Crocodile Isle (Donkey Kong 64): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{location-infobox
{{location infobox
|name=Crocodile Isle
|image=[[File:Mechanical Crocodle Isle.png|250px]]<br>Crocodile Isle as seen in ''[[Donkey Kong 64]]''.
|image=Mechanical Crocodle Isle.png
|caption=Crocodile Isle as seen in ''[[Donkey Kong 64]]''.
|width=250px
|ruler=[[King K. Rool]]
|ruler=[[King K. Rool]]
|inhabitants=[[Kremling Krew]] members
|inhabitants=[[Kremling Krew]] members
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During the events of ''Donkey Kong 64'', King K. Rool orders his servants to move Crocodile Isle to [[DK Isles]], where he attempts to use the Blast-o-Matic to destroy Kong Isle to take revenge on [[Donkey Kong]] and his friends. Though later, an argument starts between the two Kritters in charge of the steering wheel, as they cannot decide whether to move the ship to the right or to the left. The purple [[Klaptrap]] who controls the steering wheel gets distracted by the argument, and the ship crashes against a rock, breaking the Blast-o-Matic. After this, the [[Kremling]]s fix the Blast-o-Matic while Donkey Kong is distracted by King K. Rool's guards.
During the events of ''Donkey Kong 64'', King K. Rool orders his servants to move Crocodile Isle to [[DK Isles]], where he attempts to use the Blast-o-Matic to destroy Kong Isle to take revenge on [[Donkey Kong]] and his friends. Though later, an argument starts between the two Kritters in charge of the steering wheel, as they cannot decide whether to move the ship to the right or to the left. The purple [[Klaptrap]] who controls the steering wheel gets distracted by the argument, and the ship crashes against a rock, breaking the Blast-o-Matic. After this, the [[Kremling]]s fix the Blast-o-Matic while Donkey Kong is distracted by King K. Rool's guards.


During the game, a few levels are accessed from different parts of Crocodile Isle, including K. Lumsy's Prison. The last level, Hideout Helm, is located at the top of the Kremling base. The [[Kong]]s come here to shut down the Blast-o-Matic and battle K. Rool, though the latter flees in his [[King Kruiser II]] before being defeated.
During the game, a few levels are accessed from different parts of Crocodile Isle, including K. Lumsy's Prison. The last level, Hideout Helm, is located at the top of the Kremling base. The [[Kong]]s come here to shut down the Blast-o-Matic and battle K. Rool, though the latter flees in his [[K. Rool's airship (Donkey Kong 64)|airship]] before being defeated.


In the [[Game Over]] sequence, King K. Rool aims the Blast-o-Matic out from Crocodile Isle directly at Kong Isle.
In the [[Game Over]] sequence, King K. Rool aims the Blast-o-Matic out from Crocodile Isle directly at Kong Isle.
{{br|left}}
{{br|left}}
====Accessible areas====
====Accessible areas====
*[[K. Lumsy's Prison]]: A floating nearby island that is attached to the main island, where [[K. Lumsy]] is being held captive.
*[[K. Lumsy's Prison]]: A floating nearby island that is attached to the main island, where [[K. Lumsy]] is being held captive.
*[[Frantic Factory]]: A hazardous toy factory filled with various mechanical foes. [[Mad Jack]] is fought here.
*[[Frantic Factory]]: A hazardous toy factory filled with various mechanical foes. [[Mad Jack]] is fought here.
*[[Gloomy Galleon]]: A shipwreck-filled lagoon, which, while seemingly not part of Crocodile Isle itself, is accessed through it. [[Puftoss]] is fought here.
*[[Gloomy Galleon]]: A shipwreck-filled lagoon which, unlike the other areas, does not appear to be artificial. [[Puftoss]] is fought here.
*[[Creepy Castle]]: A haunted castle floating high above the island, filled with ghosts and illusions. [[King Kut Out]] is fought here.
*[[Creepy Castle]]: A haunted castle high above the island, filled with ghosts and illusions. [[King Kut Out]] is fought here.
*[[Hideout Helm]]: A battle station where both King K. Rool and the Blast-o-Matic are located.
*[[Hideout Helm]]: A battle station where both King K. Rool and the Blast-o-Matic are located.


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[[File:SSBU Crocodile Isle.png|thumb|Crocodile Isle in ''[[Super Smash Bros. Ultimate]]'']]
[[File:SSBU Crocodile Isle.png|thumb|Crocodile Isle in ''[[Super Smash Bros. Ultimate]]'']]
Crocodile Isle reappears in ''[[Super Smash Bros. Ultimate]]'' as part of King K. Rool's Final Smash, in which he fires the Blast-o-Matic at Donkey Kong Island. The island has been redesigned, now being a natural island instead of a naval fortress. The top is now shiny and golden, while the body of it has been simplified.
Crocodile Isle reappears in ''[[Super Smash Bros. Ultimate]]'' as part of King K. Rool's Final Smash, in which he fires the Blast-o-Matic at Donkey Kong Island. The island has been redesigned, now being a natural island instead of a naval fortress. The top is now shiny and golden, while the body of it has been simplified.
==Profiles==
===''Donkey Kong 64''===
*<u>'''Player's Guide'''</u> (page 49): ''After Diddy delivers his key to K. Lumsy, the Kremling's tremors of joy will shake open a door on Crocodile Isle and raise a platform on its lower deck. Swim to the isle and hop onto the raised platform to reach the catwalk. Follow the path to the door at the top, then venture inside to meet up with Chunky, and a box of toys more dangerous than darts.''
*<u>'''Player's Guide'''</u> (page 97): ''Hop in and hold onto your hide for an express ride to the haunted apex of K. Rool's great warship.''


==Gallery==
==Gallery==
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K. Rool's Mobile Island Fortress (Hideout Helm).png|[[Hideout Helm]]
K. Rool's Mobile Island Fortress (Hideout Helm).png|[[Hideout Helm]]
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Ger=K. Rools Schwimmende Festung <ref>[https://archive.org/details/donkey-kong-64-nintendo-64-offizieller-spieleberater/page/n21/mode/2up ''Donkey Kong 64'' German player's guide], page 13.</ref>
|GerM=K. Rool's Floating Fortress
|Ita=Isola dei Coccodrilli<ref>''[[Donkey Kong 64]]'' English-Italian manual, pag. 40</ref>
|ItaM=Crocodile Island
}}


==References==
==References==