{main|Mushroom Kingdom (Super Smash Bros. Melee)}}
{{main|Mushroom Kingdom (Super Smash Bros. Melee)}}
Mushroom Kingdom only appears in ''Super Smash Bros. Melee'' as a stage available from the start.
Mushroom Kingdom only appears in ''Super Smash Bros. Melee'' as a stage available from the start.
{{br}}
==Mushroom Kingdom II==
[[File:Mushroom Kingdom II SSBU.png|thumb|200px|Mushroom Kingdom II in ''Super Smash Bros. Ultimate'']]
{{main|Mushroom Kingdom II}}
In ''Super Smash Bros. Melee'', Mushroom Kingdom II is available as an unlockable stage. In ''Super Smash Bros. Ultimate'', it is available from the start.
{{br}}
{{br}}


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[[File:SSB4 - Brinstar Melee.jpg|thumb|left|Brinstar, as it appears in ''Super Smash Bros. for Nintendo 3DS'']]
[[File:SSB4 - Brinstar Melee.jpg|thumb|left|Brinstar, as it appears in ''Super Smash Bros. for Nintendo 3DS'']]
[[File:Brinstar SSBU.png|thumb|Brinstar, as it appears in ''Super Smash Bros. Ultimate'']]
[[File:Brinstar SSBU.png|thumb|Brinstar, as it appears in ''Super Smash Bros. Ultimate'']]
'''Brinstar''' is a large underground jungle area on [[Planet Zebes]] in the [[metroidwiki:Metroid (series)|''Metroid'' series]], of which [[Samus Aran]] is the main character. It appears as a stage in ''[[Super Smash Bros. Melee]]'', where it is depicted as a collection of platforms in an enormous acid-filled tunnel. A Chozo Statue rises to life occasionally in Brinstar. A related level is [[Brinstar Depths]]. The stage reappears in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]'' as a past stage; in all four of its appearances, the stage is available by default.
'''Brinstar''' is a large underground jungle area on [[Planet Zebes]] in the [[metroidwiki:Metroid (series)|''Metroid'' series]], of which [[Samus Aran]] is the main character. It appears as a stage in ''[[Super Smash Bros. Melee]]'', where it is depicted as a collection of platforms in an enormous acid-filled tunnel. A Chozo Statue rises to life occasionally in Brinstar. A related level is [[#Brinstar Depths|Brinstar Depths]]. The stage reappears in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]'' as a past stage; in all four of its appearances, the stage is available by default.


The stage's primary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save falling players if it rises high enough to prevent them falling into the blast zone below. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in.  
The stage's primary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save falling players if it rises high enough to prevent them falling into the blast zone below. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in.  
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|JapR=Yume no izumi
|JapR=Yume no izumi
|JapM=Fountain of Dreams
|JapM=Fountain of Dreams
|Fra=Fontaine des Rêves
|Fre=Fontaine des Rêves
|FraM=Fountain of Dreams
|FreM=Fountain of Dreams
|Ita=Fontana dei sogni
|Ita=Fontana dei sogni
|ItaM=Fountain of Dreams
|ItaM=Fountain of Dreams
Line 370: Line 363:
|RusR=Zelenyye polyany
|RusR=Zelenyye polyany
|RusM=Green Glades
|RusM=Green Glades
|Fra=Vertes Prairies
|Fre=Vertes Prairies
|FraM=Green Prairies
|FreM=Green Prairies
|Ger=Frühlingswiese
|Ger=Frühlingswiese
|GerM=Spring Meadow
|GerM=Spring Meadow
Line 382: Line 375:
|KorM=Green Greens
|KorM=Green Greens
}}
}}
==Corneria==
[[File:Zelda'sCorneria.png|thumb|In the Corneria stage, the Great Fox flies above the planet Corneria.]]
[[File:SSBB Corneria Stage.png|thumb|left|The ''Super Smash Bros. Brawl'' version of Corneria]]
[[File:Corneria SSBU.png|thumb|Corneria as it appears in ''Super Smash Bros. Ultimate'']]
'''Corneria''' is one of the smaller stages in ''[[Super Smash Bros. Melee]]''. The battlefield is actually [[Fox|Fox McCloud]]'s flagship, the [[Great Fox]], in flight over a large city on Corneria, which is a planet in the [[lylatwiki:Lylat System|Lylat System]]; all of this is from the [[lylatwiki:Star Fox (series)|''Star Fox'' series]].
The Great Fox's front two laser cannons open fire often, and any players caught in its path of destruction may be KO'd. It is possible to destroy these cannons by attacking them repeatedly. Also, [[lylatwiki:Star Fox (team)|Star Fox's team]] will occasionally show-up in Arwing Fighters and open fire on anyone. By performing a [[Taunt#Smash Taunts|Smash Taunt]], Fox or [[Falco Lombardi|Falco]] can communicate with them. Sometimes, Fox's rival [[Wolf O'Donnell]] and his [[lylatwiki:Star Wolf|team]] show up and shoot the stage as well. However, only one Arwing or Wolfen will be on the screen at any given time. 
