Wii: Difference between revisions

205 bytes added ,  6 months ago
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(focusing on Super Mario. consoles with more info make it tougher to do. Wii Zapper had nothing to do with Super Mario and even said so in its text, so I removed that too)
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==Wii Channels related to ''Super Mario''==
==Wii Channels related to ''Super Mario''==
{{main-external|NWiki|Wii Channel}}
[[File:Wii Systemmenu.png|thumb|250px|The Wii Menu, up to August 2007]]
[[File:Wii Systemmenu.png|thumb|250px|The Wii Menu, up to August 2007]]
The Wii is Nintendo's first home console with a wide variety of built-in software. '''Wii Channels''' are channels accessible from the Wii Menu. There are four pages of channels; each page can hold twelve channels, meaning there can be in total 48 channels in a typical Wii Menu. The channels can be moved around on the Wii Menu by holding {{button|wii|A}} + {{button|wii|B}} and dragging them.
The Wii is Nintendo's first home console with a wide variety of built-in software. '''Wii Channels''' are channels accessible from the Wii Menu. There are four pages of channels; each page can hold twelve channels, meaning there can be in total 48 channels in a typical Wii Menu. The channels can be moved around on the Wii Menu by holding {{button|wii|A}} + {{button|wii|B}} and dragging them.


===Disc Channel===
===Disc Channel===
{{main-external|NWiki|Disc Channel}}
[[File:Wii Discchannel.png|thumb|left|The Disc Channel, when no disc is inserted]]
[[File:Wii Discchannel.png|thumb|left|The Disc Channel, when no disc is inserted]]
The Disc Channel is the channel in which game discs are loaded and played. It is the first channel on the menu and cannot be moved. It displays a preview icon of the game currently inside the disc slot and plays a unique jingle when selected; if a [[Nintendo GameCube]] game is in the slot, it does not have a preview and only displays the Nintendo GameCube logo and plays the default GameCube startup jingle when selected. When a disc is loading, as seen in the picture, the Nintendo GameCube and Wii discs are shown spinning, and whichever disc type that was inserted will lower into an opening denoting a disc reader.
The Disc Channel is the channel in which game discs are loaded and played. It is the first channel on the menu and cannot be moved. It displays a preview icon of the game currently inside the disc slot and plays a unique jingle when selected; if a [[Nintendo GameCube]] game is in the slot, it does not have a preview and only displays the Nintendo GameCube logo and plays the default GameCube startup jingle when selected. When a disc is loading, as seen in the picture, the Nintendo GameCube and Wii discs are shown spinning, and whichever disc type that was inserted will lower into an opening denoting a disc reader.
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===Mii Channel===
===Mii Channel===
{{main-external|MiiWiki|Mii Channel}}
[[File:Wii Miichannel.png|thumb|left|The Mii Channel]]
[[File:Wii Miichannel.png|thumb|left|The Mii Channel]]
[[File:MiiChannel2.jpg|thumb|The Mii Plaza inside the Mii Channel, with various [[Mii]]s]]
[[File:MiiChannel2.jpg|thumb|The Mii Plaza inside the Mii Channel, with various [[Mii]]s]]
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===Photo Channel===
===Photo Channel===
{{main-external|NWiki|Photo Channel}}
[[File:PhotoChannel.jpg|thumb|The Photo Channel]]
[[File:PhotoChannel.jpg|thumb|The Photo Channel]]
The Photo Channel allows the user to save, view, and apply various effects to photos and videos from either an {{wp|SD card}} or the Wii Message Board. Effects include doodling, stamping, and altering brightness settings. Photos can also be turned into sliding puzzles. When the game ''[[Mario Kart Wii]]'' is beaten, the player is given the choice whether or not to send the winning photo to the Message Board. There are several other games that behave like this such as ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''.
The Photo Channel allows the user to save, view, and apply various effects to photos and videos from either an {{wp|SD card}} or the Wii Message Board. Effects include doodling, stamping, and altering brightness settings. Photos can also be turned into sliding puzzles. When the game ''[[Mario Kart Wii]]'' is beaten, the player is given the choice whether or not to send the winning photo to the Message Board. There are several other games that behave like this such as ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''.
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===Wii Shop Channel===
===Wii Shop Channel===
The {{wp|Wii Shop Channel}} was a virtual shopping network where users could purchase and download [[WiiWare]] and [[Virtual Console]] games in exchange for the required amount of Wii Points. The Virtual Console allowed players to download games that were originally released on the [[Nintendo Entertainment System|NES]], [[Super Nintendo Entertainment System|SNES]], and [[Nintendo 64]], and play them on their Wii console. They could also buy special games called [[WiiWare]] which can be purchased only on the Wii Shop Channel itself. Rather than using money to directly buy the games, a credit currency called [[Virtual Console#Wii Points|Wii Points]] is used. Wii Points can be earned by either purchasing them with a credit card or redeeming a Wii Point Card. Other free-of-charge channels, such as the Nintendo Channel and Internet Channel, were also available for download at the Wii Shop Channel.
{{main-external|NWiki|Wii Shop Channel}}
The Wii Shop Channel was a virtual shopping network where users could purchase and download [[WiiWare]] and [[Virtual Console]] games in exchange for the required amount of Wii Points. The Virtual Console allowed players to download games that were originally released on the [[Nintendo Entertainment System|NES]], [[Super Nintendo Entertainment System|SNES]], and [[Nintendo 64]], and play them on their Wii console. They could also buy special games called [[WiiWare]] which can be purchased only on the Wii Shop Channel itself. Rather than using money to directly buy the games, a credit currency called [[Virtual Console#Wii Points|Wii Points]] is used. Wii Points can be earned by either purchasing them with a credit card or redeeming a Wii Point Card. Other free-of-charge channels, such as the Nintendo Channel and Internet Channel, were also available for download at the Wii Shop Channel.


