Mario Strikers Charged: Difference between revisions

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→‎Nintendo WFC Mode: 1 vs 3 wasn’t possible
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===Nintendo WFC Mode===
===Nintendo WFC Mode===
[[File:Wi-Fi Friend Codes MSC.png|thumb|200px|Screenshot of Wi-Fi friend code billboard.]]
[[File:Wi-Fi Friend Codes MSC.png|thumb|200px|Screenshot of Wi-Fi friend code billboard.]]
Players with access to the Internet were able to play with anyone in their region through Nintendo Wi-Fi Connection (WFC), but could not play with anyone outside their region; any attempts to add someone from another region would result in error codes. Matches were available for any combination of four players on two teams but each team had to have at least one human player.
Players with access to the Internet were able to play with anyone in their region through Nintendo Wi-Fi Connection (WFC), but could not play with anyone outside their region; any attempts to add someone from another region would result in error codes. Matches were available for 1 vs 1, 2 vs 1 and 2 vs 2 formats.


Random matchmaking is possible for players who choose to play ranked matches. However, it was also possible to play unranked matches with friends by registering their Wii System Codes beforehand. Friend play options were equivalent to Domination Mode options.
Random matchmaking is possible for players who choose to play ranked matches. However, it was also possible to play unranked matches with friends by registering their Wii System Codes beforehand. Friend play options were equivalent to Domination Mode options.