List of Skill Trees in Mario + Rabbids Sparks of Hope: Difference between revisions

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{{italic title|List of Skill Trees in ''Mario + Rabbids Sparks of Hope''}}
{{italic title|List of Skill Trees in ''Mario + Rabbids Sparks of Hope''}}
{{rewrite-expand|Add in Skill Trees for Rayman, Rabbid Peach and Rabbid Mario from the [[Rayman in the Phantom Show]] DLC}}
Below is a list of the Skill Tree upgrades for the heroes in ''[[Mario + Rabbids Sparks of Hope]]'', showing how many [[Skill Prism]]s each upgrade costs, along with the effects of the upgrades. The "Health" and "Spark" branches are the same for all heroes, with the exception of Rabbid Peach, who requires one less Skill Prism for the "Healing Sponge" upgrade. Some upgrades must be purchased to allow purchase for other upgrades. One Skill Prism is earned each time the heroes level up, and after completing each of [[Madame Bwahstrella]]'s Gateway Challenge battles. To unlock the Spark branch, a Gold Prism must be used, which are obtained by defeating Giant enemies. If all Giant enemies are defeated, there will be enough Gold Prisms for all of the heroes. Skills listed in '''bold''' are unique to that hero. There is a total of 34 Skill Prisms in the game, with 29 from leveling up, and five from Madame Bwahstrella's Gateway Challenges. In the [[The Last Spark Hunter]] DLC, up to 40 Skill Prisms can be obtained. The heroes start with 29 and can obtain 10 more by leveling up, plus an additional one from Madame Bwahstrella's [[Melodic Gateway]] challenge.
Below is a list of the Skill Tree upgrades for the heroes in ''[[Mario + Rabbids Sparks of Hope]]'', showing how many [[Skill Prism]]s each upgrade costs, along with the effects of the upgrades. The "Health" and "Spark" branches are the same for all heroes, with the exception of Rabbid Peach, who requires one less Skill Prism for the "Healing Sponge" upgrade. Some upgrades must be purchased to allow purchase for other upgrades. One Skill Prism is earned each time the heroes level up, and after completing each of [[Madame Bwahstrella]]'s Gateway Challenge battles. To unlock the Spark branch, a Gold Prism must be used, which are obtained by defeating Giant enemies. If all Giant enemies are defeated, there will be enough Gold Prisms for all of the heroes. Skills listed in '''bold''' are unique to that hero. There is a total of 34 Skill Prisms in the game, with 29 from leveling up, and five from Madame Bwahstrella's Gateway Challenges. In the [[The Last Spark Hunter]] DLC, up to 40 Skill Prisms can be obtained. The heroes start with 29 and can obtain 10 more by leveling up, plus an additional one from Madame Bwahstrella's [[Melodic Gateway]] challenge.
   
   
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!Description
!Description
|-
|-
!style="background:#9bdde6"|[[File:Extra Health Skill Tree icon MRSOH.png|50px]]<br>Extra Health
!style="background:#9bdde6"|[[File:MRSOH RITPS Extra Health icon.png|50px]]<br>Extra Health
|1
|1
|Increases Max Health by 40% (140%)
|Increases Max Health by 40% (140%)
|''Increases Rabbid Peach's maximum number of Health Points.''
|''Increases Rabbid Peach's maximum number of Health Points.''
|-
|-
!style="background:#9bdde6"|[[File:Nocoverart.png|50px]]<br>Heal Sponge +
!style="background:#9bdde6"|[[File:MRSOH Heal Sponge +.png|50px]]<br>Heal Sponge +
|1
|1
|Adds 20% healing restored (120%) and heal 15% HP after a battle
|Adds 20% healing restored (120%) and heal 15% HP after a battle
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!Description
!Description
|-
|-
!style="background:#e9ccfe"|[[File:Glide Boost Skill Tree icon MRSOH.png|50px]]<br>Glide Boost
!style="background:#e9ccfe"|[[File:MRSOH RITPS Glide Boost icon.png|50px]]<br>Glide Boost
|1
|1
|Adds 3 seconds to Rabbid Peach's glide (6.75 seconds)
|Adds 3 seconds to Rabbid Peach's glide (6.75 seconds)
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|''Upon her first landing during a turn Rabbid Peach restores 15% of Teammates' health (within 5m).''
