Mushroom: Difference between revisions

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In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a basic Mushroom can be accumulated in the inventory and recovers 30 [[Heart Point|HP]] for one party member. This Mushroom has a red and white cap with an orange stem and no face. However, mushrooms that have faces are found in [[treasure chest#Super Mario RPG: Legend of the Seven Stars|treasure boxes]], and they automatically recover all HP and [[Flower Point|FP]] for [[Mario]]'s entire party once uncovered. Most of these treasure boxes restock once the area is entered again. Other types of mushrooms exist, including two other increasingly expensive kinds used for basic recovery. The [[Super Mushroom|Mid Mushroom]] recovers 80 HP to one party member, and they have a green cap rather than a red one. The [[Ultra Mushroom|Max Mushroom]] is able to recover all HP to one party member and has a yellow cap. In the Japanese version, the Mid Mushroom and Max Mushroom are respectively known as Super Mushroom and Ultra Mushroom, which would become the terminology used in future RPGs.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a basic Mushroom can be accumulated in the inventory and recovers 30 [[Heart Point|HP]] for one party member. This Mushroom has a red and white cap with an orange stem and no face. However, mushrooms that have faces are found in [[treasure chest#Super Mario RPG: Legend of the Seven Stars|treasure boxes]], and they automatically recover all HP and [[Flower Point|FP]] for [[Mario]]'s entire party once uncovered. Most of these treasure boxes restock once the area is entered again. Other types of mushrooms exist, including two other increasingly expensive kinds used for basic recovery. The [[Super Mushroom|Mid Mushroom]] recovers 80 HP to one party member, and they have a green cap rather than a red one. The [[Ultra Mushroom|Max Mushroom]] is able to recover all HP to one party member and has a yellow cap. In the Japanese version, the Mid Mushroom and Max Mushroom are respectively known as Super Mushroom and Ultra Mushroom, which would become the terminology used in future RPGs.


There are mushrooms indistinguishable in appearance but instead cause negative effects on allies and adversaries alike. The [[Poison_Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Bad Mushroom]], only found in [[Seaside Town]], does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies are resistant. Another mushroom is sold by the [[Mini Goomba|Goombette]] [[Triplets]] at the shop in [[Monstro Town]]. These mushrooms, apart from restoring 30 HP, actually turn the user into a [[Mushroom (status effect)|Mushroom]] (a status ailment also caused by certain enemy actions). While a mushroom, the character recovers health every turn, but is completely immobilized.
There are mushrooms indistinguishable in appearance but instead cause negative effects on allies and adversaries alike. The [[Poison_Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Bad Mushroom]], only found in [[Seaside Town]], does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies are resistant. Another mushroom is sold by the [[Mini Goomba]] [[Triplets]] at the shop in [[Monstro Town]]. These mushrooms, apart from restoring 30 HP, actually turn the user into a [[Mushroom (status effect)|Mushroom]] (a status ailment also caused by certain enemy actions). While a mushroom, the character recovers health every turn, but is completely immobilized.


===''Mario Party'' series===
===''Mario Party'' series===
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