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In ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'', the playable characters can '''blow''' air to move or dissipate certain objects, or to extinguish flaming enemies. [[Donkey Kong]] or [[Diddy Kong]] can blow air by having the player repeatedly shake the [[Wii#Wii Remote|Wii Remote]] or push the {{button|3ds|X}}/{{button|3ds|Y}} button on the [[Nintendo 3DS]] while the character is crouching. Diddy Kong is only able to perform this action when he is controlled independently in multiplayer. The move does not appear in ''[[Donkey Kong Country: Tropical Freeze]]'', being replaced with the ability to pluck items from the ground.
In ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'', the playable characters can '''blow''' air to move or dissipate certain objects, or to extinguish flaming enemies. [[Donkey Kong]] or [[Diddy Kong]] can blow air by having the player repeatedly shake the [[Wii#Wii Remote|Wii Remote]] or push the {{button|3ds|X}}/{{button|3ds|Y}} button on the [[Nintendo 3DS]] while the character is crouching. Diddy Kong is only able to perform this action when he is controlled independently in multiplayer. The move does not appear in ''[[Donkey Kong Country: Tropical Freeze]]'', being replaced with the ability to pluck items from the ground.


The ability was incorporated into the game at the behest of [[Shigeru Miyamoto]], the game's supervisor.<ref>'''[[Kensuke Tanabe|Tanabe]]:''' "''One new ability for Donkey Kong is the ability to blow out his breath. For example, if he blows on dandelions, an item can appear .''" '''[[Satoru Iwata|Iwata]]:''' "''Whose idea was that?''" '''Tanabe:''' "''Miyamoto-san’s. He told us early on in development that he definitely wanted us to put that in.''" — [https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Donkey-Kong-Country-Returns/Iwata-Asks-Donkey-Kong-Country-Returns/4-White-knuckled-Action/4-White-knuckled-Action-212480.html Iwata Asks: ''Donkey Kong Country Returns'']. Retrieved December 29, 2017.</ref><ref>"''I wonder if you remember, from that game, where Donkey Kong takes a deep breath and blows? That’s Mr. Miyamoto. That came from him.''" — '''[[Risa Tabata]]''', ''[http://www.usgamer.net/articles/donkey-kong-country-tropical-freeze-full-e3-interview Interview for USgamer].'' Retrieved December 29, 2017.</ref> Miyamoto came up with the request during a prolonged play session with a prototype of the game; he noticed that Donkey Kong kicked up dust as he was moving, which Miyamoto likened to the character blowing air. One senior designer of ''Donkey Kong Country Returns'', Mike Wikan, found the blowing mechanic to create a playful and whimsical contrast to Donkey Kong's sense of strength and weight.<ref>KIWI TALKZ (September 6, 2021). [https://youtu.be/hlbeRLmfCHk?t=547 #105 - Mike Wikan Interview (Metroid Prime Trilogy, Game Design, Crunch, Booz Allen Hamilton etc.)] YouTube. Retrieved December 6, 2022.</ref>
The ability was incorporated into the game at the behest of [[Shigeru Miyamoto]], the game's supervisor.<ref>'''[[Kensuke Tanabe|Tanabe]]:''' "''One new ability for Donkey Kong is the ability to blow out his breath. For example, if he blows on dandelions, an item can appear .''" '''[[Satoru Iwata|Iwata]]:''' "''Whose idea was that?''" '''Tanabe:''' "''Miyamoto-san’s. He told us early on in development that he definitely wanted us to put that in.''" — [https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Donkey-Kong-Country-Returns/Iwata-Asks-Donkey-Kong-Country-Returns/4-White-knuckled-Action/4-White-knuckled-Action-212480.html Iwata Asks: ''Donkey Kong Country Returns'']. Retrieved December 29, 2017.</ref><ref>"''I wonder if you remember, from that game, where Donkey Kong takes a deep breath and blows? That’s Mr. Miyamoto. That came from him.''" — '''[[Risa Tabata]]''', ''[http://www.usgamer.net/articles/donkey-kong-country-tropical-freeze-full-e3-interview Interview for USgamer].'' Retrieved December 29, 2017.</ref> Miyamoto came up with the request during a prolonged play session with a prototype of the game; he noticed that Donkey Kong kicked up dust as he was moving, which Miyamoto likened to the character blowing air. One senior designer of ''Donkey Kong Country Returns'', Mike Wikan, found the blowing mechanic to create a playful and whimsical contrast to Donkey Kong's sense of strength and weight.<ref>KIWI TALKZ (September 6, 2021). [https://youtu.be/hlbeRLmfCHk?t=547 #105 - Mike Wikan Interview (Metroid Prime Trilogy, Game Design, Crunch, Booz Allen Hamilton etc.)] YouTube. Retrieved December 7, 2022.</ref>


==List of objects that can be blown onto==
==List of objects that can be blown onto==
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