Flame thrower (Flame Chomp): Difference between revisions

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|variant_of=[[Flame Chomp]]
|variant_of=[[Flame Chomp]]
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{{about|the object in [[Super Mario 64]]|the trap in the same game|[[flamethrower]]}}
A '''Keronpa Ball''' (described as a "flame thrower"<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 114 and 115.</ref> or "flame-thrower"<ref>''Nintendo Magazine System'' (AU) Issue #53, pages 44, 45, 48.</ref> generically) is an enemy found in ''[[Super Mario 64]]'' and its portable [[reissue|remake]], ''[[Super Mario 64 DS]]''. Keronpa Balls are tiny black spheres that hover in place a tiny distance off the ground. In the DS remake, they appear identical to [[Flame Chomp|Fire Chomp]]s without the trail of fire behind them, and they fire at a much slower pace compared to in the original game. They usually line the edges of pathways. Keronpa Balls are motionless and harmless until the player character passes by, in which case they expand to about twice their size and shoot a tiny [[fireball]] that chases him for a short period of time before snuffing out. If hit by the flame, the player will run around uncontrollably while steadily losing three [[Health Meter|health]] wedges, although they will still be able to [[jump]]. In the DS version, [[Yoshi]] is capable of spitting out fire if he ingests a Keronpa Ball.
A '''Keronpa Ball''' (described as a "flame thrower"<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 114 and 115.</ref> or "flame-thrower"<ref>''Nintendo Magazine System'' (AU) Issue #53, pages 44, 45, 48.</ref> generically) is an enemy found in ''[[Super Mario 64]]'' and its portable [[reissue|remake]], ''[[Super Mario 64 DS]]''. Keronpa Balls are tiny black spheres that hover in place a tiny distance off the ground. In the DS remake, they appear identical to [[Flame Chomp|Fire Chomp]]s without the trail of fire behind them, and they fire at a much slower pace compared to in the original game. They usually line the edges of pathways. Keronpa Balls are motionless and harmless until the player character passes by, in which case they expand to about twice their size and shoot a tiny [[fireball]] that chases him for a short period of time before snuffing out. If hit by the flame, the player will run around uncontrollably while steadily losing three [[Health Meter|health]] wedges, although they will still be able to [[jump]]. In the DS version, [[Yoshi]] is capable of spitting out fire if he ingests a Keronpa Ball.


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