Corneria reappears in ''[[Super Smash Bros. Brawl]]'' as a Melee Stage. The planet Corneria also appears in the background of the [[Lylat Cruise]] stage. The stage also returns in ''[[Super Smash Bros. for Nintendo 3DS]]'', and again in ''[[Super Smash Bros. Ultimate]]'', where it has been updated to reflect its appearance in ''[[lylatwiki:Star Fox Zero|Star Fox Zero]]''. The [[Final Destination]] variant in the Nintendo 3DS game is set on a platform moving over Corneria.
In ''Super Smash Bros. for Nintendo 3DS'', the unlock match for Falco takes place here.
===Events===
====''Super Smash Bros. Melee''====
*No 16: Kirby's Air-raid
*No 20: All-Star Match 2
*No 32: Target Acquired
====''Super Smash Bros. Brawl''====
*No 2: Landmaster Ignition (Brawl)
{{br}}
===Songs===
====''Super Smash Bros. Brawl''====
=====My Music=====
{|cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
!width=25%|Name
!Source
!Credits
!Requirements
|-
|align=center|Corneria (Melee)
|''Super Smash Bros. Melee''
|Original
|
|-
|align=center|Venom (Melee)
|''Super Smash Bros. Melee''
|Original
|Grab CD
|}
=====Not in My Music=====
{|cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
!width=25%|Name
!Source
!Credits
!Plays In
|-
|align=center|Area 6
|''Star Fox 64''
|Arrangement Supervisor: Hajime Wakai
|Event No. 2 ("Landmaster Ignition")
|}
====''Super Smash Bros. for Nintendo 3DS''====
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=60%
!width=20%|Name
!Source
!Credits
|-
|align=center|Corneria
|align=center|''Star Fox''
|Arrangement Supervisor: Hirokazu Ando<br>Composition: Nintendo<br>Arrangement: HAL Laboratory, Inc.
|-
|align=center|Star Wolf's Theme / Sector Z
|align=center|''Star Fox 64''
|Arrangement Supervisor: Mahito Yokota<br>Composition: Nintendo<br>Arrangement: Nintendo
|}
===Names in other languages===
{{foreign names
|Jap=惑星コーネリア
|JapR=Wakusei Kōneria
|JapM=Planet Corneria
|ChiS=行星克尼利亚
|ChiSR=Xíngxīng Kènílìyǎ
|ChiSM=Planet Corneria
|ChiT=行星柯內莉亞
|ChiTR=Xíngxīng Kēnèilìyà
|ChiTM=Planet Corneria
|Dut=Corneria
|Fre=Corneria
|Ger=Corneria
|Ita=Corneria
|Kor=코네리아 행성
|KorR=Koneria Haengseong
|KorM=Planet Corneria
|Por=Corneria
|Rus=Корнерия
|RusR=Korneriya
|RusM=Corneria
|Spa=Corneria
}}
==Venom==
[[File:Venom.jpg|thumb|left|Venom in ''Super Smash Bros. Melee'']]
[[File:Venom SSBU.jpg|thumb|200px|Venom in ''Super Smash Bros. Ultimate'']]
'''Venom''' is a barren, deserted planet in the [[lylatwiki:Lylat System|Lylat System]] that starred in the [[lylatwiki:Star Fox (series)|''Star Fox'' series]], as well as ''[[Super Smash Bros. Melee]]''. Much like [[#Corneria|Corneria]], battles take place on the [[Great Fox]], which is flying over the surface. Unlike Corneria, battles take place on the Great Fox's four wings.
The [[lylatwiki:Star Fox (team)|Star Fox Team]] sometimes appears in [[Arwing]]s and open fire on players, and on occasion, [[lylatwiki:Star Wolf|Star Wolf]] does as well. At one point in the stage, the Great Fox goes into a cave. While in the cave, if a player is sent flying diagonally, the player can hit the wall of the cave and survive.
Venom reappears in ''[[Super Smash Bros. Ultimate]]'', with updated graphics.
