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{{italic title| | {{italic title|id=yes}} | ||
{{minigame | {{minigame infobox | ||
|image=[[File:DKWWSC.png|250px]]<br>''WarioWare: D.I.Y. Showcase''<br>[[File:WWG Donkey Kong.png|250px]]<br>''WarioWare Gold'' | |image=[[File:DKWWSC.png|250px]]<br>''WarioWare: D.I.Y. Showcase''<br>[[File:WWG Donkey Kong.png|250px]]<br>''WarioWare Gold'' | ||
| | |appears_in=''[[WarioWare: D.I.Y. Showcase]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[18-Volt]] (''WarioWare: D.I.Y. Showcase'')<br>[[9-Volt]] (''WarioWare Gold'') | |type=[[18-Volt]] (''WarioWare: D.I.Y. Showcase'')<br>[[9-Volt]] (''WarioWare Gold'') | ||
|intro=''Barrels!'' (''D.I.Y. Showcase'')<br>''Protect Mario!'' (''Gold'') | |intro=''Barrels!'' (''D.I.Y. Showcase'')<br>''Protect Mario!'' (''Gold'') | ||
|info='' | |info="''Get the barrels out of Jumpman's way.''" (''D.I.Y. Showcase'')<br>"''Not even Mario could dodge this many obstacles! Destroy the barrels and enemies with the Hammer to protect him. <font color="green">The Donkey Kong arcade game was released in 1981.</font>''" (''Gold'') | ||
|controls={{button|wii|Wiimote}} – Move cursor<br>{{button|wii|A}} – Destroy barrel (''D.I.Y. Showcase'')<br>{{button|3ds|stylus}} – Hit with hammer (''Gold'') | |controls={{button|wii|Wiimote}} – Move cursor<br>{{button|wii|A}} – Destroy barrel (''D.I.Y. Showcase'')<br>{{button|3ds|stylus}} – Hit with hammer (''Gold'') | ||
|clear=20 (''Gold'') | |||
}} | }} | ||
'''Donkey Kong''' is one of [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y. Showcase]]''. It returns in ''[[WarioWare Gold]]'' as one of [[9-Volt]]'s microgames. It is set in [[Donkey Kong (game)|the game of the same name]]. | '''Donkey Kong''' is one of [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y. Showcase]]''. It returns in ''[[WarioWare Gold]]'' as one of [[9-Volt]]'s microgames. It is set in [[Donkey Kong (game)|the game of the same name]]. | ||
==Gameplay== | ==Gameplay== | ||
[[Donkey Kong]] throws two [[ | [[Donkey Kong]] throws two [[barrel]]s which the player must tap in order to destroy. If one touches [[Mario]], the game is lost. If the barrels are destroyed, Mario will be able to climb to the top and reach [[Pauline]], thus winning the game. In ''WarioWare Gold'', the player must protect Mario from barrels and [[Fireball (Donkey Kong)|Fireball]]s. | ||
===''WarioWare Gold''=== | |||
*'''1st level difficulty''': There are two barrels already present at the start. | |||
*'''2nd level difficulty''': There are four barrels already present at the start. | |||
*'''3rd level difficulty''': There are five barrels already present at the start, and Fireballs will also appear after a few seconds. | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ドンキーコング | |||
|JapR=Donkī Kongu | |||
|JapM=Donkey Kong | |||
|Fre=Donkey Kong | |||
|FreM=- | |||
}} | |||
{{WWDIYS | {{9-Volt & 18-Volt's microgames}} | ||
{{WWG | {{WWDIYS microgames}} | ||
[[Category:WarioWare: D.I.Y. Showcase]] | {{WWG microgames}} | ||
[[Category:WarioWare Gold | [[Category:WarioWare: D.I.Y. Showcase microgames]] | ||
[[Category:WarioWare Gold microgames]] | |||
[[Category:Donkey Kong (game)]] |