|''Upon her first landing during a turn Rabbid Peach restores 15% of Teammates' health (within 5m).''
|-
|-
!style="background:#e9ccfe"|[[File:Extra Dash Skill Tree icon 2 MRSOH.png|50px]]<br>Extra Dash
!style="background:#e9ccfe"|[[File:Extra Dash Skill Tree icon MRSOH.png|50px]]<br>Extra Dash
|2
|2
|Adds 2 more dashes for Rabbid Peach (3 dashes)
|Adds 2 more dashes for Rabbid Peach (3 dashes)
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!Description
!Description
|-
|-
!style="background:#eea7ba"|[[File:Nocoverart.png|50px]]<br>Critical Hit Chance & Final Hit
!style="background:#eea7ba"|[[File:MRSOH Critical Hit Chance & Final Hit.png|50px]]<br>Critical Hit Chance & Final Hit
|1
|1
| Adds 40% critical hit chance (60%) and adds 60% more damage for the third rocket (160%)
| Adds 40% critical hit chance (60%) and adds 60% more damage for the third rocket (160%)
|''Increases the chance of a critical hit. Also increases the damage of final rocket for Rabbid Peach's Triple-Troll.''
|''Increases the chance of a critical hit. Also increases the damage of final rocket for Rabbid Peach's Triple-Troll.''
|-
|-
!style="background:#eea7ba"|[[File:Weapon Range Rabbid Peach Skill Tree icon MRSOH.png|50px]]<br>Weapon Range
!style="background:#eea7ba"|[[File:MRSOH RITPS Weapon Range icon.png|50px]]<br>Weapon Range
|1
|1
|Adds 6 meters to Rabbid Peach's Triple-Troll (27)
|Adds 6 meters to Rabbid Peach's Triple-Troll (27)
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!Description
!Description
|-
|-
!style="background:#aedbb5"|[[File:Mega Heal Skill Tree icon MRSOH.png|50px]]<br>Mega Heal
!style="background:#aedbb5"|[[File:MRSOH RITPS Mega Heal icon.png|50px]]<br>Mega Heal
|1
|1
|Adds 20% healing effect (40%)
|Adds 20% healing effect (40%)
|''Increases the amount of Health Points restored by Rabbid Peach's Heal.''
|''Increases the amount of Health Points restored by Rabbid Peach's Heal.''
|-
|-
!style="background:#aedbb5"|[[File:Nocoverart.png|50px]]<br>Heal Range & Heal Cooldown
!style="background:#aedbb5"|[[File:MRSOH Heal Range & Heal Cooldown.png|50px]]<br>Heal Range & Heal Cooldown
|1
|1
|Adds 6 meters to Heal range (19) and minus 1 turn to Heal cooldown
|Adds 6 meters to Heal range (19) and minus 1 turn to Heal cooldown
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!Description
!Description
|-
|-
!style="background:#9bdde6"|[[File:Extra Health Skill Tree icon MRSOH.png|50px]]<br>Extra Health
!style="background:#9bdde6"|[[File:MRSOH RITPS Extra Health icon.png|50px]]<br>Extra Health
|1
|1
|Increases Max Health by 40% (140%)
|Increases Max Health by 40% (140%)
|''Increases Rabbid Mario's maximum number of Health Points.''
|''Increases Rabbid Mario's maximum number of Health Points.''