{{br}}
===Events===
*No 23: Slippy's Invention
*No 49: All-Star Match Deluxe (Falco's fight)
===Names in other languages===
{{foreign names
|Jap=惑星ベノム
|JapR=Wakusei Benomu
|JapM=Planet Venom
|Chi=行星維諾 (Traditional)<br>行星维诺 (Simplified)
|ChiR=Xíngxīng Wéinuò
|ChiM=Planet Venom
|Rus=Веном
|RusR=Venom
|RusM=Venom
|SpaA=Venom
|SpaAM=Venom
|Ger=Venom
|GerM=Venom
|Ita=Venom
|ItaM=Venom
|Kor=베놈 행성
|KorR=Benom Haengseong
|KorM=Planet Venom
}}
==Pokémon Stadium==
[[File:Melee Pokemon Stadium.jpg|thumb|Pokémon Stadium in ''Super Smash Bros. Melee'']]
'''Pokémon Stadium''' is a Pokémon stage in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. Ultimate]]'' located in [[bulbapedia:Kanto|Kanto]]. It is based off the stadiums used during the final battles of the ''Pokémon'' series. It is also based on the stadiums used in the game ''[[bulbapedia:Pokémon Stadium (English)|Pokémon Stadium]]''. It looks like a simple stage, with two floating platforms, but on regular intervals it will change into one of four different terrain types: [[bulbapedia:Water (type)|Water]], [[bulbapedia:Fire (type)|Fire]], [[bulbapedia:Rock (type)|Rock]], or [[bulbapedia:Grass (type)|Grass]]. The stage also features a giant screen in the background showing a close up of the battle or sometimes the current leader of the match along with fireworks exploding in the sky.
[[File:SSBB Pokémon Stadium Stage.png|left|thumb|Pokémon Stadium in ''Super Smash Bros. Brawl'']]
[[File:Pokemon Stadium SSBU.png|thumb|Pokemon Stadium in ''Super Smash Bros. Ultimate'']]
The stage is featured in Stage 7 of Adventure Mode, which features the player going up against several [[Pikachu]]. After [[Jigglypuff]] and [[Pichu]] are unlocked, they will randomly appear amongst the Pikachu.
There is also an alternate track that usually plays when Pichu is battled. It is called "Pokémon Gold & Silver", which is a combo of many of the battle themes from the [[bulbapedia:Pokémon Gold and Silver Versions|eponymous games]].
In the prototype version, when the terrain changed, the screen changed to the type of the TCG card the terrain was based off of.
In ''Super Smash Bros. Brawl'', there is also a similar stage called [[Pokémon Stadium 2]], that is similar to this stage in concept, but alters the transformations. Unlike the original stage, Pokémon appear in any of the different forms the stage changes into. The original is also unlockable.
In ''Super Smash Bros. Melee'', the unlock matches for Jigglypuff and Pichu take place here.
===Songs===
====My Music====
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
! width=25% | Name
!Source
!Credits
!Requirements
|-
| align=center | Pokémon Stadium<br>(Melee)
|''Super Smash Bros. Melee''
|Original
|
|-
| align=center | Battle Theme<br>(Melee)
|''Super Smash Bros. Melee''
|Original
|Grab CD
|-
| align=center | Poké Floats<br>(Melee)
|''Super Smash Bros. Melee''
|Original
|
|}
====Not in My Music====
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
! width=25% | Name
!Source
!Credits
!Plays In
|-
| align=center | [[bulbapedia:Team Galactic|Team Galactic]] Battle!
|''[[bulbapedia:Pokémon Diamond and Pearl|Pokémon Diamond and Pearl]]''
|Arrangement: Masato Kouda
|Event No. 8 ("Go! Triple Finish!")
|-
| align=center | Menu<br>(Super Smash Bros. Melee)
|''Super Smash Bros. Melee''
|Arrangement: Motoi Sakuraba
|Event No. 34 ("All-Star Battle Melee")
|}
===Events===
*No 7: Pokémon Battle (Melee)
*No 30: All-Star Match 3 (Pikachu's fight) (Melee)
*No 39: Jigglypuff Live! (Melee)
*No 49: All-Star Match Deluxe (Pichu's fight) (Melee)
*No 34: All-Star Battle Melee (Brawl)
===Trophy information===
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width=100px|Name!!width=100px|Image!!width=150px|Game!!|Description
|-
!Pok&#233;mon Stadium
|[[File:Trophy187.png|100px]]
|align=center|''Pokémon Stadium''<br>3/00
|''Trainers come from far and wide to congregate at Pokémon Stadiums, the ultimate venues to show off their Pokémon teams. There are many different arenas with varying terrain designs, some of which afford advantages to certain Pokémon. This particular stadium is reserved for huge events and boasts a big screen and spectacular fireworks.''
|-
|}
===Names in other languages===
{{foreign names
|Jap=ポケモンスタジアム
|JapR=Pokemon Sutajiamu
|JapM=Pokémon Stadium
|SpaA=Estadio Pokémon
|SpaAM=Pokémon Stadium
|Spa=Estadio de Pokémon
|SpaM=Pokémon Stadium
|Rus=Стадион Покемонов
|RusR=Stadion Pokemonov
|RusM=Pokémon Stadium
|Ger=Pokémon Stadium
|GerM=Pokémon Stadium
|Ita=Lo Stadio Pokémon
|ItaM=The Pokémon Stadium
|Kor=포켓몬 스타디움
|KorR=Poketmon Seutadium
|KorM=Pokémon Stadium
}}
==Mute City==
{{about|the stage in ''[[Super Smash Bros. Melee]]''|the stage in ''[[Super Smash Bros. for Nintendo 3DS]]''|[[List of stages debuting in Super Smash Bros. for Nintendo 3DS#Mute City SNES|List of stages debuting in Super Smash Bros. for Nintendo 3DS § Mute City SNES]]|the downloadable course for ''[[Mario Kart 8]]''|[[Mute City]]}}
[[File:Mute City.jpg|thumb|150px|Mute City]]
'''Mute City''' is a place in the ''F-Zero'' series, and it is located on [[Earth]]. It only appears in ''[[Super Smash Bros. Melee]]'' as a default stage. Mute City takes place on a large ''F-Zero'' race track with a small platform hovering in the middle of it. Occasionally, this platform goes down, exposing the road. [[F-Zero machine]]s sometimes race into the players. This causes serious damage to the player. If the player falls onto the road while the platform is moving, they are damaged and thrust upwards. Being [[Captain Falcon]]'s home-stage, most battles involving him are fought here.
