Talk:Mario vs. Donkey Kong 2: March of the Minis: Difference between revisions

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==Can Somebody...==
==Can Somebody...==


Can somebody please post the conveyer animation on the conveyer section of the items/objects graph (I don't know how to create .gif (animated) images). {{User:Luigiguy13/sig}}
Can somebody please post the conveyer animation on the conveyer section of the items/objects graph? (I don't know how to create .gif (animated) images.) [[User: Luigiguy13|Luigiguy13]] ([[User talk:Luigiguy13|talk]]) 16-7-2015
 
== 3D pre-rendered cutsences ==
 
Isn't this the only Mario game for the DS to have CGI cutsences? {{unsigned|69.127.38.51}}
 
No, ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' also include CG cutscenes.
{{User:L151/sig}}
 
== Broken Link ==
 
The "Balance Beam" link in the table of game elements leads to an irrelevant game and topic. I do not have the skills to fix that.{{unsigned|Mario492}}
 
:They're [[Scale Lift]]s so I've linked them to there. {{User:Mario jc/sig}} 21:32, March 24, 2021 (EDT)
 
== Screens shown before and after each boss level ==
 
I've taken several screenshots of the intro screens shown before each of this game's boss battles, which display the text "'''HERE WE GO!!!'''", and the victory screens shown after each battle, with the text "'''CONGRATULATIONS! YOU WON!!!'''". However, I only recently noticed the existence of this game's Gallery in the Options menu, which shows these images unobstructed (without text).
 
Would it be a better idea to keep taking screenshots of these images as they appear during gameplay (with text), or from the Gallery (without text)?
--[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 17:10, June 28, 2022 (EDT)
:I'd say go for both. If you look [[Gallery:Mario vs. Donkey Kong#Worlds|here]], you'll see that images of this kind are already covered with and without superimposed text, and I personally think this approach is adequately comprehensive. {{User:Koopa con Carne/Sig}} 17:58, June 28, 2022 (EDT)
::As Mario from Toadstool Tour would say, "go for it!" {{User:Bazooka Mario/sig}} 19:45, June 28, 2022 (EDT)
 
== Level count for each floor ==
On the pages for most of the main 8 floors in this game, the level count in the infobox is listed as 9. However, for [[Spooky Attic]] specifically, the level count is listed as 10.
 
Should the level count include Rooms 1-9, the DK battle, and [[Shy Guy Smash!]] for each floor, bringing the total to 11 levels per floor? Should the level count be omitted from the infobox entirely, like in the world pages from ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''? Or are those world pages incorrect, and the correct level count should be added to every world from both games? --[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 14:28, June 29, 2022 (EDT)
:Level count could probably be omitted, since it's the same for every floor except the roof and DK's Hideout, which only have 1 and 2 levels, respectively. That, and the level list is right there in the infobox images. For the record, the ''DKC'' games are also inconsistent about this, most worlds' infoboxes ignore the boss level, but Crocodile Cauldron's includes it, while Kongo Jungle's says "5 + 1 boss". {{User:7feetunder/sig}} 14:55, June 29, 2022 (EDT)
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