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{{about|the level designated "2-SP+" in American and Japanese regions|the level designated "2-SP+" in other regions|[[Room 3-SP+]]}} | {{about|the level designated "2-SP+" in American and Japanese regions|the level designated "2-SP+" in other regions|[[Room 3-SP+]]}} | ||
{{ | {{level infobox | ||
|title=Room 2-SP+ | |title=Room 2-SP+ | ||
|image= | |image=[[File:Room2-SP+ MvsDK MMA.png|256px]] | ||
|code=2-SP+ | |code=2-SP+ | ||
|world=[[Sandstone Stroll]] (Plus Mode) | |world=[[Sandstone Stroll]] (Plus Mode) | ||
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==Overview== | ==Overview== | ||
Two minis start | Two minis start at the bottom left, with the other mini starting on a platform just above them. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is located in the top left corner of the stage, behind a closed yellow gate which must be opened by pressing a Yellow [[Color Switch]]. | ||
The top mini toy will bounce off a [[Blue Spring]] immediately after activation, landing on a platform above. In this area, on the left, there are two Yellow Color Switches; they can be used to open the yellow gate that blocks access to the Goal Door. In the same area, a few springs and [[Pink Block]]s can be used to reach either of the switches. After the yellow gate is opened, the minis must be assembled to reach the goal close together. | The top mini toy will bounce off a [[Blue Spring]] immediately after activation, landing on a platform above. In this area, on the left, there are two Yellow Color Switches; they can be used to open the yellow gate that blocks access to the Goal Door. In the same area, a few springs and [[Pink Block]]s can be used to reach either of the switches. After the yellow gate is opened, the minis must be assembled to reach the goal close together. | ||
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*[[Coin]]s: 30 | *[[Coin]]s: 30 | ||
*[[10-Coin|Large Coins]]: 5 | *[[10-Coin|Large Coins]]: 5 | ||
{{MVDKMMA | {{MVDKMMA levels}} | ||
[[Category:Mario vs. Donkey Kong: Minis March Again! | [[Category:Mario vs. Donkey Kong: Minis March Again! levels]] |
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