It also appears in Adventure Mode where after the player has finished the [[F-Zero Grand Prix]] stage, Captain Falcon must be battled. The ''Super Smash Bros. Melee'' version of the song appears in the PAL version of ''[[Donkey Konga 2]]''.
This stage does not appear in ''[[Super Smash Bros. Brawl]]'', but its music track was moved to [[#Big Blue|Big Blue]]. Also, in the ''F-Zero'' [[masterpiece]], the track the player races on is Mute City.
Along with [[#Icicle Mountain|Icicle Mountain]], [[#Flat Zone|Flat Zone]], [[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom]], and [[#Poké Floats|Poké Floats]], this is one of the only stages from ''Super Smash Bros. Melee'' to not reappear in ''[[Super Smash Bros. Ultimate]]''.
===Events===
*No 12: Seconds, Anyone?
*No 20: All-Star Match 2 (Captain Falcon's fight)
===Trophy information===
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width=100px|Name!!width=100px|Image!!width=150px|Game!!|Description
|-
!Mute City
|[[File:Trophy177.png|100px]]
|align=center|''F-Zero''<br>8/91
|''F-Zero courses are set hundreds of feet above ground and kept afloat by opposing-gravity guard beams on both sides of the tracks. Mute City, which grew from an intergalactic trading post to a city with a population of over two billion, is the most famous stop on the F-Zero Grand Prix. This course layout is from the F-Zero X era.''
|}
===Names in other languages===
{{foreign names
|Jap=ミュートシティ
|JapR=Myūto Shiti
|JapM=Mute City
|SpaE=Mute City
|SpaEM=-
}}
==Onett==
[[File:SSBB Onett Stage.png|200px|thumb|Onett in ''Super Smash Bros. Brawl'']]
[[File:Onett SSBU.jpg|thumb|200px|Onett in ''Super Smash Bros. Ultimate'']]
'''Onett''' is a stage in ''[[Super Smash Bros. Melee]]''. It was originally [[Ness]]'s hometown and starting point in the game ''[[wikibound:EarthBound|EarthBound]]'' located in [[wikibound:Eagleland|Eagleland]]. It is a default stage in ''Super Smash Bros. Melee'', and is the home stage to Ness. As such, all 1-P mode battles involving Ness are fought either here or [[#Fourside|Fourside]]. This includes Classic, Adventure, and All-Star. There are a few features here, the most deadly being the cars on the bottom of the stage, that will ram into the players if they do not get out of the way in time. There are a couple of trees above the left house, which the player can [[jump]] on to escape their foes. There is also a three-story medication store with a billboard on the top that falls if it is stepped on too much. When a player throws an explosive at a car or gets hit by it, the car spins out of control.
[[File:SSBM Onett Messageboard.png|thumb]]
If the player stands just to the right of the blue house and pauses, they can zoom out to see the "Onett Message Board" to the right. It reads ''"Caution: A black van driven by this guy'' (seen in the picture right of the message) ''has been spotted racing recklessly through town. Be careful!"''. This sign cannot be properly read in ''Super Smash Bros. Brawl'' unless the Devil [[Assist Trophy]] moves the stage, making the sign visible.
Several other elements of ''EarthBound'' can be seen around the stage, such as a baseball diamond and the crane from the Dusty Dunes Desert.
In Adventure Mode, Onett stars as Stage 9. In this, the player has to battle three Nesses at once. After beating them, the player will proceed to Stage 10: [[#Icicle Mountain|Icicle Mountain]]. The Onett stage reappears in ''[[Super Smash Bros. Brawl]]'' as a Melee Stage, in ''[[Super Smash Bros. for Wii U]]'', and in ''[[Super Smash Bros. Ultimate]]''.
In ''Super Smash Bros. Melee'', Onett has an alternate track called ''Mother 2'' (the Japanese name of ''EarthBound''). It is the overworld solo music from the original ''[[wikibound:EarthBound Beginnings|Mother]]'', and it also resurfaces in ''EarthBound'' as the music for Ness's house after Ness receives the [[wikibound:Sound Stone|Sound Stone]] near the beginning of the game.
In ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'', an {{wp|onigiri}} (rice ball) can be found behind the flowerbed to the left of the drug store.
In ''Super Smash Bros. Brawl'' and ''Ultimate'', the unlock match for Ness takes place here.
===Songs in My Music===
====''Super Smash Bros. Brawl''====
{|cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"width=50%
!width=25%|Name
!Source
!Credits
|-
|align=center|Mother (Melee)
|align=center|''Super Smash Bros. Melee''
|Original
|-
|align=center|Mother 2 (Melee)
|align=center|''Super Smash Bros. Melee''
|Original
|}
====''Super Smash Bros. for Wii U''====
{|cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"width=70%
!width=25%|Name
!Source
!Credits
!Requirements
|-
|align=center|Onett
|align=center|''Super Smash Bros. Melee''<br>(''Mother'')
|Arrangement Supervisor: Shogo Sakai
|-
|align=center|Magicant / Eight Melodies (Mother)
|align=center|''Mother''
|Arrangement Supervisor: [[Yoko Shimomura]]
|-
|align=center|Onett Theme / Winters Theme
|align=center|''EarthBound''
|Arrangement Supervisor: [[Asuka Hayazaki]]
|-
|align=center|Smiles and Tears
|align=center|''EarthBound''
|Arrangement Supervisor: [[Toru Minegishi]]
|-
|align=center|Pollyanna (I Believe in You)
|align=center|''Super Smash Bros. Melee''<br>(''Mother'')
|Arrangement Supervisor: Hirokazu Ando
|-
|align=center|Snowman
|align=center|''Super Smash Bros. Brawl''<br>(''Mother'')
|Arrangement Supervisor: Shogo Sakai
|-
|align=center|Mother 3 Love Theme
|align=center|''Super Smash Bros. Brawl''<br>(''Mother 3'')
|Arrangement Supervisor: Shogo Sakai
|-
|align=center|Porky's Theme
|align=center|''Super Smash Bros. Brawl''<br>(''Mother 3'')
|Arrangement Supervisor: Shogo Sakai
|-
|align=center|Unfounded Revenge / Smashing Song of Praise
|align=center|''Super Smash Bros. Brawl''<br>(''Mother 3'')
|Arrangement Supervisor: Kentaro Ishizaka
|Collect CD
|}
===Names in other languages===
{{foreign names
|Jap=イーグルランド:オネット
|JapR=Īgururando: Onetto
|JapM=EagleLand: Onett
|Dut=Onnet
|Fre=Onnet
|Ger=Onett
|Ita=Onett
|Kor=오넷트
|KorR=Onet'teu
|KorM=Onett
|Por=Onnet
|Rus=Онетт
|RusR=Onett
|RusM=Onett
|Spa=Onnet
}}
==Icicle Mountain==
[[File:Ssbm-nd-iceclimbersstage.jpg|thumb|Icicle Mountain, featuring the Japanese version of the [[Topi]]]]
'''Icicle Mountain''' is a stage that only appears in ''[[Super Smash Bros. Melee]]'' as a default stage. Based on the setting from the ''{{wp|Ice Climber}}'' series, it is located in an area called Infinite Glacier. The stage is home to the [[Ice Climbers]], and is where most of the battles against them are held. The place takes one the typical appearance of a frozen mountain. The stage itself is highly altered from what the game mountain looked like in Ice Climber. The stage is replaced by the [[Summit]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]''.
Icicle Mountain also appears as stage 10 of the Adventure mode. There, [[Topi]]s, [[Polar Bear]]s and [[Freezie]]s are on the stage, along with two pairs of Ice Climbers. The Japanese version of a Topi is a seal creature, reflecting its appearance in the [[Family Computer|Famicom]], [[NEC PC-88|PC-88]] and Sharp X1 versions of ''Ice Climber''. In ''Super Smash Bros. Melee'', the screenshot of Icicle Mountain on the stage select screen displays the seals in all regions.
The main feature is that the stage scrolls up and down, and players have to keep jumping on the platforms to survive. It is easy to get knocked off the sides of the stage, or even get pushed too far below or above the screen. If this happens, the player will lose a life. The stage also has ice blocks that cannot be broken, unless an item is used on it. This is dangerous, however, as it can stop the player from jumping to a higher platform.
The alternate music track of the stage comes from the game ''{{wp|Balloon Fight}}''.
Along with [[#Flat Zone|Flat Zone]], [[#Mute City|Mute City]], [[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom]], and [[#Poké Floats|Poké Floats]], this is one of the only stages from ''Super Smash Bros. Melee'' to not reappear in ''Super Smash Bros. Ultimate''.
