100m Freestyle (Mario & Sonic at the Olympic Games for Wii): Difference between revisions

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|circuits=Jupiter Circuit<br>Comet Circuit<br>Cosmos Circuit
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'''100m Freestyle''' is an [[Aquatics]] [[Event]] that appears in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]''. The aim of the event is to swim the 100m distance in the fastest time, with the event taking place in the National Aquatics Center in [[Beijing]], China. [[Princess Peach|Peach]] can be seen taking part in this event in the game's opening. The starting world and Olympic record for this event is 47.84 seconds. [[Shy Guy]] and [[Espio the Chameleon|Espio]] appear as referees in this event.
'''100m Freestyle''' is an [[Aquatics]] [[Event]] that appears in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]''. The aim of the event is to swim the 100m distance in the fastest time, with the event taking place in the National Aquatics Center in [[Beijing]], China. [[Princess Peach|Peach]] can be seen taking part in this event in the game's opening. The starting world and Olympic record for this event is 47.84 seconds. [[Shy Guy]] and [[Espio]] appear as referees in this event.


==Gameplay==
==Gameplay==
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*Crawl (Swinging the Wii Remote and Nunchuk forwards and backwards alternately): [[Mario]], [[Luigi]], Peach, [[Princess Daisy|Daisy]], [[Shadow (character)|Shadow]]
*Crawl (Swinging the Wii Remote and Nunchuk forwards and backwards alternately): [[Mario]], [[Luigi]], Peach, [[Princess Daisy|Daisy]], [[Shadow (character)|Shadow]]
*Breaststroke (Swinging the Wii Remote towards and away from each other simultaneously): [[Wario]], [[Bowser]], [[Amy]], [[Dr. Eggman]]
*Breaststroke (Swinging the Wii Remote towards and away from each other simultaneously): [[Wario]], [[Bowser]], [[Amy]], [[Dr. Eggman]]
*Butterfly (Swinging the Wii Remote up and down together): [[Waluigi]], [[Knuckles the Echidna|Knuckles]], [[Blaze the Cat|Blaze]]
*Butterfly (Swinging the Wii Remote up and down together): [[Waluigi]], [[Knuckles]], [[Blaze]]
*Dog paddle (Swinging the Wii Remote and Nunchuk up and down alternately): [[Yoshi]], [[Tails]]
*Dog paddle (Swinging the Wii Remote and Nunchuk up and down alternately): [[Yoshi]], [[Tails]]
*Underwater running (Swinging the Wii Remote and Nunchuk up and down alternately): [[Sonic the Hedgehog|Sonic]]
*Underwater running (Swinging the Wii Remote and Nunchuk up and down alternately): [[Sonic]]
*Crocodile paddle (Swinging the Wii Remote and Nunchuk left and right simultaneously): [[Vector the Crocodile|Vector]]
*Crocodile paddle (Swinging the Wii Remote and Nunchuk left and right simultaneously): [[Vector]]
The swimming speed depends on the speed with which the player swings, and is indicated on the meter in the top left of the screen. After a while, a stamina meter will appear onscreen, indicated by a heart, which depletes as the player swims. The player can refill the meter when it gets low enough by pressing {{button|wii|B}}. If the player presses {{button|wii|B}} when the meter is closer to being empty, meter will be refilled more and the player will gain a small speed boost, indicated by the number and color of musical notes that appear, going from one blue, to two green to three red. If the meter fully depletes at any point, the character will tread water and slow down significantly until the meter refills. When the player reaches the end of the pool, they can swing the Wii Remote down with the right timing to turn around, granting them a small speed boost. Failing to do so will still allow the character to turn, but they will not gain any speed.
The swimming speed depends on the speed with which the player swings, and is indicated on the meter in the top left of the screen. After a while, a stamina meter will appear onscreen, indicated by a heart, which depletes as the player swims. The player can refill the meter when it gets low enough by pressing {{button|wii|B}}. If the player presses {{button|wii|B}} when the meter is closer to being empty, meter will be refilled more and the player will gain a small speed boost, indicated by the number and color of musical notes that appear, going from one blue, to two green to three red. If the meter fully depletes at any point, the character will tread water and slow down significantly until the meter refills. When the player reaches the end of the pool, they can swing the Wii Remote down with the right timing to turn around, granting them a small speed boost. Failing to do so will still allow the character to turn, but they will not gain any speed.