User:Koopa con Carne/archive: Difference between revisions

No edit summary
Line 409: Line 409:


=List of diegetic music in ''Mario'' video games=
=List of diegetic music in ''Mario'' video games=
''[If you look at the earliest revisions on the “[[Bah]]” article, you may notice that the intro paragraph sounds indirect, as if it follows up an explanation for some broader subject. This is because said article started out as a page meant to cover all instances of in-universe music that has some kind of gameplay role in Mario games. I decided to narrow down its focus after realising that such a page would creep into subjects that are too insignificant to lend any wortwhile info (e.g. nobody cares about the music coming from whatever phonograph in Luigi’s Mansion 2 even if the object technically interactable). The following is the original draft for this page, which I’m keeping here to better secure its posterity; it should not be created unless some proposal or change in policy makes it fair game to have on the mainspace.]''
''[If you look at the earliest revisions on the “[[Bah]]” article, you may notice that the intro paragraph sounds indirect, as if it follows up an explanation for some broader subject. This is because said article started out as a page meant to cover all instances of in-universe music that has some kind of gameplay role in Mario games. I decided to narrow down its focus after realising that such a page would creep into subjects that are too insignificant to lend any wortwhile info (e.g. nobody cares about the music coming from whatever phonograph in Luigi’s Mansion 2 even if the object technically interactable). The following is the original draft for this page, which I’m keeping here to better secure its posterity; it should not be brought into mainspace unless some consensus makes it fair game to do so.]''


In audiovisual media, diegetic music refers to music that is part of a fictional setting. In video games, such music may have a gameplay role—for instance, dictating non-playable characters to act in a certain manner—or simply exist as an [[Easter egg]].
In audiovisual media, diegetic music refers to music that is part of a fictional setting. In video games, such music may have a gameplay role—for instance, dictating non-playable characters to act in a certain manner—or simply exist as an [[Easter egg]].
58,952

edits