===Events===
*No 11: King of the Mountain
*No 30: All-Star Match 3 (Ice Climbers' fight)
===Names in other languages===
{{foreign names
|Jap=無限氷山:アイシクルマウンテン
|JapR=Mugen Hyōzan: Aishikuru Maunten
|JapM=Infinite Iceberg: Icicle Mountain
|Fre=Montagne Icicle
|FreM=Icicle Mountain
|Spa=Montaña Carámbano
|SpaM=Icicle Mountain
|Ita=La montagna ghiacciolo
|ItaM=The icicle mountain
}}
==Mushroom Kingdom II==
[[File:Mushroom Kingdom II SSBU.png|thumb|200px|Mushroom Kingdom II in ''Super Smash Bros. Ultimate'']]
{{main|Mushroom Kingdom II}}
In ''Super Smash Bros. Melee'', Mushroom Kingdom II is available as an unlockable stage. In ''Super Smash Bros. Ultimate'', it is available from the start.
{{br}}
==Brinstar Depths==
[[File:Brinstar Depths SSBU.jpg|thumb|200px|Brinstar Depths as it appears in ''Super Smash Bros. Ultimate'']]
'''Brinstar Depths''' is a stage in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Ultimate]]'' based on a location in the game ''[[wikipedia:Metroid|Metroid]]''. As the name suggests, it takes place underneath [[#Brinstar|Brinstar]] and is set on a large floating rock-type platform, surrounded by smaller rocks. There is [[lava|magma]] far below the fighting stage, out of which [[metroidwiki:Kraid|Kraid]], a large, dragon-like monstrosity and a nemesis of bounty hunter Samus Aran, will rise. He remains in the background and slashes at the platform, making it turn, forcing players to adjust their positions accordingly.
Similar to the Brinstar stage, a large brain can be seen, but not interacted with; in this stage, it is found inside a spherical cage covered in spikes embedded into the stage itself, and is much smaller than the other one.
{{br}}
===Gallery===
<gallery>
Brinstar Depths Melee.png|''[[Super Smash Bros. Melee]]''
BrinstarDepthsBattle.png|A battle taking place on Brinstar Depths in ''Super Smash Bros. Melee''
</gallery>
===Names in other languages===
{{foreign names
|Jap=ブリンスタ深部
|JapR=Burinsuta shinbu
|JapM=Brinstar Depths
|Fre=Profondeurs de Brinstar
|FreM=Brinstar Depths
|Ger=Die Tiefen von Brinstar
|GerM=The Depths of Brinstar
|Spa=Abismo de Brinstar
|SpaM=Brinstar's Abyss
|Ita=Le profondità di Brinstar
|ItaM=The Brinstar Depths
|Kor=브린스타 심층부
|KorR=Beurinseuta Simcheungbu
|KorM=Brinstar Depths
|Chi=布林斯塔深部
|ChiR=Bùlínsītǎ shēnbù
|ChiM=Brinstar Depths
|Rus=Глубины Бринстара
|RusR=Glubiny Brinstara
|RusM=Brinstar Depths
}}
==Poké Floats==
[[File:Melee Poke Floats.jpg|thumb|Poké Floats, the floating stage]]
'''Poké Floats''' is a stage that only appears in ''[[Super Smash Bros. Melee]]'' as an unlockable stage. The stage takes place in the skies of [[bulbapedia:Kanto|Kanto]], the location of many giant floating [[Pokémon]] balloons (from which the stage takes its name). To survive on this stage, the player must jump from one Pokémon balloon to the next.
The order of the balloons are as follows: [[Squirtle]], [[bulbapedia:Onix (Pokémon)|Onix]], [[bulbapedia:Psyduck (Pokémon)|Psyduck]], [[bulbapedia:Chikorita (Pokémon)|Chikorita]], [[bulbapedia:Weezing (Pokémon)|Weezing]], [[bulbapedia:Slowpoke (Pokémon)|Slowpoke]], three [[bulbapedia:Porygon (Pokémon)|Porygon]], [[bulbapedia:Wooper (Pokémon)|Wooper]], [[bulbapedia:Sudowoodo (Pokémon)|Sudowoodo]], [[bulbapedia:Snorlax (Pokémon)|Snorlax]], [[bulbapedia:Venusaur (Pokémon)|Venusaur]], [[bulbapedia:Seel (Pokémon)|Seel]], [[bulbapedia:Wobbuffet (Pokémon)|Wobbuffet]], seventeen [[bulbapedia:Unown (Pokémon)|Unown]], [[bulbapedia:Goldeen (Pokémon)|Goldeen]], [[bulbapedia:Lickitung (Pokémon)|Lickitung]], [[bulbapedia:Chansey (Pokémon)|Chansey]], and [[bulbapedia:Geodude (Pokémon)|Geodude]]. The Sudowoodo trophy is unlocked along with this stage. Onix, Psyduck, Slowpoke, Porygon, Wooper, Seel, Lickitung, and Geodude are the only Pokémon here that do not have trophies, nor do they appear in [[Poké Ball]]s. Onix was, however, a Poké Ball Pokémon in the [[Super Smash Bros.|first game]]. The balloons then repeat themselves starting with Squirtle.
