Mario vs. Donkey Kong 2: March of the Minis: Difference between revisions

→‎Items and objects: Added images to table
No edit summary
(→‎Items and objects: Added images to table)
Line 213: Line 213:


===Items and objects===
===Items and objects===
{{Construction|section=yes}}
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
|-
Line 240: Line 239:
|Blue Springs are used to fling Minis to higher places and forwards at the same time.
|Blue Springs are used to fling Minis to higher places and forwards at the same time.
|-
|-
|align="center"|[[Girder]]s
|align="center"|[[File:MvDK2 Girder.png]]{{br}}[[Girder]]s
|Girders are platforms that Minis can reach from below using a Yellow Spring or Blue Spring.
|Girders are platforms that Minis can reach from below using a Yellow Spring or Blue Spring.
|-
|-
Line 255: Line 254:
|When pressed, a Color Switch can manipulate sliding bridges, sliding doors, and Polterguys. There are three colors of Color Switches: red, yellow, and blue.
|When pressed, a Color Switch can manipulate sliding bridges, sliding doors, and Polterguys. There are three colors of Color Switches: red, yellow, and blue.
|-
|-
|align="center"|[[Color Switch|Sliding door]]
|align="center"|[[File:MvDK2 Sliding Doors.png]]{{br}}[[Color Switch|Sliding door]]
|When a Color Switch is pressed, sliding doors of the same color extend, while sliding doors of different colors retract.
|When a Color Switch is pressed, sliding doors of the same color extend, while sliding doors of different colors retract.
|-
|-
|align="center"|[[Color Switch|Sliding bridge]]
|align="center"|[[File:MvDK2 Sliding Bridges.png]]{{br}}[[Color Switch|Sliding bridge]]
|When a Color Switch is pressed, sliding bridges of the same color extend, while sliding doors of different colors retract.
|When a Color Switch is pressed, sliding bridges of the same color extend, while sliding doors of different colors retract.
|-
|-
|align="center"|[[Crumble Block]]
|align="center"|[[File:MvDK2 CrumbleBlock.png]]{{br}}[[Crumble Block]]
|Crumble Blocks crumble and disappear shortly after a Mini walks over them.
|Crumble Blocks crumble and disappear shortly after a Mini walks over them.
|-
|-
Line 279: Line 278:
|Water Valves dispense water when swiped with the stylus, causing the water level of certain areas to either rise or fall. They only appear in Room 3-2 and Room 6-2.
|Water Valves dispense water when swiped with the stylus, causing the water level of certain areas to either rise or fall. They only appear in Room 3-2 and Room 6-2.
|-
|-
|align="center"|{{conjectural|[[Magnet (Mario vs. Donkey Kong series)|Magnet Ground]]}}
|align="center"|[[File:MvDK2 Magnet Ground.png]]{{br}}{{conjectural|[[Magnet Ground]]}}
|Magnet Ground allows Minis to walk in any direction, including on walls and upside down.
|Magnet Ground allows Minis to walk in any direction, including on walls and upside down.
|-
|-
Line 285: Line 284:
|Magnetic Blocks allow Minis to walk in any direction, including on walls and upside down. They can be picked up and placed within a level.
|Magnetic Blocks allow Minis to walk in any direction, including on walls and upside down. They can be picked up and placed within a level.
|-
|-
|align="center"|[[Swing Bar]]
|align="center"|[[File:MvDK2 Swing Bar.png]]{{br}}[[Swing Bar]]
|Swing Bars are objects that can be used to cross gaps. Swing Bars with a handle can also be used to launch Minis upward.
|Swing Bars are objects that can be used to cross gaps. Swing Bars with a handle can also be used to launch Minis upward.
|-
|-
Line 294: Line 293:
|A block that falls after being walked on by a Mini.
|A block that falls after being walked on by a Mini.
|-
|-
|align="center"|{{conjectural|Wall Jump Bar}}
|align="center"|[[File:MvDK2 Wall Jump Bars.png]]{{br}}{{conjectural|[[Wall Jump Bar]]}}
|When a Mini slides against a Wall Jump Bar, it can [[Wall Jump]] if the player taps it with the stylus.
|When a Mini slides against a Wall Jump Bar, it can [[Wall Jump]] if the player taps it with the stylus.
|-
|-
Line 300: Line 299:
|Fire Blocks can be picked up and placed, similarly to Pink Blocks. However, when picked up, they allow the player to produce a [[Fireball (Donkey Kong)|Fireball]] by holding the stylus onto the Touch Screen.
|Fire Blocks can be picked up and placed, similarly to Pink Blocks. However, when picked up, they allow the player to produce a [[Fireball (Donkey Kong)|Fireball]] by holding the stylus onto the Touch Screen.
|-
|-
|align="center"|{{Conjectural|Wood platform}}
|align="center"|[[File:MvDK2 Wood Platform.png]]{{br}}{{conjectural|Wood platform}}
|Wood platforms can be burned and destroyed by the Fireball produced from picking up Fire Blocks.
|Wood platforms can be burned and destroyed by the Fireball produced from picking up Fire Blocks.
|-
|-
Line 306: Line 305:
|A platform that moves by itself horizontally or vertically. Unlike elevators, only one Mini at a time can board a Moving Platform.
|A platform that moves by itself horizontally or vertically. Unlike elevators, only one Mini at a time can board a Moving Platform.
|-
|-
|align="center"|[[Scale Lift|Balance Beam]]
|align="center"|[[File:MvDK2 Balance Beam.png]]{{br}}[[Scale Lift|Balance Beam]]
|An object with two platforms connected to a pulley system. If one of the platforms has more Minis on it, it lowers while the other platform rises. Both platforms move to a middle position if they have the same number of Minis.
|An object with two platforms connected to a pulley system. If one of the platforms has more Minis on it, it lowers while the other platform rises. Both platforms move to a middle position if they have the same number of Minis.
|-
|-
|align="center"|[[Crate]]
|align="center"|[[File:MvDK2 Crate.png]]{{br}}[[Crate]]
|Crates are solid objects that obey gravity and can be moved by conveyor belts.
|Crates are solid objects that obey gravity and can be moved by conveyor belts.
|-
|-
|align="center"|[[Vine]]
|align="center"|[[File:MvDK2 Vine.png]]{{br}}[[Vine]]
|Vines are solid walls that can be destroyed by Snapjaws, which eat any vines they touch.
|Vines are solid walls that can be destroyed by Snapjaws, which eat any vines they touch.
|-
|-
Line 318: Line 317:
|Bomb Blocks can be picked up and placed, similarly to Pink Blocks. However, when picked up, they allow the player to place a [[bomb]].
|Bomb Blocks can be picked up and placed, similarly to Pink Blocks. However, when picked up, they allow the player to place a [[bomb]].
|-
|-
|align="center"|{{conjectural|[[Rock Block]]}}
|align="center"|[[File:MvDK2 Rock.png]]{{br}}{{conjectural|[[Rock Block#Mario vs. Donkey Kong series|Rock]]}}
|Rock Blocks obey gravity and do not crumble upon contact with a Mini, but can instead be destroyed by an explosion from a bomb.
|Rocks obey gravity and do not crumble upon contact with a Mini, but can instead be destroyed by an explosion from a bomb.
|}
|}


3,673

edits