Shine Sprite: Difference between revisions

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===''Mario Kart'' series===
===''Mario Kart'' series===
[[File:NintendoGameCube-ShineSprite-MKDD.png|thumb|right|A Shine Sprite as seen in a [[Battle Mode#Shine Thief|Shine Thief]] battle in ''Mario Kart: Double Dash!!''.]]
[[File:NintendoGameCube-ShineSprite-MKDD.png|thumb|right|A Shine Sprite as seen in a [[Battle Mode#Shine Thief|Shine Thief]] battle in ''Mario Kart: Double Dash!!'']]
Shine Sprites are also the focus of various mini games in the [[Mario Kart (series)|''Mario Kart'' games]], namely ''[[Mario Kart: Double Dash!!]]'', ''[[Mario Kart DS]]'', and ''[[Mario Kart 8 Deluxe]]''.
Shine Sprites (usually referred to as simply Shines) are the focus of certain battle modes in the [[Mario Kart (series)|''Mario Kart'' games]], namely ''[[Mario Kart: Double Dash!!]]'', ''[[Mario Kart DS]]'', and ''[[Mario Kart 8 Deluxe]]''.


[[File:Toad Shine Thief.jpg|thumb|left|A Shine Sprite in ''[[Mario Kart 8 Deluxe]]''.]]
[[File:Toad Shine Thief.jpg|thumb|left|A Shine Sprite in ''[[Mario Kart 8 Deluxe]]'']]
One game, based somewhat on Capture the Flag, has characters attempting to hold a Shine Sprite until the timer is expired. Being struck with any of the game's items, including [[Koopa Shell]]s, [[Banana Peel]]s, and the like causes the character to forfeit their hold on the Shine Sprite, allowing another character to pick it up. In ''[[Mario Kart DS]]'', there are nine sprites, with a timer resetting every 30 seconds or so. Whoever has or is tied for the least sprites is then eliminated.  In ''Double Dash!!'', there is only one sprite, and whoever holds it when time runs out wins. Shine Sprites are also featured on a few billboards in the races in ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]''. In ''[[Mario Kart 8]]'', [[Sunshine Airport|Sunshine Airport's]] logo is a Shine Sprite itself. In ''[[Mario Kart 8 Deluxe]]'', the Shine Thief mode returns. Also, if the player is in 1st place in Battle Mode, a crown is shown with a Shine Sprite on the top of it.
Shine Thief, a battle mode in ''Mario Kart: Double Dash!!'' and ''Mario Kart 8 Deluxe'' based somewhat on Capture the Flag, has players attempting to hold a Shine Sprite and keep it away from the other players for long enough for a timer to expire. Being struck with an item causes the character to drop the Shine Sprite, allowing another character to pick it up (or, in the case of a [[Dash Mushroom|Mushroom]], [[Super Star|Star]], or [[Cape Feather|Feather]], immediately giving the Shine to the user of the item). ''Mario Kart DS'' features a different battle mode, Shine Runners, in which there are nine Shines rather than only one, with players tasked with collecting as many as they can; a timer resets every 30 seconds, at which point whoever has or is tied for the fewest Shines collected is eliminated.


In ''[[Mario Kart Tour]]'', Shine Sprite designs appear on Mario (Sunshine)'s shirt, which is based on the outfit given to Mario by the sunglasses vendor in ''Super Mario Sunshine''.
Shine Sprites are also featured on a few billboards in the race courses in ''[[Mario Kart Wii]]'', ''[[Mario Kart 7]]'', and ''[[Mario Kart 8]]''; additionally, in ''Mario Kart 8'', [[Sunshine Airport]]'s logo is a Shine Sprite itself. In ''Mario Kart 8 Deluxe'', the crown that is worn by the character in first place in Battle Mode and is used as the emblem of the mode has a Shine Sprite on the top of it (unless it is worn by [[Iggy Koopa|Iggy]], [[Lemmy Koopa|Lemmy]], or [[Larry Koopa|Larry]], who use a version of the crown with the Shine Sprite removed so that their hair can fit through it). In ''[[Mario Kart Tour]]'', Shine Sprite designs appear on [[Mario|Mario (Sunshine)]]'s shirt, which is based on the outfit given to Mario by the [[sunglasses vendor]] in ''Super Mario Sunshine''.


===''Super Mario-kun''===
===''Super Mario-kun''===
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