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[[File:DK64 Stealthy Snoop.png|thumb|[[Diddy Kong]] in | [[File:DK64 Stealthy Snoop.png|thumb|[[Diddy Kong]] in Stealthy Snoop]] | ||
'''Stealthy Snoop''' is a [[Bonus Area|Bonus Stage]] found in ''[[Donkey Kong 64]]''. | |||
After the player jumps in the [[Bonus Barrel]], they can play this game to try and win a [[Golden Banana]]. In this minigame, the player | After the player jumps in the [[Bonus Barrel]], they can play this game to try and win a [[Golden Banana]]. In this minigame, the player needs to navigate through a maze in the time-limit and avoid being captured by [[Kremling cop]]s who patrol the maze using flashlights. If the player gets caught in their light beams, they lose the minigame. If the [[Kong]] reaches the checkered flag at one end of the maze, they are rewarded with a Golden Banana. | ||
This is one of the Bonus games that cannot be played in [[Snide's H.Q.]] after collecting all Blueprints. | This is one of the Bonus games that cannot be played in [[Snide's H.Q.]] after collecting all Blueprints. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=こそこそ・めいろ! | |Jap=こそこそ・めいろ! | ||
|JapR=Kosokoso meiro! | |JapR=Kosokoso meiro! | ||
|JapM=Sneak-maze!}} | |JapM=Sneak-maze! | ||
}} | |||
==Trivia== | ==Trivia== | ||
*Two other Stealthy Snoop challenges can be found in the game coding, the first has a time-limit of 60 seconds and the second has 90 seconds which is slightly longer. | *Two other Stealthy Snoop challenges can be found in the game coding, the first has a time-limit of 60 seconds and the second has 90 seconds which is slightly longer. | ||
*This is one of only three minigames in ''Donkey Kong 64'' to not use the bonus stage theme used by all other minigames, the others being [[Mad Maze Maul]] and [[Minecart Mayhem]]. It instead has its own unique music track. | |||
{{DK64}} | {{DK64}} | ||
[[Category:Donkey Kong 64 | [[Category:Donkey Kong 64 minigames]] | ||