Blooper Barrage (level): Difference between revisions

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{{Levelbox
{{level infobox
|title=Blooper Barrage
|image=[[File:BlooperBarrageSMM2.png|270px]]
|image=[[File:BlooperBarrageSMM2.png|270px]]
|code=
|code=
|game=''[[Super Mario Maker 2]]''
|game=''[[Super Mario Maker 2]]''
|style={{SMMstyle|smw}}
|style={{SMM style|smw}}
|theme=Sky
|theme=Sky
|limit=300 seconds
|limit=300 seconds
|difficulty=3
|difficulty={{SMM2 difficulty|3}}
|before=[[Lava Bubble Castle|<<]]
|before=[[Lava Bubble Castle|<<]]
|after=[[Good Lakitu, Bad Lakitu|>>]]
|after=[[Good Lakitu, Bad Lakitu|>>]]
}}
}}
'''Blooper Barrage''' is the seventy-fourth course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set at night in the sky theme and is set in the ''[[Super Mario World]]'' style. It is posted by Stargazer, has a difficulty rating of 3/4 stars, and has a payment of 200 [[Coin|coins]]. The clear condition for this course is to reach the goal after defeating all ten Big [[Blooper]]s.
'''Blooper Barrage''' is the seventy-fourth course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set at night in the sky theme and is set in the ''[[Super Mario World]]'' style. It is posted by Stargazer, has a difficulty rating of 3/4 stars, and has a payment of 200 [[Coin|coins]]. The clear condition for this course is to reach the goal after defeating all ten [[Big Blooper]]s.


==Layout==
==Layout==
The level starts out with a small area with a [[Pipe]] giving out [[Feather]]s. After getting a Feather, [[Mario]] must enter the [[Warp Door|door]] to the very right and he will land on a [[Donut Block]]. Mario must then simply defeat all ten Big [[Blooper]]s below by stomping on them, using the low gravity to his advantage. He must then simply land in the [[Giant Gate]], which has a layer of [[Spike Trap]]s below it.
The level starts out with a small area with a [[Pipe]] giving out [[Cape Feather]]s. After getting a Cape Feather, [[Mario]] must enter the [[Warp Door|door]] to the very right and he will land on a [[Donut Block]]. Mario must then simply defeat all ten [[Big Blooper]]s below by stomping on them, using the low gravity to his advantage. He must then simply land in the [[Giant Gate]], which has a layer of [[Spike Trap]]s below it.


==Description==
==Description==
''"I put a bunch of <font color=#0080FF>Bloopers</font> on a planet with low gravity. There are 10 of them in total. Defeat them all, and then head to the goal. <font color=#FF00FF>Hold {{button|NS|B}} while stomping on an enemy</font> to bounce really high. Good luck."''
"''I put a bunch of <font color=#0080FF>Bloopers</font> on a planet with low gravity. There are 10 of them in total. Defeat them all, and then head to the goal. <font color=#FF00FF>Hold {{button|switch|B}} while stomping on an enemy</font> to bounce really high. Good luck.''"


==Enemies==
==Enemies==
*Big [[Blooper]]s (10)
*[[Big Blooper]]s (10)


{{SMM2 Levels}}
==Names in other languages==
[[Category:Super Mario Maker 2 Levels]]
{{foreign names
|Jap=ゲッソー花火10連発
|JapR=Gessō Hanabi Jū Renpatsu
|JapM=10 Consecutive Blooper Firework Shots
|SpaA=Bloopers a raudales
|SpaAM=Bloopers in abundance
|SpaE=Bloopers a la gresca
|SpaEM=Quarrel of Bloopers
|Fre=Barrage de Bloups
|FreM=
|Ger=Blooper-Feuerwerk
|GerM=
|Ita=Banco di Calamaki
|ItaM=School of Bloopers
|Dut=Blooper-regen
|DutM=Blooper Rain
|Rus=Космические блуперы
|RusR=Kosmicheskie blupery
|RusM=Space Bloopers
|Kor=징오징오 불꽃놀이 10연발
|KorR=Jing-ojing-o bulkkonnori sibyeonbal
|KorM=10 Consecutive Blooper Firework Shots
|ChiS=鱿鱿烟花10连发
|ChiSR=Yóuyóu Yānhuā Shí Liánfā
|ChiSM=10 Consecutive Blooper Firework Shots
|ChiT=魷魷煙火10連發
|ChiTR=Yóuyóu Yānhuǒ Shí Liánfā
|ChiTM=10 Consecutive Blooper Firework Shots
}}
{{SMM2 levels}}
[[Category:Sky areas]]
[[Category:Planets]]
[[Category:Super Mario Maker 2 levels]]
[[it:Banco di Calamaki]]