Gyro for the Gold: Difference between revisions

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==Gameplay==
==Gameplay==
Players are on balls, which they must roll to the finish line, passing through the obstacle course. The [[Nintendo 3DS]] gyro sensor is used to roll the ball.
Players are on balls, which they must roll to the finish line, passing through the obstacle course. The [[Nintendo 3DS]] gyro sensor is used to roll the ball, hence the game's American name.


Soon after the starting line, a [[ramp]] sends the players to a green platform filled with [[mushroom]]s that keep appearing and disappearing. If a character touches one, they will bounce back. Following a second ramp, there is a grayish platform where blue [[Brick Block]]s fall onto. They cannot be broken, so competitors must bypass them. The final area is a set of [[Chain-Link|fence]]s and two [[elevator]]s that move side to side. If a player falls off, they will respawn at the start of the final area. A blue ramp launches the player directly onto their respective finish spot.  
Soon after the starting line, a [[ramp]] sends the players to a green platform filled with [[mushroom]]s that keep appearing and disappearing. If a character touches one, they will bounce back. Following a second ramp, there is a grayish platform where blue [[Brick Block]]s fall onto. They cannot be broken, so competitors must bypass them. The final area is a set of [[Chain-Link|fence]]s and two [[elevator]]s that move side to side. If a player falls off, they will respawn at the start of the final area. A blue ramp launches the player directly onto their respective finish spot.  
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|JapR=Katamuke tamanori rēsu
|JapR=Katamuke tamanori rēsu
|JapM=Tilted Ball-Riding Race
|JapM=Tilted Ball-Riding Race
|Fra=Parcours gyroscopique
|Fre=Parcours gyroscopique
|FraM=Gyroscopic Course
|FreM=Gyroscopic Course
|SpaA=Rueda que rueda
|SpaA=Rueda que rueda
|SpaAM=Wheel that Rolls
|SpaAM=Wheel that Rolls