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In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Snifits are referred to as '''Spookums''' in the English localization. In this appearance, they wear blue robes and shoot [[Bullet Bill]]s instead of their traditional bullets. They are only found in [[Booster Tower]], and are among the few enemies that disappear for the rest of the game after being defeated. | In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Snifits are referred to as '''Spookums''' in the English localization. In this appearance, they wear blue robes and shoot [[Bullet Bill]]s instead of their traditional bullets. They are only found in [[Booster Tower]], and are among the few enemies that disappear for the rest of the game after being defeated. | ||
Spookums that wear black robes also appear in the game, which are referred to as "[[Snifster|Snifits]]" in the English localization. They are mostly seen as an organization working for [[Booster]]. Five Snifits aspire to become a member of Booster's Snifsters and individually train in [[Booster Pass]] as an [[Apprentice (Snifit)|Apprentice]]. If they defeat Mario, the first four will become full-fledged Snifsters, while the last will be rejected for arbitrary reasons. | |||
In the [[Super Mario RPG (Nintendo Switch)|remake]], Spookums are now properly referred to as Snifits, while the black-robed variants are now known as '''Snifsters'''. | In the [[Super Mario RPG (Nintendo Switch)|remake]], Spookums are now properly referred to as Snifits, while the black-robed variants are now known as '''Snifsters'''. |
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