Super Mario RPG (Nintendo Switch): Difference between revisions

→‎Miscellaneous: You can still make Yoshi jump while riding him, it's just been remapped in the remake
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(→‎Miscellaneous: You can still make Yoshi jump while riding him, it's just been remapped in the remake)
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*The introductory montage now plays after waiting on the title screen.
*The introductory montage now plays after waiting on the title screen.
*If the player gets a Game Over, a Toad will now give gameplay tips. It also now goes to the file select screen instead of the last saved location. As a result, the player can no longer retain any accrued experience points, items, or coins as they could in the original game.  
*If the player gets a Game Over, a Toad will now give gameplay tips. It also now goes to the file select screen instead of the last saved location. As a result, the player can no longer retain any accrued experience points, items, or coins as they could in the original game.  
*The player can no longer make Yoshi jump when Mario is riding on him.
*The player can make Yoshi jump when Mario is riding on him by pressing the {{button|switch|Y}} button.
*Save files cannot be named. As a result, the player's current user profile name for their Nintendo Switch console is now the password Booster uses for the door at the top of Booster Tower. In the original game, it was the name the player creates for their file.
*Save files cannot be named. As a result, the player's current user profile name for their Nintendo Switch console is now the password Booster uses for the door at the top of Booster Tower. In the original game, it was the name the player creates for their file.
*There are now more group dialogues between party members in the story, including new dialogue on Vista Hill before revisiting Bowser's Keep.
*There are now more group dialogues between party members in the story, including new dialogue on Vista Hill before revisiting Bowser's Keep.
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