Bowser's Sky Castle: Difference between revisions

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{{Levelbox
{{level infobox
|title=Bowser's Sky Castle
|title=Bowser's Sky Castle
|image=[[File:BowsersSkyCastle.png|250px]]
|image=[[File:PMSS Shot - Bower's Sky Castle Front.png|250px]]<br>Entrance of the castle
|code=W6-3
|code=W6-3
|world=[[World 6 (Paper Mario: Sticker Star)|World 6]]
|world=[[World 6 (Paper Mario: Sticker Star)|World 6]]
|game=''[[Paper Mario: Sticker Star]]''
|game=''[[Paper Mario: Sticker Star]]''
|boss=[[Kamek]] <br> [[Bowser]]
|boss=[[Kamek]] <br> [[Bowser]]
|notes=
|before_alt=
|beforealt=
|before=[[Bowser Jr.'s Flotilla|<<]]
|before=[[Bowser Jr.'s Flotilla|<<]]
|after=
|after=
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==Layout==
==Layout==
[[File:BowsersSkyCastle.png|thumb|left|220px|Mario on the rolling carpet.]]
Mario starts at the castle's front entrance, right outside. Entering the castle, the first room is a lengthy hallway. At the end is a door; opening the door reveals [[Kamek]], who battles Mario. Defeating him allows access to the second room.
Mario starts at the castle's front entrance, right outside. Entering the castle, the first room is a lengthy hallway. At the end is a door; opening the door reveals [[Kamek]], who battles Mario. Defeating him allows access to the second room.


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*Third section: "''Bowser's face is on the floor too? This guy's got zero design sense.''"
*Third section: "''Bowser's face is on the floor too? This guy's got zero design sense.''"


==''Super Smash Bros. for Nintendo 3DS''==
==''Super Smash Bros.'' series==
In ''[[Super Smash Bros. for Nintendo 3DS]]'', there is a stage based on the ''Paper Mario series'' called [[Paper Mario (stage)|Paper Mario]] which combines elements from the series. Bowser's Sky Castle was used as the third stage tier. The giant Bowser head doorway acted as a platform, where players could stand on top of the head and in the mouth. Two hovering platforms that move up and down are placed at both ends of the stage. There is no solid ground below this section of the stage, making it an aerial tier. The Bowser head platform acts as a main hazard, where it is able to rotate and occasionally unable to be used as solid ground. The mouth is also capable of closing, damaging and launching any fighter trapped inside.
In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]'', there is a stage based on the ''Paper Mario'' series called [[Paper Mario (stage)|Paper Mario]] which combines elements from the series. Bowser's Sky Castle is used as the third stage tier. The giant Bowser head doorway acts as a platform, where players can stand on top of the head and in the mouth. Two hovering platforms that move up and down are placed at both ends of the stage. There is no solid ground below this section of the stage. The Bowser head platform acts as a main hazard, where it is able to rotate and occasionally unable to be used as solid ground. The mouth is also capable of closing, damaging and launching any fighter trapped inside.


==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=空中クッパ城
|Jap=空中クッパ城
|JapR=Kūchū kuppa-jō
|JapR=Kūchū Kuppa-jō
|JapM=Bowser's Sky Castle
|JapM=Aerial Bowser Castle
|Spa=Castillo aéreo de Bowser
|Spa=Castillo aéreo de Bowser
|SpaM=Bowser's Flying Castle
|SpaM=Bowser's Flying Castle
|FraE=Château volant de Bowser
|FreE=Château volant de Bowser
|FraEM=Flying Castle of Bowser
|FreEM=Bowser's Flying Castle
|FraA=Château aérien de Bowser
|FreA=Château aérien de Bowser
|FraAM=Bowser's aerial castle
|FreAM=Bowser's Aerial Castle
|Ger=Bowsers Flugfestung
|Ger=Bowsers Flugfestung
|GerM=Bowser's Flying Fortress
|GerM=Bowser's Flying Fortress
|Chi=空中庫巴城堡
|ChiS=空中酷霸王城堡
|ChiR=Kōngzhōng Kùbā Chéngbǎo
|ChiSR=Kōngzhōng Kùbàwáng Chéngbǎo
|ChiM=Bowser's Sky Castle
|ChiSM=Aerial Bowser Castle
|ChiT=空中庫巴城堡
|ChiTR=Kōngzhōng Kùbā Chéngbǎo
|ChiTM=Aerial Bowser Castle
|Ita=Castello volante di Bowser
|ItaM=Flying Bowser's castle
}}
}}


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*It is the only time in the ''Paper Mario'' series where the castle contains no regular enemies and instead only bosses, save for those assisting Bowser.
*It is the only time in the ''Paper Mario'' series where the castle contains no regular enemies and instead only bosses, save for those assisting Bowser.
*The castle's level marker stays red even if the player completes the game. It is, however, shown as blue in the Prima guide.
*The castle's level marker stays red even if the player completes the game. It is, however, shown as blue in the Prima guide.
*The castle was planned to have mini-games to lengthen the level, but the idea was scrapped due to time constraints.<ref>[http://www.officialnintendomagazine.co.uk/45245/paper-mario-sticker-star-mini-games-were-cut-from-bowsers-castle/]</ref>
*The castle was planned to have mini-games to lengthen the level, but the idea was scrapped due to time constraints.<ref>https://web.archive.org/web/20141030015320/http://www.officialnintendomagazine.co.uk/45245/paper-mario-sticker-star-mini-games-were-cut-from-bowsers-castle/</ref>
*Kersti says that when falling into the spikes below in the second room, Mario is done for, but touching the spikes results in losing 1 HP, and the player must start the second room all over again.
*Kersti says that when falling into the spikes below in the second room, Mario is done for, but touching the spikes results in losing 1 HP, and the player must start the second room all over again.


==References==
==References==
<references/>
<references/>
{{BoxTop}}
 
{{PMSS}}
{{PMSS}}
[[Category:Bowser's Castles]]
[[Category:Bowser's castles]]
[[Category:Sky Locations]]
[[Category:Sky areas]]
[[Category:Paper Mario: Sticker Star Places]]
[[Category:Paper Mario: Sticker Star locations]]
[[it:Castello Volante di Bowser]]