|-
|-
!style="background:#9bdde6"|[[File:Nocoverart.png|50px]]<br>Heal Sponge +
!style="background:#9bdde6"|[[File:MRSOH Heal Sponge +.png|50px]]<br>Heal Sponge +
|1
|1
|Adds 20% healing restored (120%) and heal 15% HP after a battle
|Adds 30% healing restored (130%) and heal 15% HP after a battle
|''Increases the effectiveness of any healing Rabbid Mario receives, and recovers 15% of HP after winning a battle.''
|''Increases the effectiveness of any healing Rabbid Mario receives, and recovers 15% of HP after winning a battle.''
|-
|-
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!Description
!Description
|-
|-
!style="background:#e9ccfe"|[[File:Movement Range Skill Tree icon 2 MRSOH.png|50px]]<br>Movement Range
!style="background:#e9ccfe"|[[File:MRSOH RITPS Movement Range icon.png|50px]]<br>Movement Range
|1
|1
|Adds 6 meters (19)
|Adds 6 meters (19)
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!Description
!Description
|-
|-
!style="background:#eea7ba"|[[File:Nocoverart.png|50px]]<br>Critical Hit Chance & Weapon Damage
!style="background:#eea7ba"|[[File:MRSOH Critical Hit Chance & Weapon Damage.png|50px]]<br>Critical Hit Chance & Weapon Damage
|1
|1
|Adds 10% critical hit chance (15%) and adds 20% DMG (120%)
|Adds 10% critical hit chance (15%) and adds 20% DMG (120%)
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|-
|-
!style="background:#eea7ba"|[[File:No Limits Skill Tree icon MRSOH.png|57px]]<br>'''No Limits'''
!style="background:#eea7ba"|[[File:No Limits Skill Tree icon MRSOH.png|57px]]<br>'''No Limits'''
|1
|2
|Attacking does not end Movement phase
|Attacking does not end Movement phase
|''Rabbid Mario is able to move even after attacking.''
|''Rabbid Mario is able to move even after attacking.''
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!Description
!Description
|-
|-
!style="background:#aedbb5"|[[File:Nocoverart.png|50px]]<br>Counter Blow Range & Cooldown
!style="background:#aedbb5"|[[File:MRSOH Counter Blow Range & Cooldown.png|50px]]<br>Counter Blow Range & Cooldown
|1
|1
|Adds 5 meters to Counter Blow range (26) and minus 1 turn cooldown
|Adds 5 meters to Counter Blow range (26) and minus 1 turn cooldown
|''Increases the range of Rabbid Mario's Counter Blow, also it takes fewer turns to recharge.''
|''Increases the range of Rabbid Mario's Counter Blow, also it takes fewer turns to recharge.''
|-
|-
!style="background:#aedbb5"|[[File:Additional Counter Blow Charge Skill Tree icon MRSOH.png|50px]]<br>Additional Counter Blow Charge
!style="background:#aedbb5"|[[File:MRSOH RITPS Additional Counter Blow Charge icon.png|50px]]<br>Additional Counter Blow Charge
|2
|2
|Adds 2 Counter Blow charges (3)
|Adds 2 Counter Blow charges (3)
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|4
|4
|colspan=2|''When used, each Spark has a 25% chance of granting a new Action Point.''
|colspan=2|''When used, each Spark has a 25% chance of granting a new Action Point.''
|}
==[[Rayman]]==
{| class="wikitable"
!colspan=4 style="background:#2bb6ca;color:white"|<big>''HEALTH''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#9bdde6"|[[File:MRSOH RITPS Extra Health icon.png|50px]]<br>Extra Health
|1
|Increases Max Health by 40% (140%)
|''Increases Rayman's maximum number of Health Points.''
|-
!style="background:#9bdde6"|[[File:MRSOH Heal Sponge +.png|50px]]<br>Heal Sponge +
|1
|Adds 30% healing restored (130%) and heal 15% HP after a battle
|''Increases the effectiveness of any healing Rayman receives, and recovers 15% of HP after winning a battle.''