To unlock the stage, the player has to fight 200 matches in VS mode.
Along with [[#Icicle Mountain|Icicle Mountain]], [[#Flat Zone|Flat Zone]], [[#Mute City|Mute City]], and [[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom]], this is one of the only stages from ''Super Smash Bros. Melee'' to not reappear in ''[[Super Smash Bros. Ultimate]]''.
===Events===
*No 40: All-Star Match 4 (Jigglypuff's fight)
*No 42: Trouble King 2
===Names in other languages===
{{foreign names
|Jap=ポケモン亜空間
|JapR=Pokemon akūkan
|JapM=Pokémon Subspace
|Fre=Poké Flotte
|FreM=Poké Fleet
|Ger=Poké-Flug
|GerM=Poké Flight
|Spa=Poké Globos
|SpaM=Poké Balloons
|Ita=Pokémon galleggianti
|ItaM=Floating Pokémons
}}
==Big Blue==
[[File:Ssbmstagesbigblue.jpg|thumb|Big Blue in ''Super Smash Bros. Melee'']]
[[File:SSBB Big Blue Stage.png|thumb|left|Big Blue in ''Super Smash Bros. Brawl'']]
[[File:Big Blue SSBU.png|thumb|Big Blue in ''Super Smash Bros. Ultimate'']]
'''Big Blue''' is a race track of the F-Zero Grand Prix set on an ocean-covered planet that appears as an unlockable stage in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'', and as a default stage in ''[[Super Smash Bros. Ultimate]]''. In ''Super Smash Bros. Melee'', the stage is unlocked by playing 150 total Vs Matches. In ''Super Smash Bros. Brawl'', the stage is unlocked by playing 10 Vs Matches as [[Captain Falcon]]. It is the only unlockable stage from ''Super Smash Bros. Melee'' to appear in this game.
The stage is side-scrolling at a high-speed and the fight takes place on top of several [[F-Zero machine]]s, as well as Captain Falcon's personal spacecraft, the [[Falcon Flyer]]. Players can use the race cars as platforms, as well as several other platforms that appear frequently throughout the stage. Players who stand on the race track itself will be carried to the left and will be knocked out if they don't jump off in time. In ''Super Smash Bros. Brawl'', [[Wario]] (during his [[Final Smash]] form, [[Wario-Man]]) can keep up with the F-Zero machines for a small period of time on the [[Wario Bike]]. [[Sonic]] can do this as well, while he is wearing a [[Bunny Hood]].
In ''Super Smash Bros. Melee'', a soundtrack based on [[Mach Rider]]'s theme can be played as an alternate track. In ''Super Smash Bros. Brawl'', the track was moved to the new [[Port Town Aero Dive]] stage, and is replaced with ''Super Smash Bros. Melee''{{'}}s rendition of [[#Mute City|Mute City]]'s theme. The track also cannot play in this stage in ''Super Smash Bros. Ultimate'' due to being listed in the "Other" section.
===Events===
*No 43: Birds of Prey (''Melee'')
*Co-op No 12: Come Back, Falcon Flyer! (''Brawl'')
===Songs in My Music===
{|cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"width=50%
!width=25%|Name
!Source
!Credits
|-
|align=center|Big Blue (Melee)
|align=center|''Super Smash Bros. Melee''
|Original
|-
|align=center|Mute City (Melee)
|align=center|''Super Smash Bros. Melee''
|Original
|}
===Names in other languages===
{{foreign names
|Jap=ビッグブルー
|JapR=Biggu Burū
|JapM=Big Blue
|Kor=빅 블루
|KorR=Bik Beullu
|KorM=Big Blue
|Chi=碧海
|ChiR=Bìhǎi
|ChiM=Blue Sea
|Rus=Синеморь
|RusR=Sinemor'
|RusM=Blue Sea Land
|SpaA=Gran Azul
|SpaAM=Big Blue
|SpaE=Big Blue
|SpaEM=-
|Ger=Big Blue
|GerM=-
|Ita=Big Blue
|ItaM=-
}}
==Fourside==
[[File:Ssbmstagesfourside.jpg|thumb|left|Fourside in ''Super Smash Bros. Melee'']]
[[File:Fourside SSBU.jpg|thumb|200px|Fourside in ''Super Smash Bros. Ultimate'']]
'''Fourside''' is a location in ''[[wikibound:EarthBound|EarthBound]]'' located in [[wikibound:Eagleland|Eagleland]]. It also appears as an unlockable stage in ''[[Super Smash Bros. Melee]]''. Coincidentally, the city shares the "Big Banana" nickname<ref>M. Arakawa. ''EarthBound'' Player's Guide. Page 61. "'''''New York in Eagleland''' Fourside has often been compared to the Big Apple, New York City. The similarities are striking, from the towering skyscrapers to the constant bustle of the streets. Some visitors quickly note some less favorable comparisons, like the presence of shady businessmen and politicians in Fourside, but this seamy side of the city won’t stand in the way of most tourists having a wonderful stay in the Big Banana, as it is fondly known to its inhabitants.''"</ref> with [[Metro Kingdom|New Donk City]] in ''[[Super Mario Odyssey]]''.
