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[[ | [[File:Tiny.png|frame|Icon in ''The Thousand-Year Door'']] | ||
{{quote2|Tiny! Attack power has now dropped!|Battle text|[[Paper Mario: The Thousand-Year Door]]}} | {{quote2|Tiny! Attack power has now dropped!|Battle text|[[Paper Mario: The Thousand-Year Door]]}} | ||
'''Tiny''' is a status ailment in the [[Paper Mario (series)|''Paper Mario'' series]] and the [[Mario & Luigi (series)|''Mario & Luigi'' series]]. | |||
'''Tiny''' is a status ailment in the [[Paper Mario (series)|''Paper Mario'' series]]. | |||
==History== | ==History== | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
====''Paper Mario''==== | ====''Paper Mario''==== | ||
In ''[[Paper Mario]]'', | In ''[[Paper Mario]]'', [[Bzzap!|Bzzaps!]] and [[Hammer Bro|Hammer Bros.]] have the ability to '''shrink''' [[Mario]]. When he is shrunken, his Attack Power drops by half. It is indicated by a pink, white, and green circle above Mario. Mario can also shrink enemies using the [[Shrink Stomp]] Badge and its associated move. Even though enemies are shrunken for between 2 and 4 turns by Shrink Stomp, it ends just before the enemy attacks on the last turn (when a "1" is displayed on the turn marker), so it actually lasts for 1 turn fewer than what the turn marker indicates. | ||
====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
The effect returns in ''[[Paper Mario: The Thousand-Year Door]]'' | The Tiny status effect returns in ''[[Paper Mario: The Thousand-Year Door]]''. In this game, it reduces the target's Attack Power by two points. It is indicated by a very small face. Once again, Mario can use Shrink Stomp to shrink a foe. [[Mini-Yoshi|Yoshi]] can inflict this status on enemies with his [[Mini-Egg]] move. The [[Mini Mr. Mini]] item can also make enemies Tiny, or Mario and his partners when it is used by enemies. [[X-Naut PhD]]s are able to inflict Tiny on Mario and his partners by throwing chemicals, as are [[Beldam]] using her magic and [[Bonetail]] through his breath attack. Hammer Bros. no longer inflict this status with their attacks. | ||
While Tiny, a character's voice and sound effects are raised in pitch. A counterpart status, [[Huge]], was also introduced in this game, which raises the target's Attack Power by two points. | |||
====''Super Paper Mario''==== | ====''Super Paper Mario''==== | ||
In ''[[Super Paper Mario]]'', Mario and co. can use the [[Pixl]] [[Dottie]] to shrink themselves down to a microscopic size; however, in this game, it does not affect the strength of their attacks. While tiny, the heroes can fit through small passages, enter tiny [[Warp | In ''[[Super Paper Mario]]'', Mario and co. can use the [[Pixl]] [[Dottie]] to shrink themselves down to a microscopic size; however, in this game, it does not affect the strength of their attacks. While tiny, the heroes can fit through small passages, enter tiny [[Warp Pipe]]s and doors, and remain undetected by enemies. | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Dream Team''==== | ====''Mario & Luigi: Dream Team''==== | ||
This status effect reappears in ''[[Mario & Luigi: Dream Team]]'', but referred to as ''' | This status effect reappears in ''[[Mario & Luigi: Dream Team]]'', but referred to as '''Mini''', replacing the [[poison (status effect)|poison]] status effect from previous ''Mario & Luigi'' games. [[Spritzbloom]]s, [[Virus]]es, [[Krubbish]]es, [[Antasman|Antasmen]] and [[Shy Guy Airtub DX|Shy Guy Airtubs DX]] are some of the enemies that can give this status effect to Mario and Luigi. | ||
When the affected Bro is tiny, their POW and DEF are reduced, and prevents the use of [[Bros. Attack|Bros. Attacks]] and/or [[Luiginary Attack|Luiginary Attacks]] for a few attack turns. However, the POW and DEF debuff percentage can be amplified even further with [[POW-Down]] and [[DEF-Down]], making the Bro either deal very minimal damage, or turning even a single instance of damage into a devastating one-hit KO that can quickly [[Game Over|end the game]] to unsuspecting players. | |||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
{{quote|Oh ho! This one's a real gas! It'll shrink you down to micro size!|Ludwig von Koopa|Mario & Luigi: Paper Jam}} | |||
The Tiny status effect reappears in ''[[Mario & Luigi: Paper Jam]]'', but it can only be inflicted on Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] as the effect of the second [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]] from [[Ludwig von Koopa|Ludwig]] and [[Larry Koopa|Larry]] in their second battle, which costs 4 dark [[Star Point|Star Points]] to use. | |||
It functions mostly the same as it did in ''Dream Team'', lowering POW and DEF, and disabling Bros. Attacks and [[Trio Attack|Trio Attacks]]. The only exception is that there's no indicator displayed above each inflicted Bro as long as they are tiny, unlike all other status effects. | |||
====''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | |||
In the ''Minion Quest: The Search for Bowser'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the [[Lightning (move)|Lightning]] [[Captain Command]] can shrink the entire opposing squad, at which point all their stats will drop and will be unable to use [[Special Skill (Mario & Luigi series)|Special Skills]]. | |||
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | |||
The Lightning command returns with the same effects in the ''Bowser Jr.'s Journey'' mode of ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. During the level [[Be Leery of Lightning]], all allies will remain small for the entire level. | |||
==Profiles== | |||
===''Mario & Luigi: Dream Team''=== | |||
*'''Instruction manual description:''' "''Shrinks Mario/Luigi, lowering their defense and attack power. Also disables some attacks.''" | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ミニミニ <small>(''Paper Mario'' series)</small> | |||
|JapR=Minimini | |||
|JapM=Mini-mini | |||
|Jap2=マメ<ref>''Mario & Luigi: Dream Team Bros.'' Japanese instruction booklet, [https://www.nintendo.co.jp/3ds/aymj/files/pdf/man_aymj_00.pdf page 24].</ref> <small>(''Mario & Luigi'' series)</small> | |||
|Jap2R=Mame | |||
|Jap2M=Bean, signifying small size. | |||
|Fre=Mini<ref>''Mario & Luigi: Dream Team Bros.'' French instruction booklet, [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__dream_team_bros_/ElectronicManual_Nintendo3DS_MarioLuigiDreamTeamBros_fr.pdf page 29].</ref> <small>(''Mario & Luigi'' series)</small> | |||
|FreM=Mini | |||
|SpaE=Encogido <small>(''Paper Mario: The Thousand-Year Door'')</small> | |||
|SpaEM=Shrunk | |||
}} | |||
==References== | |||
<references/> | |||
==See also== | ==See also== | ||
*[[POW-Down]] | *[[POW-Down]] | ||
*[[Mini Mushroom]] | |||
*[[Mini Mario (form)|Mini Mario]] | |||
{{PM}} | {{PM}} | ||
{{PMTTYD}} | {{PMTTYD}} | ||
{{M&LDT}} | {{M&LDT}} | ||
[[Category:Mario & Luigi: Dream Team | {{M&LPJ}} | ||
[[Category:Mario & Luigi: Paper Jam | [[Category:Mario & Luigi: Dream Team status effects]] | ||
[[Category:Paper Mario | [[Category:Mario & Luigi: Paper Jam status effects]] | ||
[[Category:Paper Mario: The Thousand-Year Door | [[Category:Paper Mario status effects]] | ||
[[Category:Super Paper Mario | [[Category:Paper Mario: The Thousand-Year Door status effects]] | ||
[[Category:Super Paper Mario status effects]] |