DS Desert Hills: Difference between revisions

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The track starts near an oasis with a small lake where one can sink in the water. The first Pokey can be seen in front of the starting line here as well. To the right of the first turn, the track partially surrounds a pyramid made out of [[Brick Block]]s. One of the other Pokeys are on this turn. There is then a field of dunes, with many more Pokeys roaming within it. The course has a few sharp turns at the end of each lap before approaching the finish line.
The track starts near an oasis with a small lake where one can sink in the water. The first Pokey can be seen in front of the starting line here as well. To the right of the first turn, the track partially surrounds a pyramid made out of [[Brick Block]]s. One of the other Pokeys are on this turn. There is then a field of dunes, with many more Pokeys roaming within it. The course has a few sharp turns at the end of each lap before approaching the finish line.


The dark sand portion of the track is an out-of-bounds area, so if the player touches it, they will be respawned by [[Lakitu]].
The dark sand portion of the track is an out-of-bounds area, so if the player touches it, [[Lakitu]] will bring them back to the track.


The Pipes, Angry Sun, and block designs are taken from aspects of Desert Land of ''Super Mario Bros. 3''.
The Pipes, Angry Sun, and block designs are taken from aspects of Desert Land of ''Super Mario Bros. 3''.