Level Flag: Difference between revisions

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'''Level Flags''',<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' SNES instruction booklet, page 23</ref><ref>''Donkey Kong Country 3'' GBA instruction booklet, page 27</ref> also known as '''End of Level Flags''',<ref>''Donkey Kong Land III'' instruction booklet, page 16</ref> are objects that appear at the ends of all [[level]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successor to the [[End of Level Target]]s from ''[[Donkey Kong Country 2]]''. Every Level Flag is connected to a flagpole, and it can be pulled upward from a rope attached to it. [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] can pull a Level Flag to end the level and return to the map screen.
'''Level Flags''',<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' SNES instruction booklet, page 23</ref><ref>''Donkey Kong Country 3'' GBA instruction booklet, page 27</ref> also known as '''End of Level Flags''',<ref>''Donkey Kong Land III'' instruction booklet, page 16</ref> are objects that appear at the ends of all [[level]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successor to the [[End of Level Target]]s from ''[[Donkey Kong Country 2]]''. Every Level Flag is connected to a flagpole, and it can be pulled upward from a rope attached to it. [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] can pull a Level Flag to end the level and return to the map screen.
==History==
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', every incomplete level is marked by a black [[Krem Flag]] on the map screen. The [[Kong]]s can supersede it by completing a level and activating its Level Flag. This involves [[jump]]ing and pulling at its rope, which ascends its white flag into the air. As it is raised, the flag changes color based on which Kong pulled it: either pink for Dixie or blue for Kiddy. The flag also flies if the Kongs obtain every [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] in the level. Following this, the Level Flag on the map screen appears as it did while being raised, and it also has a gold pennant if the Kongs defeat that level's [[Koin]] for its [[DK Coin]]. The Level Flag artwork shows the "DK" [[emblem]] on the pennant. The status of each Level Flag allows for the player to keep track of which levels were either partially or entirely completed. Once the level is completed, the color of the flag cannot be changed by replaying and completing it with the alternate Kong.
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', every incomplete level is marked by a black [[Krem Flag]] on the map screen. The [[Kong]]s can supersede it by completing a level and activating its Level Flag. This involves [[jump]]ing and pulling at its rope, which ascends its white flag into the air. As it is raised, the flag changes color based on which Kong pulled it: either pink for Dixie or blue for Kiddy. The flag also flies if the Kongs obtain every [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] in the level. Following this, the Level Flag on the map screen appears as it did while being raised, and it also has a gold pennant if the Kongs defeat that level's [[Koin]] for its [[DK Coin]]. The Level Flag artwork shows the "DK" [[emblem]] on the pennant. The status of each Level Flag allows for the player to keep track of which levels were either partially or entirely completed. Once the level is completed, the color of the flag cannot be changed by replaying and completing it with the alternate Kong.


If the player is using the [[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Super Nintendo version|"COLOR" cheat code]], the flag color is instead purple for Dixie and green for Kiddy.
If the player is using the [[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Super Nintendo version|"COLOR" cheat code]], the flag color is instead purple for Dixie and green for Kiddy.
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