When downloading a game or channel from the Wii Shop Channel, one would be asked to verify their purchase (if Wii Points are needed), after which they will be presented with the download screen. The download screen consisted of an 8-bit [[Mario]] character continuously running across the bottom of the screen and collecting [[coin]]s as they moved towards him. The progress of the download was indicated by three [[Brick Block]]s floating above 8-bit Mario's head, which he will jump up and hit as he runs across the screen. Every time the download progresses 33%, a Brick Block would have turned into an [[Empty Block]]. The final Brick Block represents the point at which the download has reached 99%. When 8-bit Mario reaches this block, he would jump and hit it multiple times and continue to do so until the download was complete.
When downloading a game or channel from the Wii Shop Channel, one would be asked to verify their purchase (if Wii Points are needed), after which they will be presented with the download screen. The download screen consisted of an 8-bit [[Mario]] character continuously running across the bottom of the screen and collecting [[coin]]s as they moved towards him. The progress of the download was indicated by three [[Brick Block]]s floating above 8-bit Mario's head, which he will jump up and hit as he runs across the screen. Every time the download progresses 33%, a Brick Block would have turned into an [[Empty Block]]. The final Brick Block represents the point at which the download has reached 99%. When 8-bit Mario reaches this block, he would jump and hit it multiple times and continue to do so until the download was complete.
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===Forecast Channel===
===Forecast Channel===
{{main-external|NWiki|Forecast Channel}}
[[File:ForecastChannel.jpg|thumb|The Forecast Channel]]
[[File:ForecastChannel.jpg|thumb|The Forecast Channel]]
The Forecast Channel was added on December 19, 2006, about one month after the console itself was released. The channel preview displayed the local weather of where the user is located. Some games, including ''[[Mario & Sonic at the Olympic Winter Games]]'', have an option that allowed the game to draw information from the Forecast Channel and use that weather as the weather conditions in the game.
The Forecast Channel was added on December 19, 2006, about one month after the console itself was released. The channel preview displayed the local weather of where the user is located. Some games, including ''[[Mario & Sonic at the Olympic Winter Games]]'', have an option that allowed the game to draw information from the Forecast Channel and use that weather as the weather conditions in the game.
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===Mario Kart Channel===
===Mario Kart Channel===
[[File:Mario Kart Channel.png|thumb|The [[Mario Kart Wii|Mario Kart]] Channel]]
[[File:Mario Kart Channel.png|thumb|The Mario Kart Channel]]
The Mario Kart Channel is a channel specifically made to work with ''[[Mario Kart Wii]]''. Once installed from the game, this channel can be used to register friends, race ghosts, race friends or random users, enter tournaments, and get updates from Nintendo or other players. The [[Nintendo 3DS]] game ''[[Mario Kart 7]]'' also includes Mario Kart Channel as an in-game mode, though it has different features.
The Mario Kart Channel is a channel specifically made to work with ''[[Mario Kart Wii]]''. Once installed from the game, this channel can be used to register friends, race ghosts, race friends or random users, enter tournaments, and get updates from Nintendo or other players. The [[Nintendo 3DS]] game ''[[Mario Kart 7]]'' also includes Mario Kart Channel as an in-game mode, though it has different features.


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