|-
|colspan=4|
|-
!colspan=4 style="background:#c87ffc;color:white"|<big>''MOVEMENT''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#e9ccfe"|[[File:MRSOH RITPS Glide Boost icon.png|50px]]<br>Glide Boost
|1
|Adds 3 meters (6.75)
|''Increases the Glide time after Rayman performs a Team Jump.''
|-
!style="background:#e9ccfe"|[[File:MRSOH Hook & Glide.png|50px]]<br>Hook & Glide
|1
|Glide for 3.75s after grappling
|''Rayman can Glide for a short time after hooking a [[Ring (Mario + Rabbids Sparks of Hope)|ring]].''
|-
!style="background:#e9ccfe"|[[File:MRSOH Rayman Dash Damage.png|57px]]<br>'''Dash Damage'''
|1
|Adds 60% Dash damage (160%)
|''Increases damage dealt when Rayman performs a Dash.''
|-
|colspan=4|
|-
!colspan=4 style="background:#d52958;color:white"|<big>''BASE''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#eea7ba"|[[File:MRSOH Item Thief.png|50px]]<br>Item Thief
|1
|Adds 30% chance to steal an item from enemy hit
|''Rayman's Blaster has a chance to steal an item from enemy hit.''
|-
!style="background:#eea7ba"|[[File:MRSOH Plunger Guard Range & Cooldown.png|50px]]<br>Plunger Guard Range & Cooldown
|1
|Adds 3m (10) and minus 1 turn cooldown (2)
|''Rayman's Plunger Guard has longer range and shorter cooldown.''
|-
!style="background:#eea7ba"|[[File:MRSOH Plunger Guard Extra Shoot.png|57px]]<br>'''Plunger Guard Extra Shoot'''
|1
|Adds 1 projectile (3)
|''Increase the number of projectiles fired by Rayman's Plunger Guard.''
|-
|colspan=4|
|-
!colspan=4 style="background:#51b273;color:white"|<big>''VORTEX''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#aedbb5"|[[File:MRSOH Vortex Blaster Bounce +.png|50px]]<br>Vortex Blaster Bounce +
|1
|Adds 2 bounces (3-5) and adds 10% DMG to impact boost (30%)
|''Rayman's Vortex Blaster will inflict more bounces when it hits an enemy.''
|-
!style="background:#aedbb5"|[[File:MRSOH Vortex Guard Bounce Direction.png|50px]]<br>Vortex Guard Bounce Direction
|1
|Will bounce the enemy towards other Guards
|''Rayman's Vortex Guard will bounce an enemy toward the direction of other Guards close by.''
|-
!style="background:#aedbb5"|[[File:MRSOH Vortex Pull & Splash.png|57px]]<br>'''Vortex Pull & Splash'''
|1
|Applies [[Splash]] Effect
|''Rayman's Vortex Pull will inflict the Splash status effect on any enemies caught by the Vortex.''
|-
|colspan=4|
|-
!colspan=4 style="background:#ff730b;color:white"|<big>''ROCKET''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!colspan=2|Description
|-
!style="background:#ffdd8e"|[[File:MRSOH Rocket Blaster Boost.png|50px]]<br>'''Rocket Blaster Boost'''
|1
|Adds 5% Weapon DMG increased with each enemy inside the area
|''Rayman's Rocket Blaster damage increases with the number of enemy targets inside the weapon's targeting area.''
|-
!style="background:#ffdd8e"|[[File:MRSOH Rocket Guard Number +.png|50px]]<br>'''Rocket Guard Number +'''
|1
|Adds 1 Rocket Guard (3)
|''Increase the number of Rocket Guards summoned by Rayman.''
|-
!style="background:#ffdd8e"|[[File:MRSOH Rocket Ride Burn Effect.png|50px]]<br>'''Rocket Ride Burn Effect'''
|1
|Rocket Ride Explosion Applies [[File:Burn icon MRSOH.png|px]] Burn Status
|''The final explosion of Rocket Ride will inflict [[File:Burn icon MRSOH.png|20px]] Burn Super Effect.''
|-
|colspan=4|
|-
|}
|}


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