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[[File:Bowser Time! Logo MP7.png|frame|left|The logo]] | [[File:Bowser Time! Logo MP7.png|frame|left|The logo]] | ||
'''Bowser Time''' is an event that only | '''Bowser Time''' is an event that appears only in ''[[Mario Party 7]]'', occurring every five turns. It only happens in the Party Cruise mode. The gauge always starts at 0% when the game begins and each turn, after every [[minigame]], the gauge will increase by 20%. The process repeats until the gauge is full, at which point Bowser will show up, do something that hinders a player or group of players, and the gauge resets itself at 0%. When the game winds down to its last four turns, the gauge does not appear or fill up. Depending on the number of turns in a match, Bowser Time may occur only once or up to nine times. The gauge on the screen is Bowser's symbol. | ||
[[Bowser]] can perform any number of events on different boards. On all the boards except [[Bowser's Enchanted Inferno]], one of the things Bowser can do is take a picture of the players, and make them pay 10 to 20 [[coin]]s for it. Occasionally, Bowser "stumbles into" the photo, but this does not affect the cost at all. Either way, Bowser then leaves without giving the players their photograph, which [[Toadsworth]] points out to the dejected group. | [[Bowser]] can perform any number of events on different boards. On all the boards except [[Bowser's Enchanted Inferno]], one of the things Bowser can do is take a picture of the players, and make them pay 10 to 20 [[coin]]s for it. Occasionally, Bowser "stumbles into" the photo, but this does not affect the cost at all. Either way, Bowser then leaves without giving the players their photograph, which [[Toadsworth]] points out to the dejected group. | ||
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*He might destroy a bridge for one turn so a player has to cut their turn short if they reach it. | *He might destroy a bridge for one turn so a player has to cut their turn short if they reach it. | ||
;[[Pyramid Park]] | ;[[Pyramid Park]] | ||
*He might destroy the bridges spanning the two sides of the board, making players stay on one side or the other for three turns. This also destroys the [[Orb Shop]]s for three turns since they are located on the bridges. If any players are on the bridges, they are sent back to the start. | *He might summon a tornado to destroy the bridges spanning the two sides of the board, making players stay on one side or the other for three turns. This also destroys the [[Orb Shop]]s for three turns since they are located on the bridges. If any players are on the bridges, they are sent back to the start. | ||
*He might take a [[Star (Mario Party series)|Star]] from the player in first place and give it to Koopa Kid, who is somewhere on the board. This Star can then be taken by any player using a [[Chain Chomp]], but Koopa Kid periodically moves his location (like how [[Bandit]] does in the Solo Cruise). | *He might take a [[Star (Mario Party series)|Star]] from the player in first place and give it to Koopa Kid, who is somewhere on the board. This Star can then be taken by any player using a [[Chain Chomp]], but Koopa Kid periodically moves his location (like how [[Bandit]] does in the Solo Cruise). | ||
;[[Neon Heights]] | ;[[Neon Heights]] | ||
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*He might put a [[Ztar|Dark Star]] in a chest, and the player opening the chest with the Dark Star loses one Star. This replaces the [[Bob-omb]] until the Dark Star is obtained. | *He might put a [[Ztar|Dark Star]] in a chest, and the player opening the chest with the Dark Star loses one Star. This replaces the [[Bob-omb]] until the Dark Star is obtained. | ||
;[[Windmillville]] | ;[[Windmillville]] | ||
*He might destroy a windmill (thus erasing any coins the players had invested in it) | *He might destroy a windmill (thus erasing any coins the players had invested in it), leading a new "blank" one without any coins being built. | ||
*He might send Koopa Kid to rob one of the windmills. Occasionally, Koopa Kid will fail to rob any coins, which results in Bowser grounding him. | *He might send Koopa Kid to rob one of the windmills. Occasionally, Koopa Kid will fail to rob any coins, which results in Bowser grounding him. | ||
;[[Bowser's Enchanted Inferno!]] | ;[[Bowser's Enchanted Inferno!]] | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Bowser Time in Board Map.png | Bowser Time in Board Map.png|Board Map | ||
Bowser Time in Grand Canal.png | Bowser Time in Grand Canal.png|[[Grand Canal]] | ||
Bowser Time Gauge.png | Bowser Time Gauge.png|[[Pagoda Peak]] | ||
Bowser Time in Pyramid Park.png | Bowser Time in Pyramid Park.png|[[Pyramid Park]] | ||
Bowser Time in Neon Heights.png | Bowser Time in Neon Heights.png|[[Neon Heights]] | ||
Bowser Time in Windmillville.png | Bowser Time in Windmillville.png|[[Windmillville]] | ||
Bowser Time in Bowser's Enchanted Inferno!.png | Bowser Time in Bowser's Enchanted Inferno!.png|[[Bowser's Enchanted Inferno!]] | ||
</gallery> | </gallery> | ||
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