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===Items and objects=== | ===Items and objects=== | ||
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" | ||
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|Blue Springs are used to fling Minis to higher places and forwards at the same time. | |Blue Springs are used to fling Minis to higher places and forwards at the same time. | ||
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|align="center"|[[Girder]]s | |align="center"|[[File:MvDK2 Girder.png]]{{br}}[[Girder]]s | ||
|Girders are platforms that Minis can reach from below using a Yellow Spring or Blue Spring. | |Girders are platforms that Minis can reach from below using a Yellow Spring or Blue Spring. | ||
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|When pressed, a Color Switch can manipulate sliding bridges, sliding doors, and Polterguys. There are three colors of Color Switches: red, yellow, and blue. | |When pressed, a Color Switch can manipulate sliding bridges, sliding doors, and Polterguys. There are three colors of Color Switches: red, yellow, and blue. | ||
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|align="center"|[[Color Switch|Sliding door]] | |align="center"|[[File:MvDK2 Sliding Doors.png]]{{br}}[[Color Switch|Sliding door]] | ||
|When a Color Switch is pressed, sliding doors of the same color extend, while sliding doors of different colors retract. | |When a Color Switch is pressed, sliding doors of the same color extend, while sliding doors of different colors retract. | ||
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|align="center"|[[Color Switch|Sliding bridge]] | |align="center"|[[File:MvDK2 Sliding Bridges.png]]{{br}}[[Color Switch|Sliding bridge]] | ||
|When a Color Switch is pressed, sliding bridges of the same color extend, while sliding doors of different colors retract. | |When a Color Switch is pressed, sliding bridges of the same color extend, while sliding doors of different colors retract. | ||
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|align="center"|[[Crumble Block]] | |align="center"|[[File:MvDK2 CrumbleBlock.png]]{{br}}[[Crumble Block]] | ||
|Crumble Blocks crumble and disappear shortly after a Mini walks over them. | |Crumble Blocks crumble and disappear shortly after a Mini walks over them. | ||
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|Water Valves dispense water when swiped with the stylus, causing the water level of certain areas to either rise or fall. They only appear in Room 3-2 and Room 6-2. | |Water Valves dispense water when swiped with the stylus, causing the water level of certain areas to either rise or fall. They only appear in Room 3-2 and Room 6-2. | ||
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|align="center"|{{conjectural|[[ | |align="center"|[[File:MvDK2 Magnet Ground.png]]{{br}}{{conjectural|[[Magnet Ground]]}} | ||
|Magnet Ground allows Minis to walk in any direction, including on walls and upside down. | |Magnet Ground allows Minis to walk in any direction, including on walls and upside down. | ||
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|Magnetic Blocks allow Minis to walk in any direction, including on walls and upside down. They can be picked up and placed within a level. | |Magnetic Blocks allow Minis to walk in any direction, including on walls and upside down. They can be picked up and placed within a level. | ||
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|align="center"|[[Swing Bar]] | |align="center"|[[File:MvDK2 Swing Bar.png]]{{br}}[[Swing Bar]] | ||
|Swing Bars are objects that can be used to cross gaps. Swing Bars with a handle can also be used to launch Minis upward. | |Swing Bars are objects that can be used to cross gaps. Swing Bars with a handle can also be used to launch Minis upward. | ||
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|A block that falls after being walked on by a Mini. | |A block that falls after being walked on by a Mini. | ||
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|align="center"|{{conjectural|Wall Jump Bar}} | |align="center"|[[File:MvDK2 Wall Jump Bars.png]]{{br}}{{conjectural|[[Wall Jump Bar]]}} | ||
|When a Mini slides against a Wall Jump Bar, it can [[Wall Jump]] if the player taps it with the stylus. | |When a Mini slides against a Wall Jump Bar, it can [[Wall Jump]] if the player taps it with the stylus. | ||
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|Fire Blocks can be picked up and placed, similarly to Pink Blocks. However, when picked up, they allow the player to produce a [[Fireball (Donkey Kong)|Fireball]] by holding the stylus onto the Touch Screen. | |Fire Blocks can be picked up and placed, similarly to Pink Blocks. However, when picked up, they allow the player to produce a [[Fireball (Donkey Kong)|Fireball]] by holding the stylus onto the Touch Screen. | ||
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|align="center"|{{ | |align="center"|[[File:MvDK2 Wood Platform.png]]{{br}}{{conjectural|Wood platform}} | ||
|Wood platforms can be burned and destroyed by the Fireball produced from picking up Fire Blocks. | |Wood platforms can be burned and destroyed by the Fireball produced from picking up Fire Blocks. | ||
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|A platform that moves by itself horizontally or vertically. Unlike elevators, only one Mini at a time can board a Moving Platform. | |A platform that moves by itself horizontally or vertically. Unlike elevators, only one Mini at a time can board a Moving Platform. | ||
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|align="center"|[[Scale Lift|Balance Beam]] | |align="center"|[[File:MvDK2 Balance Beam.png]]{{br}}[[Scale Lift|Balance Beam]] | ||
|An object with two platforms connected to a pulley system. If one of the platforms has more Minis on it, it lowers while the other platform rises. Both platforms move to a middle position if they have the same number of Minis. | |An object with two platforms connected to a pulley system. If one of the platforms has more Minis on it, it lowers while the other platform rises. Both platforms move to a middle position if they have the same number of Minis. | ||
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|align="center"|[[Crate]] | |align="center"|[[File:MvDK2 Crate.png]]{{br}}[[Crate]] | ||
|Crates are solid objects that obey gravity and can be moved by conveyor belts. | |Crates are solid objects that obey gravity and can be moved by conveyor belts. | ||
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|align="center"|[[Vine]] | |align="center"|[[File:MvDK2 Vine.png]]{{br}}[[Vine]] | ||
|Vines are solid walls that can be destroyed by Snapjaws, which eat any vines they touch. | |Vines are solid walls that can be destroyed by Snapjaws, which eat any vines they touch. | ||
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|Bomb Blocks can be picked up and placed, similarly to Pink Blocks. However, when picked up, they allow the player to place a [[bomb]]. | |Bomb Blocks can be picked up and placed, similarly to Pink Blocks. However, when picked up, they allow the player to place a [[bomb]]. | ||
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|align="center"|{{conjectural|[[Rock Block]]}} | |align="center"|[[File:MvDK2 Rock.png]]{{br}}{{conjectural|[[Rock Block#Mario vs. Donkey Kong series|Rock]]}} | ||
| | |Rocks obey gravity and do not crumble upon contact with a Mini, but can instead be destroyed by an explosion from a bomb. | ||
|} | |} | ||
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