The stage is set high on the skyscrapers of Fourside. Players have to be careful not to fall into the gaps between the buildings. The stage has a crane on the left side of the stage which is holding a wooden board. Occasionally, the board will be moved over the gap on the side, and players can fight safely on top of the gap.
The UFO is an unidentified flying saucer from the [[wikibound:EarthBound (series)|''EarthBound'' (''Mother'') series]]. It will randomly appear on the far right or far left side of Fourside, and offers another platform for the players to fight on. However, the surface of the UFO is very slippery, and players have a hard time using their characters on the platform. After a prolonged period of time, the UFO will disappear, presumably because of a teleportation device. After a while, the UFO will reappear, and players can yet again fight on top of it.
Despite being called Fourside, the stage in ''Super Smash Bros. Melee'' resembles a combination of Fourside and [[wikibound:Moonside|Moonside]].
The stage can be unlocked by playing 100 matches in VS mode.
Fourside reappears in ''[[Super Smash Bros. Ultimate]]'', with an updated design.
===Events===
*No 25: Gargantuans
*No 36: Space Travelers (first half)
===''Super Smash Bros. Melee'' trophy description===
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width=100px|Name!!width=100px|Image!!width=150px|Game!!|Description
|-
!UFO
|[[File:Trophy186.png|100px]]
|align=center|''EarthBound''<br>6/95
|''At the beginning of EarthBound, this flying saucer appears along with the ominous message, "The War Against Giygas!" Adding to the mystery are three more UFOs, which fly amok in the skies over Onett; how all of these alien craft are connected is anyone's guess. In Super Smash Bros. Melee, this slippery UFO appears on the Fourside level.''
|-
|}
===Names in other languages===
{{foreign names
|Jap=イーグルランド: フォーサイド
|JapR=Īgururando: Fōsaido
|JapM=EagleLand: Fourside
|Kor=포사이드
|KorR=Posaideu
|KorM=Fourside
|Rus=Форсайд
|RusR=Forsayd
|RusM=Fourside
|Ger=Fourside
|GerM=Fourside
|Ita=Fourside
|ItaM=Fourside
}}
==Flat Zone==
[[File:FlatZone-Melee.png|thumb|Flat Zone]]
'''Flat Zone''' is a stage that only appears in ''[[Super Smash Bros. Melee]]'' as an unlockable stage. The place is located in Superflat World, and is [[Mr. Game & Watch]]'s home stage. It is unlocked by beating Classic or Adventure as Mr. Game & Watch at least once. The unlock match for Mr. Game & Watch takes place here.
A similar Flat Zone screen appears in Mr. Game & Watch's [[Break the Targets!|Target Test]] stage.
''[[Super Smash Bros. Brawl]]'' features another Game & Watch-themed stage known as [[Flat Zone 2]]. The music from the original Flat Zone plays on the stage in My Music. Unlike Flat Zone, Flat Zone 2 is always in a fixed-camera position.
Along with [[#Icicle Mountain|Icicle Mountain]], [[#Mute City|Mute City]], [[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom]], and [[#Poké Floats|Poké Floats]], this is one of the only stages from ''Super Smash Bros. Melee'' to not reappear in ''[[Super Smash Bros. Ultimate]]''.
===Design===
[[File:SSBM Mr. Game & Watch All-Stars.png|thumb|left|[[Mario]] fighting Mr. Game & Watch team, the very last character in All-Star mode]]
Flat Zone is set within a [[Game & Watch]] system of the Widescreen series, with the title ''[[Super Smash Bros. (series)|Smash Bros.]]'' on the right-hand side. The stage is based on ''Helmet'', ''Oil Panic'', ''Fire'', and ''Manhole''. Its most regularly-occurring gimmick is a Game & Watch-like figure, holding up platforms in the style of ''Manhole''. The figure will move occasionally, causing some parts of the platform to move somewhere else.
Periodically, items such as wrenches, buckets, and other tools will fall from the top of the stage in the style of ''Helmet''. Although this does not initially sound too bad, the tools are devastating to lower handicapped or heavily-damaged players due to their high level of knockback, being able to KO them at mid-to-high percentages with a direct hit. If a player gets hit by any of the falling tools, it will count as a self-destruct. Fortunately, the falling tools can be avoided by air dodging, rolling, or by simply moving out of the way as they start to appear.
More rarely, a Game & Watch-like man carrying a oil drum in the style of ''Oil Panic'' will pass by. However, he will trip at a random spot and drop the oil. This will spill it onto the ground, making the area very slippery and difficult to traverse by running or walking.
{{br|left}}
===Events===
*No 40: All-Star Match 4 (Mr. Game & Watch's fight)
*No 45: Game & Watch Forever!
==References==
<references/>


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